Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
not a problem. I wont get to this till later.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 harbour and 8 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 109 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
5 infantry moved from Normandy Bordeaux to Spain
1 bomber moved from France to Turkey
1 fighter and 1 tactical_bomber moved from Southern Italy to Turkey
2 armour and 2 mech_infantrys moved from Volgograd to Turkey
Italians take Caucasus from Americans
1 artillery, 4 infantry and 11 mech_infantrys moved from Greece to Turkey
2 infantry and 3 marines moved from Southern Italy to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 3 marines and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Syria
2 infantry and 2 marines moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Eire to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
EDIT: 1 infantry moved from Scotland to United Kingdom
EDIT: 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
EDIT: 1 tactical_bomber moved from Morocco to 91 Sea Zone
EDIT: 1 fighter moved from 91 Sea Zone to Morocco
EDIT: 1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Italians
Battle in Trans-Jordan
Battle in Syria
Battle in Iceland
Battle in Turkey
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 13 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 13 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 5/23 hits, 6.17 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits
1 artillery owned by the Italians, 5 infantry owned by the Neutral_True and 4 infantry owned by the Italians lost in Turkey
Italians roll dice for 2 armour, 1 bomber, 1 fighter, 13 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 4/18 hits, 5.00 expected hits
Neutral_True roll dice for 3 infantry in Turkey, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_True lost in Turkey
Italians win, taking Trans-Jordan from British, taking Syria from French, taking Iceland from British, taking Turkey from Neutral_True with 2 armour, 1 bomber, 1 fighter, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Spain
Italians attack with 3 fighters, 5 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Italians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Spain, round 2 : 1/9 hits, 3.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Spain, round 3 : 2/8 hits, 2.83 expected hits
Neutral_True roll dice for 5 infantry in Spain, round 3 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Spain, round 4 : 3/7 hits, 2.67 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 4 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Spain
Italians win, taking Spain from Neutral_True with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 4 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Italians
1 carrier and 1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Southern Italy
2 fighters moved from Spain to Northern Italy
1 mech_infantry moved from France to Southern Italy
4 infantry moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from Turkey to 98 Sea Zone
1 bomber moved from Turkey to Southern Italy
1 mech_infantry moved from Volgograd to Turkey
Place Units - Italians
1 harbour placed in Eire
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -4.67
Neutral_True : 0.67
well I think this will be trouble but still a little ways to go and allied forces are no joke so we will see.
pretty sure I got your edits right.
Assumed no scramble in z98.
very interesting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 marine placed in New South Wales
1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from United Kingdom: 1 fighter
EDIT: Adding units owned by ANZAC to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
got a few things I need to think through still. Wont get to germany till tomorrow evening.
@ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:
got a few things I need to think through still. Wont get to germany till tomorrow evening.
No problem. This is quite an interesting game. I had thought you almost certainly had it once you grabbed Moscow. I was thinking now that maybe I had done enough to secure the economic advantage and to block you from getting Egypt or London. I didn’t expect you to go for the neutrals. In the long run, that should benefit me, but in the short run, it should give you a much easier route to Egypt which is all you need. We will see if I can block that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 6 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers moved from Western Germany to Scotland
1 artillery and 6 infantry moved from Eire to Scotland
1 fighter moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 110 Sea Zone
7 fighters and 5 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Scotland
Germans attack with 1 artillery, 5 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield and 9 infantry
AA fire in Scotland : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Scotland
Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Scotland, round 2 : 7/14 hits, 6.00 expected hits
British roll dice for 1 aaGun and 9 infantry in Scotland, round 2 : 3/9 hits, 3.00 expected hits
1 aaGun owned by the British, 3 infantry owned by the Germans and 6 infantry owned by the British lost in Scotland
Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 4/11 hits, 5.50 expected hits
British roll dice for 3 infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 4 infantry
Casualties for British: 1 aaGun and 9 infantry
Battle in 110 Sea Zone
Germans attack with 7 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
7 fighters and 5 tactical_bombers moved from 110 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Scotland to Western Germany
1 fighter moved from Western Germany to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Western Germany to Turkey
1 tactical_bomber moved from Greece to Turkey
5 bombers moved from Scotland to Northern Italy
3 bombers moved from Southern Italy to Northern Italy
3 infantry moved from France to Northern Italy
2 artilleries and 10 infantry moved from Western Germany to Northern Italy
8 infantry moved from Germany to Western Germany
1 destroyer moved from 117 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 117 Sea Zone
1 submarine moved from 117 Sea Zone to 116 Sea Zone
1 marine moved from Eire to 109 Sea Zone
7 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 4 submarines and 13 transports moved from 109 Sea Zone to 113 Sea Zone
33 armour and 44 mech_infantrys moved from Volgograd to Turkey
6 mech_infantrys moved from Vologda to Volgograd
8 mech_infantrys moved from Samara to Volgograd
2 aaGuns, 15 artilleries and 21 infantry moved from Vologda to Samara
2 artilleries moved from Western Germany to Northern Italy
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
4 infantry and 6 mech_infantrys placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : -0.33
AA fire in Scotland : : 0.50
hard not to play overly defensive at this point. Throwing away some units in hopes that the game will be over soon and it wont come back to bite me but hard to anticipate what you might decide to go for at this point in the game and there is a ton of allied air. Should be an interesting finish at least.
new air paths created by no neutrals also makes things a bit wacky. Almost messed myself up with memorized air distances based on neutrals.
quick ncm change coming.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 6 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers moved from Western Germany to Scotland
1 artillery and 6 infantry moved from Eire to Scotland
1 fighter moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 110 Sea Zone
7 fighters and 5 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Scotland
Germans attack with 1 artillery, 5 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield and 9 infantry
AA fire in Scotland : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Scotland
Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Scotland, round 2 : 7/14 hits, 6.00 expected hits
British roll dice for 1 aaGun and 9 infantry in Scotland, round 2 : 3/9 hits, 3.00 expected hits
1 aaGun owned by the British, 3 infantry owned by the Germans and 6 infantry owned by the British lost in Scotland
Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 4/11 hits, 5.50 expected hits
British roll dice for 3 infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 4 infantry
Casualties for British: 1 aaGun and 9 infantry
Battle in 110 Sea Zone
Germans attack with 7 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
7 fighters and 5 tactical_bombers moved from 110 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Scotland to Western Germany
1 fighter moved from Western Germany to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Western Germany to Turkey
1 tactical_bomber moved from Greece to Turkey
5 bombers moved from Scotland to Northern Italy
3 bombers moved from Southern Italy to Northern Italy
3 infantry moved from France to Northern Italy
2 artilleries and 10 infantry moved from Western Germany to Northern Italy
8 infantry moved from Germany to Western Germany
1 destroyer moved from 117 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 117 Sea Zone
1 submarine moved from 117 Sea Zone to 116 Sea Zone
1 marine moved from Eire to 109 Sea Zone
7 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 4 submarines and 13 transports moved from 109 Sea Zone to 113 Sea Zone
33 armour and 44 mech_infantrys moved from Volgograd to Turkey
6 mech_infantrys moved from Vologda to Volgograd
8 mech_infantrys moved from Samara to Volgograd
2 aaGuns, 15 artilleries and 21 infantry moved from Vologda to Samara
2 artilleries moved from Western Germany to Northern Italy
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
4 infantry and 6 mech_infantrys placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 artilleries and 3 infantry
EDIT: Adding units owned by Germans to Samara: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17
British : -0.33
AA fire in Scotland : : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 6 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers moved from Western Germany to Scotland
1 artillery and 6 infantry moved from Eire to Scotland
1 fighter moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 110 Sea Zone
7 fighters and 5 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Scotland
Germans attack with 1 artillery, 5 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield and 9 infantry
AA fire in Scotland : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Scotland
Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Scotland, round 2 : 7/14 hits, 6.00 expected hits
British roll dice for 1 aaGun and 9 infantry in Scotland, round 2 : 3/9 hits, 3.00 expected hits
1 aaGun owned by the British, 3 infantry owned by the Germans and 6 infantry owned by the British lost in Scotland
Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 4/11 hits, 5.50 expected hits
British roll dice for 3 infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 4 infantry
Casualties for British: 1 aaGun and 9 infantry
Battle in 110 Sea Zone
Germans attack with 7 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
7 fighters and 5 tactical_bombers moved from 110 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Scotland to Western Germany
1 fighter moved from Western Germany to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Western Germany to Turkey
1 tactical_bomber moved from Greece to Turkey
5 bombers moved from Scotland to Northern Italy
3 bombers moved from Southern Italy to Northern Italy
3 infantry moved from France to Northern Italy
2 artilleries and 10 infantry moved from Western Germany to Northern Italy
8 infantry moved from Germany to Western Germany
1 destroyer moved from 117 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 117 Sea Zone
1 submarine moved from 117 Sea Zone to 116 Sea Zone
1 marine moved from Eire to 109 Sea Zone
7 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 4 submarines and 13 transports moved from 109 Sea Zone to 113 Sea Zone
33 armour and 44 mech_infantrys moved from Volgograd to Turkey
6 mech_infantrys moved from Vologda to Volgograd
8 mech_infantrys moved from Samara to Volgograd
2 aaGuns, 15 artilleries and 21 infantry moved from Vologda to Samara
2 artilleries moved from Western Germany to Northern Italy
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
4 infantry and 6 mech_infantrys placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 artilleries and 3 infantry
EDIT: Adding units owned by Germans to Samara: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 1 bomber
EDIT: Adding units owned by Germans to Turkey: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17
British : -0.33
AA fire in Scotland : : 0.50
sorry, please use latest file. that should be it.
Oh and assumed no scramble in 110
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Chahar to Shensi
1 tactical_bomber moved from Timguska to Shensi
Combat - Russians
Battle in Shensi
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
3 armour moved from Chahar to Kansu
1 fighter moved from Korea to Yenisey
9 artilleries and 32 infantry moved from Timguska to Urals
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0.67
Japanese : -0.33
@ksmckay yeah, definitely the right choice there.
@ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:
hard not to play overly defensive at this point. Throwing away some units in hopes that the game will be over soon and it wont come back to bite me but hard to anticipate what you might decide to go for at this point in the game and there is a ton of allied air. Should be an interesting finish at least.
I do have a lot of options it seems, but we will see if any of them let me deny you 8 capitals.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
1 mech_infantry moved from Hunan to Kiangsu
1 bomber moved from French Indo China to Burma
1 bomber moved from Japan to Kiangsu
1 bomber moved from French Indo China to Kiangsu
18 fighters and 7 tactical_bombers moved from 36 Sea Zone to Philippines
3 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Marianas
Battle in Kiangsu
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Kiangsu, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Marianas from Americans, taking Kiangsu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 18 fighters and 7 tactical_bombers
Americans defend with 1 airfield, 3 fighters and 1 harbour; ANZAC defend with 1 marine
Japanese roll dice for 18 fighters and 7 tactical_bombers in Philippines, round 2 : 10/25 hits, 13.67 expected hits
Americans roll dice for 3 fighters and 1 marine in Philippines, round 2 : 3/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 marine owned by the ANZAC and 3 fighters owned by the Americans lost in Philippines
Japanese win with 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 3 fighters
Casualties for ANZAC: 1 marine
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun and 3 infantry
AA fire in Burma : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/8 hits, 3.00 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 3 infantry
Non Combat Move - Japanese
1 fighter moved from Burma to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
16 fighters and 6 tactical_bombers moved from Philippines to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Turkey
8 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 armour and 6 mech_infantrys moved from French Indo China to Yunnan
1 bomber moved from Burma to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 fighter moved from Burma to Yunnan
2 fighters moved from French Indo China to 36 Sea Zone
8 fighters moved from French Indo China to Volgograd
1 tactical_bomber moved from Japan to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 0.50
Americans : 0.67
Chinese : -0.33
UK_Pacific : 1.00
Japanese : -2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
1 mech_infantry moved from Hunan to Kiangsu
1 bomber moved from French Indo China to Burma
1 bomber moved from Japan to Kiangsu
1 bomber moved from French Indo China to Kiangsu
18 fighters and 7 tactical_bombers moved from 36 Sea Zone to Philippines
3 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Marianas
Battle in Kiangsu
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Kiangsu, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Marianas from Americans, taking Kiangsu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 18 fighters and 7 tactical_bombers
Americans defend with 1 airfield, 3 fighters and 1 harbour; ANZAC defend with 1 marine
Japanese roll dice for 18 fighters and 7 tactical_bombers in Philippines, round 2 : 10/25 hits, 13.67 expected hits
Americans roll dice for 3 fighters and 1 marine in Philippines, round 2 : 3/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 marine owned by the ANZAC and 3 fighters owned by the Americans lost in Philippines
Japanese win with 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 3 fighters
Casualties for ANZAC: 1 marine
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun and 3 infantry
AA fire in Burma : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/8 hits, 3.00 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 3 infantry
Non Combat Move - Japanese
1 fighter moved from Burma to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
16 fighters and 6 tactical_bombers moved from Philippines to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Turkey
8 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 armour and 6 mech_infantrys moved from French Indo China to Yunnan
1 bomber moved from Burma to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 fighter moved from Burma to Yunnan
2 fighters moved from French Indo China to 36 Sea Zone
8 fighters moved from French Indo China to Volgograd
1 tactical_bomber moved from Japan to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 2 bombers
EDIT: Removing units owned by Japanese from Yunnan: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Burma : : 0.50
Americans : 0.67
Chinese : -0.33
UK_Pacific : 1.00
Japanese : -2.17