@VictoryFirst 09243b7a-509f-4163-87f2-91cb75c8b13a-German 2.tsvg
I messed up japan.
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 1
Combat Move - GreekCityStates
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
6 hoplites and 3 slingerss moved from Sparta to Corinth
1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
3 biremes and 2 triremes moved from SZ 67 to SZ 68
2 cavalrys, 5 hoplites and 3 slingerss moved from Syracuse to Messana
Purchase Units - GreekCityStates
GreekCityStates buy 6 hoplites; Remaining resources: 4 PUs;
Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates roll dice for 2 archers, 1 cavalry, 11 hoplites and 6 slingerss in Corinth, round 2 : 9/20 hits, 5.33 expected hits
Macedonia roll dice for 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen in Corinth, round 2 : 1/13 hits, 4.17 expected hits
2 swordmen owned by the Macedonia, 1 hoplite owned by the Macedonia, 2 cavalrys owned by the Macedonia, 4 peltastss owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Corinth
GreekCityStates roll dice for 2 archers, 1 cavalry, 11 hoplites and 5 slingerss in Corinth, round 3 : 5/19 hits, 5.17 expected hits
Macedonia roll dice for 4 hoplites in Corinth, round 3 : 3/4 hits, 2.00 expected hits
4 hoplites owned by the Macedonia and 3 slingerss owned by the GreekCityStates lost in Corinth
GreekCityStates win, taking Corinth from Macedonia with 2 archers, 1 cavalry, 11 hoplites and 2 slingerss remaining. Battle score for attacker is 41
Casualties for GreekCityStates: 4 slingerss
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 45 PUs
Combat Hit Differential Summary :
Macedonia : -2.17
GreekCityStates : 3.50
@Whackamatt sorry for the edit i put my man in the wrong spot.
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 1
Combat Move - Macedonia
3 hoplites moved from Thessalonica to SZ 70
2 swordmen moved from Thessalonica to SZ 70
2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
3 hoplites and 2 swordmen moved from SZ 69 to Athens
1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
2 hoplites and 4 peltastss moved from Dodona to Delphi
1 hoplite and 3 peltastss moved from Pella to Thessalonica
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica
1 cavalry moved from Pella to Larissa
3 cavalrys and 4 peltastss moved from Thessalonica to Larissa
2 cavalrys moved from Larissa to Athens
Purchase Units - Macedonia
Macedonia buy 2 biremes and 1 city; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Delphi
Macedonia attack with 2 hoplites and 4 peltastss
RomanRepublic defend with 1 velites
Macedonia roll dice for 2 hoplites and 4 peltastss in Delphi, round 2 : 1/6 hits, 1.33 expected hits
GreekCityStates roll dice for 1 velites in Delphi, round 2 : 1/1 hits, 0.33 expected hits
1 velites owned by the RomanRepublic and 1 peltasts owned by the Macedonia lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 2 hoplites and 3 peltastss remaining. Battle score for attacker is 1
Casualties for Macedonia: 1 peltasts
Casualties for RomanRepublic: 1 velites
Battle in Athens
Macedonia attack with 3 cavalrys, 5 hoplites, 5 peltastss and 3 swordmen
GreekCityStates defend with 1 archer, 2 hoplites and 3 slingerss
Macedonia roll dice for 3 cavalrys, 5 hoplites, 5 peltastss and 3 swordmen in Athens, round 2 : 2/16 hits, 4.50 expected hits
GreekCityStates roll dice for 1 archer, 2 hoplites and 3 slingerss in Athens, round 2 : 3/6 hits, 2.00 expected hits
2 slingerss owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 3 cavalrys, 5 hoplites, 2 peltastss and 3 swordmen in Athens, round 3 : 2/13 hits, 4.00 expected hits
GreekCityStates roll dice for 1 archer, 2 hoplites and 1 slingers in Athens, round 3 : 2/4 hits, 1.67 expected hits
1 archer owned by the GreekCityStates, 1 slingers owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 3 cavalrys, 5 hoplites and 3 swordmen in Athens, round 4 : 3/11 hits, 3.67 expected hits
GreekCityStates roll dice for 2 hoplites in Athens, round 4 : 2/2 hits, 1.00 expected hits
2 hoplites owned by the GreekCityStates and 2 cavalrys owned by the Macedonia lost in Athens
Macedonia win, taking Athens from GreekCityStates with 1 cavalry, 5 hoplites and 3 swordmen remaining. Battle score for attacker is 2
Casualties for Macedonia: 2 cavalrys and 5 peltastss
Casualties for GreekCityStates: 1 archer, 2 hoplites and 3 slingerss
Non Combat Move - Macedonia
Place Units - Macedonia
1 city placed in Larissa
2 biremes placed in SZ 69
Turn Complete - Macedonia
Macedonia collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Macedonia : -5.50
GreekCityStates : 3.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 1
Combat Move - Egypt
2 archers, 3 axemen, 2 chariots and 4 spearmen moved from Alexandria to Paraetonium
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
3 axemen, 2 chariots and 5 spearmen moved from Sidon to Damascus
2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus
Purchase Units - Egypt
Egypt buy 2 archers, 3 axemen, 1 chariot, 1 city and 3 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Paraetonium
Egypt attack with 5 archers, 7 axemen, 2 chariots and 6 spearmen
Neutral defend with 3 spearmen
Egypt roll dice for 5 archers, 7 axemen, 2 chariots and 6 spearmen in Paraetonium, round 2 : 5/20 hits, 4.83 expected hits
Neutral roll dice for 3 spearmen in Paraetonium, round 2 : 1/3 hits, 1.00 expected hits
1 spearman owned by the Egypt and 3 spearmen owned by the Neutral lost in Paraetonium
Egypt loses 0 PUs for violating Paraetoniums neutrality.
Egypt win, taking Paraetonium from Neutral with 5 archers, 7 axemen, 2 chariots and 5 spearmen remaining. Battle score for attacker is 6
Casualties for Egypt: 1 spearman
Casualties for Neutral: 3 spearmen
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 10 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt roll dice for 5 axemen, 3 chariots and 10 spearmen in Damascus, round 2 : 4/18 hits, 4.33 expected hits
Seleucid roll dice for 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss in Damascus, round 2 : 1/8 hits, 2.17 expected hits
1 cavalry owned by the Seleucid, 3 peltastss owned by the Seleucid and 1 spearman owned by the Egypt lost in Damascus
Egypt roll dice for 5 axemen, 3 chariots and 9 spearmen in Damascus, round 3 : 5/17 hits, 4.17 expected hits
Seleucid roll dice for 1 cavalry, 2 hoplites and 1 legionaire in Damascus, round 3 : 3/4 hits, 1.50 expected hits
1 legionaire owned by the Seleucid, 1 cavalry owned by the Seleucid, 2 hoplites owned by the Seleucid and 3 spearmen owned by the Egypt lost in Damascus
Egypt win, taking Damascus from Seleucid with 5 axemen, 3 chariots and 6 spearmen remaining. Battle score for attacker is 16
Casualties for Egypt: 4 spearmen
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Non Combat Move - Egypt
1 chariot moved from Memphis to Paraetonium
3 spearmen moved from Memphis to SZ 58
1 archer, 2 axemen and 2 spearmen moved from Memphis to SZ 57
1 archer, 2 axemen, 3 biremes, 2 spearmen and 1 trireme moved from SZ 57 to SZ 63
3 spearmen and 1 trireme moved from SZ 58 to SZ 63
Place Units - Egypt
1 city placed in Jerusalem
2 archers, 3 axemen, 1 chariot and 3 spearmen placed in Alexandria
Turn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Egypt : 0.67
Seleucid : 0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 1
Combat Move - Seleucid
2 cavalrys and 1 peltasts moved from Antioch to Sidon
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cataphract, 4 hoplites, 2 legionaires and 5 peltastss moved from Antioch to Damascus
2 hoplites and 2 peltastss moved from Tarsus to Attalia
1 cavalry moved from Edessa to Damascus
1 cataphract and 1 cavalry moved from Hatra to Damascus
2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Hatra
2 cataphracts, 2 cavalrys and 2 peltastss moved from Hatra to Edessa
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Antioch
Purchase Units - Seleucid
Seleucid buy 3 cataphracts, 1 city and 8 peltastss; Remaining resources: 3 PUs;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 2 cavalrys and 1 peltasts
Egypt defend with 1 spearman
Seleucid roll dice for 2 cavalrys and 1 peltasts in Sidon, round 2 : 1/3 hits, 0.83 expected hits
Egypt roll dice for 1 spearman in Sidon, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 2 cavalrys and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Battle in Damascus
Seleucid attack with 2 cataphracts, 2 cavalrys, 5 hoplites, 3 legionaires and 7 peltastss
Egypt defend with 5 axemen, 3 chariots and 6 spearmen
Seleucid roll dice for 2 cataphracts, 2 cavalrys, 5 hoplites, 3 legionaires and 7 peltastss in Damascus, round 2 : 5/19 hits, 5.83 expected hits
Egypt roll dice for 5 axemen, 3 chariots and 6 spearmen in Damascus, round 2 : 5/14 hits, 4.83 expected hits
5 axemen owned by the Egypt and 5 peltastss owned by the Seleucid lost in Damascus
Seleucid roll dice for 2 cataphracts, 2 cavalrys, 5 hoplites, 3 legionaires and 2 peltastss in Damascus, round 3 : 8/14 hits, 5.00 expected hits
Egypt roll dice for 3 chariots and 6 spearmen in Damascus, round 3 : 3/9 hits, 4.00 expected hits
2 chariots owned by the Egypt, 1 cavalry owned by the Seleucid, 6 spearmen owned by the Egypt and 2 peltastss owned by the Seleucid lost in Damascus
Seleucid roll dice for 2 cataphracts, 1 cavalry, 5 hoplites and 3 legionaires in Damascus, round 4 : 4/11 hits, 4.33 expected hits
Egypt roll dice for 1 chariot in Damascus, round 4 : 1/1 hits, 0.67 expected hits
1 chariot owned by the Egypt and 1 cavalry owned by the Seleucid lost in Damascus
Seleucid win, taking Damascus from Egypt with 2 cataphracts, 5 hoplites and 3 legionaires remaining. Battle score for attacker is 29
Casualties for Seleucid: 2 cavalrys and 7 peltastss
Casualties for Egypt: 5 axemen, 3 chariots and 6 spearmen
Non Combat Move - Seleucid
Place Units - Seleucid
1 city placed in Tarsus
3 cataphracts and 8 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 64 PUs; end with 67 PUs
Combat Hit Differential Summary :
Egypt : -0.83
Seleucid : 2.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 1
Combat Move - Parthia
2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
3 archers and 7 spearmen moved from Susa to Seleucia
7 spearmen moved from Ctesiphon to Seleucia
3 archers moved from Ctesiphon to Seleucia
1 archer, 2 horsearchers and 3 spearmen moved from Cyropolis to Sanina
1 cataphract, 1 cavalry and 1 horsearcher moved from Ctesiphon to Sanina
1 horsearcher moved from Ecbatana to Sanina
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
1 cataphract, 1 cavalry and 1 horsearcher moved from Susa to Seleucia
Purchase Units - Parthia
Parthia buy 1 archer, 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Babylon
Parthia attack with 2 archers, 1 cataphract, 1 cavalry and 4 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia roll dice for 2 archers, 1 cataphract, 1 cavalry and 4 spearmen in Babylon, round 2 : 1/8 hits, 1.83 expected hits
Neutral roll dice for 3 archers and 7 spearmen in Babylon, round 2 : 2/10 hits, 3.83 expected hits
2 spearmen owned by the Parthia and 1 spearman owned by the Neutral lost in Babylon
Parthia roll dice for 2 archers, 1 cataphract, 1 cavalry and 2 spearmen in Babylon, round 3 : 4/6 hits, 1.50 expected hits
Neutral roll dice for 3 archers and 6 spearmen in Babylon, round 3 : 3/9 hits, 3.50 expected hits
1 archer owned by the Parthia, 2 spearmen owned by the Parthia and 4 spearmen owned by the Neutral lost in Babylon
1 archer owned by the Parthia, 1 cataphract owned by the Parthia and 1 cavalry owned by the Parthia retreated to Persepolis
Neutral win with 3 archers and 2 spearmen remaining. Battle score for attacker is -1
Casualties for Parthia: 1 archer and 4 spearmen
Casualties for Neutral: 5 spearmen
Battle in Seleucia
Parthia attack with 6 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 14 spearmen
Seleucid defend with 1 peltasts
Parthia roll dice for 6 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 14 spearmen in Seleucia, round 2 : 6/23 hits, 4.50 expected hits
Seleucid roll dice for 1 peltasts in Seleucia, round 2 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Seleucid lost in Seleucia
Parthia win, taking Seleucia from Seleucid with 6 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 14 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Sanina
Parthia attack with 1 archer, 1 cataphract, 1 cavalry, 4 horsearchers and 3 spearmen
Neutral defend with 2 archers and 4 cavalrys
Parthia roll dice for 1 archer, 1 cataphract, 1 cavalry, 4 horsearchers and 3 spearmen in Sanina, round 2 : 4/10 hits, 2.83 expected hits
Neutral roll dice for 2 archers and 4 cavalrys in Sanina, round 2 : 3/6 hits, 1.67 expected hits
4 cavalrys owned by the Neutral and 3 spearmen owned by the Parthia lost in Sanina
Parthia roll dice for 1 archer, 1 cataphract, 1 cavalry and 4 horsearchers in Sanina, round 3 : 1/7 hits, 2.33 expected hits
Neutral roll dice for 2 archers in Sanina, round 3 : 2/2 hits, 1.00 expected hits
1 archer owned by the Parthia, 1 archer owned by the Neutral and 1 cavalry owned by the Parthia lost in Sanina
Parthia roll dice for 1 cataphract and 4 horsearchers in Sanina, round 4 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 archer in Sanina, round 4 : 0/1 hits, 0.50 expected hits
1 archer owned by the Neutral lost in Sanina
Parthia loses 0 PUs for violating Saninas neutrality.
Parthia win, taking Sanina from Neutral with 1 cataphract and 4 horsearchers remaining. Battle score for attacker is 7
Casualties for Parthia: 1 archer, 1 cavalry and 3 spearmen
Casualties for Neutral: 2 archers and 4 cavalrys
Non Combat Move - Parthia
Place Units - Parthia
1 archer, 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen placed in Persepolis
Turn Complete - Parthia
Parthia collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Parthia : 3.17
Seleucid : -0.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 1
Combat Move - Numidia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Igilgili to Cartenna
1 spearman moved from Igilgili to Cartenna
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
1 archer and 3 spearmen moved from Hippo Regius to Zama
2 cavalrys moved from Hippo Regius to Zama
1 cavalry and 2 spearmen moved from Theveste to Capsa
1 archer, 4 cavalrys and 1 spearman moved from Zama to Capsa
3 cavalrys and 3 spearmen moved from Capsa to Thenae
1 cavalry and 2 spearmen moved from Paliurus to Berenice
1 archer and 3 spearmen moved from Siwa to Berenice
1 archer moved from Siwa to Berenice
1 spearman moved from Berenice to Paliurus
2 cavalrys and 3 spearmen moved from Leptis Magna to Oea
2 biremes moved from SZ 29 to SZ 16
Purchase Units - Numidia
Numidia buy 1 city; Remaining resources: 2 PUs;
Combat - Numidia
Battle in Auzia
Numidia attack with 1 archer, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 5 spearmen and 3 swordmen in Auzia, round 2 : 2/9 hits, 2.00 expected hits
Neutral roll dice for 1 spearman in Auzia, round 2 : 1/1 hits, 0.33 expected hits
1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Auzia
Numidia loses 0 PUs for violating Auzias neutrality.
Numidia win, taking Auzia from Neutral with 1 archer, 4 spearmen and 3 swordmen remaining. Battle score for attacker is 0
Casualties for Numidia: 1 spearman
Casualties for Neutral: 1 spearman
Battle in Thenae
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia roll dice for 3 cavalrys and 3 spearmen in Thenae, round 2 : 0/6 hits, 1.50 expected hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 2 : 0/3 hits, 1.17 expected hits
Numidia roll dice for 3 cavalrys and 3 spearmen in Thenae, round 3 : 3/6 hits, 1.50 expected hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 3 : 1/3 hits, 1.17 expected hits
2 spearmen owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Thenae
Numidia loses 0 PUs for violating Thenaes neutrality.
Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Numidia: 1 spearman
Casualties for Neutral: 1 archer and 2 spearmen
Battle in Cartenna
Numidia attack with 4 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 4 cavalrys and 1 spearman in Cartenna, round 2 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 1/4 hits, 1.17 expected hits
1 cavalry owned by the Neutral and 1 spearman owned by the Numidia lost in Cartenna
Numidia roll dice for 4 cavalrys in Cartenna, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 archer, 1 cavalry and 1 spearman in Cartenna, round 3 : 1/3 hits, 1.00 expected hits
1 cavalry owned by the Neutral and 1 cavalry owned by the Numidia lost in Cartenna
Numidia roll dice for 3 cavalrys in Cartenna, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 4 : 2/2 hits, 0.83 expected hits
2 cavalrys owned by the Numidia and 1 spearman owned by the Neutral lost in Cartenna
Numidia roll dice for 1 cavalry in Cartenna, round 5 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 archer in Cartenna, round 5 : 1/1 hits, 0.50 expected hits
1 cavalry owned by the Numidia and 1 archer owned by the Neutral lost in Cartenna
Neutral win with no units remaining. Battle score for attacker is -4
Casualties for Numidia: 4 cavalrys and 1 spearman
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Battle in Oea
Numidia attack with 2 cavalrys and 3 spearmen
Neutral defend with 1 spearman
Numidia roll dice for 2 cavalrys and 3 spearmen in Oea, round 2 : 2/5 hits, 1.17 expected hits
Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Neutral lost in Oea
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 2 cavalrys and 3 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
1 city placed in Igilgili
Turn Complete - Numidia
Numidia collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Neutral : 0.50
Numidia : 0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 2
Combat Move - Carthage
3 biremes and 2 triremes moved from SZ 33 to SZ 34
1 hoplite and 2 spearmen moved from Carthago to SZ 32
2 spearmen moved from Caralis to SZ 32
1 spearman moved from Carthago to SZ 32
1 hoplite, 5 spearmen and 2 triremes moved from SZ 32 to SZ 33
1 hoplite and 5 spearmen moved from SZ 33 to Lilybaeum
1 hoplite and 1 spearman moved from Lilybaeum to Syracuse
4 spearmen and 2 swordmen moved from Hispatis to Salmantica
1 swordman moved from Corduba to Salmantica
2 spearmen moved from Castulo to Salmantica
2 cavalrys, 4 spearmen and 5 swordmen moved from Castulo to Toletum
Purchase Units - Carthage
Carthage buy 4 biremes, 1 spearman and 2 triremes; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Salmantica
Carthage attack with 6 spearmen and 3 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage roll dice for 6 spearmen and 3 swordmen in Salmantica, round 2 : 2/9 hits, 2.00 expected hits
Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 2 : 2/4 hits, 0.83 expected hits
2 cavalrys owned by the Neutral and 2 spearmen owned by the Carthage lost in Salmantica
Carthage roll dice for 4 spearmen and 3 swordmen in Salmantica, round 3 : 1/7 hits, 1.67 expected hits
Neutral roll dice for 1 cavalry and 1 swordman in Salmantica, round 3 : 1/2 hits, 0.50 expected hits
1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 3 spearmen and 3 swordmen in Salmantica, round 4 : 2/6 hits, 1.50 expected hits
Neutral roll dice for 1 swordman in Salmantica, round 4 : 0/1 hits, 0.33 expected hits
1 swordman owned by the Neutral lost in Salmantica
Carthage loses 0 PUs for violating Salmanticas neutrality.
Carthage win, taking Salmantica from Neutral with 3 spearmen and 3 swordmen remaining. Battle score for attacker is 7
Casualties for Carthage: 3 spearmen
Casualties for Neutral: 3 cavalrys and 1 swordman
Battle in Syracuse
Carthage attack with 1 hoplite and 1 spearman
GreekCityStates defend with 1 slingers
Carthage roll dice for 1 hoplite and 1 spearman in Syracuse, round 2 : 0/2 hits, 0.50 expected hits
GreekCityStates roll dice for 1 slingers in Syracuse, round 2 : 0/1 hits, 0.17 expected hits
Carthage roll dice for 1 hoplite and 1 spearman in Syracuse, round 3 : 1/2 hits, 0.50 expected hits
GreekCityStates roll dice for 1 slingers in Syracuse, round 3 : 1/1 hits, 0.17 expected hits
1 spearman owned by the Carthage and 1 slingers owned by the GreekCityStates lost in Syracuse
Carthage win, taking Syracuse from GreekCityStates with 1 hoplite remaining. Battle score for attacker is -1
Casualties for Carthage: 1 spearman
Casualties for GreekCityStates: 1 slingers
Battle in Toletum
Carthage attack with 2 cavalrys, 4 spearmen and 5 swordmen
Neutral defend with 4 cavalrys
Carthage roll dice for 2 cavalrys, 4 spearmen and 5 swordmen in Toletum, round 2 : 2/11 hits, 3.00 expected hits
Neutral roll dice for 4 cavalrys in Toletum, round 2 : 0/4 hits, 0.67 expected hits
2 cavalrys owned by the Neutral lost in Toletum
Carthage roll dice for 2 cavalrys, 4 spearmen and 5 swordmen in Toletum, round 3 : 2/11 hits, 3.00 expected hits
Neutral roll dice for 2 cavalrys in Toletum, round 3 : 1/2 hits, 0.33 expected hits
2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Toletum
Carthage loses 0 PUs for violating Toletums neutrality.
Carthage win, taking Toletum from Neutral with 2 cavalrys, 3 spearmen and 5 swordmen remaining. Battle score for attacker is 13
Casualties for Neutral: 4 cavalrys
Casualties for Carthage: 1 spearman
Battle in SZ 34
Carthage attack with 3 biremes and 2 triremes
RomanRepublic defend with 2 biremes and 2 triremes
Carthage roll dice for 3 biremes and 2 triremes in SZ 34, round 2 : 3/5 hits, 1.50 expected hits
RomanRepublic roll dice for 2 biremes and 2 triremes in SZ 34, round 2 : 1/4 hits, 1.33 expected hits
1 bireme owned by the Carthage, 1 trireme owned by the RomanRepublic and 2 biremes owned by the RomanRepublic lost in SZ 34
Carthage roll dice for 2 biremes and 2 triremes in SZ 34, round 3 : 1/4 hits, 1.33 expected hits
RomanRepublic roll dice for 1 trireme in SZ 34, round 3 : 0/1 hits, 0.33 expected hits
1 trireme owned by the RomanRepublic lost in SZ 34
Carthage win with 2 biremes and 2 triremes remaining. Battle score for attacker is 31
Casualties for Carthage: 1 bireme
Casualties for RomanRepublic: 2 biremes and 2 triremes
Non Combat Move - Carthage
Place Units - Carthage
4 biremes and 1 trireme placed in SZ 34
1 trireme placed in SZ 32
1 spearman placed in Carthago
Turn Complete - Carthage
Carthage collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Carthage : -1.00
Neutral : 1.33
RomanRepublic : -0.67
GreekCityStates : 0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 2
Combat Move - RomanRepublic
1 legionaire and 2 velitess moved from Arretium to Roma
1 ballista moved from Genua to Ariminum
1 cavalry moved from Ariminum to Roma
1 cavalry and 3 legionaires moved from Genua to Ariminum
1 bireme moved from SZ 50 to SZ 45
1 legionaire moved from Tarentum to Capua
Purchase Units - RomanRepublic
RomanRepublic buy 5 biremes and 4 velitess; Remaining resources: 0 PUs;
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
5 biremes placed in SZ 28
2 velitess placed in Capua
2 velitess placed in Roma
RomanRepublic undo move 3.
2 velitess placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 2
Combat Move - GreekCityStates
1 cavalry, 11 hoplites and 2 slingerss moved from Corinth to Athens
3 biremes and 2 triremes moved from SZ 68 to SZ 67
6 hoplites moved from Sparta to SZ 67
6 hoplites moved from SZ 67 to Athens
2 archers moved from Corinth to Athens
Purchase Units - GreekCityStates
GreekCityStates buy 1 city and 6 hoplites; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Athens
GreekCityStates attack with 2 archers, 1 cavalry, 17 hoplites and 2 slingerss
Macedonia defend with 1 cavalry, 5 hoplites and 3 swordmen
GreekCityStates roll dice for 2 archers, 1 cavalry, 17 hoplites and 2 slingerss in Athens, round 2 : 8/22 hits, 6.67 expected hits
Macedonia roll dice for 1 cavalry, 5 hoplites and 3 swordmen in Athens, round 2 : 4/9 hits, 3.67 expected hits
3 swordmen owned by the Macedonia, 4 hoplites owned by the Macedonia, 2 archers owned by the GreekCityStates, 1 cavalry owned by the Macedonia and 2 slingerss owned by the GreekCityStates lost in Athens
GreekCityStates roll dice for 1 cavalry and 17 hoplites in Athens, round 3 : 5/18 hits, 6.00 expected hits
Macedonia roll dice for 1 hoplite in Athens, round 3 : 1/1 hits, 0.50 expected hits
1 hoplite owned by the Macedonia and 1 cavalry owned by the GreekCityStates lost in Athens
GreekCityStates win, taking Athens from Macedonia with 17 hoplites remaining. Battle score for attacker is 25
Casualties for GreekCityStates: 2 archers, 1 cavalry and 2 slingerss
Casualties for Macedonia: 1 cavalry, 5 hoplites and 3 swordmen
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Corinth
6 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Macedonia : 0.83
GreekCityStates : 0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 2
Combat Move - Macedonia
3 hoplites moved from Thessalonica to SZ 69
4 peltastss moved from Thessalonica to SZ 69
3 peltastss moved from Thessalonica to Larissa
3 hoplites and 4 peltastss moved from SZ 69 to Larissa
2 hoplites moved from Delphi to Larissa
2 peltastss moved from Delphi to Larissa
Purchase Units - Macedonia
Macedonia buy 4 peltastss and 6 swordmen; Remaining resources: 1 PUs;
Non Combat Move - Macedonia
Place Units - Macedonia
6 swordmen placed in Larissa
4 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 2
Combat Move - Egypt
2 spearmen and 1 trireme moved from SZ 63 to SZ 59
2 spearmen moved from SZ 59 to Jerusalem
1 archer, 2 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 63 to SZ 59
2 axemen moved from SZ 59 to Sidon
1 archer and 3 spearmen moved from SZ 59 to Sidon
5 archers, 7 axemen, 3 chariots and 5 spearmen moved from Paraetonium to Siwa
1 chariot moved from Alexandria to Siwa
2 archers, 3 axemen and 3 spearmen moved from Alexandria to Paraetonium
Purchase Units - Egypt
Egypt buy 13 archers; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Sidon
Egypt attack with 1 archer, 2 axemen and 3 spearmen
Seleucid defend with 2 cavalrys and 1 peltasts
Egypt roll dice for 1 archer, 2 axemen and 3 spearmen in Sidon, round 2 : 1/6 hits, 1.33 expected hits
Seleucid roll dice for 2 cavalrys and 1 peltasts in Sidon, round 2 : 1/3 hits, 0.50 expected hits
1 peltasts owned by the Seleucid and 1 spearman owned by the Egypt lost in Sidon
Egypt roll dice for 1 archer, 2 axemen and 2 spearmen in Sidon, round 3 : 0/5 hits, 1.17 expected hits
Seleucid roll dice for 2 cavalrys in Sidon, round 3 : 0/2 hits, 0.33 expected hits
Egypt roll dice for 1 archer, 2 axemen and 2 spearmen in Sidon, round 4 : 0/5 hits, 1.17 expected hits
Seleucid roll dice for 2 cavalrys in Sidon, round 4 : 0/2 hits, 0.33 expected hits
Egypt roll dice for 1 archer, 2 axemen and 2 spearmen in Sidon, round 5 : 3/5 hits, 1.17 expected hits
Seleucid roll dice for 2 cavalrys in Sidon, round 5 : 1/2 hits, 0.33 expected hits
1 axeman owned by the Egypt and 2 cavalrys owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 1 archer, 1 axeman and 2 spearmen remaining. Battle score for attacker is 4
Casualties for Egypt: 1 axeman and 1 spearman
Casualties for Seleucid: 2 cavalrys and 1 peltasts
Battle in Siwa
Egypt attack with 5 archers, 7 axemen, 4 chariots and 5 spearmen
Numidia defend with 1 spearman
Egypt roll dice for 5 archers, 7 axemen, 4 chariots and 5 spearmen in Siwa, round 2 : 5/21 hits, 5.33 expected hits
Numidia roll dice for 1 spearman in Siwa, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Numidia lost in Siwa
Egypt win, taking Siwa from Numidia with 5 archers, 7 axemen, 4 chariots and 5 spearmen remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearman
Non Combat Move - Egypt
Place Units - Egypt
8 archers placed in Jerusalem
5 archers placed in Alexandria
Turn Complete - Egypt
Egypt collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Egypt : -1.17
Numidia : -0.33
Seleucid : 0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 2
Combat Move - Seleucid
4 hoplites moved from Attalia to Sardis
2 peltastss moved from Attalia to Sardis
1 peltasts moved from Attalia to SZ 61
2 legionaires and 1 peltasts moved from Antioch to SZ 61
2 legionaires and 2 peltastss moved from SZ 61 to Salamis
3 cataphracts, 3 hoplites and 10 peltastss moved from Antioch to Sidon
2 cataphracts, 4 hoplites and 3 legionaires moved from Damascus to Sidon
2 cataphracts and 2 cavalrys moved from Edessa to Sidon
2 peltastss moved from Edessa to Antioch
5 hoplites, 2 legionaires and 3 peltastss moved from Hatra to Emesa
Purchase Units - Seleucid
Seleucid buy 4 hoplites, 11 legionaires and 1 peltasts; Remaining resources: 1 PUs;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 7 cataphracts, 2 cavalrys, 7 hoplites, 3 legionaires and 10 peltastss
Egypt defend with 1 archer, 1 axeman and 2 spearmen
Seleucid roll dice for 7 cataphracts, 2 cavalrys, 7 hoplites, 3 legionaires and 10 peltastss in Sidon, round 2 : 12/29 hits, 9.67 expected hits
Egypt roll dice for 1 archer, 1 axeman and 2 spearmen in Sidon, round 2 : 1/4 hits, 1.33 expected hits
1 axeman owned by the Egypt, 2 spearmen owned by the Egypt, 1 peltasts owned by the Seleucid and 1 archer owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 7 cataphracts, 2 cavalrys, 7 hoplites, 3 legionaires and 9 peltastss remaining. Battle score for attacker is 11
Casualties for Seleucid: 1 peltasts
Casualties for Egypt: 1 archer, 1 axeman and 2 spearmen
Battle in Salamis
Seleucid attack with 2 legionaires and 2 peltastss
Egypt defend with 2 spearmen
Seleucid roll dice for 2 legionaires and 2 peltastss in Salamis, round 2 : 1/4 hits, 1.00 expected hits
Egypt roll dice for 2 spearmen in Salamis, round 2 : 2/2 hits, 0.67 expected hits
1 spearman owned by the Egypt and 2 peltastss owned by the Seleucid lost in Salamis
Seleucid roll dice for 2 legionaires in Salamis, round 3 : 1/2 hits, 0.67 expected hits
Egypt roll dice for 1 spearman in Salamis, round 3 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Egypt lost in Salamis
Seleucid win, taking Salamis from Egypt with 2 legionaires remaining. Battle score for attacker is 2
Casualties for Seleucid: 2 peltastss
Casualties for Egypt: 2 spearmen
Non Combat Move - Seleucid
Place Units - Seleucid
4 legionaires and 1 peltasts placed in Tarsus
4 hoplites and 7 legionaires placed in Antioch
Turn Complete - Seleucid
Seleucid collect 60 PUs; end with 61 PUs
Combat Hit Differential Summary :
Egypt : 0.67
Seleucid : 2.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 2
Combat Move - Parthia
6 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 14 spearmen moved from Seleucia to Hatra
1 archer and 4 spearmen moved from Ctesiphon to Seleucia
2 archers and 3 spearmen moved from Persepolis to Babylon
2 cataphracts, 2 cavalrys and 1 horsearcher moved from Persepolis to Babylon
4 horsearchers moved from Sanina to Seleucia
1 cataphract moved from Sanina to Ctesiphon
Purchase Units - Parthia
Parthia buy 2 cataphracts, 2 cavalrys, 1 city and 1 horsearcher; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Hatra
Parthia attack with 6 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 14 spearmen
Seleucid defend with 1 peltasts
Parthia roll dice for 6 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 14 spearmen in Hatra, round 2 : 4/23 hits, 4.50 expected hits
Seleucid roll dice for 1 peltasts in Hatra, round 2 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Seleucid lost in Hatra
Parthia win, taking Hatra from Seleucid with 6 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 14 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Babylon
Parthia attack with 2 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 3 spearmen
Neutral defend with 3 archers and 2 spearmen
Parthia roll dice for 2 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 3 spearmen in Babylon, round 2 : 3/10 hits, 2.83 expected hits
Neutral roll dice for 3 archers and 2 spearmen in Babylon, round 2 : 1/5 hits, 2.17 expected hits
1 spearman owned by the Parthia, 1 archer owned by the Neutral and 2 spearmen owned by the Neutral lost in Babylon
Parthia roll dice for 2 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 2 spearmen in Babylon, round 3 : 2/9 hits, 2.67 expected hits
Neutral roll dice for 2 archers in Babylon, round 3 : 1/2 hits, 1.00 expected hits
1 spearman owned by the Parthia and 2 archers owned by the Neutral lost in Babylon
Parthia loses 0 PUs for violating Babylons neutrality.
Parthia win, taking Babylon from Neutral with 2 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 1 spearman remaining. Battle score for attacker is 12
Casualties for Parthia: 2 spearmen
Casualties for Neutral: 3 archers and 2 spearmen
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
2 cataphracts, 2 cavalrys and 1 horsearcher placed in Persepolis
Turn Complete - Parthia
Parthia collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Neutral : -1.17
Parthia : -1.00
Seleucid : -0.17
@Whackamatt i no i have to start a new 1 of these games. i have to leave now but i will get to it later. you ever notice with this game that when ever you get sick of the crappy dice and you wine about it they get better. i was wondering if i should wine more often. lol
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 2
Combat Move - Numidia
Numidia loses 0 PUs for violating Cartennas neutrality.
1 spearman moved from Auzia to Cartenna
Numidia take Cartenna from Neutral
1 archer, 3 spearmen and 3 swordmen moved from Auzia to Siga
1 archer and 3 spearmen moved from Zama to Capsa
1 archer, 2 cavalrys and 3 spearmen moved from Capsa to Thenae
5 cavalrys and 2 spearmen moved from Thenae to Sabrata
2 cavalrys and 3 spearmen moved from Oea to Leptis Magna
2 archers, 2 cavalrys and 4 spearmen moved from Berenice to Leptis Magna
Purchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 6 PUs;
Combat - Numidia
Battle in Siga
Numidia attack with 1 archer, 3 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 3 spearmen and 3 swordmen in Siga, round 2 : 3/7 hits, 1.67 expected hits
Neutral roll dice for 2 spearmen in Siga, round 2 : 1/2 hits, 0.67 expected hits
2 spearmen owned by the Neutral and 1 spearman owned by the Numidia lost in Siga
Numidia loses 0 PUs for violating Sigas neutrality.
Numidia win, taking Siga from Neutral with 1 archer, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearman
Casualties for Neutral: 2 spearmen
Battle in Sabrata
Numidia attack with 5 cavalrys and 2 spearmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 5 cavalrys and 2 spearmen in Sabrata, round 2 : 3/7 hits, 2.00 expected hits
Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 : 1/2 hits, 0.83 expected hits
1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Sabrata
Numidia loses 0 PUs for violating Sabratas neutrality.
Numidia win, taking Sabrata from Neutral with 5 cavalrys and 1 spearman remaining. Battle score for attacker is 4
Casualties for Numidia: 1 spearman
Casualties for Neutral: 1 archer and 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 22 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral : 0.50
Numidia : 2.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 3
Combat Move - Carthage
6 biremes and 3 triremes moved from SZ 34 to SZ 28
3 spearmen moved from Carthago to SZ 32
3 spearmen and 1 trireme moved from SZ 32 to SZ 33
3 spearmen moved from SZ 33 to Lilybaeum
2 triremes moved from SZ 33 to SZ 34
2 cavalrys, 3 spearmen and 5 swordmen moved from Toletum to Palantia
3 spearmen and 3 swordmen moved from Salmantica to Lucus Augusti
Purchase Units - Carthage
Carthage buy 5 biremes, 2 hoplites, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Palantia
Carthage attack with 2 cavalrys, 3 spearmen and 5 swordmen
Neutral defend with 3 cavalrys
Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Palantia, round 2 : 1/10 hits, 2.83 expected hits
Neutral roll dice for 3 cavalrys in Palantia, round 2 : 0/3 hits, 0.50 expected hits
1 cavalry owned by the Neutral lost in Palantia
Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Palantia, round 3 : 5/10 hits, 2.83 expected hits
Neutral roll dice for 2 cavalrys in Palantia, round 3 : 1/2 hits, 0.33 expected hits
2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Palantia
Carthage loses 0 PUs for violating Palantias neutrality.
Carthage win, taking Palantia from Neutral with 2 cavalrys, 2 spearmen and 5 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 cavalrys
Casualties for Carthage: 1 spearman
Battle in Lucus Augusti
Carthage attack with 3 spearmen and 3 swordmen
Neutral defend with 1 swordman
Carthage roll dice for 3 spearmen and 3 swordmen in Lucus Augusti, round 2 : 2/6 hits, 1.50 expected hits
Neutral roll dice for 1 swordman in Lucus Augusti, round 2 : 0/1 hits, 0.33 expected hits
1 swordman owned by the Neutral lost in Lucus Augusti
Carthage loses 0 PUs for violating Lucus Augustis neutrality.
Carthage win, taking Lucus Augusti from Neutral with 3 spearmen and 3 swordmen remaining. Battle score for attacker is 4
Casualties for Neutral: 1 swordman
Battle in SZ 28
Carthage attack with 6 biremes and 3 triremes
RomanRepublic defend with 9 biremes
Carthage roll dice for 6 biremes and 3 triremes in SZ 28, round 2 : 5/9 hits, 2.50 expected hits
RomanRepublic roll dice for 9 biremes in SZ 28, round 2 : 5/9 hits, 3.00 expected hits
5 biremes owned by the Carthage and 5 biremes owned by the RomanRepublic lost in SZ 28
Carthage roll dice for 1 bireme and 3 triremes in SZ 28, round 3 : 0/4 hits, 1.67 expected hits
RomanRepublic roll dice for 4 biremes in SZ 28, round 3 : 1/4 hits, 1.33 expected hits
1 bireme owned by the Carthage lost in SZ 28
Carthage roll dice for 3 triremes in SZ 28, round 4 : 1/3 hits, 1.50 expected hits
RomanRepublic roll dice for 4 biremes in SZ 28, round 4 : 1/4 hits, 1.33 expected hits
1 trireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 28
Carthage roll dice for 2 triremes in SZ 28, round 5 : 1/2 hits, 1.00 expected hits
RomanRepublic roll dice for 3 biremes in SZ 28, round 5 : 2/3 hits, 1.00 expected hits
2 triremes owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 28
RomanRepublic win with 2 biremes remaining. Battle score for attacker is -29
Casualties for Carthage: 6 biremes and 3 triremes
Casualties for RomanRepublic: 7 biremes
Non Combat Move - Carthage
Place Units - Carthage
5 biremes placed in SZ 34
1 trireme placed in SZ 32
2 hoplites and 2 swordmen placed in Carthago
Turn Complete - Carthage
Carthage collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Carthage : 1.17
Neutral : -0.17
RomanRepublic : 2.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 3
Combat Move - RomanRepublic
1 ballista, 1 cavalry, 7 legionaires and 6 velitess moved from Ariminum to Patavium
1 cavalry moved from Roma to Ariminum
1 ballista moved from Arretium to Ariminum
Purchase Units - RomanRepublic
RomanRepublic buy 5 biremes and 4 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 1 ballista, 1 cavalry, 7 legionaires and 6 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic roll dice for 1 ballista, 1 cavalry, 7 legionaires and 6 velitess in Patavium, round 2 : 4/15 hits, 4.50 expected hits
Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 2 : 3/12 hits, 3.67 expected hits
3 velitess owned by the RomanRepublic and 4 axemen owned by the Neutral lost in Patavium
RomanRepublic roll dice for 1 ballista, 1 cavalry, 7 legionaires and 3 velitess in Patavium, round 3 : 6/12 hits, 4.00 expected hits
Neutral roll dice for 3 archers, 1 axeman and 4 swordmen in Patavium, round 3 : 1/8 hits, 3.00 expected hits
1 velites owned by the RomanRepublic, 1 axeman owned by the Neutral, 1 archer owned by the Neutral and 4 swordmen owned by the Neutral lost in Patavium
RomanRepublic roll dice for 1 ballista, 1 cavalry, 7 legionaires and 2 velitess in Patavium, round 4 : 4/11 hits, 3.83 expected hits
Neutral roll dice for 2 archers in Patavium, round 4 : 1/2 hits, 1.00 expected hits
1 velites owned by the RomanRepublic and 2 archers owned by the Neutral lost in Patavium
RomanRepublic loses 0 PUs for violating Pataviums neutrality.
RomanRepublic win, taking Patavium from Neutral with 1 ballista, 1 cavalry, 7 legionaires and 1 velites remaining. Battle score for attacker is 28
Casualties for RomanRepublic: 5 velitess
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
5 biremes placed in SZ 28
4 velitess placed in Capua
Turn Complete - RomanRepublic
RomanRepublic collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Neutral : -2.67
RomanRepublic : 1.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 3
Combat Move - GreekCityStates
6 hoplites moved from Sparta to SZ 67
1 cavalry and 1 hoplite moved from Messana to Syracuse
3 biremes, 6 hoplites and 2 triremes moved from SZ 67 to SZ 68
1 hoplite moved from Rhodos to SZ 68
2 hoplites moved from Athens to SZ 68
9 hoplites moved from SZ 68 to Sardis
2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer, 1 bireme and 10 slingerss; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Syracuse
GreekCityStates attack with 1 cavalry and 1 hoplite
Carthage defend with 1 hoplite
GreekCityStates roll dice for 1 cavalry and 1 hoplite in Syracuse, round 2 : 2/2 hits, 0.67 expected hits
Carthage roll dice for 1 hoplite in Syracuse, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Carthage lost in Syracuse
GreekCityStates win, taking Syracuse from Carthage with 1 cavalry and 1 hoplite remaining. Battle score for attacker is 5
Casualties for Carthage: 1 hoplite
Battle in Sardis
GreekCityStates attack with 2 archers, 12 hoplites and 4 slingerss
Seleucid defend with 8 hoplites and 5 peltastss
GreekCityStates roll dice for 2 archers, 12 hoplites and 4 slingerss in Sardis, round 2 : 10/18 hits, 5.00 expected hits
Seleucid roll dice for 8 hoplites and 5 peltastss in Sardis, round 2 : 5/13 hits, 4.83 expected hits
5 hoplites owned by the Seleucid, 1 archer owned by the GreekCityStates, 5 peltastss owned by the Seleucid and 4 slingerss owned by the GreekCityStates lost in Sardis
GreekCityStates roll dice for 1 archer and 12 hoplites in Sardis, round 3 : 5/13 hits, 4.17 expected hits
Seleucid roll dice for 3 hoplites in Sardis, round 3 : 1/3 hits, 1.50 expected hits
3 hoplites owned by the Seleucid and 1 archer owned by the GreekCityStates lost in Sardis
GreekCityStates win, taking Sardis from Seleucid with 12 hoplites remaining. Battle score for attacker is 34
Casualties for GreekCityStates: 2 archers and 4 slingerss
Casualties for Seleucid: 8 hoplites and 5 peltastss
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 archer and 6 slingerss placed in Corinth
4 slingerss placed in Sparta
1 bireme placed in SZ 67
Turn Complete - GreekCityStates
GreekCityStates collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Carthage : -0.50
Seleucid : -0.33
GreekCityStates : 7.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 3
Combat Move - Macedonia
2 cavalrys, 5 hoplites, 13 peltastss and 6 swordmen moved from Larissa to Athens
1 peltasts moved from Delphi to Athens
3 peltastss moved from Thessalonica to SZ 69
2 peltastss moved from SZ 69 to Athens
1 bireme and 1 peltasts moved from SZ 69 to SZ 70
1 peltasts moved from SZ 70 to Pergamum
Macedonia take Pergamum from GreekCityStates
1 peltasts moved from Thessalonica to SZ 69
1 peltasts moved from SZ 69 to Athens
Purchase Units - Macedonia
Macedonia buy 1 bireme and 5 cavalrys; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Athens
Macedonia attack with 2 cavalrys, 5 hoplites, 17 peltastss and 6 swordmen
GreekCityStates defend with 15 hoplites
Macedonia roll dice for 2 cavalrys, 5 hoplites, 17 peltastss and 6 swordmen in Athens, round 2 : 7/30 hits, 7.17 expected hits
GreekCityStates roll dice for 15 hoplites in Athens, round 2 : 5/15 hits, 7.50 expected hits
7 hoplites owned by the GreekCityStates and 5 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 2 cavalrys, 5 hoplites, 12 peltastss and 6 swordmen in Athens, round 3 : 8/25 hits, 6.33 expected hits
GreekCityStates roll dice for 8 hoplites in Athens, round 3 : 4/8 hits, 4.00 expected hits
8 hoplites owned by the GreekCityStates and 4 peltastss owned by the Macedonia lost in Athens
Macedonia win, taking Athens from GreekCityStates with 2 cavalrys, 5 hoplites, 8 peltastss and 6 swordmen remaining. Battle score for attacker is 57
Casualties for Macedonia: 9 peltastss
Casualties for GreekCityStates: 15 hoplites
Non Combat Move - Macedonia
Place Units - Macedonia
1 bireme placed in SZ 69
5 cavalrys placed in Larissa
Turn Complete - Macedonia
Macedonia collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Macedonia : 1.50
GreekCityStates : -2.50