@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
19L StuckTojo (Axis) vs. Dawggoneit (Allies +30)
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Algeria to Tunisia 2 infantry moved from Algeria to Morocco 1 fighter moved from Algeria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 125 Sea Zone Non Combat Move - Germans 1 artillery moved from Holland Belgium to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 armour and 1 mech_infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Germany to Romania 1 armour moved from Yugoslavia to Romania 4 artilleries moved from Germany to Slovakia Hungary 4 armour and 7 mech_infantrys moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary 2 mech_infantrys moved from Poland to Slovakia Hungary 1 armour moved from Poland to Slovakia Hungary 1 mech_infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Poland to Slovakia Hungary 1 bomber moved from Western Germany to Southern Italy 1 armour moved from Greece to Romania 1 armour moved from Romania to Slovakia Hungary 2 infantry moved from Greece to Bulgaria Place Units - Germans 1 submarine placed in 112 Sea Zone 1 fighter and 1 infantry placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 5 infantry moved from Bryansk to Ukraine 2 infantry moved from Rostov to Ukraine 3 infantry moved from Novgorod to Belarus 1 artillery and 11 infantry moved from Karelia to Novgorod 1 artillery and 4 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Bessarabia 2 aaGuns, 2 armour, 5 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine Place Units - Russians 3 artilleries placed in Ukraine 1 artillery and 7 infantry placed in Russia Russians undo move 2. 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Siam to Shan State 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Shan State 1 bomber moved from Kiangsu to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to 44 Sea Zone 1 tactical_bomber moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines 1 bomber moved from Kiangsu to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung Combat - Japanese Battle in Borneo Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 36 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 7/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Shan State to Yunnan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Hopei to Yunnan 2 bombers moved from 36 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter moved from Kwangtung to 43 Sea Zone 1 armour moved from Jehol to Hopei 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to 6 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Japanese undo move 2. Japanese undo move 1. 1 armour and 2 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
British : -0.33 Americans : 1.33 UK_Pacific : -1.33 Japanese : 4.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 bombers moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 16 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 bomber placed in Western United States Americans undo move 1. 1 submarine placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : 0.67 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 16 infantry moved from Szechwan to Sikang Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - British British buy 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 bomber moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Eire to Scotland 1 fighter moved from India to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 1 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Shan State 1 infantry moved from India to Burma Combat - British Battle in Greece Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Iraq British attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 7/13 hits, 4.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter moved from 41 Sea Zone to India 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Egypt to Trans-Jordan Place Units - British 1 factory_minor placed in Egypt 8 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 8 infantryCombat Hit Differential Summary :
British : 2.17 Neutral_Axis : -1.00 Japanese : -1.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 2 infantry moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 2 artilleries and 2 infantry moved from Romania to Eastern Poland 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 fighter moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Slovakia Hungary to Eastern Poland Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Cyprus Battle in Bessarabia Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Cyprus from British, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Italians attack with 1 armour, 2 artilleries and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Baltic States retreated to Baltic States Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/8 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 armour moved from Slovakia Hungary to Romania 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Baltic States to Romania 1 fighter moved from Bessarabia to Romania 1 fighter moved from 99 Sea Zone to Southern Italy 1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : 1.17 ANZAC : -0.33 Russians : 1.00 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra Japanese win with no units remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
ANZAC : 1.00 Japanese : 1.00 -
France?
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Combat Move - French 1 fighter moved from Egypt to 99 Sea Zone 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Trans-Jordan to Iraq Combat - French Battle in 99 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 99 Sea Zone to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 1 mech_infantry moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 4 infantry moved from Poland to Baltic States 3 armour and 2 mech_infantrys moved from Poland to Baltic States 9 mech_infantrys moved from Germany to Baltic States 1 armour and 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Greece 2 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 4 armour and 3 mech_infantrys moved from Slovakia Hungary to Baltic States 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone 5 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Norway to Finland Combat - Germans Battle in Archangel Battle in Nenetsia Battle in 110 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win, taking Archangel from Russians, taking Nenetsia from Russians with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Baltic States Germans attack with 7 armour, 4 infantry and 14 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 4 infantry and 14 mech_infantrys in Baltic States, round 2 : 8/25 hits, 6.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour, 4 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Greece Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 1 aaGun, 2 artilleries and 3 infantry moved from Romania to Eastern Poland 2 aaGuns, 6 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Poland to Baltic States 1 artillery and 4 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Norway to Southern Italy 1 aaGun and 1 artillery moved from Western Germany to France 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 fighter and 2 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 2.50 British : -1.00 Russians : -0.33 -
I assumed no scramble in sz 110, as I had you outgunned 10-4.
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 artillery and 2 infantry moved from Novgorod to Archangel 9 infantry moved from Novgorod to Archangel 1 artillery and 3 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Archangel Russians attack with 1 artillery and 11 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 11 infantry in Archangel, round 2 : 3/12 hits, 2.33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Western Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 1 aaGun, 1 artillery and 10 infantry moved from Belarus to Smolensk 2 infantry moved from Bryansk to Smolensk 2 fighters moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk 2 aaGuns, 2 armour, 10 artilleries, 11 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 infantry placed in Ukraine Russians undo move 1. 1 infantry placed in Novgorod 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : 0.33 Russians : -1.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 45 Sea Zone to 41 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from 43 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Yunnan to Shan State 2 infantry moved from Yunnan to Burma 3 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 2 bombers moved from Kiangsu to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Malaya 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from Yunnan to Malaya 1 tactical_bomber moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Java from ANZAC, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 1 artillery, 7 fighters, 2 infantry and 5 tactical_bombers British defend with 4 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 5 tactical_bombers in Malaya, round 2 : 7/15 hits, 7.67 expected hits UK_Pacific roll dice for 5 infantry in Malaya, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 4 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 4 infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/7 hits, 2.83 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone 5 fighters and 5 tactical_bombers moved from Malaya to Yunnan 2 bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 armour and 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Yunnan 1 aaGun moved from Suiyuyan to Kansu 3 artilleries moved from Hopei to Kweichow 5 infantry moved from Hopei to Kweichow 1 armour moved from Hopei to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Shan State Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans : -0.17 UK_Pacific : 0.33 Japanese : -1.17 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Japanese: 1 destroyer and 1 submarine Battle in 110 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Germans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.83 expected hitsCombat Hit Differential Summary :
Americans : 1.00 Japanese : 1.50 -
@StuckTojo i got 3 hits on your navy in sz110. ool please
-
OK. 1 sub, 2 destroyers.
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Japanese: 1 destroyer and 1 submarine Battle in 110 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Germans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits 2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 3 : 5/6 hits, 2.83 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits 1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 fighter in 110 Sea Zone, round 4 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 fighter in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 47 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Non Combat Move - Americans 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from 110 Sea Zone to United Kingdom 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 4 bombers moved from Hawaiian Islands to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States 3 bombers placed in Eastern United States Americans undo move 1. 1 destroyer placed in 101 Sea Zone Americans undo move 2. 2 bombers placed in Eastern United States 2 destroyers placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -2.17 Americans : 2.83 Japanese : 1.50 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 3 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 14 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33





