TripleA Turn Summary: Britain round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Britain
Britain spend 15 on tech rolls
Britain roll 2,2,6,1,6,4 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover mobileWarfare
Combat Move - Britain
2 fighters, 9 heavy_guns and 2 infantry moved from Westphalia to Saxony
4 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
3 field_guns moved from London to Sea Zone 16 North Sea
1 field_gun moved from England to Sea Zone 16 North Sea
1 cavalry moved from England to Sea Zone 16 North Sea
2 infantry moved from Scotland to Sea Zone 16 North Sea
3 infantry moved from England to Sea Zone 16 North Sea
2 infantry moved from London to Sea Zone 16 North Sea
1 cavalry, 4 field_guns, 7 infantry and 6 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
1 cavalry, 4 field_guns and 7 infantry moved from Sea Zone 14 Helgoland Bight to Holstein
2 cavalrys moved from Holland to Saxony
1 infantry moved from Uganda to German East Africa
1 infantry moved from Cape Colony to German Southwest Africa
2 infantry moved from Cape Town to Cape Colony
2 infantry moved from German Southwest Africa to Northern Rhodesia
1 infantry moved from Northern Rhodesia to German East Africa
2 colonials, 2 field_guns and 6 infantry moved from Yemen to Oman
Britain take Oman from Turkey
2 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Oman
1 battlecruiser, 3 cruisers and 3 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
1 cavalry and 10 infantry moved from Sistan to Fars
1 cavalry and 4 colonials moved from Texas to Monterrey
2 field_guns moved from Great Plains to Texas
Purchase Units - Britain
Britain buy 3 cavalrys, 8 field_guns, 12 infantry and 4 trenchs; Remaining resources: 3 PUs; 0 techTokens;
Combat - Britain
Battle in Saxony
Britain attack with 2 cavalrys, 2 fighters, 9 heavy_guns and 2 infantry
Germany defend with 3 fighters, 1 heavy_gun and 5 infantry
Britain roll dice for 2 cavalrys, 2 fighters, 9 heavy_guns and 2 infantry in Saxony, round 2 : 5/15 hits, 5.00 expected hits
Germany roll dice for 3 fighters, 1 heavy_gun and 5 infantry in Saxony, round 2 : 5/9 hits, 3.83 expected hits
5 infantry owned by the Germany, 2 infantry owned by the Britain, 2 cavalrys owned by the Britain and 1 heavy_gun owned by the Britain lost in Saxony
Britain roll dice for 2 fighters and 8 heavy_guns in Saxony, round 3 : 3/10 hits, 3.33 expected hits
Germany roll dice for 3 fighters and 1 heavy_gun in Saxony, round 3 : 4/4 hits, 2.17 expected hits
3 fighters owned by the Germany and 4 heavy_guns owned by the Britain lost in Saxony
Britain roll dice for 2 fighters and 4 heavy_guns in Saxony, round 4 : 5/6 hits, 2.00 expected hits
Germany roll dice for 1 heavy_gun in Saxony, round 4 : 1/1 hits, 0.67 expected hits
1 heavy_gun owned by the Germany and 1 heavy_gun owned by the Britain lost in Saxony
Britain win, taking Saxony from Germany with 2 fighters and 3 heavy_guns remaining. Battle score for attacker is 3
Casualties for Britain: 2 cavalrys, 6 heavy_guns and 2 infantry
Casualties for Germany: 3 fighters, 1 heavy_gun and 5 infantry
Battle in Fars
Britain attack with 1 cavalry and 10 infantry
Neutral defend with 2 cavalrys
Britain roll dice for 1 cavalry and 10 infantry in Fars, round 2 : 3/11 hits, 1.83 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
2 cavalrys owned by the Neutral lost in Fars
Britain loses 0 PUs for violating Farss neutrality.
Britain win, taking Fars from Neutral with 1 cavalry and 10 infantry remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Battle in Monterrey
Britain attack with 1 cavalry and 4 colonials
Neutral defend with 2 infantry
Britain roll dice for 1 cavalry and 4 colonials in Monterrey, round 2 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Monterrey, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Monterrey
Britain roll dice for 4 colonials in Monterrey, round 3 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Monterrey, round 3 : 1/1 hits, 0.33 expected hits
1 colonial owned by the Britain lost in Monterrey
Britain roll dice for 3 colonials in Monterrey, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 infantry in Monterrey, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Monterrey
Britain loses 0 PUs for violating Monterreys neutrality.
Britain win, taking Monterrey from Neutral with 3 colonials remaining. Battle score for attacker is -1
Casualties for Britain: 1 cavalry and 1 colonial
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
2 fighters moved from Saxony to Holstein
Place Units - Britain
4 infantry placed in Holstein
2 field_guns and 2 infantry placed in London
3 cavalrys placed in Amsterdam
2 field_guns and 1 infantry placed in England
1 field_gun and 1 infantry placed in Scotland
1 infantry placed in London
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Cape Town
Britain undo move 9.
1 trench placed in German East Africa
1 field_gun, 1 infantry and 3 trenchs placed in Cairo-Suez
Activate Technology - Britain
Britain activating mobileWarfare
Trigger BritainP: Britain has 3 infantry placed in London
Turn Complete - Britain
Britain collect 112 PUs; end with 115 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Britain : 3.00
Germany : 3.33
Savegame