Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whack Allies WAW vs dawg Axis
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank British defend with 2 Tanks Thai roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 2 Tanks in S.Thailand, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Thai and 2 Tanks owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Thai: 1 Infantry Casualties for British: 2 Tanks Non Combat Move - Thai Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : 0.00 Thai : -0.17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys and 1 Marine moved from Ayan to Khabarovsk 1 Adv.Fighter moved from 72 Sea Zone to Khabarovsk 2 L.Fighters moved from 103 Sea Zone to Khabarovsk 1 Adv.Fighter moved from Pearl Harbor to 103 Sea Zone 1 S.Submarine moved from 98 Sea Zone to 103 Sea Zone 1 Battleship moved from 96 Sea Zone to 103 Sea Zone 1 Battleship moved from 98 Sea Zone to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 103 Sea Zone to 86 Sea Zone 1 Infantry moved from Eniwetok to 102 Sea Zone 1 Infantry and 1 Transport moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 1 Elite moved from Kusaie to 103 Sea Zone 1 Marine moved from Eniwetok to 103 Sea Zone 2 Infantrys moved from Kwajalein to 103 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 103 Sea Zone to Rongelap 1 ArmoredCar and 3 Infantrys moved from Koryakia to Kolyma 1 ArmoredCar and 2 Elites moved from Kolyma to Okhotsk 2 ArmoredCars, 1 Elite and 1 Marine moved from Okhotsk to Ayan 2 ArmoredCars moved from Ayan to Khabarovsk 2 Artillerys, 1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone 2 Cruisers and 2 Transports moved from 72 Sea Zone to 71 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Umnak to 71 Sea Zone 2 Artillerys, 2 Cruisers, 1 Elite, 3 Infantrys and 2 Transports moved from 71 Sea Zone to 72 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 72 Sea Zone to Koryakia 1 ArmoredCar moved from Yukon to 74 Sea Zone 1 ArmoredCar, 1 Cruiser, 1 Destroyer and 1 S.Submarine moved from 74 Sea Zone to 72 Sea Zone 1 ArmoredCar moved from 72 Sea Zone to Koryakia 3 Transports moved from 74 Sea Zone to 80 Sea Zone 6 ArmoredCars moved from Northwest USA to 80 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 83 Sea Zone to 74 Sea Zone 6 ArmoredCars and 3 Transports moved from 80 Sea Zone to 74 Sea Zone 6 ArmoredCars, 2 Artillerys, 1 Elite and 3 Infantrys moved from 74 Sea Zone to Umnak 1 Artillery moved from Amazon to Rio De Janeiro 1 Tank moved from Salvador to Rio De Janeiro 1 Fighter moved from San Francisco to Johnston Purchase Units - Americans Americans buy 3 Carriers, 3 Fighters and 3 L.Fighters; Remaining resources: 1 PUs; Combat - Americans Battle in Khabarovsk Americans attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys, 2 L.Fighters and 1 Marine Hisaichi defend with 2 ArmoredCars and 8 Infantrys Americans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys, 2 L.Fighters and 1 Marine in Khabarovsk, round 2 : 2/12 hits, 4.50 expected hits Hisaichi roll dice for 2 ArmoredCars and 8 Infantrys in Khabarovsk, round 2 : 1/10 hits, 3.00 expected hits 2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Americans lost in Khabarovsk Americans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry, 2 L.Fighters and 1 Marine in Khabarovsk, round 3 : 7/11 hits, 4.33 expected hits Hisaichi roll dice for 8 Infantrys in Khabarovsk, round 3 : 3/8 hits, 2.67 expected hits 1 Elite owned by the Americans, 1 Infantry owned by the Americans, 7 Infantrys owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Khabarovsk Americans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 2 Fighters, 2 L.Fighters and 1 Marine in Khabarovsk, round 4 : 2/8 hits, 3.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Khabarovsk Americans win, taking Khabarovsk from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 L.Fighters and 1 Marine remaining. Battle score for attacker is 9 Casualties for Americans: 2 ArmoredCars, 1 Elite and 2 Infantrys Casualties for Hisaichi: 2 ArmoredCars and 8 Infantrys Battle in 86 Sea Zone Americans attack with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto defend with 1 S.Submarine Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 86 Sea Zone 1 Infantry owned by the Americans lost in Iwo Jima Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 4 Casualties for Americans: 1 Transport Casualties for Yamamoto: 1 S.Submarine Battle in Rongelap Americans attack with 1 Elite, 2 Infantrys and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 2 Battleships in Rongelap, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 Elite, 2 Infantrys and 1 Marine in Rongelap, round 2 : 3/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Elite, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Rio De Janeiro Americans attack with 1 Artillery and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery and 1 Tank in Rio De Janeiro, round 2 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Americans lost in Rio De Janeiro Americans roll dice for 1 Tank in Rio De Janeiro, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio De Janeiro Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 Artillery and 1 Tank Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter, 2 Fighters and 2 L.Fighters moved from Khabarovsk to Ayan Place Units - Americans 3 Carriers placed in 74 Sea Zone 3 Fighters placed in Pearl Harbor 3 L.Fighters placed in San Francisco Turn Complete - Americans Americans collect 101 PUs; end with 102 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Hisaichi : -1.00 Yamamoto : 0.17 Americans : -0.83
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 2 Destroyers moved from 5 Sea Zone to 6 Sea Zone 1 Destroyer moved from 5 Sea Zone to 6 Sea Zone 2 Infantrys moved from Normandy to 20 Sea Zone 3 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank moved from Aquitaine to Navarre 2 Submarines moved from 36 Sea Zone to 31 Sea Zone 2 Infantrys and 1 Transport moved from 20 Sea Zone to 19 Sea Zone 3 Adv.Fighters moved from 20 Sea Zone to Navarre 2 Infantrys moved from 19 Sea Zone to Navarre 1 Destroyer moved from 20 Sea Zone to 19 Sea Zone 1 Carrier moved from 20 Sea Zone to 19 Sea Zone 4 Infantrys moved from East Prussia to Latvia 3 Destroyers moved from 5 Sea Zone to 6 Sea Zone 1 Bomber and 2 Stukas moved from Lapland to Latvia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 5 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 9 Infantrys moved from Danzig to East Prussia 4 Infantrys moved from Pomerania to Danzig 2 Artillerys and 1 Elite moved from Krakow to Vinnytsia 5 HeavyTanks moved from Bohemia to Vinnytsia 3 Mech.Infs moved from Bavaria to Vinnytsia 1 Tank moved from Warsaw to Vinnytsia 1 ArmoredCar moved from Vinnytsia to Minsk 3 Infantrys moved from Warsaw to Brest 1 Elite and 2 Infantrys moved from Lorraine to Bavaria 4 Infantrys moved from Picardy to Belgium 6 Infantrys moved from 24 Sea Zone to Oulu 1 Infantry moved from East Prussia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Oulu Purchase Units - Germans Germans repair damage of 4x Factory, 3x Factory; Remaining resources: 104 PUs; Germans buy 6 Artillerys, 1 Bunker, 5 HeavyTanks, 6 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Navarre Germans attack with 3 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Tank Neutral defend with 2 Bunkers Germans roll dice for 3 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Tank in Navarre, round 2 : 5/12 hits, 4.50 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits, 1.00 expected hits 2 Bunkers owned by the Neutral and 1 Infantry owned by the Germans lost in Navarre Germans loses 0 PUs for violating Navarres neutrality. Germans win, taking Navarre from Neutral with 3 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Bunkers Battle in Latvia Germans attack with 1 Bomber, 4 Infantrys and 2 Stukas Russians defend with 1 Infantry, 1 Mot.Inf and 1 Tank Germans roll dice for 1 Bomber, 4 Infantrys and 2 Stukas in Latvia, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 1 Infantry, 1 Mot.Inf and 1 Tank in Latvia, round 2 : 3/3 hits, 1.33 expected hits 1 Infantry owned by the Russians, 3 Infantrys owned by the Germans, 1 Mot.Inf owned by the Russians and 1 Tank owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Bomber, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Infantry, 1 Mot.Inf and 1 Tank Battle in 6 Sea Zone Germans attack with 6 Destroyers Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 Destroyers in 6 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Russians lost in 6 Sea Zone Russians roll dice for 1 Submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 Destroyers in 6 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Destroyer owned by the Germans, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone Germans roll dice for 5 Destroyers in 6 Sea Zone, round 4 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans win with 5 Destroyers remaining. Battle score for attacker is 19 Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports Casualties for Germans: 1 Destroyer Non Combat Move - Germans 2 Artillerys, 1 HeavyTank, 10 Infantrys and 3 Tanks moved from Lapland to Oulu 2 Stukas moved from Latvia to Oulu 1 Bomber moved from Latvia to Oulu 1 Adv.Fighter moved from Navarre to 19 Sea Zone 1 Adv.Fighter moved from Navarre to 19 Sea Zone 1 Adv.Fighter moved from Navarre to 20 Sea Zone Place Units - Germans 4 Artillerys and 1 Bunker placed in Vinnytsia 2 Artillerys and 1 Infantry placed in Krakow 5 HeavyTanks placed in Bohemia 3 Mech.Infs placed in Bavaria 2 Infantrys and 2 Mech.Infs placed in Warsaw 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : 1.17 Neutral : 0.00 Russians : 0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 2 Infantrys moved from Erzurum to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Mot.Inf moved from W.Iran to Rostov 1 Infantry moved from Rostov to Donetsk 2 HeavyTanks moved from Rostov to Donetsk 2 HeavyTanks moved from Tula to Donetsk 10 Infantrys moved from Yaroslavl to Kursk 8 Infantrys moved from Kursk to Donetsk 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Estonia to Latvia 1 Bomber moved from Donetsk to Latvia 1 Fighter and 2 Infantrys moved from Leningrad to Vyborg 3 Infantrys moved from Novgorod to Minsk 1 Tank moved from Smolensk to Donetsk 1 Tank moved from Smolensk to Donetsk 1 Infantry moved from Smolensk to Kursk 2 Infantrys moved from Kursk to Donetsk 10 Infantrys moved from Moscow to Yaroslavl 1 Mot.Inf moved from Ufa to Rostov 1 Mot.Inf moved from Saratov to Donetsk 1 Infantry moved from Erzurum to Georgia 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Tank moved from Shensi to Hupeh 1 Bomber moved from Donetsk to Vinnytsia 4 Infantrys moved from Perm to Kirov Purchase Units - Russians Russians buy 4 Bunkers, 27 Infantrys and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Vinnytsia Bombing raid in Vinnytsia rolls: 5 and causes: 4 damage to unit: Factory Bombing raid in Vinnytsia causes 4 damage total. Battle in Hupeh Russians attack with 1 Tank Hisaichi defend with 1 ArmoredCar Russians roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Tank in Hupeh, round 4 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hupeh Russians win, taking Hupeh from Hisaichi with 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Minsk Russians attack with 3 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 3 Infantrys in Minsk, round 2 : 0/3 hits, 0.50 expected hits Romanians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 Infantrys in Minsk, round 3 : 0/3 hits, 0.50 expected hits Romanians roll dice for 1 ArmoredCar in Minsk, round 3 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 2 Infantrys in Minsk, round 4 : 0/2 hits, 0.33 expected hits Romanians roll dice for 1 ArmoredCar in Minsk, round 4 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Infantry in Minsk, round 5 : 0/1 hits, 0.17 expected hits Romanians roll dice for 1 ArmoredCar in Minsk, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Minsk, round 6 : 0/1 hits, 0.17 expected hits Romanians roll dice for 1 ArmoredCar in Minsk, round 6 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Minsk, round 7 : 0/1 hits, 0.17 expected hits Romanians roll dice for 1 ArmoredCar in Minsk, round 7 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians win with 1 ArmoredCar remaining. Battle score for attacker is -6 Casualties for Russians: 3 Infantrys Battle in Latvia Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Bomber moved from Vinnytsia to Donetsk 1 Fighter moved from Vyborg to Leningrad 1 Bomber moved from Latvia to Donetsk 1 AAGun moved from Semipalatinsk to Khobdo 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov Place Units - Russians 1 Bunker placed in Donetsk 1 Bunker placed in Kursk 1 Bunker and 4 Infantrys placed in Leningrad 1 Bunker placed in S.Karelia 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 2 Infantrys placed in Rostov 1 Infantry and 2 Tanks placed in Georgia 5 Tanks placed in Stalingrad 2 Infantrys placed in Tula 4 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Romanians : 2.00 Germans : -0.33 Hisaichi : -0.50 Finns : 0.67 Russians : -2.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 2 Infantrys moved from Campania to 46 Sea Zone 2 Infantrys and 2 S.Submarines moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to Tunis 1 Destroyer moved from 48 Sea Zone to 47 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians buy 2 Adv.Fighters, 1 Bunker and 2 Tanks; Remaining resources: 1 PUs; Non Combat Move - Italians Place Units - Italians 2 Adv.Fighters, 1 Bunker and 2 Tanks placed in Tunis Turn Complete - Italians Italians collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 1 Fighter moved from E.Morocco to Tunis 7 Tanks moved from N.Tunisia to Tunis 1 Artillery and 4 Tanks moved from S.Tunisia to Tunis 1 Adv.Fighter and 1 Fighter moved from Sicily to Tunis 2 Artillerys and 4 Infantrys moved from N.Algeria to N.Tunisia 2 ArmoredCars and 1 Tank moved from E.Morocco to N.Tunisia 1 Artillery and 5 Infantrys moved from Syria to Adana 1 Artillery moved from Argentina to S.Chile 1 Artillery and 1 Elite moved from N.Chile to S.Chile 2 Infantrys moved from Hun to Tripoli Purchase Units - French French buy 2 Artillerys, 2 Elites and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in Tunis French attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 11 Tanks Italians defend with 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 2 Bunkers, 1 Elite, 1 Factory, 6 Infantrys and 3 Tanks AA fire in Tunis : 0/3 hits, 0.50 expected hits French roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 11 Tanks in Tunis, round 2 : 7/15 hits, 7.00 expected hits Units damaged: 2 Bunkers owned by the Italians Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Bunkers, 1 Elite, 6 Infantrys and 3 Tanks in Tunis, round 2 : 9/16 hits, 6.83 expected hits 2 Fighters owned by the French, 6 Tanks owned by the French, 1 Artillery owned by the French and 5 Infantrys owned by the Italians lost in Tunis French roll dice for 1 Adv.Fighter and 5 Tanks in Tunis, round 3 : 1/6 hits, 3.00 expected hits Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Bunkers, 1 Elite, 1 Infantry and 3 Tanks in Tunis, round 3 : 2/11 hits, 5.17 expected hits 2 Tanks owned by the French and 1 Infantry owned by the Italians lost in Tunis 3 Tanks retreated to S.Tunisia Italians win with 2 Adv.Fighters, 2 Artillerys, 2 Bunkers, 1 Elite and 3 Tanks remaining. Battle score for attacker is -48 Casualties for French: 1 Artillery, 2 Fighters and 8 Tanks Casualties for Italians: 6 Infantrys Battle in S.Chile French attack with 2 Artillerys and 1 Elite Neutral defend with 1 Fighter and 2 Infantrys French roll dice for 2 Artillerys and 1 Elite in S.Chile, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in S.Chile French roll dice for 2 Artillerys and 1 Elite in S.Chile, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 3 : 0/2 hits, 0.83 expected hits 1 Fighter owned by the Neutral and 1 Infantry owned by the Neutral lost in S.Chile French loses 0 PUs for violating S.Chiles neutrality. French win, taking S.Chile from Neutral with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 12 Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Adana French attack with 1 Artillery and 5 Infantrys Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 1 Artillery and 5 Infantrys in Adana, round 2 : 2/6 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Adana French roll dice for 1 Artillery and 5 Infantrys in Adana, round 3 : 1/6 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Adana French loses 0 PUs for violating Adanas neutrality. French win, taking Adana from Neutral with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 Tanks moved from S.Tunisia to N.Tunisia 1 Adv.Fighter moved from Tunis to N.Tunisia Place Units - French 4 Mech.Infs placed in E.Morocco 1 Artillery and 1 Elite placed in N.Chile French undo move 2. 2 Elites placed in N.Chile 2 Artillerys placed in Syria Turn Complete - French French collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Neutral : -3.33 Italians : -1.00 French : -1.00 AA fire in Tunis : : -0.50
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 1 Submarine moved from 76 Sea Zone to 72 Sea Zone 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Destroyer, 4 Fighters and 13 Submarines moved from 85 Sea Zone to 72 Sea Zone 1 Infantry moved from Tokyo to Chubu 1 ArmoredCar moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 3 ArmoredCars and 1 Infantry moved from Tokyo to Tohoku 3 Marines moved from West Borneo to 110 Sea Zone 1 Marine moved from Java to 110 Sea Zone 4 Marines and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 4 Marines moved from 111 Sea Zone to Flores 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 108 Sea Zone to 107 Sea Zone 4 Elites moved from Davao to 107 Sea Zone 2 Elites and 1 Transport moved from 107 Sea Zone to 108 Sea Zone 2 Elites moved from 107 Sea Zone to Hollandia 1 Elite and 1 Tank moved from Woleai to 108 Sea Zone 3 Elites and 1 Tank moved from 108 Sea Zone to West Papua 1 Adv.Fighter moved from 108 Sea Zone to West Papua 1 Adv.Fighter moved from 108 Sea Zone to Hollandia Purchase Units - Yamamoto Yamamoto buy 3 Destroyers, 4 Infantrys, 7 Marines and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 4 Marines Anzac defend with 1 Infantry; Dutch defend with 1 Bunker Yamamoto roll dice for 4 Marines in Flores, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 1 Infantry in Flores, round 2 : 1/2 hits, 0.83 expected hits 1 Marine owned by the Yamamoto lost in Flores Yamamoto roll dice for 3 Marines in Flores, round 3 : 1/3 hits, 1.50 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Flores, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Flores Yamamoto roll dice for 2 Marines in Flores, round 4 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Bunker in Flores, round 4 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Flores Yamamoto win, taking Flores from Dutch with 1 Marine remaining. Battle score for attacker is -4 Casualties for Yamamoto: 3 Marines Casualties for Anzac: 1 Infantry Casualties for Dutch: 1 Bunker Battle in West Papua Yamamoto attack with 1 Adv.Fighter, 3 Elites and 1 Tank Anzac defend with 3 Infantrys Yamamoto roll dice for 2 Battleships in West Papua, round 2 : 1/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 3 Elites and 1 Tank in West Papua, round 2 : 2/5 hits, 2.00 expected hits Anzac roll dice for 3 Infantrys in West Papua, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Anzac and 1 Elite owned by the Yamamoto lost in West Papua Yamamoto win, taking West Papua from Anzac with 1 Adv.Fighter, 2 Elites and 1 Tank remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Elite Casualties for Anzac: 3 Infantrys Battle in Hollandia Yamamoto attack with 1 Adv.Fighter and 2 Elites Anzac defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter and 2 Elites in Hollandia, round 2 : 0/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 2 Elites in Hollandia, round 3 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Hollandia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter and 2 Elites remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in 72 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Destroyer, 4 Fighters and 14 Submarines British defend with 1 Transport; Americans defend with 1 Battleship, 1 Carrier, 3 Cruisers, 1 Destroyer, 3 S.Submarines, 1 Submarine and 2 Transports Yamamoto roll dice for 14 Submarines in 72 Sea Zone, round 2 : 2/14 hits, 4.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 S.Submarines and 1 Submarine in 72 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Destroyer and 4 Fighters in 72 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 3 Cruisers, 1 Destroyer and 3 Transports in 72 Sea Zone, round 2 : 5/9 hits, 3.50 expected hits 1 Transport owned by the British, 7 Submarines owned by the Yamamoto and 2 Transports owned by the Americans lost in 72 Sea Zone Yamamoto roll dice for 7 Submarines in 72 Sea Zone, round 3 : 2/7 hits, 2.33 expected hits Americans roll dice for 3 S.Submarines and 1 Submarine in 72 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Destroyer and 4 Fighters in 72 Sea Zone, round 3 : 1/10 hits, 3.33 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 3 Cruisers and 1 Destroyer in 72 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 3 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 72 Sea Zone Yamamoto roll dice for 4 Submarines in 72 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits Americans roll dice for 3 S.Submarines in 72 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Destroyer and 4 Fighters in 72 Sea Zone, round 4 : 6/9 hits, 3.17 expected hits Americans roll dice for 1 Battleship, 1 Carrier and 2 Cruisers in 72 Sea Zone, round 4 : 0/4 hits, 2.17 expected hits 1 Carrier owned by the Americans, 1 Submarine owned by the Yamamoto, 2 Cruisers owned by the Americans and 3 S.Submarines owned by the Americans lost in 72 Sea Zone Yamamoto roll dice for 3 Submarines in 72 Sea Zone, round 5 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Destroyer and 4 Fighters in 72 Sea Zone, round 5 : 1/9 hits, 3.17 expected hits Americans roll dice for 1 Battleship in 72 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto and 1 Battleship owned by the Americans lost in 72 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 35 Casualties for Yamamoto: 1 Carrier and 12 Submarines Casualties for British: 1 Transport Casualties for Americans: 1 Battleship, 1 Carrier, 3 Cruisers, 1 Destroyer, 3 S.Submarines, 1 Submarine and 2 Transports Non Combat Move - Yamamoto 1 Adv.Fighter moved from 72 Sea Zone to Kunashir 1 Adv.Fighter moved from Hollandia to 108 Sea Zone 1 Adv.Fighter moved from West Papua to 108 Sea Zone Place Units - Yamamoto 3 Destroyers and 1 S.Submarine placed in 85 Sea Zone 4 Marines placed in Davao 3 Marines placed in West Borneo 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto : -11.50 Americans : -0.50 Anzac : 0.00 Dutch : 0.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 4 Infantrys moved from Sikang to Szechwan 2 Artillerys and 2 Infantrys moved from Shensi to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Artillery moved from Yunnan to Kweichow Chinese take Kweichow from Hisaichi 1 ArmoredCar, 1 Artillery and 1 Elite moved from Yunnan to N.French Indochina 4 Infantrys moved from Gobi Altai to South Gobi 1 Bomber moved from E.Qinghai to South Gobi 1 Fighter moved from Ningsia to South Gobi 2 Artillerys, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow 1 Mech.Inf moved from Hsining to Suiyuan 4 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars and 1 Tank moved from Hsining to Ningsia 4 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 6 ArmoredCars and 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 4 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 4 Infantrys in Szechwan, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 4 Infantrys in Szechwan, round 3 : 1/4 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar Battle in Shansi Chinese attack with 2 Artillerys and 3 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 2 Artillerys and 3 Infantrys in Shansi, round 2 : 0/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Artillerys and 3 Infantrys in Shansi, round 3 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in South Gobi Chinese attack with 1 Bomber, 1 Fighter and 4 Infantrys Neutral defend with 2 Infantrys Chinese roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in South Gobi, round 2 : 2/6 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi Chinese loses 0 PUs for violating South Gobis neutrality. Chinese win, taking South Gobi from Neutral with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in N.French Indochina Chinese attack with 1 ArmoredCar, 1 Artillery and 1 Elite Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in N.French Indochina, round 2 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in N.French Indochina Chinese win, taking N.French Indochina from Hisaichi with 1 ArmoredCar, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Chinese 1 Fighter moved from South Gobi to Suiyuan 1 Bomber moved from South Gobi to Ningsia 1 Bomber moved from Ningsia to Shensi 1 AAGun moved from Sikang to Szechwan Place Units - Chinese 3 Infantrys placed in Urumqi 6 ArmoredCars placed in Hsining Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Hisaichi : -0.17 Chinese : -0.17
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys, 1 Marine and 5 Tanks moved from Chita to Ayan 5 Infantrys moved from Heilungchiang to Ayan 3 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery moved from Kirin to 84 Sea Zone 3 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery moved from Peking to 84 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone 3 Artillerys and 3 Infantrys moved from 75 Sea Zone to Ayan 5 Infantrys moved from Kirin to Khabarovsk 4 ArmoredCars moved from Changchun to Khabarovsk 1 Tank moved from Hulunbuir to Ayan 2 Artillerys and 3 Infantrys moved from Chahar to Shansi 1 Tank moved from Peking to Shansi 1 Infantry moved from Peking to Chahar 1 ArmoredCar moved from Hunan to Anhwei 1 Infantry moved from S.French Indochina to N.Thailand Thai take N.Thailand from British 2 Artillerys and 3 Infantrys moved from S.French Indochina to N.French Indochina 2 Transports moved from 111 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Elites moved from Banjarmasin to 110 Sea Zone 2 Artillerys and 2 Elites moved from 110 Sea Zone to Lombok 1 Bomber moved from Banjarmasin to Lombok 1 Submarine moved from 112 Sea Zone to 110 Sea Zone 1 Destroyer moved from 108 Sea Zone to 102 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 6 Artillerys, 2 Elites, 8 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Elites Anzac defend with 2 Infantrys; Dutch defend with 2 Bunkers Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Elites in Lombok, round 2 : 3/5 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Bunkers and 2 Infantrys in Lombok, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Elite in Lombok, round 3 : 2/3 hits, 1.50 expected hits Dutch roll dice for 2 Bunkers in Lombok, round 3 : 2/2 hits, 1.00 expected hits 1 Elite owned by the Hisaichi, 2 Bunkers owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Lombok Hisaichi win with 1 Bomber remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Artillerys and 2 Elites Casualties for Anzac: 2 Infantrys Casualties for Dutch: 2 Bunkers Battle in Ayan Hisaichi attack with 5 Artillerys, 1 Elite, 1 Fighter, 13 Infantrys, 1 Marine and 6 Tanks British defend with 2 Infantrys; Americans defend with 1 Adv.Fighter, 1 Elite, 2 Fighters, 2 L.Fighters and 1 Marine; Russians defend with 1 Infantry Hisaichi roll dice for 5 Artillerys, 1 Elite, 1 Fighter, 13 Infantrys, 1 Marine and 6 Tanks in Ayan, round 2 : 6/27 hits, 8.83 expected hits Russians roll dice for 1 Adv.Fighter, 1 Elite, 2 Fighters, 3 Infantrys, 2 L.Fighters and 1 Marine in Ayan, round 2 : 4/10 hits, 4.67 expected hits 1 Fighter owned by the Americans, 1 Marine owned by the Americans, 1 Infantry owned by the Russians, 1 Elite owned by the Americans, 2 Infantrys owned by the British and 4 Infantrys owned by the Hisaichi lost in Ayan Hisaichi roll dice for 5 Artillerys, 1 Elite, 1 Fighter, 9 Infantrys, 1 Marine and 6 Tanks in Ayan, round 3 : 6/23 hits, 8.17 expected hits Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 L.Fighters in Ayan, round 3 : 1/4 hits, 2.50 expected hits 1 Fighter owned by the Americans, 2 L.Fighters owned by the Americans, 1 Adv.Fighter owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 5 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys, 1 Marine and 6 Tanks remaining. Battle score for attacker is 53 Casualties for Hisaichi: 5 Infantrys Casualties for Americans: 1 Adv.Fighter, 1 Elite, 2 Fighters, 2 L.Fighters and 1 Marine Casualties for British: 2 Infantrys Casualties for Russians: 1 Infantry Battle in N.French Indochina Hisaichi attack with 2 Artillerys and 3 Infantrys Chinese defend with 1 ArmoredCar, 1 Artillery and 1 Elite Hisaichi roll dice for 2 Artillerys and 3 Infantrys in N.French Indochina, round 2 : 2/5 hits, 1.50 expected hits French roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in N.French Indochina, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Chinese and 1 Elite owned by the Chinese lost in N.French Indochina Hisaichi roll dice for 2 Artillerys and 3 Infantrys in N.French Indochina, round 3 : 0/5 hits, 1.50 expected hits French roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys and 3 Infantrys in N.French Indochina, round 4 : 1/5 hits, 1.50 expected hits French roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 11 Casualties for Chinese: 1 ArmoredCar, 1 Artillery and 1 Elite Battle in Khabarovsk Hisaichi attack with 4 ArmoredCars and 5 Infantrys Americans defend with 1 Artillery and 1 Marine Hisaichi roll dice for 4 ArmoredCars and 5 Infantrys in Khabarovsk, round 2 : 4/9 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 1 Marine in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits 1 Marine owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 4 ArmoredCars and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Artillery and 1 Marine Battle in Shansi Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank Chinese defend with 2 Artillerys and 3 Infantrys Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Shansi, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 2 Artillerys and 3 Infantrys in Shansi, round 2 : 0/5 hits, 1.67 expected hits 2 Infantrys owned by the Chinese lost in Shansi Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Shansi, round 3 : 1/6 hits, 2.00 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Shansi, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Shansi, round 4 : 3/6 hits, 2.00 expected hits Chinese roll dice for 2 Artillerys in Shansi, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14 Casualties for Chinese: 2 Artillerys and 3 Infantrys Non Combat Move - Hisaichi 1 ArmoredCar moved from Hong Kong to Shanghai 1 ArmoredCar moved from Hong Kong to Kwangsi 2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung 1 Fighter moved from Ayan to Hulunbuir 1 Bomber moved from Lombok to Banjarmasin Place Units - Hisaichi 2 Artillerys and 2 Marines placed in Banjarmasin 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 1 Artillery, 1 Elite and 1 Tank placed in Peking 1 Artillery, 1 Elite and 1 Tank placed in Hulunbuir 2 ArmoredCars and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Hisaichi : -3.17 French : -1.50 Chinese : -3.33 Russians : -1.83 Dutch : 1.33
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 5 Fighters moved from Kursk to Donetsk 1 Infantry moved from Tripoli to S.Tunisia 1 Infantry and 1 Tank moved from Tripoli to S.Tunisia 3 Tanks moved from Ghadames to S.Tunisia 1 Infantry moved from El Agheila to Tripoli 2 Mot.Infs moved from Lower Egypt to Adana 6 Mech.Infs moved from Cairo to Tobruk 2 Artillerys, 1 Elite, 9 Infantrys and 2 Tanks moved from Mersa Matruh to Tobruk 1 Tank moved from Tobruk to El Agheila 1 Battleship, 3 Cruisers, 2 Destroyers, 3 S.Submarines and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Okhotsk to Yakutsk 1 Infantry moved from Kolyma to Zhigansk 5 Infantrys moved from Burma to S.Thailand 2 Transports moved from 61 Sea Zone to 60 Sea Zone 2 ArmoredCars moved from Calcutta to 60 Sea Zone 2 Infantrys moved from Madras to 60 Sea Zone 2 ArmoredCars, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone 2 ArmoredCars and 2 Infantrys moved from 61 Sea Zone to S.Thailand 8 Infantrys moved from Assam to Burma 5 Infantrys moved from Bihar to Assam 2 Infantrys moved from Calcutta to Assam 3 Infantrys moved from Hyderabad to Calcutta 5 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Tank moved from Tobruk to El Agheila 1 Adv.Fighter and 1 Fighter moved from Manchester to S.Karelia 2 Infantrys moved from Dublin to Munster 2 Tanks moved from Dublin to Munster 2 Tanks moved from Northern Ireland to Munster 4 Infantrys moved from Scotland to Northern Ireland 4 Infantrys moved from Manchester to Wales Purchase Units - British British buy 4 ArmoredCars, 1 Cruiser, 1 Fighter, 32 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in S.Thailand British attack with 2 ArmoredCars and 7 Infantrys Thai defend with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank British roll dice for 2 ArmoredCars and 7 Infantrys in S.Thailand, round 2 : 3/9 hits, 1.83 expected hits Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in S.Thailand, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Thai, 1 Elite owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand British roll dice for 2 ArmoredCars and 6 Infantrys in S.Thailand, round 3 : 1/8 hits, 1.67 expected hits Thai roll dice for 1 Artillery and 1 Tank in S.Thailand, round 3 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the British and 1 Artillery owned by the Thai lost in S.Thailand British roll dice for 1 ArmoredCar and 6 Infantrys in S.Thailand, round 4 : 2/7 hits, 1.33 expected hits Thai roll dice for 1 Tank in S.Thailand, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 ArmoredCar and 6 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 ArmoredCar and 1 Infantry Casualties for Thai: 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank Battle in 51 Sea Zone British attack with 1 Battleship, 3 Cruisers, 2 Destroyers, 3 S.Submarines and 1 Transport Italians defend with 1 Destroyer British roll dice for 3 S.Submarines in 51 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 1 Battleship, 3 Cruisers, 2 Destroyers, 3 S.Submarines and 1 Transport remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Non Combat Move - British 2 Infantrys moved from Manchester to Wales 1 Artillery and 1 Infantry moved from Dover to Wales Place Units - British 1 S.Submarine placed in 59 Sea Zone 1 Cruiser placed in 60 Sea Zone 4 ArmoredCars placed in Madras 5 Infantrys placed in Delhi 1 Infantry placed in Bombay 1 Fighter and 3 Infantrys placed in Wales 4 Infantrys placed in Manchester 2 Infantrys and 1 Tank placed in Hun 2 Infantrys placed in Kufra 6 Infantrys placed in Cairo 2 Infantrys placed in Palestine 3 Infantrys placed in Italian East Africa 4 Infantrys placed in London Turn Complete - British British collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
British : 2.67 Italians : -0.33 Thai : -1.17
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 Tank moved from Sumatra to Java Dutch take Java from Yamamoto 1 Tank moved from Sumatra to Java 3 Cruisers and 2 Destroyers moved from 67 Sea Zone to 113 Sea Zone 3 Elites moved from Townsville to 113 Sea Zone 3 Elites moved from 113 Sea Zone to West Papua 3 Infantrys moved from Port Moresby to West Papua 1 Elite moved from Canberra to New South Wales 1 Transport moved from 67 Sea Zone to 122 Sea Zone 2 Elites moved from Broome to 67 Sea Zone 2 Elites moved from 67 Sea Zone to Flores Purchase Units - Anzac Anzac buy 1 Destroyer, 8 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 2 Elites Yamamoto defend with 1 Marine Anzac roll dice for 2 Cruisers in Flores, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Marine in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 2 Elites remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Marine Battle in West Papua Anzac attack with 3 Elites and 3 Infantrys Yamamoto defend with 2 Elites and 1 Tank Anzac roll dice for 3 Cruisers in West Papua, round 2 : 1/3 hits, 1.50 expected hits Anzac roll dice for 3 Elites and 3 Infantrys in West Papua, round 2 : 2/6 hits, 1.50 expected hits Yamamoto roll dice for 2 Elites and 1 Tank in West Papua, round 2 : 0/3 hits, 1.17 expected hits 2 Elites owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in West Papua Anzac win, taking West Papua from Yamamoto with 3 Elites and 3 Infantrys remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Elites and 1 Tank Non Combat Move - Anzac 1 Submarine moved from 67 Sea Zone to 113 Sea Zone Place Units - Anzac 1 Destroyer placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Elites placed in Port Moresby 3 Elites placed in Townsville Anzac undo move 2. 2 Elites placed in Broome 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -1.50 Anzac : 0.00
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode 1 Submarine moved from 65 Sea Zone to 67 Sea Zone EDIT: 2 Artillerys and 3 Infantrys moved from Soembawa to Lombok EDIT: Dutch undo move 2. EDIT: 1 Artillery and 2 Infantrys moved from Soembawa to Lombok EDIT: 2 Tanks moved from Java to Lombok Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Soembawa 1 Bunker placed in Lombok Turning on Edit Mode EDIT: Removing units owned by Dutch from 67 Sea Zone: 1 Submarine EDIT: Adding units owned by Dutch to 65 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turn Complete - Dutch Dutch collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Elite and 1 Infantry moved from Stockholm to Oslo 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg Purchase Units - Finns Finns buy 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Oslo Finns attack with 1 Elite and 1 Infantry Neutral defend with 1 Infantry Finns roll dice for 1 Elite and 1 Infantry in Oslo, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Neutral lost in Oslo Finns loses 0 PUs for violating Oslos neutrality. Finns win, taking Oslo from Neutral with 1 Elite remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Finns 4 Infantrys moved from Tampere to Oulu 1 Artillery and 2 Infantrys moved from Helsinki to Tampere 2 Artillerys, 2 Elites and 10 Infantrys moved from Oulu to Vyborg Place Units - Finns 2 Elites, 3 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Finns : 0.83 Russians : -0.33
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 ArmoredCar moved from Kiev to Novgorod Romanians take Novgorod from Russians 1 ArmoredCar moved from Kiev to Smolensk Romanians take Smolensk from Russians 2 Tanks moved from Brest to Latvia 2 Tanks moved from Bucharest to Vinnytsia 1 Elite and 1 Infantry moved from Bucharest to E.Romania 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 1 Fighter moved from Brest to Latvia Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Elites and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Latvia Romanians attack with 1 Fighter and 2 Tanks Russians defend with 2 Infantrys Romanians roll dice for 1 Fighter and 2 Tanks in Latvia, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Fighter and 2 Tanks in Latvia, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Latvia, round 3 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Romanians, 2 Infantrys owned by the Russians and 1 Tank owned by the Romanians lost in Latvia Romanians win, taking Latvia from Russians with 1 Tank remaining. Battle score for attacker is -9 Casualties for Romanians: 1 Fighter and 1 Tank Casualties for Russians: 2 Infantrys Non Combat Move - Romanians Place Units - Romanians 2 Elites placed in Brest 2 ArmoredCars and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Romanians : 0.33 Russians : 0.67
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 1 Destroyer moved from 111 Sea Zone to 112 Sea Zone 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys, 2 Infantrys and 1 Tank moved from Bangkok to S.Thailand 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 2 Artillerys, 2 Infantrys and 1 Tank British defend with 1 ArmoredCar and 6 Infantrys Thai roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 ArmoredCar and 6 Infantrys in S.Thailand, round 2 : 2/7 hits, 2.17 expected hits 1 ArmoredCar owned by the British, 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 2 Artillerys and 1 Tank in S.Thailand, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 5 Infantrys in S.Thailand, round 3 : 1/5 hits, 1.67 expected hits 1 Artillery owned by the Thai lost in S.Thailand 1 Artillery and 1 Tank retreated to Bangkok British win with 5 Infantrys remaining. Battle score for attacker is -2 Casualties for Thai: 1 Artillery and 2 Infantrys Casualties for British: 1 ArmoredCar and 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : -0.83 Thai : -1.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 ArmoredCar moved from Okhotsk to Olyokminsk 1 ArmoredCar, 2 Artillerys, 1 Elite and 3 Infantrys moved from Koryakia to Kolyma 2 Elites moved from Okhotsk to Kolyma 3 L.Fighters moved from San Francisco to 72 Sea Zone 1 Adv.Fighter moved from 103 Sea Zone to 72 Sea Zone 1 Destroyer and 1 Submarine moved from 86 Sea Zone to 72 Sea Zone 3 Fighters moved from Pearl Harbor to 72 Sea Zone 1 Fighter moved from Johnston to 72 Sea Zone 3 Carriers moved from 74 Sea Zone to 72 Sea Zone 1 Battleship moved from 96 Sea Zone to 102 Sea Zone 1 Elite and 1 Marine moved from Rongelap to 103 Sea Zone 1 Elite, 1 Marine and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Elite and 1 Marine moved from 102 Sea Zone to Woleai 2 Battleships moved from 103 Sea Zone to 102 Sea Zone 2 Carriers moved from 103 Sea Zone to 102 Sea Zone 3 Destroyers and 4 Submarines moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 2 Infantrys and 2 S.Submarines moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ulithi 1 Infantry moved from 102 Sea Zone to Ponape 3 Transports moved from 74 Sea Zone to 72 Sea Zone 2 Infantrys moved from Suriname to Amazon 1 Destroyer and 1 Transport moved from 26 Sea Zone to 100 Sea Zone Purchase Units - Americans Americans buy 6 ArmoredCars, 1 B.Carrier, 1 B.Transport, 1 Battleship, 2 Destroyers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 72 Sea Zone Americans attack with 1 Adv.Fighter, 3 Carriers, 1 Destroyer, 4 Fighters, 3 L.Fighters, 1 Submarine and 3 Transports Yamamoto defend with 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 2 Submarines Americans roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Submarines in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter, 3 Carriers, 1 Destroyer, 4 Fighters, 3 L.Fighters and 3 Transports in 72 Sea Zone, round 2 : 6/12 hits, 4.17 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer and 4 Fighters in 72 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits 1 Submarine owned by the Americans, 2 Submarines owned by the Yamamoto, 3 Transports owned by the Americans, 1 Destroyer owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 72 Sea Zone Americans roll dice for 1 Adv.Fighter, 3 Carriers, 1 Destroyer, 4 Fighters and 3 L.Fighters in 72 Sea Zone, round 3 : 7/12 hits, 4.17 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers and 1 Fighter in 72 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits 2 Fighters owned by the Americans, 1 Carrier owned by the Americans, 1 Battleship owned by the Yamamoto, 2 Carriers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 72 Sea Zone Americans win with 1 Adv.Fighter, 2 Carriers, 1 Destroyer, 2 Fighters and 3 L.Fighters remaining. Battle score for attacker is 47 Casualties for Americans: 1 Carrier, 2 Fighters, 1 Submarine and 3 Transports Casualties for Yamamoto: 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 2 Submarines Battle in 102 Sea Zone Americans attack with 3 Battleships, 2 Carriers, 3 Destroyers, 2 S.Submarines, 4 Submarines and 1 Transport Hisaichi defend with 1 Destroyer Americans roll dice for 2 S.Submarines and 4 Submarines in 102 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits Hisaichi roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 102 Sea Zone Americans win with 3 Battleships, 2 Carriers, 3 Destroyers, 2 S.Submarines, 4 Submarines and 1 Transport remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in Woleai Americans attack with 1 Elite and 1 Marine Yamamoto defend with 1 Elite Americans roll dice for 1 Elite and 1 Marine in Woleai, round 2 : 2/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Elite in Woleai, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto and 1 Elite owned by the Americans lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Elite Casualties for Yamamoto: 1 Elite Battle in Ulithi Battle in Ponape Non Combat Move - Americans 3 L.Fighters moved from 72 Sea Zone to Kamchatka 6 ArmoredCars moved from Umnak to 74 Sea Zone 6 ArmoredCars and 3 Transports moved from 74 Sea Zone to 72 Sea Zone 6 ArmoredCars moved from 72 Sea Zone to Koryakia Place Units - Americans 1 B.Carrier, 1 Battleship and 1 Destroyer placed in 74 Sea Zone 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 98 Sea Zone 1 B.Transport placed in 83 Sea Zone 6 ArmoredCars placed in San Francisco Turn Complete - Americans Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Yamamoto : 0.83 Americans : 5.17
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 2 Artillerys and 1 Infantry moved from Krakow to Vinnytsia 3 Infantrys moved from Brest to Vinnytsia 1 Bomber and 2 Stukas moved from Oulu to Vinnytsia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from Danzig to 24 Sea Zone 7 Infantrys moved from 24 Sea Zone to Vyborg 2 Artillerys, 1 HeavyTank, 17 Infantrys and 3 Tanks moved from Oulu to Vyborg 12 Infantrys moved from East Prussia to Brest 2 Mech.Infs moved from Warsaw to Vinnytsia 2 Infantrys moved from Warsaw to Brest 5 HeavyTanks moved from Bohemia to Vinnytsia 3 Mech.Infs moved from Bavaria to Vinnytsia 1 Elite and 2 Infantrys moved from Bavaria to Bohemia 3 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank moved from Navarre to La Mancha 1 Adv.Fighter moved from 20 Sea Zone to La Mancha 2 Adv.Fighters moved from 19 Sea Zone to La Mancha 2 Submarines moved from 31 Sea Zone to 42 Sea Zone 1 Carrier, 1 Destroyer and 1 Transport moved from 19 Sea Zone to 20 Sea Zone 2 Infantrys moved from Belgium to 20 Sea Zone 2 Infantrys moved from Belgium to Rhine 1 Battleship moved from 20 Sea Zone to 19 Sea Zone 2 Infantrys and 1 Transport moved from 20 Sea Zone to 19 Sea Zone 1 Destroyer moved from 20 Sea Zone to 19 Sea Zone Purchase Units - Germans Germans repair damage of 4x Factory; Remaining resources: 107 PUs; Germans buy 7 HeavyTanks, 2 Infantrys and 9 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in La Mancha Germans attack with 3 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Germans roll dice for 3 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in La Mancha, round 2 : 4/11 hits, 4.33 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in La Mancha Germans loses 0 PUs for violating La Manchas neutrality. Germans win, taking La Mancha from Neutral with 3 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Germans 2 Adv.Fighters moved from La Mancha to 19 Sea Zone 2 Infantrys moved from 19 Sea Zone to Navarre 1 Adv.Fighter moved from La Mancha to Navarre 1 Carrier moved from 20 Sea Zone to 19 Sea Zone Place Units - Germans 4 HeavyTanks placed in Vinnytsia 3 HeavyTanks placed in Krakow 4 Mech.Infs placed in Warsaw 5 Mech.Infs placed in Bohemia 2 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : -0.33 Neutral : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from S.Buryat Mongolia to Chita Russians take Chita from Hisaichi 1 Infantry moved from Irkutsk to N.Buryat Mongolia 4 Infantrys moved from Sibirsky to Evenkia 1 Tank moved from Hupeh to Anhwei 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from Kursk to Kiev 1 Fighter moved from Donetsk to Kiev 2 Tanks moved from Georgia to Donetsk 5 Tanks moved from Stalingrad to Donetsk 10 Infantrys and 2 Mot.Infs moved from Rostov to Donetsk 2 Infantrys moved from 54 Sea Zone to Donetsk 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Bomber moved from Donetsk to Minsk 1 Fighter moved from Leningrad to Novgorod 1 Artillery and 1 Elite moved from S.Karelia to Novgorod 2 Infantrys moved from Yaroslavl to Smolensk 1 Artillery moved from S.Karelia to Smolensk 5 Infantrys moved from Yaroslavl to S.Karelia 3 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Tula to Kursk 2 Infantrys moved from Kursk to Minsk 8 Infantrys and 1 Mot.Inf moved from Kursk to Donetsk 10 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from Kirov to Vologda Purchase Units - Russians Russians buy 4 Bunkers, 30 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Minsk Russians win, taking Minsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Novgorod Russians attack with 1 Artillery, 1 Elite and 1 Fighter Romanians defend with 1 ArmoredCar Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Novgorod, round 2 : 1/3 hits, 1.17 expected hits Romanians roll dice for 1 ArmoredCar in Novgorod, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Romanians lost in Novgorod Russians win, taking Novgorod from Romanians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Romanians: 1 ArmoredCar Battle in Anhwei Russians attack with 1 Tank Hisaichi defend with 1 ArmoredCar Russians roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Anhwei, round 2 : 1/1 hits, 0.17 expected hits 1 Tank owned by the Russians lost in Anhwei Yamamoto win with 1 ArmoredCar remaining. Battle score for attacker is -5 Casualties for Russians: 1 Tank Battle in Kiev Russians attack with 1 Fighter and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 3 : 1/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Smolensk Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Romanians lost in Smolensk Russians win, taking Smolensk from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 ArmoredCar Non Combat Move - Russians 1 AAGun moved from Georgia to Rostov 1 Fighter moved from Kiev to Donetsk 1 Bomber moved from Minsk to Donetsk 1 Fighter moved from Novgorod to Leningrad Place Units - Russians 1 Bunker placed in N.Buryat Mongolia 1 Bunker placed in Donetsk 1 Bunker placed in Kursk 1 Bunker and 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 5 Tanks placed in Stalingrad 3 Infantrys placed in Georgia 2 Infantrys placed in Rostov 2 Infantrys placed in Tula 10 Infantrys placed in Moscow 5 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Romanians : -1.17 Yamamoto : 0.83 Russians : -0.83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 2 units repaired. 1 Destroyer moved from 47 Sea Zone to 48 Sea Zone 2 S.Submarines moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 2 Infantrys and 2 S.Submarines moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to Tunis Purchase Units - Italians Italians buy 1 Bunker, 1 HeavyTank, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians Place Units - Italians 1 Submarine placed in 46 Sea Zone 1 Bunker, 1 HeavyTank and 3 Infantrys placed in Tunis 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Adv.Fighter moved from N.Tunisia to 48 Sea Zone 4 Mech.Infs moved from E.Morocco to N.Tunisia 1 Artillery and 5 Infantrys moved from Adana to Ankara 2 Artillerys moved from Syria to Adana Purchase Units - French French buy 2 Infantrys and 6 Tanks; Remaining resources: 2 PUs; Combat - French Battle in Ankara French attack with 1 Artillery and 5 Infantrys Neutral defend with 2 Artillerys and 2 Infantrys French roll dice for 1 Artillery and 5 Infantrys in Ankara, round 2 : 0/6 hits, 1.33 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the French lost in Ankara French roll dice for 1 Artillery and 2 Infantrys in Ankara, round 3 : 0/3 hits, 0.83 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the French lost in Ankara French roll dice for 1 Artillery in Ankara, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 4 : 0/4 hits, 1.33 expected hits French roll dice for 1 Artillery in Ankara, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 5 : 3/4 hits, 1.33 expected hits 1 Artillery owned by the French lost in Ankara Neutral win with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -14 Casualties for French: 1 Artillery and 5 Infantrys Battle in 48 Sea Zone French attack with 1 Adv.Fighter Italians defend with 1 Destroyer French roll dice for 1 Adv.Fighter in 48 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter in 48 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Destroyer in 48 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians and 1 Adv.Fighter owned by the French lost in 48 Sea Zone Italians win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 Adv.Fighter Casualties for Italians: 1 Destroyer Non Combat Move - French Place Units - French 4 Tanks placed in E.Morocco 2 Infantrys placed in Syria 2 Tanks placed in N.Chile Turn Complete - French French collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Neutral : 2.67 Italians : 0.33 French : -2.83