666 (Allies+9) vs Simon33 (Axis) BM3

  • '19 '17 '16

    Not sure if Sea Lion is advised but here goes. I think I need to avoid snake eyes with the AA.

    Intercept in London?


  • @simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM3:

    Not sure if Sea Lion is advised but here goes. I think I need to avoid snake eyes with the AA.

    Intercept in London?

    no thanks…

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from 112 Sea Zone to United Kingdom
            2 bombers and 1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
            1 submarine moved from 112 Sea Zone to 118 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 marine and 8 transports; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in United Kingdom causes 14 damage total. 
            Battle in 93 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 93 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Scotland
            Battle in 118 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 118 Sea Zone
                British win, taking Scotland from British with 1 battleship remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from 93 Sea Zone to France
            4 armour moved from France to Germany
            7 infantry moved from Finland to Norway
            2 bombers moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to 111 Sea Zone
            5 infantry moved from Bulgaria to Romania
            3 infantry moved from Slovakia Hungary to Poland
            3 artilleries moved from Poland to Germany
            2 armour moved from Yugoslavia to Poland
            2 artilleries and 3 infantry moved from Yugoslavia to Romania
            3 infantry moved from Poland to Germany
            1 armour moved from Poland to Germany
            2 aaGuns and 1 infantry moved from Western Germany to France
    
        Place Units - Germans
            8 transports placed in 113 Sea Zone
            2 artilleries and 1 marine placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,1,4,4,6
            Germans collect 41 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.33
    AA fire in United Kingdom : : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Yenisey : 6 infantry
    Yakut S.S.R. : 2 aaGuns and 12 infantry
    Belarus : 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry
    Karelia : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 6 infantry
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 factory_major and 5 infantry
    Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
    Western Ukraine : 2 aaGuns, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
    104 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 52
    Russians : 37 / 37
    Japanese : 31 / 31
    Americans : 52 / 52
    Chinese : 9 / 12
    British : 25 / 39
    UK_Pacific : 21 / 21
    Italians : 12 / 8
    ANZAC : 14 / 14
    French : 10 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 cruiser moved from 36 Sea Zone to 21 Sea Zone
            1 battleship moved from 36 Sea Zone to 21 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra
            2 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            2 carriers and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Anhwe to Kwangtung
            1 armour and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 infantry moved from French Indo China to Shan State
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 bomber moved from Kwangsi to Philippines
            1 fighter moved from Kiangsi to Kwangtung
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 3 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 fighter in Sumatra, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 fighter
                    Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                ANZAC win with 1 transport remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 bomber and 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship and 1 fighter
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from Shan State to 41 Sea Zone
            1 fighter and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            1 bomber moved from Philippines to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
            1 infantry moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
            3 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Korea
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Kiangsi
            2 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.83
    ANZAC : 1.33
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : -2.33
    

    Savegame

  • '15 '14

    That was a bloody J2. Boy, you stretched the Japanese forces to the max.

  • '19 '17 '16

    I was planning on doing a J3 DOW but Europe changed so I thought I’d better go now.

  • '19 '17 '16

    In SZ41, two tacs are on one CV, two fighters on the other.

  • '19 '17 '16

    I assumed no scramble from Guam.

    @JDOW said in 666 (Allies+9) vs Simon33 (Axis) BM3:

    That was a bloody J2. Boy, you stretched the Japanese forces to the max.

    Possibly, I’ll lose a CV and 2 planes in SZ42. I should take a few forces with me though.


  • @simon33, hmm combat first has another problem, it won’t let me attack all those sweet German trannies with my two Brit fighters?

  • '19 '17 '16

    @666 said in 666 (Allies+9) vs Simon33 (Axis) BM3:

    @simon33, hmm combat first has another problem, it won’t let me attack all those sweet German trannies with my two Brit fighters?

    Use edit mode|Perform move and other actions - that’s in the notes.

  • '19 '17 '16

    Oh f***. I was wondering if I was missing something.

  • '19 '17 '16

    You can assume a scramble to SZ113.


  • @simon33 never going to play combat first again. I don’t see any advantages in game play and i hate some of the new triplea mechanics…


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
    
        Purchase Units - British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier
            EDIT: Adding units owned by British to United Kingdom: 2 fighters
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 just going to start this turn again…will keep CHI roles and use edit to add UK purchase CV and deduct IPC’s from uk


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 123 Sea Zone to Iceland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Iceland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 2 infantry moved from Szechwan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier
            EDIT: Changing PUs for British from 39 to 23
            EDIT: Turning off Edit Mode
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Combat Move - British
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
    
        Purchase Units - British
            British repair damage of 7x factory_major; Remaining resources: 16 PUs; 
            British buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 113 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 tactical_bomber and 8 transports
                    British roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 tactical_bomber and 8 transports in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                    8 transports owned by the Germans lost in 113 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 57
                Casualties for British: 1 fighter
                Casualties for Germans: 1 tactical_bomber and 8 transports
    
        Non Combat Move - British
            1 fighter moved from 113 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 battleship moved from 118 Sea Zone to 123 Sea Zone
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Burma to Shan State
            1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
    
        Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
            British undo move 1.
            British undo move 1.
            1 fighter and 1 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
            UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.00
    Chinese : 0.67
    Japanese : -0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 1 artillery and 2 infantry
    Szechwan : 2 artilleries, 1 fighter and 14 infantry
    Shan State : 1 aaGun, 1 artillery and 4 infantry
    India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
    Malaya : 1 harbour
    Queensland : 1 artillery, 1 fighter and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier and 1 transport
    10 Sea Zone : 1 destroyer and 1 submarine
    54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
    Central United States : 1 factory_major and 3 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Iceland : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
    Quebec : 1 factory_minor
    Alexandria : 1 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
    Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
    Rhodesia : 2 infantry
    Southern France : 1 aaGun and 1 infantry
    123 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports
    76 Sea Zone : 1 battleship and 1 cruiser
    106 Sea Zone : 1 flag
    109 Sea Zone : 1 transport
    97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
    Eastern Persia : 1 flag, 1 infantry
    101 Sea Zone : 1 destroyer and 3 transports
    110 Sea Zone : 1 carrier and 1 fighter
    

    Production/PUs Summary :

    Germans : 43 / 52
    Russians : 37 / 37
    Japanese : 42 / 47
    Americans : 50 / 70
    Chinese : 7 / 10
    British : 25 / 28
    UK_Pacific : 14 / 13
    Italians : 12 / 8
    ANZAC : 14 / 14
    French : 10 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour and 2 infantry moved from Northern Italy to Southern France
            1 bomber and 1 fighter moved from Southern Italy to Southern France
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 5 PUs; 
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    AA fire in Southern France : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/5 hits, 2.00 expected hits
                    French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Southern France, round 3 : 1/3 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Southern France, round 4 : 0/3 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Southern France
                    Italians roll dice for 1 bomber and 1 fighter in Southern France, round 5 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians and 1 infantry owned by the British lost in Southern France
                Italians win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Italians: 1 armour, 1 fighter and 2 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,3,6,1,5,5
            Italians collect 6 PUs (8 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    French : 1.67
    AA fire in Southern France : : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour and 2 infantry moved from Northern Italy to Southern France
            1 bomber and 1 fighter moved from Southern Italy to Southern France
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 5 PUs; 
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    AA fire in Southern France : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/5 hits, 2.00 expected hits
                    French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Southern France, round 3 : 1/3 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Southern France, round 4 : 0/3 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Southern France
                    Italians roll dice for 1 bomber and 1 fighter in Southern France, round 5 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians and 1 infantry owned by the British lost in Southern France
                Italians win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Italians: 1 armour, 1 fighter and 2 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,3,6,1,5,5
            Italians collect 6 PUs (8 lost to blockades); end with 11 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bulgaria: 2 infantry
            EDIT: Adding units owned by Italians to Romania: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -2.50
    French : 1.67
    AA fire in Southern France : : -0.33
    

    Savegame

  • '19 '17 '16

    @666 said in 666 (Allies+9) vs Simon33 (Axis) BM3:

    @simon33 never going to play combat first again. I don’t see any advantages in game play and i hate some of the new triplea mechanics…

    Hmm, I’m sorry you feel that way. I understand that there are a few moves that you know 100% your buy and your attacks and it isn’t necessarily ideal on those turns but there are other turns where you aren’t sure if you can or should attack and these can affect the buy. I’d rather there be a mega buy/combat move phase which is what I’ve played IRL but that isn’t practicable now.

    Back to this game, it seems like it might be lost but I’m going to look at it again after G3.

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