Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
1 Fighter moved from Greenland to Manchester
1 Fighter moved from Churchill to Greenland
2 Infantrys and 1 Transport moved from 8 Sea Zone to 16 Sea Zone
2 Infantrys moved from 16 Sea Zone to Azores
1 Transport moved from 8 Sea Zone to 1 Sea Zone
Purchase Units - French
French buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - French
Battle in Azores
French attack with 2 Infantrys
Neutral defend with 1 Infantry
French roll dice for 2 Infantrys in Azores, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Azores, round 3 : 1/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
1 Fighter and 1 Infantry placed in Churchill
Turn Complete - French
French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Neutral : -0.67
French : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
1 unit repaired.
1 Marine moved from Aden to 58 Sea Zone
1 Marine moved from 58 Sea Zone to Trucial Coast
Yamamoto take Trucial Coast from British
4 Tanks moved from Canberra to 122 Sea Zone
2 Marines moved from Canberra to 122 Sea Zone
1 Marine moved from Canberra to 122 Sea Zone
1 B.Transport, 2 Cruisers, 3 Marines, 4 Tanks and 2 Transports moved from 122 Sea Zone to 114 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
4 Infantrys and 2 Transports moved from 107 Sea Zone to 108 Sea Zone
1 Elite and 8 Infantrys moved from Hollandia to West Papua
4 Infantrys moved from 108 Sea Zone to West Papua
3 Marines and 4 Tanks moved from 114 Sea Zone to West Papua
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to West Papua
1 S.Submarine moved from 67 Sea Zone to 114 Sea Zone
3 Infantrys moved from Shanghai to Anhwei
1 Bomber moved from Hong Kong to Anhwei
2 ArmoredCars and 2 Infantrys moved from Hunan to Hupeh
4 Infantrys moved from Hunan to Kweichow
4 Infantrys moved from Kwangtung to Hunan
1 Tank moved from Hong Kong to Hunan
5 Infantrys moved from Hong Kong to Kwangtung
1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines moved from 84 Sea Zone to 76 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
Yamamoto take Shantung from Chinese
3 Infantrys and 1 Marine moved from Tokyo to 84 Sea Zone
3 Infantrys and 1 Marine moved from 84 Sea Zone to Peking
3 Infantrys moved from Liaoning to Hulunbuir
3 Infantrys moved from Kirin to Heilungchiang
1 Tank moved from Liaoning to Heilungchiang
1 L.Fighter moved from Tokyo to Hulunbuir
1 Adv.Fighter moved from Tokyo to Hulunbuir
1 Adv.Fighter and 1 Fighter moved from Hokkaido to Heilungchiang
2 Infantrys moved from Korea to Kirin
1 Fighter moved from Hokkaido to Peking
1 Adv.Fighter moved from Hokkaido to Hulunbuir
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Bunker, 1 Cruiser, 2 Destroyers, 3 Elites, 1 Factory, 6 Infantrys, 2 Marines, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines
Americans defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 3 S.Submarines and 2 Submarines in 76 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in 76 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in Anhwei
Yamamoto attack with 1 Bomber and 3 Infantrys
Chinese defend with 2 ArmoredCars
Yamamoto roll dice for 1 Bomber and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Chinese lost in Anhwei
Yamamoto win, taking Anhwei from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 2 ArmoredCars
Battle in Heilungchiang
Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 3 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 3 Infantrys in Heilungchiang, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Heilungchiang
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 4 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 5 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 6 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Yamamoto win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Hulunbuir
Yamamoto attack with 2 Adv.Fighters, 3 Infantrys and 1 L.Fighter
Americans defend with 2 Artillerys and 3 Infantrys
Yamamoto roll dice for 2 Adv.Fighters, 3 Infantrys and 1 L.Fighter in Hulunbuir, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 2 Artillerys and 3 Infantrys in Hulunbuir, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Hulunbuir
retreated to Hulunbuir
Americans win with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 3 Infantrys
Battle in Hupeh
Yamamoto attack with 2 ArmoredCars and 2 Infantrys
Chinese defend with 2 Infantrys
Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 3 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Peking
Yamamoto attack with 1 Fighter, 3 Infantrys and 1 Marine
Russians defend with 2 ArmoredCars and 1 Tank
Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Peking, round 2 : 2/5 hits, 1.33 expected hits
Chinese roll dice for 2 ArmoredCars and 1 Tank in Peking, round 2 : 0/3 hits, 0.83 expected hits
2 ArmoredCars owned by the Russians lost in Peking
Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Peking, round 3 : 1/5 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Peking, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Peking
Yamamoto win, taking Peking from Chinese with 1 Fighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 13
Casualties for Russians: 2 ArmoredCars and 1 Tank
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Hupeh: 1 ArmoredCar
EDIT: Adding units owned by Yamamoto to Hupeh: 1 Infantry
EDIT: Turning off Edit Mode
1 Bomber moved from Anhwei to Hong Kong
1 L.Fighter moved from Hulunbuir to 84 Sea Zone
2 Adv.Fighters moved from Hulunbuir to Liaoning
1 Fighter moved from Peking to 84 Sea Zone
1 Fighter moved from Heilungchiang to Liaoning
1 Adv.Fighter moved from Heilungchiang to Liaoning
2 Infantrys moved from Tarawa to Tabiteuea
Place Units - Yamamoto
1 Destroyer, 1 Submarine and 1 Transport placed in 122 Sea Zone
1 Infantry placed in Canberra
5 Infantrys and 1 Tank placed in Hong Kong
1 B.Carrier, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
3 Elites and 2 Marines placed in Tokyo
1 Bunker and 1 Factory placed in Hokkaido
1 Adv.Fighter placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Yamamoto : -2.00
Americans : 1.67
Chinese : -2.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Chinese
4 Adv.Fighters, 1 Fighter and 11 Tanks moved from Shensi to Kweichow
1 Marine moved from Szechwan to Kweichow
2 Artillerys, 1 Elite, 1 Infantry and 1 Tank moved from Lanchow to Szechwan
1 Tank moved from Szechwan to Kweichow
1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
1 Artillery and 1 Infantry moved from Ningsia to Shensi
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Tank moved from Hsining to Ningsia
1 Adv.Fighter moved from Hsining to Szechwan
2 Infantrys moved from Shensi to Szechwan
1 ArmoredCar moved from E.Qinghai to Szechwan
1 ArmoredCar moved from E.Qinghai to Shensi
3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 Adv.Fighters, 1 Fighter, 1 Marine and 12 Tanks
Hisaichi defend with 1 Infantry; Yamamoto defend with 10 Infantrys and 2 Tanks
Chinese roll dice for 4 Adv.Fighters, 1 Fighter, 1 Marine and 12 Tanks in Kweichow, round 2 : 10/18 hits, 8.83 expected hits
Yamamoto roll dice for 11 Infantrys and 2 Tanks in Kweichow, round 2 : 2/13 hits, 4.67 expected hits
9 Infantrys owned by the Yamamoto, 1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Kweichow
Chinese roll dice for 4 Adv.Fighters and 12 Tanks in Kweichow, round 3 : 6/16 hits, 8.00 expected hits
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kweichow, round 3 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 4 Adv.Fighters and 12 Tanks remaining. Battle score for attacker is 20
Casualties for Chinese: 1 Fighter and 1 Marine
Casualties for Hisaichi: 1 Infantry
Casualties for Yamamoto: 10 Infantrys and 2 Tanks
Non Combat Move - Chinese
2 Adv.Fighters moved from Kweichow to Shensi
1 Adv.Fighter moved from Kweichow to Szechwan
1 Adv.Fighter moved from Kweichow to Szechwan
Place Units - Chinese
1 Adv.Fighter, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks placed in Hsining
2 Artillerys and 2 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto : -4.00
Chinese : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Tanks moved from Wellington to 122 Sea Zone
1 B.Transport and 2 Tanks moved from 122 Sea Zone to 121 Sea Zone
2 Tanks moved from Nauru to 109 Sea Zone
1 Carrier, 2 Tanks and 2 Transports moved from 109 Sea Zone to 121 Sea Zone
EDIT: 1 Battleship moved from 104 Sea Zone to 114 Sea Zone
4 Tanks moved from 121 Sea Zone to Fiji
3 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone
2 B.Transports, 3 Infantrys and 1 Tank moved from 110 Sea Zone to 61 Sea Zone
3 Infantrys and 1 Tank moved from 61 Sea Zone to Burma
3 Infantrys moved from Kwangsi to N.French Indochina
4 ArmoredCars moved from Changchun to Vladivostok
3 Tanks moved from Changchun to Khabarovsk
1 Mech.Inf and 2 Tanks moved from Liaoning to Chahar
2 Mech.Infs moved from Liaoning to Khabarovsk
1 Fighter moved from Liaoning to Khabarovsk
3 Infantrys moved from Liaoning to Hulunbuir
4 Adv.Fighters moved from Liaoning to Hulunbuir
1 Tank moved from Queensland to Canberra
1 Infantry moved from Townsville to Queensland
Purchase Units - Hisaichi
Hisaichi buy 8 ArmoredCars, 6 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Fiji
Hisaichi attack with 4 Tanks
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 4 Tanks in Fiji, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 Artillery and 1 Infantry in Fiji, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Fiji
Hisaichi win, taking Fiji from British with 4 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Mech.Inf and 2 Tanks
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Chahar, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 2 Infantrys
Battle in Khabarovsk
Hisaichi attack with 1 Fighter, 2 Mech.Infs and 3 Tanks
Americans defend with 1 ArmoredCar and 3 Tanks
Hisaichi roll dice for 1 Fighter, 2 Mech.Infs and 3 Tanks in Khabarovsk, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 1 ArmoredCar and 3 Tanks in Khabarovsk, round 2 : 1/4 hits, 1.67 expected hits
3 Tanks owned by the Americans, 1 Mech.Inf owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Fighter, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Americans: 1 ArmoredCar and 3 Tanks
Battle in Vladivostok
Hisaichi attack with 4 ArmoredCars
Russians defend with 1 Mech.Inf
Hisaichi roll dice for 4 ArmoredCars in Vladivostok, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Mech.Inf in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 4 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Inf
Battle in Hulunbuir
Hisaichi attack with 4 Adv.Fighters and 3 Infantrys
Americans defend with 2 Artillerys
Hisaichi roll dice for 4 Adv.Fighters and 3 Infantrys in Hulunbuir, round 2 : 3/7 hits, 2.50 expected hits
Americans roll dice for 2 Artillerys in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Americans lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Americans with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 2 Artillerys
Non Combat Move - Hisaichi
4 Adv.Fighters moved from Hulunbuir to Liaoning
1 Fighter moved from Khabarovsk to Liaoning
Place Units - Hisaichi
3 Infantrys placed in Kwangsi
3 Infantrys and 1 Tank placed in Banjarmasin
8 ArmoredCars placed in Changchun
4 Tanks placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : 4.33
British : -0.67
Americans : -0.67
Chinese : 0.33
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - British
1 Mech.Inf moved from Equatoria to Nubia
British take Nubia from Italians
1 Mech.Inf moved from Belgian Congo to Italian East Africa
1 Mech.Inf moved from Nubia to Italian East Africa
1 Infantry moved from North Central USA to British Columbia
1 Infantry moved from Vancouver to British Columbia
2 Infantrys moved from Yukon to Alaska
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 ArmoredCar moved from Alaska to 71 Sea Zone
1 ArmoredCar and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 ArmoredCar moved from 72 Sea Zone to Koryakia
1 Infantry moved from Koryakia to Kolyma
2 Infantrys moved from Kolyma to Okhotsk
2 Infantrys moved from Ayan to Chita
1 Elite and 4 Infantrys moved from Bihar to Assam
1 Elite and 4 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Assam to Yunnan
1 ArmoredCar and 2 Artillerys moved from Assam to Yunnan
4 Infantrys moved from Hyderabad to Bihar
3 Infantrys moved from Madras to Hyderabad
Purchase Units - British
British buy 1 Elite, 11 Infantrys, 2 Mech.Infs and 9 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Italian East Africa
British attack with 2 Mech.Infs
Italians defend with 1 ArmoredCar
British roll dice for 2 Mech.Infs in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Battle in Yunnan
British attack with 1 ArmoredCar, 2 Artillerys and 4 Infantrys
Thai defend with 2 Artillerys and 2 Elites
British roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Yunnan, round 2 : 1/7 hits, 2.00 expected hits
Thai roll dice for 2 Artillerys and 2 Elites in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 Elite owned by the Thai and 1 Infantry owned by the British lost in Yunnan
British roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 3 : 2/6 hits, 1.83 expected hits
Thai roll dice for 2 Artillerys and 1 Elite in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Yunnan
British roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 4 : 2/6 hits, 1.83 expected hits
Thai roll dice for 1 Artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Yunnan
British win, taking Yunnan from Thai with 1 ArmoredCar, 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 Infantry
Casualties for Thai: 2 Artillerys and 2 Elites
Non Combat Move - British
Place Units - British
2 Mech.Infs placed in Cape Town
3 Tanks placed in W.Iran
6 Tanks placed in Cairo
1 Elite and 4 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
Turn Complete - British
British collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : -0.33
Italians : -0.17
Thai : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Turn Complete - Anzac
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Dutch
2 Tanks moved from Bahia to 35 Sea Zone
1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone
1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 35 Sea Zone to 38 Sea Zone
1 Elite, 1 Infantry and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa
1 Destroyer moved from 32 Sea Zone to 36 Sea Zone
1 Infantry moved from Suriname to 32 Sea Zone
1 Artillery moved from Suriname to 32 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador
2 Tanks moved from Bahia to Salvador
Purchase Units - Dutch
Dutch buy 1 Destroyer and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Destroyer and 1 Transport placed in 35 Sea Zone
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Romanians
1 Artillery and 1 Elite moved from Donetsk to Rostov
1 Artillery moved from Donetsk to Kiev
1 Adv.Fighter moved from Kiev to Vinnytsia
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
2 Elites moved from Bucharest to E.Romania
2 Adv.Fighters moved from Bucharest to Vinnytsia
Purchase Units - Romanians
Romanians buy 1 Bunker, 3 Infantrys and 1 Mot.Inf; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Rostov
Romanians attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 1 Elite in Rostov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Rostov
Romanians win, taking Rostov from Russians with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Elite
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
Place Units - Romanians
1 Bunker placed in Vinnytsia
3 Infantrys and 1 Mot.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : 0.17
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Thai
1 Artillery and 1 Elite moved from Mozambique to 62 Sea Zone
1 Artillery and 1 Elite moved from Madagascar to 62 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 62 Sea Zone to 59 Sea Zone
2 Artillerys and 2 Elites moved from 59 Sea Zone to Bombay
1 Destroyer and 1 Submarine moved from 66 Sea Zone to 59 Sea Zone
4 Infantrys moved from Bangkok to S.Thailand
4 Infantrys moved from S.Thailand to Burma
1 Adv.Fighter and 1 Tank moved from Bangkok to Burma
2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank moved from Burma to Yunnan
Purchase Units - Thai
Thai buy 1 Factory and 6 Infantrys; Remaining resources: 2 PUs;
Combat - Thai
Battle in Bombay
Thai attack with 2 Artillerys and 2 Elites
British defend with 1 AAGun, 1 Factory and 5 Infantrys
Thai roll dice for 2 Artillerys and 2 Elites in Bombay, round 2 : 0/4 hits, 1.67 expected hits
British roll dice for 5 Infantrys in Bombay, round 2 : 0/5 hits, 1.67 expected hits
Thai roll dice for 2 Artillerys and 2 Elites in Bombay, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 5 Infantrys in Bombay, round 3 : 1/5 hits, 1.67 expected hits
1 Elite owned by the Thai and 2 Infantrys owned by the British lost in Bombay
Thai roll dice for 2 Artillerys and 1 Elite in Bombay, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 3 Infantrys in Bombay, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bombay
Thai roll dice for 1 Artillery and 1 Elite in Bombay, round 5 : 1/2 hits, 0.83 expected hits
British roll dice for 2 Infantrys in Bombay, round 5 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Bombay
Thai roll dice for 1 Artillery and 1 Elite in Bombay, round 6 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in Bombay, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Bombay
Thai win, taking Bombay from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3
Casualties for Thai: 1 Artillery and 1 Elite
Casualties for British: 5 Infantrys
Battle in Yunnan
Thai attack with 2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank
British defend with 1 ArmoredCar, 2 Artillerys and 3 Infantrys
Thai roll dice for 2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank in Yunnan, round 2 : 4/9 hits, 2.67 expected hits
Chinese roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 2 : 2/6 hits, 1.83 expected hits
1 ArmoredCar owned by the British, 2 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Yunnan
Thai roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Yunnan, round 3 : 0/7 hits, 2.33 expected hits
Chinese roll dice for 2 Artillerys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Thai roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Yunnan, round 4 : 5/7 hits, 2.33 expected hits
Chinese roll dice for 2 Artillerys in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the British lost in Yunnan
Thai win, taking Yunnan from Chinese with 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14
Casualties for Thai: 2 Infantrys
Casualties for British: 1 ArmoredCar, 2 Artillerys and 3 Infantrys
Non Combat Move - Thai
2 Adv.Fighters and 1 Fighter moved from Yunnan to Burma
Place Units - Thai
6 Infantrys placed in Bangkok
1 Factory placed in S.Thailand
Turn Complete - Thai
Thai collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -3.33
Chinese : -1.17
Thai : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
1 Destroyer moved from 32 Sea Zone to 33 Sea Zone
3 Infantrys moved from N.Chile to Argentina
1 Destroyer and 2 Submarines moved from 32 Sea Zone to 35 Sea Zone
1 Transport moved from 116 Sea Zone to 104 Sea Zone
2 Infantrys moved from Jaluit to 104 Sea Zone
2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
1 B.Transport, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
5 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
4 Transports moved from 74 Sea Zone to 83 Sea Zone
2 ArmoredCars, 4 Infantrys and 1 Tank moved from Koryakia to Kolyma
2 ArmoredCars and 1 Tank moved from Kolyma to Okhotsk
1 ArmoredCar moved from Okhotsk to Heilungchiang
1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
1 Artillery and 2 Infantrys moved from Ayan to Khabarovsk
1 Infantry moved from Ayan to Khabarovsk
1 Mech.Inf moved from Ayan to Khabarovsk
1 Mech.Inf moved from Ayan to Heilungchiang
1 Mech.Inf moved from Ayan to Khabarovsk
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Heilungchiang
Americans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Heilungchiang
Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Khabarovsk
Americans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs
Hisaichi defend with 1 Mech.Inf and 3 Tanks
Americans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Khabarovsk, round 2 : 1/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Khabarovsk, round 2 : 3/4 hits, 1.83 expected hits
3 Infantrys owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk
Americans roll dice for 1 Artillery and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 3 Tanks in Khabarovsk, round 3 : 3/3 hits, 1.50 expected hits
1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Americans and 1 Artillery owned by the Americans lost in Khabarovsk
Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11
Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Mech.Infs
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Non Combat Move - Americans
Place Units - Americans
3 S.Submarines placed in 98 Sea Zone
2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone
3 Artillerys and 3 Infantrys placed in San Francisco
1 Factory placed in Munster
1 Destroyer placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
Turn Complete - Americans
Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
1 Destroyer moved from 32 Sea Zone to 33 Sea Zone
3 Infantrys moved from N.Chile to Argentina
1 Destroyer and 2 Submarines moved from 32 Sea Zone to 35 Sea Zone
1 Transport moved from 116 Sea Zone to 104 Sea Zone
2 Infantrys moved from Jaluit to 104 Sea Zone
2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
1 B.Transport, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
5 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
4 Transports moved from 74 Sea Zone to 83 Sea Zone
2 ArmoredCars, 4 Infantrys and 1 Tank moved from Koryakia to Kolyma
2 ArmoredCars and 1 Tank moved from Kolyma to Okhotsk
1 ArmoredCar moved from Okhotsk to Heilungchiang
1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
1 Artillery and 2 Infantrys moved from Ayan to Khabarovsk
1 Infantry moved from Ayan to Khabarovsk
1 Mech.Inf moved from Ayan to Khabarovsk
1 Mech.Inf moved from Ayan to Heilungchiang
1 Mech.Inf moved from Ayan to Khabarovsk
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Heilungchiang
Americans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Heilungchiang
Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Khabarovsk
Americans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs
Hisaichi defend with 1 Mech.Inf and 3 Tanks
Americans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Khabarovsk, round 2 : 1/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Khabarovsk, round 2 : 3/4 hits, 1.83 expected hits
3 Infantrys owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk
Americans roll dice for 1 Artillery and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 3 Tanks in Khabarovsk, round 3 : 3/3 hits, 1.50 expected hits
1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Americans and 1 Artillery owned by the Americans lost in Khabarovsk
Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11
Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Mech.Infs
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Non Combat Move - Americans
Place Units - Americans
3 S.Submarines placed in 98 Sea Zone
2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone
3 Artillerys and 3 Infantrys placed in San Francisco
1 Factory placed in Munster
1 Destroyer placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
Turn Complete - Americans
Americans collect 109 PUs; end with 109 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from South Atlantic USA: 1 Artillery and 1 Infantry
EDIT: Adding units owned by Americans to San Francisco: 1 Artillery and 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 1.83
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Netherlands to 21 Sea Zone
1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
Germans take Munster from Americans
2 JetFighters moved from Hamburg to Lapland
1 Bomber moved from Nordland to Lapland
2 Artillerys and 2 Elites moved from 24 Sea Zone to Lapland
1 ArmoredCar moved from Donetsk to Kiev
1 Elite moved from Brest to Minsk
2 Artillerys moved from Brest to East Prussia
1 HeavyTank and 2 Tanks moved from Minsk to East Prussia
1 Elite and 1 Infantry moved from Warsaw to Brest
1 HeavyTank moved from Warsaw to East Prussia
1 HeavyTank moved from Warsaw to Vinnytsia
5 Infantrys moved from Krakow to Vinnytsia
5 ArmoredCars moved from Bohemia to Brest
1 Elite and 1 Infantry moved from Bohemia to Krakow
3 ArmoredCars moved from Bavaria to Krakow
1 Destroyer and 1 Submarine moved from 41 Sea Zone to 34 Sea Zone
2 Tanks moved from E.Morocco to Mauritania
5 Tanks moved from Rio de Oro to Mauritania
2 Infantrys moved from W.Morocco to Mauritania
1 Infantry moved from Rio de Oro to 34 Sea Zone
3 Infantrys moved from Canarians to 34 Sea Zone
4 Infantrys moved from 34 Sea Zone to Cape Verde
1 Infantry moved from N.Tunisia to N.Algeria
1 Submarine moved from 47 Sea Zone to 45 Sea Zone
3 Infantrys moved from Tunis to N.Tunisia
2 ArmoredCars moved from Normandy to Lorraine
2 Infantrys moved from Netherlands to Hamburg
Purchase Units - Germans
Germans buy 8 Artillerys, 2 Bunkers, 1 Cruiser, 2 Destroyers, 4 Elites, 3 HeavyTanks, 8 Infantrys, 1 Stuka, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Lapland
Germans attack with 2 Artillerys, 1 Bomber, 2 Elites and 2 JetFighters
Russians defend with 4 Tanks
Germans roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 2 JetFighters in Lapland, round 2 : 3/7 hits, 3.67 expected hits
Russians roll dice for 4 Tanks in Lapland, round 2 : 3/4 hits, 2.00 expected hits
2 Elites owned by the Germans, 1 Artillery owned by the Germans and 3 Tanks owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 1 Bomber and 2 JetFighters in Lapland, round 3 : 3/4 hits, 2.33 expected hits
Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Lapland
Germans win with 1 Bomber and 2 JetFighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 Artillerys and 2 Elites
Casualties for Russians: 4 Tanks
Battle in Cape Verde
Germans attack with 4 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 4 Infantrys in Cape Verde, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Cape Verde
Germans roll dice for 3 Infantrys in Cape Verde, round 3 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
Germans loses 0 PUs for violating Cape Verdes neutrality.
Germans win, taking Cape Verde from Neutral with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Germans
1 AAGun moved from W.Morocco to Mauritania
1 AAGun moved from N.Algeria to E.Morocco
1 AAGun moved from Kiev to Brest
1 AAGun moved from Brest to East Prussia
1 Bomber and 2 JetFighters moved from Lapland to Middle Norrland
Place Units - Germans
1 Bunker placed in Mauritania
1 Bunker and 2 Infantrys placed in W.Morocco
2 Destroyers and 2 Submarines placed in 41 Sea Zone
1 Cruiser and 1 Transport placed in 23 Sea Zone
4 Artillerys placed in Hamburg
3 Elites placed in Netherlands
2 Artillerys and 2 Infantrys placed in Warsaw
2 Artillerys, 1 Elite and 2 Infantrys placed in Bohemia
3 HeavyTanks placed in Bavaria
Germans undo move 6.
3 Elites placed in Rhine
2 Infantrys and 1 Stuka placed in Netherlands
Turn Complete - Germans
Germans collect 143 PUs; end with 143 PUs
Combat Hit Differential Summary :
Germans : -0.17
Neutral : 0.33
Russians : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Russians
1 HeavyTank moved from Oulu to Murmansk
Russians take Murmansk from Germans
5 Artillerys moved from Oulu to Lapland
1 Infantry moved from Latvia to Lithuania
Russians take Lithuania from Germans
1 Infantry moved from Leningrad to Latvia
1 Infantry moved from Smolensk to Minsk
1 Infantry moved from Novgorod to Minsk
1 Tank moved from Kursk to Minsk
2 Mech.Infs and 1 Tank moved from Kursk to Kiev
2 Mech.Infs and 1 Tank moved from Kursk to Donetsk
7 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from 54 Sea Zone to Crimea
Russians take Crimea from Germans
2 Infantrys moved from Georgia to Rostov
10 Tanks moved from Moscow to Kursk
4 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Tashkent to Uzbekistan
2 Infantrys moved from Sverdlovsk to Ufa
2 Infantrys moved from Chita to Hulunbuir
1 Artillery and 1 Infantry moved from Chita to Hulunbuir
2 ArmoredCars and 2 Mech.Infs moved from Chita to Khabarovsk
3 Mech.Infs moved from Chita to Kirin
1 Mech.Inf moved from Chita to Kirin
2 Fighters moved from Chita to Kirin
1 Infantry moved from Chita to Hulunbuir
1 Elite and 4 Infantrys moved from N.Buryat Mongolia to Chita
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 ArmoredCars moved from N.Buryat Mongolia to Chita
4 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 5 HeavyTanks, 11 Infantrys and 11 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Kiev
Russians attack with 2 Mech.Infs and 1 Tank
Romanians defend with 1 Artillery; Germans defend with 1 ArmoredCar
Russians roll dice for 2 Mech.Infs and 1 Tank in Kiev, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Infs and 1 Tank in Kiev, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 3 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans, 1 Mech.Inf owned by the Russians and 1 Artillery owned by the Romanians lost in Kiev
Russians win, taking Kiev from Germans with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Mech.Inf
Casualties for Germans: 1 ArmoredCar
Casualties for Romanians: 1 Artillery
Battle in Kirin
Russians attack with 2 Fighters and 4 Mech.Infs
Hisaichi defend with 1 Bunker; Yamamoto defend with 2 Infantrys
Russians roll dice for 2 Fighters and 4 Mech.Infs in Kirin, round 2 : 4/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Bunker and 2 Infantrys in Kirin, round 2 : 3/3 hits, 1.17 expected hits
1 Bunker owned by the Hisaichi, 3 Mech.Infs owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Kirin
Russians win, taking Kirin from Hisaichi with 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is -8
Casualties for Russians: 3 Mech.Infs
Casualties for Hisaichi: 1 Bunker
Casualties for Yamamoto: 2 Infantrys
Battle in Rostov
Russians attack with 9 Infantrys
Romanians defend with 1 Artillery
Russians roll dice for 9 Infantrys in Rostov, round 2 : 3/9 hits, 1.50 expected hits
Romanians roll dice for 1 Artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Rostov
Russians win, taking Rostov from Romanians with 9 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery
Battle in Hulunbuir
Russians attack with 1 Artillery and 4 Infantrys
Hisaichi defend with 3 Infantrys
Russians roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 2 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 3 Infantrys in Hulunbuir, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 3 : 0/5 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Hulunbuir, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Hulunbuir
Russians roll dice for 1 Artillery and 3 Infantrys in Hulunbuir, round 4 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Hulunbuir, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 5 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 3 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Khabarovsk
Russians attack with 2 ArmoredCars and 2 Mech.Infs
Hisaichi defend with 2 Tanks
Russians roll dice for 2 ArmoredCars and 2 Mech.Infs in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Tanks in Khabarovsk, round 2 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Russians and 1 Tank owned by the Hisaichi lost in Khabarovsk
Russians roll dice for 1 ArmoredCar and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Khabarovsk
Russians win, taking Khabarovsk from Hisaichi with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Russians: 1 ArmoredCar
Casualties for Hisaichi: 2 Tanks
Battle in Donetsk
Russians attack with 2 Mech.Infs and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 2 Mech.Infs and 1 Tank in Donetsk, round 2 : 1/3 hits, 1.17 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Romanians with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Elite
Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Elite in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Elite in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 1
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Elite
Non Combat Move - Russians
2 Fighters moved from Kirin to Chita
Place Units - Russians
10 Tanks placed in Moscow
2 HeavyTanks and 1 Tank placed in Kursk
2 HeavyTanks and 2 Infantrys placed in Leningrad
1 HeavyTank and 3 Infantrys placed in Arkhangelsk
Russians undo move 4.
1 HeavyTank and 1 Infantry placed in N.Buryat Mongolia
4 Infantrys placed in Arkhangelsk
4 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Germans : 0.33
Romanians : -0.67
Hisaichi : 0.67
Russians : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
2 HeavyTanks moved from Syria to W.Iran
2 Tanks moved from Iraq to W.Iran
3 Fighters and 1 JetFighter moved from Iraq to W.Iran
1 Bomber moved from Syria to W.Iran
2 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Elites moved from Greece to 51 Sea Zone
1 Infantry moved from Greece to 51 Sea Zone
1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from 56 Sea Zone to Cairo
1 Tank moved from Mersa Matruh to Cairo
2 Artillerys and 2 Elites moved from Lower Egypt to Cairo
1 Artillery and 3 Infantrys moved from Mersa Matruh to 56 Sea Zone
1 Artillery and 3 Infantrys moved from 56 Sea Zone to Cairo
1 Elite moved from Campania to 48 Sea Zone
1 Cruiser and 1 Elite moved from 48 Sea Zone to 56 Sea Zone
1 Elite moved from 56 Sea Zone to Cairo
2 ArmoredCars and 1 Tank moved from Lower Egypt to Cairo
1 Bomber moved from Syria to Cairo
2 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Campania to 48 Sea Zone
1 Cruiser moved from 51 Sea Zone to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Cruiser and 1 Infantry moved from 46 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
1 Infantry moved from Rome to Campania
1 Adv.Fighter moved from Rome to Tobruk
1 Infantry moved from E.Romania to Odessa
1 Artillery moved from E.Romania to Vinnytsia
1 Bomber moved from E.Romania to Kursk
2 Transports moved from 56 Sea Zone to 48 Sea Zone
3 Infantrys moved from Campania to 48 Sea Zone
3 Infantrys moved from 48 Sea Zone to Tobruk
2 Cruisers moved from 56 Sea Zone to 48 Sea Zone
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Destroyer, 5 Elites, 1 HeavyTank, 6 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Strategic bombing raid in Kursk
Bombing raid in Kursk rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in W.Iran
Italians attack with 1 Bomber, 3 Fighters, 2 HeavyTanks, 1 JetFighter and 2 Tanks
British defend with 1 AAGun, 1 Factory, 3 Infantrys and 4 Tanks
AA fire in W.Iran : 2/5 hits, 0.83 expected hits
1 Fighter owned by the Italians and 1 JetFighter owned by the Italians lost in W.Iran
Italians roll dice for 1 Bomber, 2 Fighters, 2 HeavyTanks and 2 Tanks in W.Iran, round 2 : 4/7 hits, 3.67 expected hits
British roll dice for 3 Infantrys and 4 Tanks in W.Iran, round 2 : 1/7 hits, 3.00 expected hits
1 Fighter owned by the Italians, 1 Tank owned by the British and 3 Infantrys owned by the British lost in W.Iran
Italians roll dice for 1 Bomber, 1 Fighter, 2 HeavyTanks and 2 Tanks in W.Iran, round 3 : 3/6 hits, 3.33 expected hits
British roll dice for 3 Tanks in W.Iran, round 3 : 1/3 hits, 1.50 expected hits
1 Fighter owned by the Italians and 3 Tanks owned by the British lost in W.Iran
Italians win, taking W.Iran from British with 1 Bomber, 2 HeavyTanks and 2 Tanks remaining. Battle score for attacker is -10
Casualties for Italians: 3 Fighters and 1 JetFighter
Casualties for British: 3 Infantrys and 4 Tanks
Battle in Cairo
Italians attack with 2 ArmoredCars, 5 Artillerys, 1 Bomber, 5 Elites, 4 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Factory, 11 Infantrys and 6 Tanks
AA fire in Cairo : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 Cruisers in Cairo, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the British lost in Cairo
Italians roll dice for 2 ArmoredCars, 5 Artillerys, 1 Bomber, 5 Elites, 4 Infantrys and 2 Tanks in Cairo, round 2 : 7/19 hits, 7.17 expected hits
British roll dice for 10 Infantrys and 6 Tanks in Cairo, round 2 : 6/16 hits, 6.33 expected hits
2 ArmoredCars owned by the Italians, 4 Infantrys owned by the Italians and 7 Infantrys owned by the British lost in Cairo
Italians roll dice for 5 Artillerys, 1 Bomber, 5 Elites and 2 Tanks in Cairo, round 3 : 3/13 hits, 5.83 expected hits
British roll dice for 3 Infantrys and 6 Tanks in Cairo, round 3 : 6/9 hits, 4.00 expected hits
3 Elites owned by the Italians, 3 Artillerys owned by the Italians and 3 Infantrys owned by the British lost in Cairo
Italians roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 2 Tanks in Cairo, round 4 : 5/7 hits, 3.33 expected hits
British roll dice for 6 Tanks in Cairo, round 4 : 4/6 hits, 3.00 expected hits
2 Elites owned by the Italians, 5 Tanks owned by the British and 2 Artillerys owned by the Italians lost in Cairo
Italians roll dice for 1 Bomber and 2 Tanks in Cairo, round 5 : 1/3 hits, 1.67 expected hits
British roll dice for 1 Tank in Cairo, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Tank owned by the Italians lost in Cairo
Italians win, taking Cairo from British with 1 Bomber and 1 Tank remaining. Battle score for attacker is -4
Casualties for British: 11 Infantrys and 6 Tanks
Casualties for Italians: 2 ArmoredCars, 5 Artillerys, 5 Elites, 4 Infantrys and 1 Tank
Non Combat Move - Italians
1 Bomber moved from W.Iran to Palestine
1 Bomber moved from Cairo to Palestine
1 Bomber moved from Kursk to Vinnytsia
Place Units - Italians
1 HeavyTank and 1 Tank placed in Syria
2 Artillerys and 2 Elites placed in Greece
1 Elite, 1 Infantry and 1 Mech.Inf placed in Campania
2 Elites, 5 Infantrys and 2 Tanks placed in Rome
1 Destroyer placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : 0.67
AA fire in Cairo : : -0.17
AA fire in W.Iran : : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
2 Adv.Fighters and 1 Fighter moved from Manchester to 18 Sea Zone
2 Infantrys moved from Azores to 16 Sea Zone
2 Infantrys and 1 Transport moved from 16 Sea Zone to 18 Sea Zone
1 Fighter and 2 Infantrys moved from 18 Sea Zone to Munster
2 Infantrys moved from Churchill to 1 Sea Zone
1 Fighter moved from Churchill to Greenland
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Fighter moved from Greenland to Manchester
Purchase Units - French
French buy 1 Fighter; Remaining resources: 1 PUs;
Combat - French
Battle in 18 Sea Zone
French attack with 2 Adv.Fighters and 1 Transport
Germans defend with 1 S.Submarine
Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Transport owned by the French lost in 18 Sea Zone
2 Infantrys owned by the French lost in Munster
French roll dice for 2 Adv.Fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 S.Submarine owned by the Germans lost in 18 Sea Zone
French win with 2 Adv.Fighters remaining. Battle score for attacker is 4
Casualties for French: 1 Transport
Casualties for Germans: 1 S.Submarine
Battle in Munster
French attack with 1 Fighter
Germans defend with 1 Factory and 1 Infantry
French roll dice for 1 Fighter in Munster, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Munster, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the French and 1 Infantry owned by the Germans lost in Munster
Germans win with no units remaining. Battle score for attacker is -10
Casualties for French: 1 Fighter and 2 Infantrys
Casualties for Germans: 1 Infantry
Non Combat Move - French
2 Adv.Fighters moved from 18 Sea Zone to Manchester
1 Tank moved from Manchester to Northern Ireland
1 Infantry moved from Scotland to Northern Ireland
2 Infantrys moved from 8 Sea Zone to Greenland
Place Units - French
1 Fighter placed in Churchill
Turn Complete - French
French collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 1.17
French : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
1 unit repaired.
1 Bomber moved from Hong Kong to Shansi
1 Infantry moved from Shantung to Shansi
1 ArmoredCar moved from Hupeh to Shansi
1 Infantry moved from Hupeh to Hunan
3 Infantrys moved from Anhwei to Hunan
5 Infantrys moved from Kwangtung to Hunan
1 Destroyer moved from 122 Sea Zone to 121 Sea Zone
1 Infantry and 1 Tank moved from Canberra to 122 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 122 Sea Zone to 121 Sea Zone
1 Submarine moved from 122 Sea Zone to 124 Sea Zone
1 Infantry and 1 Tank moved from 121 Sea Zone to Kermandec
1 Elite, 15 Infantrys, 3 Marines and 4 Tanks moved from West Papua to Port Moresby
1 B.Transport moved from 114 Sea Zone to 67 Sea Zone
2 Transports moved from 114 Sea Zone to 122 Sea Zone
1 Transport moved from 114 Sea Zone to 121 Sea Zone
1 B.Carrier moved from 84 Sea Zone to 76 Sea Zone
3 Infantrys and 1 Marine moved from Peking to Hulunbuir
2 Marines moved from Tokyo to 84 Sea Zone
1 Cruiser, 2 Marines and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone
2 Marines moved from 75 Sea Zone to Khabarovsk
1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Elite and 1 Infantry moved from 75 Sea Zone to Khabarovsk
1 Elite and 1 Infantry moved from 84 Sea Zone to Kirin
2 Transports moved from 108 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from Davao to Ponape
1 S.Submarine moved from 114 Sea Zone to 96 Sea Zone
1 Infantry moved from Milne Bay to 114 Sea Zone
1 Battleship, 2 Cruisers and 1 Infantry moved from 114 Sea Zone to 121 Sea Zone
1 Infantry moved from 121 Sea Zone to Tonga
Yamamoto take Tonga from British
1 Fighter and 1 L.Fighter moved from 84 Sea Zone to Kirin
1 Adv.Fighter moved from Liaoning to Khabarovsk
2 Adv.Fighters moved from Liaoning to Hulunbuir
1 Fighter moved from Liaoning to Kirin
5 Infantrys moved from Hong Kong to Kwangtung
1 Tank moved from Hong Kong to Kwangsi
1 Marine moved from Trucial Coast to 58 Sea Zone
1 Marine and 1 S.Submarine moved from 58 Sea Zone to 68 Sea Zone
1 Marine moved from 68 Sea Zone to South Africa
Yamamoto take South Africa from British
1 Tank moved from Canberra to 122 Sea Zone
1 Tank moved from 122 Sea Zone to Wellington
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 B.Carrier, 1 Bunker, 1 Destroyer, 4 Elites, 12 Infantrys, 1 Marine and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 96 Sea Zone
Yamamoto attack with 1 S.Submarine
Americans defend with 1 Transport
Yamamoto roll dice for 1 S.Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Transport in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 S.Submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Transport owned by the Americans lost in 96 Sea Zone
Yamamoto win with 1 S.Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in 124 Sea Zone
Yamamoto attack with 1 Submarine
Anzac defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Submarine in 124 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 124 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Yamamoto lost in 124 Sea Zone
Anzac win with 1 Transport remaining. Battle score for attacker is -7
Casualties for Yamamoto: 1 Submarine
Battle in Hulunbuir
Yamamoto attack with 2 Adv.Fighters, 3 Infantrys and 1 Marine
Russians defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 2 Adv.Fighters, 3 Infantrys and 1 Marine in Hulunbuir, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Hulunbuir
Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Marine in Hulunbuir, round 3 : 4/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Hulunbuir
Yamamoto win, taking Hulunbuir from Russians with 2 Adv.Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Shansi
Yamamoto attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Shansi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Yamamoto win, taking Shansi from Chinese with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kermandec
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 2 Cruisers in Kermandec, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Americans lost in Kermandec
Yamamoto win, taking Kermandec from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Khabarovsk
Yamamoto attack with 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Marines
Russians defend with 1 ArmoredCar and 2 Mech.Infs
Yamamoto roll dice for 1 Cruiser in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Russians lost in Khabarovsk
Yamamoto roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Marines in Khabarovsk, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 Mech.Infs in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Russians and 1 Infantry owned by the Yamamoto lost in Khabarovsk
Yamamoto win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Elite and 2 Marines remaining. Battle score for attacker is 14
Casualties for Russians: 1 ArmoredCar and 2 Mech.Infs
Casualties for Yamamoto: 1 Infantry
Battle in Kirin
Yamamoto attack with 1 Elite, 2 Fighters, 1 Infantry and 1 L.Fighter
Russians defend with 1 Mech.Inf
Yamamoto roll dice for 1 Elite, 2 Fighters, 1 Infantry and 1 L.Fighter in Kirin, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Mech.Inf in Kirin, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kirin
Yamamoto win, taking Kirin from Russians with 1 Elite, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Mech.Inf
Battle in Port Moresby
Yamamoto attack with 1 Elite, 15 Infantrys, 3 Marines and 4 Tanks
Anzac defend with 1 AAGun, 1 Artillery, 1 Factory, 12 Infantrys and 1 Tank; Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto roll dice for 1 Elite, 15 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 2 : 5/23 hits, 6.33 expected hits
Anzac roll dice for 2 Artillerys, 14 Infantrys and 2 Tanks in Port Moresby, round 2 : 3/18 hits, 6.33 expected hits
5 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Port Moresby
Yamamoto roll dice for 1 Elite, 12 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 3 : 2/20 hits, 5.83 expected hits
Anzac roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Port Moresby, round 3 : 2/13 hits, 4.67 expected hits
2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Port Moresby
Yamamoto roll dice for 1 Elite, 10 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 4 : 4/18 hits, 5.50 expected hits
Anzac roll dice for 2 Artillerys, 7 Infantrys and 2 Tanks in Port Moresby, round 4 : 3/11 hits, 4.00 expected hits
4 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Port Moresby
Yamamoto roll dice for 1 Elite, 7 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 5 : 5/15 hits, 5.00 expected hits
Anzac roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Port Moresby, round 5 : 2/7 hits, 2.67 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Artillery owned by the Dutch, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Port Moresby
Yamamoto roll dice for 1 Elite, 5 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 6 : 3/13 hits, 4.67 expected hits
Anzac roll dice for 2 Tanks in Port Moresby, round 6 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Port Moresby
Yamamoto win, taking Port Moresby from Anzac with 1 Elite, 4 Infantrys, 3 Marines and 4 Tanks remaining. Battle score for attacker is 24
Casualties for Yamamoto: 11 Infantrys
Casualties for Anzac: 1 Artillery, 12 Infantrys and 1 Tank
Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
Non Combat Move - Yamamoto
1 L.Fighter moved from Kirin to 76 Sea Zone
1 Adv.Fighter moved from Khabarovsk to 76 Sea Zone
1 Fighter moved from Kirin to 76 Sea Zone
2 Adv.Fighters moved from Hulunbuir to 75 Sea Zone
1 Fighter moved from Kirin to 75 Sea Zone
1 Bomber moved from Shansi to Shanghai
Place Units - Yamamoto
1 B.Carrier and 1 Destroyer placed in 75 Sea Zone
1 Marine placed in Hokkaido
1 Bunker placed in N.French Indochina
8 Infantrys placed in Tokyo
2 Artillerys and 2 Elites placed in Davao
Yamamoto undo move 4.
2 Artillerys, 2 Elites and 4 Infantrys placed in Tokyo
2 S.Submarines placed in 122 Sea Zone
6 Infantrys placed in Hong Kong
1 Adv.Fighter and 2 Infantrys placed in Canberra
Turn Complete - Yamamoto
Yamamoto collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Yamamoto : -7.17
Americans : -0.17
Anzac : -7.17
Chinese : -0.33
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Chinese
2 Infantrys moved from Szechwan to Hupeh
1 Adv.Fighter moved from Szechwan to Hupeh
3 Infantrys moved from Shensi to Shansi
1 Adv.Fighter moved from Szechwan to Shansi
1 Artillery and 1 Infantry moved from Suiyuan to Chahar
1 ArmoredCar moved from Shensi to Chahar
1 Adv.Fighter moved from Shensi to Chahar
2 Artillerys, 1 Elite and 1 Infantry moved from Szechwan to Yunnan
1 ArmoredCar moved from Szechwan to Kweichow
1 Adv.Fighter moved from Szechwan to Yunnan
1 Adv.Fighter moved from Shensi to Yunnan
12 Tanks moved from Kweichow to Shensi
4 Infantrys moved from Ningsia to Suiyuan
1 Tank moved from Ningsia to Shensi
1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan
3 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
1 Artillery and 3 Infantrys moved from Gobi Altai to Ningsia
1 Tank moved from Hsining to Ningsia
1 Tank moved from Hsining to Lanchow
1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Marine moved from Hsining to E.Qinghai
1 Adv.Fighter moved from E.Qinghai to Shensi
4 Infantrys moved from E.Sinkiang to Gobi Altai
2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 Artillerys, 6 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Yunnan
Chinese attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry
Thai defend with 3 Infantrys and 1 Tank
Chinese roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 2 : 1/6 hits, 2.50 expected hits
Thai roll dice for 3 Infantrys and 1 Tank in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Elite in Yunnan, round 3 : 1/5 hits, 2.17 expected hits
Thai roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the Chinese lost in Yunnan
Chinese roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Yunnan, round 4 : 2/4 hits, 1.83 expected hits
Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 4 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Thai and 1 Tank owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Artillery and 1 Infantry
Casualties for Thai: 3 Infantrys and 1 Tank
Battle in Chahar
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry in Chahar, round 2 : 2/4 hits, 1.50 expected hits
Hisaichi roll dice for 2 Tanks in Chahar, round 2 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Tanks
Battle in Shansi
Chinese attack with 1 Adv.Fighter and 3 Infantrys
Yamamoto defend with 1 ArmoredCar and 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Yamamoto lost in Shansi
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 3 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shansi
Chinese win, taking Shansi from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Shansi to Shensi
1 Adv.Fighter moved from Hupeh to Shensi
1 Adv.Fighter moved from Chahar to Shensi
2 Adv.Fighters moved from Yunnan to Shensi
Place Units - Chinese
2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Yamamoto : -1.17
Chinese : -1.83
Thai : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Hisaichi
1 Transport moved from 121 Sea Zone to 120 Sea Zone
1 Infantry moved from Queensland to 120 Sea Zone
1 Infantry and 1 Transport moved from 120 Sea Zone to 121 Sea Zone
1 Infantry moved from 121 Sea Zone to Fiji
3 Infantrys moved from Kwangsi to N.French Indochina
1 ArmoredCar moved from Vladivostok to Ayan
Hisaichi take Ayan from Russians
5 ArmoredCars moved from Changchun to Heilungchiang
4 Adv.Fighters and 1 Fighter moved from Liaoning to Heilungchiang
1 Infantry moved from Liaoning to Hulunbuir
3 ArmoredCars moved from Vladivostok to Khabarovsk
1 ArmoredCar moved from Changchun to 84 Sea Zone
1 ArmoredCar moved from Changchun to 84 Sea Zone
1 ArmoredCar moved from 84 Sea Zone to Peking
1 B.Transport moved from 61 Sea Zone to 110 Sea Zone
3 Infantrys moved from Banjarmasin to 110 Sea Zone
1 B.Transport moved from 61 Sea Zone to 110 Sea Zone
1 Tank moved from Banjarmasin to 110 Sea Zone
3 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
2 Mech.Infs and 14 Tanks moved from Liaoning to Peking
1 ArmoredCar moved from 84 Sea Zone to Peking
1 ArmoredCar moved from Changchun to Heilungchiang
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 1 Factory, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Heilungchiang
Hisaichi attack with 4 Adv.Fighters, 6 ArmoredCars and 1 Fighter
Americans defend with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 4 Adv.Fighters, 6 ArmoredCars and 1 Fighter in Heilungchiang, round 2 : 4/11 hits, 4.33 expected hits
Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.17 expected hits
2 ArmoredCars owned by the Hisaichi, 1 Mech.Inf owned by the Americans, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 ArmoredCar owned by the Americans lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Americans with 4 Adv.Fighters, 4 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars
Casualties for Americans: 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
Non Combat Move - Hisaichi
4 Adv.Fighters and 1 Fighter moved from Heilungchiang to Liaoning
Place Units - Hisaichi
3 Infantrys placed in Kwangsi
2 Artillerys and 2 Elites placed in Liaoning
4 ArmoredCars and 4 Infantrys placed in Changchun
3 Infantrys and 1 Tank placed in Banjarmasin
1 Factory placed in Malaya
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Americans : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - British
2 Infantrys and 2 Mech.Infs moved from Cape Town to South Africa
2 Mech.Infs moved from Italian East Africa to Cairo
British take Lower Egypt from Italians
6 Infantrys moved from Hyderabad to Rajputana
1 Elite and 8 Infantrys moved from Bihar to Assam
1 Elite and 4 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Madras to Hyderabad
2 Tanks moved from Assam to Hyderabad
2 Infantrys moved from Okhotsk to Ayan
1 Infantry moved from Kolyma to Okhotsk
1 ArmoredCar moved from Koryakia to Okhotsk
2 Infantrys moved from British Columbia to Yukon
Purchase Units - British
British buy 10 Fighters; Remaining resources: 0 PUs;
Combat - British
Battle in Ayan
British attack with 2 Infantrys
Hisaichi defend with 1 ArmoredCar
British roll dice for 2 Infantrys in Ayan, round 2 : 2/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Ayan
British win, taking Ayan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in South Africa
British attack with 2 Infantrys and 2 Mech.Infs
Yamamoto defend with 1 Marine
British roll dice for 2 Infantrys and 2 Mech.Infs in South Africa, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Marine in South Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Yamamoto lost in South Africa
British win, taking South Africa from Yamamoto with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Marine
Battle in Cairo
British attack with 2 Mech.Infs
Italians defend with 1 AAGun, 1 Factory and 1 Tank
British roll dice for 2 Mech.Infs in Cairo, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Tank in Cairo, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Mech.Inf owned by the British lost in Cairo
British win, taking Cairo from Italians with 1 Mech.Inf remaining. Battle score for attacker is -1
Casualties for British: 1 Mech.Inf
Casualties for Italians: 1 Tank
Non Combat Move - British
2 Tanks moved from Manchester to Northern Ireland
2 Tanks moved from Wales to Scotland
Place Units - British
4 Fighters placed in Manchester
4 Fighters placed in Wales
2 Fighters placed in London
Turn Complete - British
British collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : 1.67
Hisaichi : -0.17
Italians : 0.50
Yamamoto : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Dutch
1 Infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
1 Elite moved from French Equatorial Africa to French Sudan
French take French Sudan from Germans
2 Tanks moved from French Equatorial Africa to Darfur
1 Infantry moved from Salvador to 35 Sea Zone
2 Tanks moved from Salvador to 35 Sea Zone
1 Infantry, 2 Tanks and 2 Transports moved from 35 Sea Zone to 38 Sea Zone
1 Infantry and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa
2 Transports moved from 38 Sea Zone to 35 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Darfur
Dutch attack with 2 Tanks
Italians defend with 1 Infantry
Dutch roll dice for 2 Tanks in Darfur, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Darfur
Dutch win, taking Darfur from Germans with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
2 Infantrys placed in Salvador
1 Elite, 1 Infantry and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0.33
Dutch : 1.00