Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
but some nice payback in 115
Yeah the german fleet was dead
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 armour and 4 mech_infantrys moved from Caucasus to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 5 armour and 4 mech_infantrys
British defend with 1 infantry
Italians roll dice for 5 armour and 4 mech_infantrys in Iraq, round 2 : 4/9 hits, 3.17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 aaGuns and 4 artilleries moved from Caucasus to Northwest Persia
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Germany to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,2,6,5,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,6,6,1,6,6
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from West India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 battleship
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 infantry and 1 marine moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 infantry and 1 mech_infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.33
that fucking BB has accounted for like 60 PICs in allied airpower!

@Karl7 SHUSH it, lmao
@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
that fucking BB has accounted for like 60 PICs in allied airpower!
Yes that BB has been the biggest baddest ball buster !
No kill?!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 58 PUs;
Germans buy 3 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Persia
3 infantry moved from Caucasus to Volgograd
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 armour moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from British
1 bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Volgograd
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Finland
2 tactical_bombers moved from Eastern Poland to Belarus
Combat - Germans
Battle in Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 infantry moved from Holland Belgium to France
8 artilleries moved from Western Germany to France
10 infantry moved from Western Germany to France
5 infantry moved from Western Germany to France
22 infantry moved from Germany to Western Germany
2 tactical_bombers moved from Belarus to Novgorod
1 bomber moved from Archangel to Western Germany
16 armour and 15 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 aaGuns and 7 artilleries moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 bomber moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Finland to Novgorod
6 artilleries and 3 infantry moved from Novgorod to Karelia
4 infantry moved from Karelia to Finland
3 armour moved from Novgorod to Finland
1 artillery moved from Novgorod to Karelia
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
3 fighters moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
4 fighters moved from Germany to France
1 aaGun moved from Western Germany to France
Place Units - Germans
3 artilleries placed in France
1 fighter and 9 infantry placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,4,6,6,4,4,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,2,1,4,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.83
British : 0.67
Americans : -0.33
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
1 infantry moved from Samara to Volgograd
2 infantry moved from Samara to Volgograd
1 infantry moved from Bryansk to Rostov
6 artilleries and 6 infantry moved from Vologda to Archangel
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Smolensk to Archangel
2 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
7 artilleries moved from Bryansk to Belarus
7 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 armour, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 6/14 hits, 3.50 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Rostov
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 5 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 6 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 8 infantry in Archangel, round 2 : 5/14 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 7 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 7 artilleries and 7 infantry in Belarus, round 2 : 2/14 hits, 4.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 7 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Yenisey to Buryatia
1 aaGun moved from Vologda to Archangel
1 aaGun moved from Bryansk to Belarus
1 fighter moved from Rostov to Russia
1 armour and 1 mech_infantry moved from Urals to Archangel
1 aaGun moved from Samara to Volgograd
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
10 infantry moved from Bryansk to Belarus
7 artilleries moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Belarus
5 mech_infantrys moved from Russia to Bryansk
3 infantry moved from Bryansk to Belarus
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Bryansk to Rostov
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Russia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Russians
1 infantry and 8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from Americans
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Borneo to Sumatra
1 tactical_bomber moved from Borneo to Sumatra
1 tactical_bomber moved from Borneo to Philippines
2 bombers moved from Borneo to Philippines
2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 aaGun, 3 armour, 9 artilleries, 2 fighters, 23 infantry and 4 mech_infantrys moved from India to West India
6 armour and 5 mech_infantrys moved from Burma to West India
2 fighters moved from West India to India
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Burma to West India
6 armour and 3 mech_infantrys moved from Kweichow to Burma
1 artillery moved from Shensi to Kweichow
2 fighters and 1 tactical_bomber moved from French Indo China to India
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in India
1 mech_infantry placed in Shantung
2 infantry placed in Japan
1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Eastern Persia to Persia
3 bombers moved from Egypt to Persia
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Borneo
Battle in Paulau Island
Battle in Persia
Americans attack with 1 armour and 3 bombers
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 armour and 3 bombers in Persia, round 2 : 3/4 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Borneo from Japanese, taking Paulau Island from Japanese, taking Persia from Germans with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
3 bombers moved from Persia to Volgograd
2 artilleries, 1 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 artillery moved from Algeria to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
3 fighters and 1 tactical_bomber moved from Tobruk to Rostov
6 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
Place Units - Americans
1 submarine placed in 93 Sea Zone
1 submarine placed in 125 Sea Zone
3 artilleries placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 artillery, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 83 PUs; end with 83 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 4 artilleries, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Eastern Persia to 80 Sea Zone
4 artilleries and 4 infantry moved from Eastern Persia to 80 Sea Zone
4 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
1 marine moved from 80 Sea Zone to Iraq
4 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from 80 Sea Zone to Iraq
Combat - British
Battle in Iraq
British attack with 5 artilleries, 2 fighters, 5 infantry, 1 marine and 4 mech_infantrys
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 5 armour and 4 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 5 artilleries, 2 fighters, 5 infantry, 1 marine and 4 mech_infantrys in Iraq, round 2 : 5/17 hits, 5.33 expected hits
Italians roll dice for 5 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 9/11 hits, 5.00 expected hits
4 mech_infantrys owned by the Italians, 2 mech_infantrys owned by the British, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British roll dice for 3 artilleries, 2 fighters, 1 marine and 2 mech_infantrys in Iraq, round 3 : 4/8 hits, 3.00 expected hits
Italians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 6/6 hits, 3.17 expected hits
2 mech_infantrys owned by the British, 1 marine owned by the British, 3 artilleries owned by the British and 4 armour owned by the Italians lost in Iraq
British roll dice for 2 fighters in Iraq, round 4 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 4 : 2/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Iraq
Italians win with no units remaining. Battle score for attacker is -9
Casualties for British: 5 artilleries, 2 fighters, 5 infantry, 1 marine and 4 mech_infantrys
Casualties for Italians: 5 armour and 4 mech_infantrys
Casualties for Germans: 1 fighter and 1 tactical_bomber
Non Combat Move - British
4 aaGuns, 1 armour, 12 artilleries and 26 infantry moved from Eastern Persia to Persia
8 fighters moved from Bryansk to Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
3 aaGuns, 1 armour, 10 infantry and 1 marine moved from Southern France to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in Egypt
3 artilleries and 2 infantry placed in United Kingdom
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : 0.00
Italians : 7.67
Americans : 1.17
Japanese : 1.17
your sacrifices to the dice goddess have been noticed, to be sure
good nite~!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Northwest Persia to Caucasus
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
2 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Novgorod to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Caucasus
Italians attack with 2 artilleries
Russians defend with 1 infantry
Italians roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Western Germany
2 fighters moved from Holland Belgium to Germany
2 aaGuns and 2 artilleries moved from Northwest Persia to Iraq
1 bomber moved from Ukraine to Slovakia Hungary
1 bomber moved from Slovakia Hungary to Germany
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,6,1,5,3,4,5,4
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.50
Americans : -0.33
AA fire in Ukraine : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Combat - French
Battle in 79 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 destroyer
French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 79 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 fighter moved from Egypt to Rostov
Turn Complete - French
Combat Hit Differential Summary :
French : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 55 PUs;
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Syria to Iraq
17 armour and 13 mech_infantrys moved from Trans-Jordan to Iraq
7 artilleries moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Egypt
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 infantry moved from Finland to Norway
Germans take Norway from Americans
1 fighter moved from Northwest Persia to Iraq
Combat - Germans
Battle in Egypt
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Egypt, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Northwest Persia to Iraq
1 bomber moved from Egypt to Iraq
9 infantry moved from Germany to Poland
3 armour and 3 mech_infantrys moved from Novgorod to Poland
4 armour, 5 infantry and 6 mech_infantrys moved from Eastern Poland to Poland
3 infantry moved from Novgorod to Karelia
7 artilleries and 3 infantry moved from Karelia to Finland
3 tactical_bombers moved from Novgorod to Western Germany
4 fighters moved from Western Germany to Southern Italy
4 fighters moved from France to Southern Italy
1 fighter moved from Germany to Southern Italy
2 fighters moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in France
10 infantry placed in Germany
1 artillery and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,3,2,5,6,1,6,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
6 infantry moved from Volgograd to Caucasus
4 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 10 infantry and 1 tactical_bomber
Italians defend with 2 artilleries
Russians roll dice for 1 armour, 10 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/12 hits, 2.83 expected hits
Italians roll dice for 2 artilleries in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Non Combat Move - Russians
1 aaGun moved from Volgograd to Caucasus
1 aaGun, 19 artilleries and 22 infantry moved from Belarus to Eastern Poland
1 aaGun, 6 artilleries and 6 infantry moved from Archangel to Novgorod
1 armour and 3 mech_infantrys moved from Archangel to Novgorod
3 armour and 11 mech_infantrys moved from Bryansk to Eastern Poland
1 aaGun and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 armour moved from Rostov to Belarus
1 mech_infantry moved from Russia to Rostov
7 mech_infantrys moved from Russia to Belarus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Novosibirsk to Kazakhstan
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Russians
3 mech_infantrys placed in Volgograd
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
9 armour, 9 artilleries, 24 infantry and 10 mech_infantrys moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Philippines to 44 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from Philippines to Borneo
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 2/6 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 carriers, 4 destroyers and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Borneo to 44 Sea Zone
1 fighter moved from 34 Sea Zone to 44 Sea Zone
1 bomber moved from 44 Sea Zone to India
1 bomber moved from 43 Sea Zone to India
1 aaGun moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
6 armour moved from Burma to West India
3 mech_infantrys moved from Burma to India
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Shantung to Jehol
2 fighters and 1 tactical_bomber moved from Sumatra to India
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
3 armour placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Jehol: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : 0.33
Japanese : 0.67