@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
5 Fighters moved from Kursk to Donetsk
1 Infantry moved from Tripoli to S.Tunisia
1 Infantry and 1 Tank moved from Tripoli to S.Tunisia
3 Tanks moved from Ghadames to S.Tunisia
1 Infantry moved from El Agheila to Tripoli
2 Mot.Infs moved from Lower Egypt to Adana
6 Mech.Infs moved from Cairo to Tobruk
2 Artillerys, 1 Elite, 9 Infantrys and 2 Tanks moved from Mersa Matruh to Tobruk
1 Tank moved from Tobruk to El Agheila
1 Battleship, 3 Cruisers, 2 Destroyers, 3 S.Submarines and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Okhotsk to Yakutsk
1 Infantry moved from Kolyma to Zhigansk
5 Infantrys moved from Burma to S.Thailand
2 Transports moved from 61 Sea Zone to 60 Sea Zone
2 ArmoredCars moved from Calcutta to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
2 ArmoredCars, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 61 Sea Zone to S.Thailand
8 Infantrys moved from Assam to Burma
5 Infantrys moved from Bihar to Assam
2 Infantrys moved from Calcutta to Assam
3 Infantrys moved from Hyderabad to Calcutta
5 Infantrys moved from Delhi to Bihar
3 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Tank moved from Tobruk to El Agheila
1 Adv.Fighter and 1 Fighter moved from Manchester to S.Karelia
2 Infantrys moved from Dublin to Munster
2 Tanks moved from Dublin to Munster
2 Tanks moved from Northern Ireland to Munster
4 Infantrys moved from Scotland to Northern Ireland
4 Infantrys moved from Manchester to Wales
Purchase Units - British
British buy 4 ArmoredCars, 1 Cruiser, 1 Fighter, 32 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in S.Thailand
British attack with 2 ArmoredCars and 7 Infantrys
Thai defend with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
British roll dice for 2 ArmoredCars and 7 Infantrys in S.Thailand, round 2 : 3/9 hits, 1.83 expected hits
Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in S.Thailand, round 2 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Thai, 1 Elite owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
British roll dice for 2 ArmoredCars and 6 Infantrys in S.Thailand, round 3 : 1/8 hits, 1.67 expected hits
Thai roll dice for 1 Artillery and 1 Tank in S.Thailand, round 3 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
British roll dice for 1 ArmoredCar and 6 Infantrys in S.Thailand, round 4 : 2/7 hits, 1.33 expected hits
Thai roll dice for 1 Tank in S.Thailand, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 ArmoredCar and 6 Infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 ArmoredCar and 1 Infantry
Casualties for Thai: 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
Battle in 51 Sea Zone
British attack with 1 Battleship, 3 Cruisers, 2 Destroyers, 3 S.Submarines and 1 Transport
Italians defend with 1 Destroyer
British roll dice for 3 S.Submarines in 51 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 1 Battleship, 3 Cruisers, 2 Destroyers, 3 S.Submarines and 1 Transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Non Combat Move - British
2 Infantrys moved from Manchester to Wales
1 Artillery and 1 Infantry moved from Dover to Wales
Place Units - British
1 S.Submarine placed in 59 Sea Zone
1 Cruiser placed in 60 Sea Zone
4 ArmoredCars placed in Madras
5 Infantrys placed in Delhi
1 Infantry placed in Bombay
1 Fighter and 3 Infantrys placed in Wales
4 Infantrys placed in Manchester
2 Infantrys and 1 Tank placed in Hun
2 Infantrys placed in Kufra
6 Infantrys placed in Cairo
2 Infantrys placed in Palestine
3 Infantrys placed in Italian East Africa
4 Infantrys placed in London
Turn Complete - British
British collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
British : 2.67
Italians : -0.33
Thai : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
1 Tank moved from Sumatra to Java
Dutch take Java from Yamamoto
1 Tank moved from Sumatra to Java
3 Cruisers and 2 Destroyers moved from 67 Sea Zone to 113 Sea Zone
3 Elites moved from Townsville to 113 Sea Zone
3 Elites moved from 113 Sea Zone to West Papua
3 Infantrys moved from Port Moresby to West Papua
1 Elite moved from Canberra to New South Wales
1 Transport moved from 67 Sea Zone to 122 Sea Zone
2 Elites moved from Broome to 67 Sea Zone
2 Elites moved from 67 Sea Zone to Flores
Purchase Units - Anzac
Anzac buy 1 Destroyer, 8 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 2 Elites
Yamamoto defend with 1 Marine
Anzac roll dice for 2 Cruisers in Flores, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Marine in Flores, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 2 Elites remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Marine
Battle in West Papua
Anzac attack with 3 Elites and 3 Infantrys
Yamamoto defend with 2 Elites and 1 Tank
Anzac roll dice for 3 Cruisers in West Papua, round 2 : 1/3 hits, 1.50 expected hits
Anzac roll dice for 3 Elites and 3 Infantrys in West Papua, round 2 : 2/6 hits, 1.50 expected hits
Yamamoto roll dice for 2 Elites and 1 Tank in West Papua, round 2 : 0/3 hits, 1.17 expected hits
2 Elites owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in West Papua
Anzac win, taking West Papua from Yamamoto with 3 Elites and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Yamamoto: 2 Elites and 1 Tank
Non Combat Move - Anzac
1 Submarine moved from 67 Sea Zone to 113 Sea Zone
Place Units - Anzac
1 Destroyer placed in 67 Sea Zone
2 Infantrys placed in Broome
3 Elites placed in Port Moresby
3 Elites placed in Townsville
Anzac undo move 2.
2 Elites placed in Broome
2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -1.50
Anzac : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Submarine moved from 65 Sea Zone to 67 Sea Zone
EDIT: 2 Artillerys and 3 Infantrys moved from Soembawa to Lombok
EDIT: Dutch undo move 2.
EDIT: 1 Artillery and 2 Infantrys moved from Soembawa to Lombok
EDIT: 2 Tanks moved from Java to Lombok
Purchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 1 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Soembawa
1 Bunker placed in Lombok
Turning on Edit Mode
EDIT: Removing units owned by Dutch from 67 Sea Zone: 1 Submarine
EDIT: Adding units owned by Dutch to 65 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Turn Complete - Dutch
Dutch collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
1 Elite and 1 Infantry moved from Stockholm to Oslo
1 Infantry moved from Helsinki to 24 Sea Zone
1 Artillery moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
Purchase Units - Finns
Finns buy 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Oslo
Finns attack with 1 Elite and 1 Infantry
Neutral defend with 1 Infantry
Finns roll dice for 1 Elite and 1 Infantry in Oslo, round 2 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Neutral lost in Oslo
Finns loses 0 PUs for violating Oslos neutrality.
Finns win, taking Oslo from Neutral with 1 Elite remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Finns
4 Infantrys moved from Tampere to Oulu
1 Artillery and 2 Infantrys moved from Helsinki to Tampere
2 Artillerys, 2 Elites and 10 Infantrys moved from Oulu to Vyborg
Place Units - Finns
2 Elites, 3 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Finns : 0.83
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 ArmoredCar moved from Kiev to Novgorod
Romanians take Novgorod from Russians
1 ArmoredCar moved from Kiev to Smolensk
Romanians take Smolensk from Russians
2 Tanks moved from Brest to Latvia
2 Tanks moved from Bucharest to Vinnytsia
1 Elite and 1 Infantry moved from Bucharest to E.Romania
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
1 Fighter moved from Brest to Latvia
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Elites and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Latvia
Romanians attack with 1 Fighter and 2 Tanks
Russians defend with 2 Infantrys
Romanians roll dice for 1 Fighter and 2 Tanks in Latvia, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 1 Fighter and 2 Tanks in Latvia, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Latvia, round 3 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the Romanians, 2 Infantrys owned by the Russians and 1 Tank owned by the Romanians lost in Latvia
Romanians win, taking Latvia from Russians with 1 Tank remaining. Battle score for attacker is -9
Casualties for Romanians: 1 Fighter and 1 Tank
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
Place Units - Romanians
2 Elites placed in Brest
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Romanians : 0.33
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Artillerys, 2 Infantrys and 1 Tank moved from Bangkok to S.Thailand
1 Infantry moved from 110 Sea Zone to Java
Thai take Java from Dutch
Purchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 2 Artillerys, 2 Infantrys and 1 Tank
British defend with 1 ArmoredCar and 6 Infantrys
Thai roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 ArmoredCar and 6 Infantrys in S.Thailand, round 2 : 2/7 hits, 2.17 expected hits
1 ArmoredCar owned by the British, 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 2 Artillerys and 1 Tank in S.Thailand, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 5 Infantrys in S.Thailand, round 3 : 1/5 hits, 1.67 expected hits
1 Artillery owned by the Thai lost in S.Thailand
1 Artillery and 1 Tank retreated to Bangkok
British win with 5 Infantrys remaining. Battle score for attacker is -2
Casualties for Thai: 1 Artillery and 2 Infantrys
Casualties for British: 1 ArmoredCar and 1 Infantry
Non Combat Move - Thai
Place Units - Thai
2 Artillerys and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : -0.83
Thai : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
1 ArmoredCar moved from Okhotsk to Olyokminsk
1 ArmoredCar, 2 Artillerys, 1 Elite and 3 Infantrys moved from Koryakia to Kolyma
2 Elites moved from Okhotsk to Kolyma
3 L.Fighters moved from San Francisco to 72 Sea Zone
1 Adv.Fighter moved from 103 Sea Zone to 72 Sea Zone
1 Destroyer and 1 Submarine moved from 86 Sea Zone to 72 Sea Zone
3 Fighters moved from Pearl Harbor to 72 Sea Zone
1 Fighter moved from Johnston to 72 Sea Zone
3 Carriers moved from 74 Sea Zone to 72 Sea Zone
1 Battleship moved from 96 Sea Zone to 102 Sea Zone
1 Elite and 1 Marine moved from Rongelap to 103 Sea Zone
1 Elite, 1 Marine and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Elite and 1 Marine moved from 102 Sea Zone to Woleai
2 Battleships moved from 103 Sea Zone to 102 Sea Zone
2 Carriers moved from 103 Sea Zone to 102 Sea Zone
3 Destroyers and 4 Submarines moved from 103 Sea Zone to 102 Sea Zone
1 Infantry moved from Kwajalein to 103 Sea Zone
1 Infantry moved from Rongelap to 103 Sea Zone
2 Infantrys and 2 S.Submarines moved from 103 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ulithi
1 Infantry moved from 102 Sea Zone to Ponape
3 Transports moved from 74 Sea Zone to 72 Sea Zone
2 Infantrys moved from Suriname to Amazon
1 Destroyer and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
Purchase Units - Americans
Americans buy 6 ArmoredCars, 1 B.Carrier, 1 B.Transport, 1 Battleship, 2 Destroyers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 72 Sea Zone
Americans attack with 1 Adv.Fighter, 3 Carriers, 1 Destroyer, 4 Fighters, 3 L.Fighters, 1 Submarine and 3 Transports
Yamamoto defend with 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 2 Submarines
Americans roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Submarines in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Adv.Fighter, 3 Carriers, 1 Destroyer, 4 Fighters, 3 L.Fighters and 3 Transports in 72 Sea Zone, round 2 : 6/12 hits, 4.17 expected hits
Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer and 4 Fighters in 72 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
1 Submarine owned by the Americans, 2 Submarines owned by the Yamamoto, 3 Transports owned by the Americans, 1 Destroyer owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 72 Sea Zone
Americans roll dice for 1 Adv.Fighter, 3 Carriers, 1 Destroyer, 4 Fighters and 3 L.Fighters in 72 Sea Zone, round 3 : 7/12 hits, 4.17 expected hits
Yamamoto roll dice for 1 Battleship, 2 Carriers and 1 Fighter in 72 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
2 Fighters owned by the Americans, 1 Carrier owned by the Americans, 1 Battleship owned by the Yamamoto, 2 Carriers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 72 Sea Zone
Americans win with 1 Adv.Fighter, 2 Carriers, 1 Destroyer, 2 Fighters and 3 L.Fighters remaining. Battle score for attacker is 47
Casualties for Americans: 1 Carrier, 2 Fighters, 1 Submarine and 3 Transports
Casualties for Yamamoto: 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 2 Submarines
Battle in 102 Sea Zone
Americans attack with 3 Battleships, 2 Carriers, 3 Destroyers, 2 S.Submarines, 4 Submarines and 1 Transport
Hisaichi defend with 1 Destroyer
Americans roll dice for 2 S.Submarines and 4 Submarines in 102 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 102 Sea Zone
Americans win with 3 Battleships, 2 Carriers, 3 Destroyers, 2 S.Submarines, 4 Submarines and 1 Transport remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Woleai
Americans attack with 1 Elite and 1 Marine
Yamamoto defend with 1 Elite
Americans roll dice for 1 Elite and 1 Marine in Woleai, round 2 : 2/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Elite in Woleai, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto and 1 Elite owned by the Americans lost in Woleai
Americans win, taking Woleai from Yamamoto with 1 Marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 Elite
Casualties for Yamamoto: 1 Elite
Battle in Ulithi
Battle in Ponape
Non Combat Move - Americans
3 L.Fighters moved from 72 Sea Zone to Kamchatka
6 ArmoredCars moved from Umnak to 74 Sea Zone
6 ArmoredCars and 3 Transports moved from 74 Sea Zone to 72 Sea Zone
6 ArmoredCars moved from 72 Sea Zone to Koryakia
Place Units - Americans
1 B.Carrier, 1 Battleship and 1 Destroyer placed in 74 Sea Zone
1 Destroyer, 1 S.Submarine and 1 Submarine placed in 98 Sea Zone
1 B.Transport placed in 83 Sea Zone
6 ArmoredCars placed in San Francisco
Turn Complete - Americans
Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Yamamoto : 0.83
Americans : 5.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
2 Artillerys and 1 Infantry moved from Krakow to Vinnytsia
3 Infantrys moved from Brest to Vinnytsia
1 Bomber and 2 Stukas moved from Oulu to Vinnytsia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from Danzig to 24 Sea Zone
7 Infantrys moved from 24 Sea Zone to Vyborg
2 Artillerys, 1 HeavyTank, 17 Infantrys and 3 Tanks moved from Oulu to Vyborg
12 Infantrys moved from East Prussia to Brest
2 Mech.Infs moved from Warsaw to Vinnytsia
2 Infantrys moved from Warsaw to Brest
5 HeavyTanks moved from Bohemia to Vinnytsia
3 Mech.Infs moved from Bavaria to Vinnytsia
1 Elite and 2 Infantrys moved from Bavaria to Bohemia
3 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank moved from Navarre to La Mancha
1 Adv.Fighter moved from 20 Sea Zone to La Mancha
2 Adv.Fighters moved from 19 Sea Zone to La Mancha
2 Submarines moved from 31 Sea Zone to 42 Sea Zone
1 Carrier, 1 Destroyer and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
2 Infantrys moved from Belgium to 20 Sea Zone
2 Infantrys moved from Belgium to Rhine
1 Battleship moved from 20 Sea Zone to 19 Sea Zone
2 Infantrys and 1 Transport moved from 20 Sea Zone to 19 Sea Zone
1 Destroyer moved from 20 Sea Zone to 19 Sea Zone
Purchase Units - Germans
Germans repair damage of 4x Factory; Remaining resources: 107 PUs;
Germans buy 7 HeavyTanks, 2 Infantrys and 9 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in La Mancha
Germans attack with 3 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Germans roll dice for 3 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in La Mancha, round 2 : 4/11 hits, 4.33 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 3 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - Germans
2 Adv.Fighters moved from La Mancha to 19 Sea Zone
2 Infantrys moved from 19 Sea Zone to Navarre
1 Adv.Fighter moved from La Mancha to Navarre
1 Carrier moved from 20 Sea Zone to 19 Sea Zone
Place Units - Germans
4 HeavyTanks placed in Vinnytsia
3 HeavyTanks placed in Krakow
4 Mech.Infs placed in Warsaw
5 Mech.Infs placed in Bohemia
2 Infantrys placed in Hamburg
Turn Complete - Germans
Germans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : -0.33
Neutral : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
1 Infantry moved from S.Buryat Mongolia to Chita
Russians take Chita from Hisaichi
1 Infantry moved from Irkutsk to N.Buryat Mongolia
4 Infantrys moved from Sibirsky to Evenkia
1 Tank moved from Hupeh to Anhwei
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from Kursk to Kiev
1 Fighter moved from Donetsk to Kiev
2 Tanks moved from Georgia to Donetsk
5 Tanks moved from Stalingrad to Donetsk
10 Infantrys and 2 Mot.Infs moved from Rostov to Donetsk
2 Infantrys moved from 54 Sea Zone to Donetsk
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Bomber moved from Donetsk to Minsk
1 Fighter moved from Leningrad to Novgorod
1 Artillery and 1 Elite moved from S.Karelia to Novgorod
2 Infantrys moved from Yaroslavl to Smolensk
1 Artillery moved from S.Karelia to Smolensk
5 Infantrys moved from Yaroslavl to S.Karelia
3 Infantrys moved from Yaroslavl to Kursk
2 Infantrys moved from Tula to Kursk
2 Infantrys moved from Kursk to Minsk
8 Infantrys and 1 Mot.Inf moved from Kursk to Donetsk
10 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from Kirov to Vologda
Purchase Units - Russians
Russians buy 4 Bunkers, 30 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Minsk
Russians win, taking Minsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Novgorod
Russians attack with 1 Artillery, 1 Elite and 1 Fighter
Romanians defend with 1 ArmoredCar
Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
Romanians roll dice for 1 ArmoredCar in Novgorod, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Romanians lost in Novgorod
Russians win, taking Novgorod from Romanians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Romanians: 1 ArmoredCar
Battle in Anhwei
Russians attack with 1 Tank
Hisaichi defend with 1 ArmoredCar
Russians roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 ArmoredCar in Anhwei, round 2 : 1/1 hits, 0.17 expected hits
1 Tank owned by the Russians lost in Anhwei
Yamamoto win with 1 ArmoredCar remaining. Battle score for attacker is -5
Casualties for Russians: 1 Tank
Battle in Kiev
Russians attack with 1 Fighter and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 3 : 1/3 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Smolensk
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Romanians lost in Smolensk
Russians win, taking Smolensk from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 ArmoredCar
Non Combat Move - Russians
1 AAGun moved from Georgia to Rostov
1 Fighter moved from Kiev to Donetsk
1 Bomber moved from Minsk to Donetsk
1 Fighter moved from Novgorod to Leningrad
Place Units - Russians
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in Donetsk
1 Bunker placed in Kursk
1 Bunker and 4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
5 Tanks placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Rostov
2 Infantrys placed in Tula
10 Infantrys placed in Moscow
5 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Romanians : -1.17
Yamamoto : 0.83
Russians : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
2 units repaired.
1 Destroyer moved from 47 Sea Zone to 48 Sea Zone
2 S.Submarines moved from 47 Sea Zone to 46 Sea Zone
2 Infantrys moved from Campania to 46 Sea Zone
2 Infantrys and 2 S.Submarines moved from 46 Sea Zone to 47 Sea Zone
2 Infantrys moved from 47 Sea Zone to Tunis
Purchase Units - Italians
Italians buy 1 Bunker, 1 HeavyTank, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 Submarine placed in 46 Sea Zone
1 Bunker, 1 HeavyTank and 3 Infantrys placed in Tunis
4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Adv.Fighter moved from N.Tunisia to 48 Sea Zone
4 Mech.Infs moved from E.Morocco to N.Tunisia
1 Artillery and 5 Infantrys moved from Adana to Ankara
2 Artillerys moved from Syria to Adana
Purchase Units - French
French buy 2 Infantrys and 6 Tanks; Remaining resources: 2 PUs;
Combat - French
Battle in Ankara
French attack with 1 Artillery and 5 Infantrys
Neutral defend with 2 Artillerys and 2 Infantrys
French roll dice for 1 Artillery and 5 Infantrys in Ankara, round 2 : 0/6 hits, 1.33 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the French lost in Ankara
French roll dice for 1 Artillery and 2 Infantrys in Ankara, round 3 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the French lost in Ankara
French roll dice for 1 Artillery in Ankara, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 4 : 0/4 hits, 1.33 expected hits
French roll dice for 1 Artillery in Ankara, round 5 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 5 : 3/4 hits, 1.33 expected hits
1 Artillery owned by the French lost in Ankara
Neutral win with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -14
Casualties for French: 1 Artillery and 5 Infantrys
Battle in 48 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Destroyer
French roll dice for 1 Adv.Fighter in 48 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter in 48 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 Destroyer in 48 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians and 1 Adv.Fighter owned by the French lost in 48 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 Adv.Fighter
Casualties for Italians: 1 Destroyer
Non Combat Move - French
Place Units - French
4 Tanks placed in E.Morocco
2 Infantrys placed in Syria
2 Tanks placed in N.Chile
Turn Complete - French
French collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Neutral : 2.67
Italians : 0.33
French : -2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Elite moved from Hollandia to 108 Sea Zone
1 Elite moved from 108 Sea Zone to Woleai
1 Elite moved from Hollandia to 108 Sea Zone
1 Elite moved from 108 Sea Zone to Ulithi
2 Marines moved from Davao to 107 Sea Zone
2 Marines and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
3 Marines moved from West Borneo to 110 Sea Zone
3 Marines moved from 110 Sea Zone to Sumatra
2 Marines moved from 110 Sea Zone to Sumatra
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Bunker, 2 Destroyers, 4 Infantrys, 3 Marines and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Woleai
Yamamoto attack with 1 Elite
Americans defend with 1 Marine
Yamamoto roll dice for 1 Battleship in Woleai, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Elite in Woleai, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Marine in Woleai, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Americans and 1 Elite owned by the Yamamoto lost in Woleai
Americans win with no units remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Elite
Casualties for Americans: 1 Marine
Battle in Ulithi
Yamamoto attack with 1 Elite
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Ulithi, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Ulithi
Yamamoto win, taking Ulithi from Americans with 1 Elite remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Sumatra
Yamamoto attack with 5 Marines
Anzac defend with 1 Elite and 1 Infantry; Dutch defend with 3 Bunkers
Yamamoto roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 5 Marines in Sumatra, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 2 Bunkers owned by the Dutch
Dutch roll dice for 3 Bunkers, 1 Elite and 1 Infantry in Sumatra, round 2 : 3/5 hits, 2.17 expected hits
1 Infantry owned by the Anzac and 3 Marines owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 2 Marines in Sumatra, round 3 : 2/2 hits, 1.00 expected hits
Dutch roll dice for 3 Bunkers and 1 Elite in Sumatra, round 3 : 1/4 hits, 1.83 expected hits
1 Elite owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra
Yamamoto roll dice for 1 Marine in Sumatra, round 4 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 2 Bunkers in Sumatra, round 4 : 2/2 hits, 1.00 expected hits
1 Marine owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra
Dutch win with 1 Bunker remaining. Battle score for attacker is -3
Casualties for Yamamoto: 5 Marines
Casualties for Anzac: 1 Elite and 1 Infantry
Casualties for Dutch: 2 Bunkers
Non Combat Move - Yamamoto
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Marines moved from Davao to 107 Sea Zone
2 Marines and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
2 Marines moved from 111 Sea Zone to East And South Borneo
1 Transport moved from 111 Sea Zone to 110 Sea Zone
Place Units - Yamamoto
1 Battleship, 2 Destroyers and 1 S.Submarine placed in 85 Sea Zone
1 Bunker and 4 Infantrys placed in Davao
3 Marines placed in West Borneo
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Yamamoto : 2.83
Americans : 0.33
Dutch : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
2 ArmoredCars and 1 Tank moved from Ningsia to Shansi
2 Infantrys moved from Suiyuan to Shansi
1 Artillery moved from Kweichow to Hunan
1 Mech.Inf moved from Suiyuan to Hupeh
1 Mech.Inf moved from Hupeh to Anhwei
1 Fighter moved from Suiyuan to Anhwei
2 Infantrys moved from Suiyuan to Shansi
1 Bomber moved from Shensi to Peking
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 1 Elite, 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Strategic bombing raid in Peking
Bombing raid in Peking rolls: 6 and causes: 3 damage to unit: Factory
Bombing raid in Peking causes 3 damage total.
Battle in Shansi
Chinese attack with 2 ArmoredCars, 4 Infantrys and 1 Tank
Hisaichi defend with 2 Artillerys, 3 Infantrys and 1 Tank
Chinese roll dice for 2 ArmoredCars, 4 Infantrys and 1 Tank in Shansi, round 2 : 4/7 hits, 1.83 expected hits
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Shansi, round 2 : 4/6 hits, 2.17 expected hits
3 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Shansi
Chinese roll dice for 2 ArmoredCars and 1 Tank in Shansi, round 3 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 3 : 2/2 hits, 0.83 expected hits
2 ArmoredCars owned by the Chinese lost in Shansi
1 Tank retreated to Suiyuan
Hisaichi win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -6
Casualties for Chinese: 2 ArmoredCars and 4 Infantrys
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Battle in Hunan
Chinese attack with 1 Artillery
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Hunan, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Anhwei
Chinese attack with 1 Fighter and 1 Mech.Inf
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Fighter and 1 Mech.Inf in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 ArmoredCar in Anhwei, round 2 : 1/1 hits, 0.17 expected hits
1 Mech.Inf owned by the Chinese lost in Anhwei
Chinese roll dice for 1 Fighter in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Anhwei
Chinese win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Mech.Inf
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - Chinese
1 Fighter moved from Anhwei to Suiyuan
3 Infantrys moved from South Gobi to Suiyuan
1 AAGun moved from Shensi to Suiyuan
1 Bomber moved from Peking to Ningsia
2 Artillerys, 1 Elite and 1 Infantry moved from Lanchow to Szechwan
2 Infantrys moved from E.Qinghai to Ningsia
4 Infantrys moved from Gobi Altai to Ningsia
6 ArmoredCars moved from Hsining to Ningsia
3 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Elite and 2 Infantrys placed in Urumqi
4 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Hsining
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : 2.67
Yamamoto : 0.67
Chinese : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
1 Elite and 1 Marine moved from Ayan to 75 Sea Zone
1 Artillery, 1 Infantry and 2 Tanks moved from Ayan to 75 Sea Zone
1 Artillery, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks moved from 75 Sea Zone to Kamchatka
2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
2 Artillerys and 2 Marines moved from 111 Sea Zone to Soembawa
1 Bomber moved from Banjarmasin to Soembawa
1 Infantry moved from N.French Indochina to Yunnan
Hisaichi take Yunnan from Chinese
1 Infantry moved from N.French Indochina to Kweichow
Hisaichi take Kweichow from Chinese
2 Artillerys and 2 Infantrys moved from Kwangtung to Hunan
1 ArmoredCar moved from Kwangsi to N.French Indochina
1 Artillery moved from Shansi to Hupeh
Hisaichi take Hupeh from Chinese
1 Tank moved from Shansi to Lanchow
Hisaichi take Shensi from Chinese
Hisaichi take Lanchow from Chinese
1 Tank moved from Peking to Shansi
4 Artillerys, 7 Infantrys and 4 Tanks moved from Ayan to Chita
2 ArmoredCars moved from Khabarovsk to Okhotsk
2 ArmoredCars moved from Khabarovsk to Yakutsk
1 Infantry moved from Khabarovsk to Ayan
3 Infantrys moved from Khabarovsk to Heilungchiang
1 Artillery, 2 Elites, 1 Infantry and 1 Tank moved from Hulunbuir to Chita
1 Fighter moved from Hulunbuir to Chita
2 ArmoredCars moved from Changchun to Heilungchiang
6 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi repair damage of 3x Factory; Remaining resources: 67 PUs;
Hisaichi buy 2 Artillerys, 16 Infantrys, 2 Marines and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Okhotsk
Hisaichi attack with 2 ArmoredCars
British defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kamchatka
Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks
Americans defend with 3 L.Fighters; Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks in Kamchatka, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 Bunker and 3 L.Fighters in Kamchatka, round 2 : 2/4 hits, 2.50 expected hits
1 Elite owned by the Hisaichi, 1 L.Fighter owned by the Americans, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kamchatka
Hisaichi roll dice for 1 Artillery, 1 Marine and 2 Tanks in Kamchatka, round 3 : 2/4 hits, 2.00 expected hits
Russians roll dice for 2 L.Fighters in Kamchatka, round 3 : 1/2 hits, 1.33 expected hits
2 L.Fighters owned by the Americans and 1 Artillery owned by the Hisaichi lost in Kamchatka
Hisaichi win, taking Kamchatka from Russians with 1 Marine and 2 Tanks remaining. Battle score for attacker is 33
Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Americans: 3 L.Fighters
Casualties for Russians: 1 Bunker
Battle in Hunan
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Hunan, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Yakutsk
Hisaichi attack with 2 ArmoredCars
British defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in Soembawa
Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Marines
Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 2 Bunkers
Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Marines in Soembawa, round 2 : 1/5 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Soembawa, round 2 : 2/4 hits, 1.67 expected hits
1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Soembawa
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Marine in Soembawa, round 3 : 1/3 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Soembawa, round 3 : 1/4 hits, 1.67 expected hits
1 Artillery owned by the Hisaichi lost in Soembawa
Hisaichi roll dice for 1 Bomber and 1 Marine in Soembawa, round 4 : 2/2 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Soembawa, round 4 : 2/4 hits, 1.67 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Bomber owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Soembawa
Dutch win with 2 Bunkers remaining. Battle score for attacker is -24
Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 2 Marines
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Chita
Hisaichi attack with 5 Artillerys, 2 Elites, 1 Fighter, 8 Infantrys and 5 Tanks
Russians defend with 1 AAGun and 1 Infantry
AA fire in Chita : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 5 Artillerys, 2 Elites, 1 Fighter, 8 Infantrys and 5 Tanks in Chita, round 2 : 10/21 hits, 7.33 expected hits
Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 5 Artillerys, 2 Elites, 1 Fighter, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Chita to Peking
1 Artillery and 1 Elite moved from Peking to Shantung
Place Units - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Hong Kong: 2 ArmoredCars, 2 Artillerys and 2 Infantrys
EDIT: Adding units owned by Hisaichi to Kwangtung: 2 Artillerys and 2 Infantrys
EDIT: Adding units owned by Hisaichi to Hunan: 2 ArmoredCars
EDIT: Turning off Edit Mode
8 Infantrys placed in Changchun
2 Artillerys and 2 Marines placed in Banjarmasin
2 Tanks placed in Peking
1 Infantry placed in Peking
1 Infantry and 2 Tanks placed in Hulunbuir
6 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00
Chinese : -0.33
Russians : -1.83
Dutch : -0.00
AA fire in Chita : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
2 Transports moved from 61 Sea Zone to 60 Sea Zone
3 Infantrys moved from Hyderabad to 60 Sea Zone
2 Infantrys moved from Calcutta to 60 Sea Zone
1 Cruiser, 5 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
5 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Bombay to 59 Sea Zone
1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
1 Destroyer moved from 61 Sea Zone to 65 Sea Zone
5 Infantrys moved from S.Thailand to Malaya
8 Infantrys moved from Burma to S.Thailand
7 Infantrys moved from Assam to Burma
1 Infantry moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Hyderabad
4 ArmoredCars moved from Madras to Calcutta
1 Artillery and 1 Elite moved from Tobruk to 51 Sea Zone
6 Infantrys moved from Tobruk to 51 Sea Zone
1 Tank moved from Hun to S.Tunisia
1 Infantry moved from Tripoli to S.Tunisia
2 Tanks moved from El Agheila to S.Tunisia
2 Infantrys moved from Hun to Tripoli
3 Cruisers, 6 Infantrys and 3 S.Submarines moved from 51 Sea Zone to 46 Sea Zone
1 Battleship and 1 Destroyer moved from 51 Sea Zone to 47 Sea Zone
1 Destroyer moved from 51 Sea Zone to 46 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 51 Sea Zone to 46 Sea Zone
1 Artillery, 1 Elite and 6 Infantrys moved from 46 Sea Zone to Rome
2 Infantrys moved from Kufra to El Agheila
1 Artillery and 3 Infantrys moved from Tobruk to El Agheila
6 Mech.Infs moved from Tobruk to S.Tunisia
2 Mot.Infs moved from Adana to Rostov
1 Infantry moved from Zhigansk to Yakutsk
Purchase Units - British
British buy 8 ArmoredCars, 5 Bunkers, 1 Cruiser, 9 Infantrys, 2 Mech.Infs and 1 S.Submarine; Remaining resources: 1 PUs;
Combat - British
Battle in Yakutsk
British attack with 1 Infantry
Hisaichi defend with 1 ArmoredCar
British roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Infantry in Yakutsk, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 4 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the British lost in Yakutsk
Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in 46 Sea Zone
British attack with 3 Cruisers, 1 Destroyer, 3 S.Submarines and 1 Transport
Italians defend with 1 Submarine
British roll dice for 3 S.Submarines in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 Submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Italians and 1 Destroyer owned by the British lost in 46 Sea Zone
British win with 3 Cruisers, 3 S.Submarines and 1 Transport remaining. Battle score for attacker is -1
Casualties for British: 1 Destroyer
Casualties for Italians: 1 Submarine
Battle in 47 Sea Zone
British attack with 1 Battleship and 1 Destroyer
Italians defend with 2 S.Submarines
Italians roll dice for 2 S.Submarines in 47 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Battleship and 1 Destroyer in 47 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 2 S.Submarines in 47 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship and 1 Destroyer in 47 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Italians roll dice for 2 S.Submarines in 47 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Battleship and 1 Destroyer in 47 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 S.Submarine owned by the Italians lost in 47 Sea Zone
Italians roll dice for 1 S.Submarine in 47 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Battleship and 1 Destroyer in 47 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
1 S.Submarine owned by the Italians lost in 47 Sea Zone
British win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 20
Casualties for Italians: 2 S.Submarines
Battle in Rome
British attack with 1 Artillery, 1 Elite and 6 Infantrys
Italians defend with 1 AAGun, 1 Factory and 4 Infantrys
British roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Rome, round 2 : 3/8 hits, 1.83 expected hits
Italians roll dice for 4 Infantrys in Rome, round 2 : 1/4 hits, 1.33 expected hits
3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Rome
British roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Rome, round 3 : 3/7 hits, 1.67 expected hits
Italians roll dice for 1 Infantry in Rome, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Rome
British captures 33PUs while taking Italians capital
British win, taking Rome from Italians with 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Italians: 4 Infantrys
Battle in Malaya
British attack with 11 Infantrys
Hisaichi defend with 1 AAGun and 1 Infantry
British roll dice for 1 Cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 11 Infantrys in Malaya, round 2 : 2/11 hits, 1.83 expected hits
Hisaichi roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Malaya
British win, taking Malaya from Hisaichi with 11 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - British
1 Submarine moved from 61 Sea Zone to 65 Sea Zone
6 Infantrys moved from Cairo to Lower Egypt
2 Infantrys moved from Palestine to Syria
4 Infantrys moved from London to Manchester
5 Infantrys moved from Manchester to Scotland
4 Infantrys moved from Northern Ireland to Dublin
Place Units - British
1 Bunker placed in S.Thailand
1 Bunker placed in Burma
1 Bunker placed in Assam
1 Bunker placed in Dublin
1 Bunker placed in Scotland
3 ArmoredCars placed in Hun
2 Mech.Infs placed in Kufra
1 Cruiser and 1 S.Submarine placed in 60 Sea Zone
British undo move 8.
1 Cruiser placed in 60 Sea Zone
1 S.Submarine placed in 59 Sea Zone
1 ArmoredCar placed in Bombay
4 Infantrys placed in Madras
4 ArmoredCars and 1 Infantry placed in Delhi
2 Infantrys placed in Palestine
2 Infantrys placed in Manchester
Turn Complete - British
British collect 127 PUs; end with 161 PUs
Combat Hit Differential Summary :
British : 0.17
Hisaichi : 0.17
Italians : -2.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
2 Infantrys moved from Wellington to 122 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Cruiser moved from 67 Sea Zone to 70 Sea Zone
1 Elite moved from New South Wales to 70 Sea Zone
2 Infantrys moved from Canberra to New South Wales
1 Cruiser and 1 Elite moved from 70 Sea Zone to 67 Sea Zone
1 Elite moved from 67 Sea Zone to Java
1 Infantry moved from West Papua to Hollandia
Dutch take Hollandia from Yamamoto
3 Elites moved from Port Moresby to West Papua
3 Elites moved from Townsville to 113 Sea Zone
3 Cruisers, 2 Destroyers, 3 Elites and 1 Submarine moved from 113 Sea Zone to 67 Sea Zone
3 Elites moved from 67 Sea Zone to Java
2 Elites moved from Broome to 67 Sea Zone
2 Elites moved from 67 Sea Zone to Flores
2 Transports moved from 67 Sea Zone to 113 Sea Zone
2 Elites and 2 Infantrys moved from West Papua to 113 Sea Zone
2 Elites, 2 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
1 Elite moved from 67 Sea Zone to Flores
1 Infantry moved from 67 Sea Zone to Flores
1 Elite and 1 Infantry moved from 67 Sea Zone to Soembawa
1 Carrier moved from 61 Sea Zone to 65 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Destroyer, 9 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 4 Elites and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 6 Cruisers in Java, round 2 : 2/6 hits, 3.00 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 4 Elites and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
3 Infantrys placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
1 Destroyer and 1 S.Submarine placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : -1.00
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
3 units repaired.
Purchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 1 PUs;
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
1 Bunker placed in Flores
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Lombok: 2 Tanks
EDIT: Adding units owned by Anzac to Sumatra: 2 Tanks
EDIT: Turning off Edit Mode
Turn Complete - Dutch
Dutch collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
4 Infantrys moved from Oulu to Vyborg
1 Artillery and 2 Infantrys moved from Tampere to Oulu
2 Elites moved from Helsinki to 24 Sea Zone
2 Elites moved from 24 Sea Zone to Vyborg
1 Elite moved from Oslo to Nordland
1 Tank moved from Helsinki to Oulu
2 Infantrys moved from Helsinki to Tampere
1 Infantry moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Nordland
Finns attack with 1 Elite
Neutral defend with 1 Infantry
Finns roll dice for 1 Elite in Nordland, round 2 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Finns lost in Nordland
Neutral win with 1 Infantry remaining. Battle score for attacker is -3
Casualties for Finns: 1 Elite
Non Combat Move - Finns
Place Units - Finns
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Finns : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Elite and 2 Infantrys moved from Vinnytsia to Kiev
2 Elites moved from Brest to Minsk
1 Tank moved from Latvia to Minsk
2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
1 Elite moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 1 Elite and 5 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 1 Elite and 2 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians roll dice for 1 Elite and 2 Infantrys in Kiev, round 3 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Kiev
Romanians roll dice for 1 Elite and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Kiev
Romanians roll dice for 1 Elite in Kiev, round 5 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Elite remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 2 Infantrys
Battle in Minsk
Romanians attack with 2 Elites and 1 Tank
Russians defend with 2 Infantrys
Romanians roll dice for 2 Elites and 1 Tank in Minsk, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Romanians lost in Minsk
Romanians roll dice for 1 Elite and 1 Tank in Minsk, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 1 Elite and 1 Tank in Minsk, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 1 Tank owned by the Romanians lost in Minsk
Russians win with 1 Infantry remaining. Battle score for attacker is -9
Casualties for Romanians: 2 Elites and 1 Tank
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
Place Units - Romanians
1 Elite and 1 Tank placed in Brest
4 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians : -2.00
Russians : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
1 Destroyer moved from 112 Sea Zone to 110 Sea Zone
Purchase Units - Thai
Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
4 Infantrys, 1 Marine and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :