Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
3 Artillerys, 10 Infantrys and 10 Tanks moved from Cairo to Lower Egypt
1 Mech.Inf moved from Belgian Congo to Equatoria
1 Artillery, 1 Elite and 3 Infantrys moved from Assam to Yunnan
Purchase Units - British
British buy 1 Elite, 23 Infantrys and 4 S.Submarines; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 3 Artillerys, 10 Infantrys and 10 Tanks
Italians defend with 3 Artillerys, 7 Elites, 1 HeavyTank, 2 Infantrys and 3 Tanks
British roll dice for 3 Artillerys, 10 Infantrys and 10 Tanks in Lower Egypt, round 2 : 8/23 hits, 8.17 expected hits
Italians roll dice for 3 Artillerys, 7 Elites, 1 HeavyTank, 2 Infantrys and 3 Tanks in Lower Egypt, round 2 : 4/16 hits, 6.17 expected hits
6 Elites owned by the Italians, 2 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Lower Egypt
British roll dice for 3 Artillerys, 6 Infantrys and 10 Tanks in Lower Egypt, round 3 : 12/19 hits, 7.50 expected hits
Italians roll dice for 3 Artillerys, 1 Elite, 1 HeavyTank and 3 Tanks in Lower Egypt, round 3 : 3/8 hits, 3.50 expected hits
1 HeavyTank owned by the Italians, 1 Elite owned by the Italians, 3 Tanks owned by the Italians, 3 Artillerys owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 3 Artillerys, 3 Infantrys and 10 Tanks remaining. Battle score for attacker is 45
Casualties for British: 7 Infantrys
Casualties for Italians: 3 Artillerys, 7 Elites, 1 HeavyTank, 2 Infantrys and 3 Tanks
Battle in Yunnan
British attack with 1 Artillery, 1 Elite and 3 Infantrys
Hisaichi defend with 2 Infantrys and 1 Marine
British roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Yunnan, round 2 : 2/5 hits, 1.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Marine in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Yunnan
British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Yunnan, round 3 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Marine in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Hisaichi: 2 Infantrys and 1 Marine
Non Combat Move - British
Place Units - British
4 S.Submarines placed in 21 Sea Zone
5 Infantrys placed in Madras
Turning on Edit Mode
EDIT: Removing units owned by British from Bihar: 1 Elite and 11 Infantrys
EDIT: Adding units owned by British to Assam: 1 Elite and 11 Infantrys
EDIT: Removing units owned by British from Delhi: 1 Elite and 4 Infantrys
EDIT: Adding units owned by British to Bihar: 1 Elite and 4 Infantrys
EDIT: Removing units owned by British from Madras: 5 Infantrys
EDIT: Adding units owned by British to Hyderabad: 5 Infantrys
EDIT: Turning off Edit Mode
2 Infantrys placed in Bombay
1 Elite and 4 Infantrys placed in Delhi
2 Infantrys placed in Cape Town
6 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
1 Infantry placed in Vancouver
Turn Complete - British
British collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : 4.83
Italians : -2.67
Hisaichi : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Turn Complete - Anzac
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
4 Tanks moved from Salvador to Bahia
1 Transport moved from 35 Sea Zone to 32 Sea Zone
1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
1 Elite and 1 Infantry moved from 35 Sea Zone to Bahia
Purchase Units - Dutch
Dutch buy 1 Infantry and 2 Transports; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Transport placed in 35 Sea Zone
1 Transport placed in 32 Sea Zone
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Romanians
2 Artillerys and 2 Elites moved from Vinnytsia to Donetsk
2 Artillerys and 2 Elites moved from E.Romania to Vinnytsia
1 Adv.Fighter moved from Bucharest to Kiev
1 Elite and 2 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Adv.Fighters and 2 Elites; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Artillerys and 2 Elites
Russians defend with 2 ArmoredCars
Romanians roll dice for 2 Artillerys and 2 Elites in Donetsk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 ArmoredCars in Donetsk, round 2 : 1/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
Romanians roll dice for 2 Artillerys and 1 Elite in Donetsk, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar in Donetsk, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Elite
Casualties for Russians: 2 ArmoredCars
Non Combat Move - Romanians
Place Units - Romanians
2 Adv.Fighters and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : 0.17
Russians : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Thai
2 Artillerys, 2 Elites and 2 Transports moved from 66 Sea Zone to 62 Sea Zone
1 Artillery moved from 62 Sea Zone to Madagascar
1 Artillery moved from 62 Sea Zone to Mozambique
Thai take Mozambique from British
1 Elite moved from 62 Sea Zone to Madagascar
1 Elite moved from 62 Sea Zone to Mozambique
6 Infantrys moved from Bangkok to S.Thailand
4 Infantrys moved from S.Thailand to Burma
1 Adv.Fighter and 1 Fighter moved from Burma to Yunnan
2 Artillerys and 2 Elites moved from Burma to Yunnan
Purchase Units - Thai
Thai buy 1 Adv.Fighter, 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Yunnan
Thai attack with 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter
British defend with 1 Artillery, 1 Elite and 2 Infantrys
Thai roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter in Yunnan, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the British lost in Yunnan
Thai roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter in Yunnan, round 3 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 1 Artillery and 1 Elite in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the British and 1 Artillery owned by the British lost in Yunnan
Thai win, taking Yunnan from Chinese with 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 11
Casualties for British: 1 Artillery, 1 Elite and 2 Infantrys
Battle in Madagascar
Thai attack with 1 Artillery and 1 Elite
French defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Elite in Madagascar, round 2 : 1/2 hits, 0.83 expected hits
French roll dice for 1 Infantry in Madagascar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Madagascar
Thai win, taking Madagascar from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Thai
1 Adv.Fighter and 1 Fighter moved from Yunnan to Burma
Place Units - Thai
1 Bunker placed in Burma
1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Bangkok
Turning on Edit Mode
EDIT: Removing units owned by Thai from 61 Sea Zone: 1 Destroyer and 1 Submarine
EDIT: Adding units owned by Thai to 66 Sea Zone: 1 Destroyer and 1 Submarine
EDIT: Turning off Edit Mode
Turn Complete - Thai
Thai collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
French : -0.33
Chinese : -2.00
Thai : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Americans
1 Destroyer moved from 32 Sea Zone to 34 Sea Zone
4 Tanks moved from Bahia to 35 Sea Zone
3 ArmoredCars moved from Bahia to 35 Sea Zone
3 ArmoredCars, 2 B.Transports, 1 S.Submarine and 4 Tanks moved from 35 Sea Zone to 38 Sea Zone
3 ArmoredCars and 4 Tanks moved from 38 Sea Zone to French Equatorial Africa
2 Destroyers and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
1 Infantry moved from Salvador to Bahia
3 Infantrys moved from Santiago to N.Chile
2 ArmoredCars moved from Northern Ireland to Manchester
3 L.Fighters moved from San Francisco to 104 Sea Zone
3 S.Submarines moved from 98 Sea Zone to 104 Sea Zone
1 Bomber moved from Pearl Harbor to 104 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
1 Artillery moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 116 Sea Zone
1 Artillery and 1 Infantry moved from 116 Sea Zone to Tabiteuea
1 B.Transport moved from 72 Sea Zone to 71 Sea Zone
4 Transports moved from 72 Sea Zone to 74 Sea Zone
2 ArmoredCars and 1 Tank moved from Alaska to 71 Sea Zone
2 ArmoredCars, 1 B.Transport and 1 Tank moved from 71 Sea Zone to 72 Sea Zone
2 ArmoredCars and 1 Tank moved from 72 Sea Zone to Koryakia
1 ArmoredCar and 3 Mech.Infs moved from Koryakia to Okhotsk
5 ArmoredCars, 2 Artillerys, 4 Infantrys, 3 Mech.Infs and 4 Tanks moved from Okhotsk to Ayan
2 ArmoredCars moved from Ayan to Khabarovsk
2 ArmoredCars moved from Ayan to Heilungchiang
1 ArmoredCar moved from Ayan to Heilungchiang
2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir
1 Artillery and 1 Tank moved from Chita to Heilungchiang
1 Infantry moved from Chita to Hulunbuir
1 Tank moved from Ayan to Khabarovsk
1 Tank moved from Ayan to Khabarovsk
1 Tank moved from Ayan to Heilungchiang
1 Tank moved from Ayan to Khabarovsk
1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 6 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 Bomber, 3 L.Fighters and 3 S.Submarines
Yamamoto defend with 2 Battleships, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Submarine
Americans roll dice for 3 S.Submarines in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber and 3 L.Fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Yamamoto roll dice for 2 Battleships, 1 Carrier, 3 Destroyers and 2 Fighters in 104 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 2 L.Fighters owned by the Americans, 2 Destroyers owned by the Yamamoto, 3 S.Submarines owned by the Americans and 1 Fighter owned by the Yamamoto lost in 104 Sea Zone
Americans roll dice for 1 Bomber and 1 L.Fighter in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Yamamoto roll dice for 2 Battleships, 1 Destroyer and 1 Fighter in 104 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits
1 Destroyer owned by the Yamamoto lost in 104 Sea Zone
Americans roll dice for 1 Bomber and 1 L.Fighter in 104 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
Yamamoto roll dice for 2 Battleships and 1 Fighter in 104 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
1 Bomber owned by the Americans, 1 Battleship owned by the Yamamoto, 1 L.Fighter owned by the Americans and 1 Fighter owned by the Yamamoto lost in 104 Sea Zone
Yamamoto win with 1 Battleship remaining. Battle score for attacker is 1
Casualties for Americans: 1 Bomber, 3 L.Fighters and 3 S.Submarines
Casualties for Yamamoto: 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Submarine
Battle in French Equatorial Africa
Americans attack with 3 ArmoredCars and 4 Tanks
Germans defend with 2 HeavyTanks and 1 Tank
Americans roll dice for 3 ArmoredCars and 4 Tanks in French Equatorial Africa, round 2 : 5/7 hits, 3.00 expected hits
Germans roll dice for 2 HeavyTanks and 1 Tank in French Equatorial Africa, round 2 : 1/3 hits, 1.83 expected hits
2 HeavyTanks owned by the Germans, 1 Tank owned by the Germans and 1 ArmoredCar owned by the Americans lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Germans with 2 ArmoredCars and 4 Tanks remaining. Battle score for attacker is 15
Casualties for Americans: 1 ArmoredCar
Casualties for Germans: 2 HeavyTanks and 1 Tank
Battle in Hulunbuir
Americans attack with 2 Artillerys and 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Elite
Americans roll dice for 2 Artillerys and 3 Infantrys in Hulunbuir, round 2 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Americans win, taking Hulunbuir from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Artillery and 1 Elite
Battle in Heilungchiang
Americans attack with 3 ArmoredCars, 1 Artillery and 2 Tanks
Hisaichi defend with 4 Tanks
Americans roll dice for 3 ArmoredCars, 1 Artillery and 2 Tanks in Heilungchiang, round 2 : 0/6 hits, 2.33 expected hits
Hisaichi roll dice for 4 Tanks in Heilungchiang, round 2 : 2/4 hits, 2.00 expected hits
2 ArmoredCars owned by the Americans lost in Heilungchiang
Americans roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Heilungchiang, round 3 : 1/4 hits, 1.67 expected hits
Hisaichi roll dice for 4 Tanks in Heilungchiang, round 3 : 2/4 hits, 2.00 expected hits
1 Tank owned by the Hisaichi, 1 Artillery owned by the Americans and 1 ArmoredCar owned by the Americans lost in Heilungchiang
Americans roll dice for 2 Tanks in Heilungchiang, round 4 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 3 Tanks in Heilungchiang, round 4 : 2/3 hits, 1.50 expected hits
2 Tanks owned by the Hisaichi and 2 Tanks owned by the Americans lost in Heilungchiang
Hisaichi win with 1 Tank remaining. Battle score for attacker is -11
Casualties for Americans: 3 ArmoredCars, 1 Artillery and 2 Tanks
Casualties for Hisaichi: 3 Tanks
Battle in Khabarovsk
Americans attack with 2 ArmoredCars and 3 Tanks
Yamamoto defend with 4 Infantrys
Americans roll dice for 2 ArmoredCars and 3 Tanks in Khabarovsk, round 2 : 4/5 hits, 2.17 expected hits
Yamamoto roll dice for 4 Infantrys in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Khabarovsk
Americans win, taking Khabarovsk from Yamamoto with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredCar
Casualties for Yamamoto: 4 Infantrys
Battle in 76 Sea Zone
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 76 Sea Zone
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Tabiteuea
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Tabiteuea, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Tabiteuea, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Tabiteuea
Americans roll dice for 1 Artillery in Tabiteuea, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Tabiteuea, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Tabiteuea
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Americans
1 Infantry moved from Washington to Northeast USA
Place Units - Americans
1 Carrier placed in 71 Sea Zone
2 Adv.Fighters placed in 71 Sea Zone
6 S.Submarines placed in 83 Sea Zone
1 Destroyer and 1 Submarine placed in 98 Sea Zone
Americans undo move 3.
1 S.Submarine placed in 98 Sea Zone
5 S.Submarines placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -0.83
Hisaichi : -0.17
Yamamoto : 0.17
Americans : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks moved from Kiev to Kursk
2 Artillerys and 1 Elite moved from Krakow to Brest
1 Infantry moved from Vinnytsia to Donetsk
1 ArmoredCar moved from Crimea to Donetsk
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Lapland
14 Infantrys and 2 Tanks moved from Upper Norrland to Lapland
1 Bomber moved from Netherlands to Lapland
2 JetFighters moved from Netherlands to 21 Sea Zone
1 Fighter moved from Bavaria to 21 Sea Zone
1 Infantry moved from E.Morocco to 41 Sea Zone
2 Destroyers, 1 Infantry and 1 S.Submarine moved from 41 Sea Zone to 34 Sea Zone
1 Infantry moved from 34 Sea Zone to Canarians
2 Infantrys moved from W.Morocco to 31 Sea Zone
1 Destroyer, 2 Infantrys and 2 Transports moved from 31 Sea Zone to 34 Sea Zone
2 Infantrys moved from 34 Sea Zone to Canarians
2 Tanks moved from W.Morocco to Rio de Oro
2 Infantrys moved from E.Morocco to W.Morocco
5 Infantrys moved from Bohemia to Krakow
1 HeavyTank and 2 Tanks moved from Warsaw to Minsk
EDIT: 1 Adv.Fighter moved from East Prussia to Vinnytsia
1 Tank moved from Warsaw to East Prussia
1 Elite and 1 Infantry moved from Bavaria to Bohemia
1 Infantry moved from Tunis to N.Tunisia
Purchase Units - Germans
Germans buy 8 ArmoredCars, 2 Artillerys, 1 Bunker, 4 Destroyers, 3 Elites, 1 Factory, 2 HeavyTanks, 5 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kursk
Germans attack with 10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks
Russians defend with 2 ArmoredCars, 5 Artillerys, 1 Elite, 1 Factory, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks
Germans roll dice for 10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks in Kursk, round 2 : 28/90 hits, 29.17 expected hits
Russians roll dice for 2 ArmoredCars, 5 Artillerys, 1 Elite, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks in Kursk, round 2 : 29/70 hits, 31.00 expected hits
1 Elite owned by the Russians, 2 ArmoredCars owned by the Russians, 22 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 29 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 10 Artillerys, 4 Elites, 5 HeavyTanks, 19 Infantrys, 5 Mech.Infs and 18 Tanks in Kursk, round 3 : 23/61 hits, 24.33 expected hits
Russians roll dice for 2 Artillerys, 17 HeavyTanks, 9 Mech.Infs and 14 Tanks in Kursk, round 3 : 23/42 hits, 22.00 expected hits
2 Artillerys owned by the Russians, 4 Elites owned by the Germans, 9 Mech.Infs owned by the Russians, 19 Infantrys owned by the Germans and 12 Tanks owned by the Russians lost in Kursk
Germans roll dice for 10 Artillerys, 5 HeavyTanks, 5 Mech.Infs and 18 Tanks in Kursk, round 4 : 17/38 hits, 17.33 expected hits
Russians roll dice for 17 HeavyTanks and 2 Tanks in Kursk, round 4 : 11/19 hits, 12.33 expected hits
10 Artillerys owned by the Germans, 1 Mech.Inf owned by the Germans, 15 HeavyTanks owned by the Russians and 2 Tanks owned by the Russians lost in Kursk
Germans roll dice for 5 HeavyTanks, 4 Mech.Infs and 18 Tanks in Kursk, round 5 : 13/27 hits, 13.67 expected hits
Russians roll dice for 2 HeavyTanks in Kursk, round 5 : 2/2 hits, 1.33 expected hits
2 Mech.Infs owned by the Germans and 2 HeavyTanks owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 5 HeavyTanks, 2 Mech.Infs and 18 Tanks remaining. Battle score for attacker is 152
Casualties for Germans: 10 Artillerys, 4 Elites, 48 Infantrys and 3 Mech.Infs
Casualties for Russians: 2 ArmoredCars, 5 Artillerys, 1 Elite, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks
Battle in 21 Sea Zone
Germans attack with 2 Destroyers, 1 Fighter, 2 JetFighters, 1 S.Submarine and 1 Submarine
British defend with 4 S.Submarines
Germans roll dice for 1 S.Submarine and 1 Submarine in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 4 S.Submarines in 21 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Germans roll dice for 2 Destroyers, 1 Fighter and 2 JetFighters in 21 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
4 S.Submarines owned by the British lost in 21 Sea Zone
Germans win with 2 Destroyers, 1 Fighter, 2 JetFighters, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 40
Casualties for British: 4 S.Submarines
Battle in 34 Sea Zone
Germans attack with 3 Destroyers, 1 S.Submarine and 2 Transports
Americans defend with 1 Destroyer
Germans roll dice for 1 S.Submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 34 Sea Zone
Germans win with 3 Destroyers, 1 S.Submarine and 2 Transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Lapland
Germans attack with 2 Artillerys, 1 Bomber, 16 Infantrys and 2 Tanks
Russians defend with 2 ArmoredCars and 16 Infantrys
Germans roll dice for 2 Artillerys, 1 Bomber, 16 Infantrys and 2 Tanks in Lapland, round 2 : 6/21 hits, 5.33 expected hits
Russians roll dice for 2 ArmoredCars and 16 Infantrys in Lapland, round 2 : 4/18 hits, 5.67 expected hits
2 ArmoredCars owned by the Russians, 4 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Lapland
Germans roll dice for 2 Artillerys, 1 Bomber, 12 Infantrys and 2 Tanks in Lapland, round 3 : 6/17 hits, 4.67 expected hits
Russians roll dice for 12 Infantrys in Lapland, round 3 : 4/12 hits, 4.00 expected hits
6 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Lapland
Germans roll dice for 2 Artillerys, 1 Bomber, 8 Infantrys and 2 Tanks in Lapland, round 4 : 4/13 hits, 4.00 expected hits
Russians roll dice for 6 Infantrys in Lapland, round 4 : 3/6 hits, 2.00 expected hits
4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Lapland
Germans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in Lapland, round 5 : 1/10 hits, 3.50 expected hits
Russians roll dice for 2 Infantrys in Lapland, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
Germans roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Lapland, round 6 : 4/9 hits, 3.33 expected hits
Russians roll dice for 1 Infantry in Lapland, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
Germans win, taking Lapland from Russians with 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Germans: 13 Infantrys
Casualties for Russians: 2 ArmoredCars and 16 Infantrys
Battle in Canarians
Germans attack with 3 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 3 Infantrys in Canarians, round 2 : 2/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
Germans loses 0 PUs for violating Canarianss neutrality.
Germans win, taking Canarians from Neutral with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Minsk
Germans attack with 1 HeavyTank and 2 Tanks
Russians defend with 1 Artillery
Germans roll dice for 1 HeavyTank and 2 Tanks in Minsk, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Germans
1 Bomber moved from Lapland to Nordland
2 JetFighters moved from 21 Sea Zone to Hamburg
1 Fighter moved from 21 Sea Zone to Netherlands
1 AAGun moved from Brest to Kiev
1 AAGun moved from E.Morocco to W.Morocco
Place Units - Germans
1 Destroyer and 1 Submarine placed in 41 Sea Zone
2 Tanks placed in E.Morocco
1 Bunker placed in Rio de Oro
3 Destroyers placed in 21 Sea Zone
1 Submarine placed in 23 Sea Zone
Germans undo move 5.
1 Submarine placed in 47 Sea Zone
2 Artillerys and 2 Elites placed in Hamburg
1 Elite, 2 HeavyTanks and 1 Infantry placed in Warsaw
5 ArmoredCars placed in Bohemia
3 ArmoredCars placed in Bavaria
3 Infantrys placed in Tunis
1 Infantry placed in Hamburg
1 Factory placed in W.Morocco
Turn Complete - Germans
Germans collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Germans : 0.83
Neutral : -0.33
British : -2.00
Americans : -0.33
Russians : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Russians
1 Artillery and 9 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Smolensk to Kursk
2 Artillerys and 2 Infantrys moved from Rostov to Kursk
10 Tanks moved from Moscow to Kursk
11 Mech.Infs moved from Latvia to Smolensk
11 Mech.Infs moved from Smolensk to Kursk
1 Infantry moved from Stalingrad to Rostov
1 ArmoredCar and 6 Tanks moved from Oulu to Lapland
1 Mech.Inf moved from Chita to Khabarovsk
1 Mech.Inf moved from Khabarovsk to Vladivostok
Russians take Vladivostok from Yamamoto
3 ArmoredCars moved from Chita to Peking
1 Tank moved from Chita to Peking
1 ArmoredCar moved from Chita to Peking
2 Fighters moved from Chita to Heilungchiang
3 Infantrys moved from Chita to Heilungchiang
Purchase Units - Russians
Russians buy 1 Elite, 33 Infantrys and 10 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Lapland
Russians attack with 1 ArmoredCar and 6 Tanks
Germans defend with 2 Artillerys, 3 Infantrys and 2 Tanks
Russians roll dice for 1 ArmoredCar and 6 Tanks in Lapland, round 2 : 2/7 hits, 3.33 expected hits
Germans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Lapland, round 2 : 2/7 hits, 2.67 expected hits
1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Lapland
Russians roll dice for 5 Tanks in Lapland, round 3 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Lapland, round 3 : 0/5 hits, 2.00 expected hits
2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Lapland
Russians roll dice for 5 Tanks in Lapland, round 4 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 Tanks in Lapland, round 4 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Russians and 2 Tanks owned by the Germans lost in Lapland
Russians win, taking Lapland from Germans with 4 Tanks remaining. Battle score for attacker is 10
Casualties for Russians: 1 ArmoredCar and 2 Tanks
Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Tanks
Battle in Heilungchiang
Russians attack with 2 Fighters and 3 Infantrys
Hisaichi defend with 1 Tank
Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 2 : 0/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 3 : 3/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Heilungchiang, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Peking
Russians attack with 4 ArmoredCars and 1 Tank
Hisaichi defend with 3 Infantrys
Russians roll dice for 4 ArmoredCars and 1 Tank in Peking, round 2 : 4/5 hits, 1.83 expected hits
Hisaichi roll dice for 3 Infantrys in Peking, round 2 : 2/3 hits, 1.00 expected hits
2 ArmoredCars owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Peking
Russians win, taking Peking from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is -2
Casualties for Russians: 2 ArmoredCars
Casualties for Hisaichi: 3 Infantrys
Battle in Kursk
Russians attack with 3 Artillerys, 12 Infantrys, 11 Mech.Infs and 10 Tanks
Germans defend with 1 Factory, 5 HeavyTanks, 2 Mech.Infs and 18 Tanks
Russians roll dice for 3 Artillerys, 12 Infantrys, 11 Mech.Infs and 10 Tanks in Kursk, round 2 : 17/36 hits, 13.67 expected hits
Germans roll dice for 5 HeavyTanks, 2 Mech.Infs and 18 Tanks in Kursk, round 2 : 14/25 hits, 13.00 expected hits
12 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 2 Mech.Infs owned by the Germans and 15 Tanks owned by the Germans lost in Kursk
Russians roll dice for 1 Artillery, 11 Mech.Infs and 10 Tanks in Kursk, round 3 : 11/22 hits, 9.00 expected hits
Germans roll dice for 5 HeavyTanks and 3 Tanks in Kursk, round 3 : 7/8 hits, 4.83 expected hits
5 HeavyTanks owned by the Germans, 1 Artillery owned by the Russians, 6 Mech.Infs owned by the Russians and 3 Tanks owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 5 Mech.Infs and 10 Tanks remaining. Battle score for attacker is 65
Casualties for Russians: 3 Artillerys, 12 Infantrys and 6 Mech.Infs
Casualties for Germans: 5 HeavyTanks, 2 Mech.Infs and 18 Tanks
Non Combat Move - Russians
1 Infantry moved from Novgorod to Smolensk
1 Infantry moved from Leningrad to Novgorod
1 Infantry moved from Leningrad to Latvia
5 Artillerys moved from Tampere to Oulu
1 HeavyTank moved from Helsinki to Oulu
1 Artillery, 3 Infantrys and 2 Mech.Infs moved from N.Buryat Mongolia to Chita
1 ArmoredCar moved from Olyokminsk to Chita
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
2 ArmoredCars and 4 Infantrys moved from Sibirsky to Evenkia
2 ArmoredCars moved from Evenkia to Olyokminsk
2 Fighters moved from Heilungchiang to Chita
Place Units - Russians
10 Tanks placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
6 Infantrys placed in Helsinki
4 Infantrys placed in Arkhangelsk
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
6 Infantrys placed in Sibirsky
1 Elite and 1 Infantry placed in N.Buryat Mongolia
1 Infantry placed in Leningrad
Russians undo move 7.
3 Infantrys placed in Leningrad
2 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 0.50
Hisaichi : 0.00
Russians : 7.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
1 Bomber moved from Kiev to Kursk
1 Elite and 3 Infantrys moved from Mersa Matruh to Lower Egypt
1 ArmoredCar moved from Tobruk to Lower Egypt
1 ArmoredCar, 2 Infantrys and 1 Tank moved from Campania to 48 Sea Zone
1 ArmoredCar, 2 Cruisers, 2 Infantrys, 1 Tank and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
1 ArmoredCar, 2 Infantrys and 1 Tank moved from 56 Sea Zone to Lower Egypt
2 Transports moved from 56 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
1 ArmoredCar moved from Darfur to Lower Egypt
1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Tobruk to 51 Sea Zone
1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Elite moved from Rome to 46 Sea Zone
1 Elite and 1 S.Submarine moved from 46 Sea Zone to 56 Sea Zone
1 Elite moved from 56 Sea Zone to Lower Egypt
2 Bombers, 3 Fighters and 1 JetFighter moved from Iraq to Lower Egypt
2 Tanks moved from Syria to Iraq
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Transport moved from 51 Sea Zone to 48 Sea Zone
1 Tank moved from Campania to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Cruiser moved from 51 Sea Zone to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
1 Cruiser moved from 51 Sea Zone to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Greece
1 Destroyer moved from 46 Sea Zone to 51 Sea Zone
1 Carrier and 1 Destroyer moved from 45 Sea Zone to 41 Sea Zone
1 Artillery and 3 Infantrys moved from Rome to Campania
1 Infantry moved from Kufra to Darfur
1 ArmoredCar moved from New Valley to Italian East Africa
Italians take Nubia from British
Italians take Italian East Africa from French
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Cruiser, 3 Elites, 2 HeavyTanks and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Strategic bombing raid in Kursk
Bombing raid in Kursk rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Lower Egypt
Italians attack with 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 8 Infantrys, 1 JetFighter and 1 Tank
British defend with 3 Artillerys, 3 Infantrys and 10 Tanks
Italians roll dice for 3 Cruisers in Lower Egypt, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the British lost in Lower Egypt
Italians roll dice for 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 8 Infantrys, 1 JetFighter and 1 Tank in Lower Egypt, round 2 : 10/22 hits, 7.50 expected hits
British roll dice for 3 Artillerys, 2 Infantrys and 10 Tanks in Lower Egypt, round 2 : 5/15 hits, 6.67 expected hits
5 Tanks owned by the British, 3 Artillerys owned by the British, 5 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 3 Infantrys, 1 JetFighter and 1 Tank in Lower Egypt, round 3 : 7/17 hits, 6.67 expected hits
British roll dice for 5 Tanks in Lower Egypt, round 3 : 4/5 hits, 2.50 expected hits
1 ArmoredCar owned by the Italians, 5 Tanks owned by the British and 3 Infantrys owned by the Italians lost in Lower Egypt
Italians win, taking Lower Egypt from British with 2 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 48
Casualties for British: 3 Artillerys, 3 Infantrys and 10 Tanks
Casualties for Italians: 1 ArmoredCar and 8 Infantrys
Non Combat Move - Italians
3 Fighters and 1 JetFighter moved from Lower Egypt to Iraq
2 Bombers moved from Lower Egypt to Syria
1 AAGun moved from Kufra to Mersa Matruh
1 Bomber moved from Kursk to E.Romania
Place Units - Italians
1 Bunker placed in Iraq
2 HeavyTanks placed in Syria
2 Artillerys and 2 Elites placed in Greece
1 Elite and 2 Infantrys placed in Campania
1 Adv.Fighter and 2 Infantrys placed in Rome
1 Cruiser placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : 2.33
British : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
1 Fighter moved from Greenland to Manchester
1 Fighter moved from Churchill to Greenland
2 Infantrys and 1 Transport moved from 8 Sea Zone to 16 Sea Zone
2 Infantrys moved from 16 Sea Zone to Azores
1 Transport moved from 8 Sea Zone to 1 Sea Zone
Purchase Units - French
French buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - French
Battle in Azores
French attack with 2 Infantrys
Neutral defend with 1 Infantry
French roll dice for 2 Infantrys in Azores, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Azores, round 3 : 1/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
1 Fighter and 1 Infantry placed in Churchill
Turn Complete - French
French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Neutral : -0.67
French : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
1 unit repaired.
1 Marine moved from Aden to 58 Sea Zone
1 Marine moved from 58 Sea Zone to Trucial Coast
Yamamoto take Trucial Coast from British
4 Tanks moved from Canberra to 122 Sea Zone
2 Marines moved from Canberra to 122 Sea Zone
1 Marine moved from Canberra to 122 Sea Zone
1 B.Transport, 2 Cruisers, 3 Marines, 4 Tanks and 2 Transports moved from 122 Sea Zone to 114 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
4 Infantrys and 2 Transports moved from 107 Sea Zone to 108 Sea Zone
1 Elite and 8 Infantrys moved from Hollandia to West Papua
4 Infantrys moved from 108 Sea Zone to West Papua
3 Marines and 4 Tanks moved from 114 Sea Zone to West Papua
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to West Papua
1 S.Submarine moved from 67 Sea Zone to 114 Sea Zone
3 Infantrys moved from Shanghai to Anhwei
1 Bomber moved from Hong Kong to Anhwei
2 ArmoredCars and 2 Infantrys moved from Hunan to Hupeh
4 Infantrys moved from Hunan to Kweichow
4 Infantrys moved from Kwangtung to Hunan
1 Tank moved from Hong Kong to Hunan
5 Infantrys moved from Hong Kong to Kwangtung
1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines moved from 84 Sea Zone to 76 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
Yamamoto take Shantung from Chinese
3 Infantrys and 1 Marine moved from Tokyo to 84 Sea Zone
3 Infantrys and 1 Marine moved from 84 Sea Zone to Peking
3 Infantrys moved from Liaoning to Hulunbuir
3 Infantrys moved from Kirin to Heilungchiang
1 Tank moved from Liaoning to Heilungchiang
1 L.Fighter moved from Tokyo to Hulunbuir
1 Adv.Fighter moved from Tokyo to Hulunbuir
1 Adv.Fighter and 1 Fighter moved from Hokkaido to Heilungchiang
2 Infantrys moved from Korea to Kirin
1 Fighter moved from Hokkaido to Peking
1 Adv.Fighter moved from Hokkaido to Hulunbuir
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Bunker, 1 Cruiser, 2 Destroyers, 3 Elites, 1 Factory, 6 Infantrys, 2 Marines, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines
Americans defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 3 S.Submarines and 2 Submarines in 76 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in 76 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in Anhwei
Yamamoto attack with 1 Bomber and 3 Infantrys
Chinese defend with 2 ArmoredCars
Yamamoto roll dice for 1 Bomber and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Chinese lost in Anhwei
Yamamoto win, taking Anhwei from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 2 ArmoredCars
Battle in Heilungchiang
Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 3 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 3 Infantrys in Heilungchiang, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Heilungchiang
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 4 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 5 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 6 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Yamamoto win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Hulunbuir
Yamamoto attack with 2 Adv.Fighters, 3 Infantrys and 1 L.Fighter
Americans defend with 2 Artillerys and 3 Infantrys
Yamamoto roll dice for 2 Adv.Fighters, 3 Infantrys and 1 L.Fighter in Hulunbuir, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 2 Artillerys and 3 Infantrys in Hulunbuir, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Hulunbuir
retreated to Hulunbuir
Americans win with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 3 Infantrys
Battle in Hupeh
Yamamoto attack with 2 ArmoredCars and 2 Infantrys
Chinese defend with 2 Infantrys
Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 3 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Peking
Yamamoto attack with 1 Fighter, 3 Infantrys and 1 Marine
Russians defend with 2 ArmoredCars and 1 Tank
Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Peking, round 2 : 2/5 hits, 1.33 expected hits
Chinese roll dice for 2 ArmoredCars and 1 Tank in Peking, round 2 : 0/3 hits, 0.83 expected hits
2 ArmoredCars owned by the Russians lost in Peking
Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Peking, round 3 : 1/5 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Peking, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Peking
Yamamoto win, taking Peking from Chinese with 1 Fighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 13
Casualties for Russians: 2 ArmoredCars and 1 Tank
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Hupeh: 1 ArmoredCar
EDIT: Adding units owned by Yamamoto to Hupeh: 1 Infantry
EDIT: Turning off Edit Mode
1 Bomber moved from Anhwei to Hong Kong
1 L.Fighter moved from Hulunbuir to 84 Sea Zone
2 Adv.Fighters moved from Hulunbuir to Liaoning
1 Fighter moved from Peking to 84 Sea Zone
1 Fighter moved from Heilungchiang to Liaoning
1 Adv.Fighter moved from Heilungchiang to Liaoning
2 Infantrys moved from Tarawa to Tabiteuea
Place Units - Yamamoto
1 Destroyer, 1 Submarine and 1 Transport placed in 122 Sea Zone
1 Infantry placed in Canberra
5 Infantrys and 1 Tank placed in Hong Kong
1 B.Carrier, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
3 Elites and 2 Marines placed in Tokyo
1 Bunker and 1 Factory placed in Hokkaido
1 Adv.Fighter placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Yamamoto : -2.00
Americans : 1.67
Chinese : -2.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Chinese
4 Adv.Fighters, 1 Fighter and 11 Tanks moved from Shensi to Kweichow
1 Marine moved from Szechwan to Kweichow
2 Artillerys, 1 Elite, 1 Infantry and 1 Tank moved from Lanchow to Szechwan
1 Tank moved from Szechwan to Kweichow
1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
1 Artillery and 1 Infantry moved from Ningsia to Shensi
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Tank moved from Hsining to Ningsia
1 Adv.Fighter moved from Hsining to Szechwan
2 Infantrys moved from Shensi to Szechwan
1 ArmoredCar moved from E.Qinghai to Szechwan
1 ArmoredCar moved from E.Qinghai to Shensi
3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 Adv.Fighters, 1 Fighter, 1 Marine and 12 Tanks
Hisaichi defend with 1 Infantry; Yamamoto defend with 10 Infantrys and 2 Tanks
Chinese roll dice for 4 Adv.Fighters, 1 Fighter, 1 Marine and 12 Tanks in Kweichow, round 2 : 10/18 hits, 8.83 expected hits
Yamamoto roll dice for 11 Infantrys and 2 Tanks in Kweichow, round 2 : 2/13 hits, 4.67 expected hits
9 Infantrys owned by the Yamamoto, 1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Kweichow
Chinese roll dice for 4 Adv.Fighters and 12 Tanks in Kweichow, round 3 : 6/16 hits, 8.00 expected hits
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kweichow, round 3 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 4 Adv.Fighters and 12 Tanks remaining. Battle score for attacker is 20
Casualties for Chinese: 1 Fighter and 1 Marine
Casualties for Hisaichi: 1 Infantry
Casualties for Yamamoto: 10 Infantrys and 2 Tanks
Non Combat Move - Chinese
2 Adv.Fighters moved from Kweichow to Shensi
1 Adv.Fighter moved from Kweichow to Szechwan
1 Adv.Fighter moved from Kweichow to Szechwan
Place Units - Chinese
1 Adv.Fighter, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks placed in Hsining
2 Artillerys and 2 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto : -4.00
Chinese : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Tanks moved from Wellington to 122 Sea Zone
1 B.Transport and 2 Tanks moved from 122 Sea Zone to 121 Sea Zone
2 Tanks moved from Nauru to 109 Sea Zone
1 Carrier, 2 Tanks and 2 Transports moved from 109 Sea Zone to 121 Sea Zone
EDIT: 1 Battleship moved from 104 Sea Zone to 114 Sea Zone
4 Tanks moved from 121 Sea Zone to Fiji
3 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone
2 B.Transports, 3 Infantrys and 1 Tank moved from 110 Sea Zone to 61 Sea Zone
3 Infantrys and 1 Tank moved from 61 Sea Zone to Burma
3 Infantrys moved from Kwangsi to N.French Indochina
4 ArmoredCars moved from Changchun to Vladivostok
3 Tanks moved from Changchun to Khabarovsk
1 Mech.Inf and 2 Tanks moved from Liaoning to Chahar
2 Mech.Infs moved from Liaoning to Khabarovsk
1 Fighter moved from Liaoning to Khabarovsk
3 Infantrys moved from Liaoning to Hulunbuir
4 Adv.Fighters moved from Liaoning to Hulunbuir
1 Tank moved from Queensland to Canberra
1 Infantry moved from Townsville to Queensland
Purchase Units - Hisaichi
Hisaichi buy 8 ArmoredCars, 6 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Fiji
Hisaichi attack with 4 Tanks
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 4 Tanks in Fiji, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 Artillery and 1 Infantry in Fiji, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Fiji
Hisaichi win, taking Fiji from British with 4 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Mech.Inf and 2 Tanks
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Chahar, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 2 Infantrys
Battle in Khabarovsk
Hisaichi attack with 1 Fighter, 2 Mech.Infs and 3 Tanks
Americans defend with 1 ArmoredCar and 3 Tanks
Hisaichi roll dice for 1 Fighter, 2 Mech.Infs and 3 Tanks in Khabarovsk, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 1 ArmoredCar and 3 Tanks in Khabarovsk, round 2 : 1/4 hits, 1.67 expected hits
3 Tanks owned by the Americans, 1 Mech.Inf owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Fighter, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Americans: 1 ArmoredCar and 3 Tanks
Battle in Vladivostok
Hisaichi attack with 4 ArmoredCars
Russians defend with 1 Mech.Inf
Hisaichi roll dice for 4 ArmoredCars in Vladivostok, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Mech.Inf in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 4 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Inf
Battle in Hulunbuir
Hisaichi attack with 4 Adv.Fighters and 3 Infantrys
Americans defend with 2 Artillerys
Hisaichi roll dice for 4 Adv.Fighters and 3 Infantrys in Hulunbuir, round 2 : 3/7 hits, 2.50 expected hits
Americans roll dice for 2 Artillerys in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Americans lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Americans with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 2 Artillerys
Non Combat Move - Hisaichi
4 Adv.Fighters moved from Hulunbuir to Liaoning
1 Fighter moved from Khabarovsk to Liaoning
Place Units - Hisaichi
3 Infantrys placed in Kwangsi
3 Infantrys and 1 Tank placed in Banjarmasin
8 ArmoredCars placed in Changchun
4 Tanks placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : 4.33
British : -0.67
Americans : -0.67
Chinese : 0.33
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - British
1 Mech.Inf moved from Equatoria to Nubia
British take Nubia from Italians
1 Mech.Inf moved from Belgian Congo to Italian East Africa
1 Mech.Inf moved from Nubia to Italian East Africa
1 Infantry moved from North Central USA to British Columbia
1 Infantry moved from Vancouver to British Columbia
2 Infantrys moved from Yukon to Alaska
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 ArmoredCar moved from Alaska to 71 Sea Zone
1 ArmoredCar and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 ArmoredCar moved from 72 Sea Zone to Koryakia
1 Infantry moved from Koryakia to Kolyma
2 Infantrys moved from Kolyma to Okhotsk
2 Infantrys moved from Ayan to Chita
1 Elite and 4 Infantrys moved from Bihar to Assam
1 Elite and 4 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Assam to Yunnan
1 ArmoredCar and 2 Artillerys moved from Assam to Yunnan
4 Infantrys moved from Hyderabad to Bihar
3 Infantrys moved from Madras to Hyderabad
Purchase Units - British
British buy 1 Elite, 11 Infantrys, 2 Mech.Infs and 9 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Italian East Africa
British attack with 2 Mech.Infs
Italians defend with 1 ArmoredCar
British roll dice for 2 Mech.Infs in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Battle in Yunnan
British attack with 1 ArmoredCar, 2 Artillerys and 4 Infantrys
Thai defend with 2 Artillerys and 2 Elites
British roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Yunnan, round 2 : 1/7 hits, 2.00 expected hits
Thai roll dice for 2 Artillerys and 2 Elites in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 Elite owned by the Thai and 1 Infantry owned by the British lost in Yunnan
British roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 3 : 2/6 hits, 1.83 expected hits
Thai roll dice for 2 Artillerys and 1 Elite in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Yunnan
British roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 4 : 2/6 hits, 1.83 expected hits
Thai roll dice for 1 Artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Yunnan
British win, taking Yunnan from Thai with 1 ArmoredCar, 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 Infantry
Casualties for Thai: 2 Artillerys and 2 Elites
Non Combat Move - British
Place Units - British
2 Mech.Infs placed in Cape Town
3 Tanks placed in W.Iran
6 Tanks placed in Cairo
1 Elite and 4 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
Turn Complete - British
British collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : -0.33
Italians : -0.17
Thai : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Turn Complete - Anzac
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Dutch
2 Tanks moved from Bahia to 35 Sea Zone
1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone
1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 35 Sea Zone to 38 Sea Zone
1 Elite, 1 Infantry and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa
1 Destroyer moved from 32 Sea Zone to 36 Sea Zone
1 Infantry moved from Suriname to 32 Sea Zone
1 Artillery moved from Suriname to 32 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador
2 Tanks moved from Bahia to Salvador
Purchase Units - Dutch
Dutch buy 1 Destroyer and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Destroyer and 1 Transport placed in 35 Sea Zone
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Romanians
1 Artillery and 1 Elite moved from Donetsk to Rostov
1 Artillery moved from Donetsk to Kiev
1 Adv.Fighter moved from Kiev to Vinnytsia
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
2 Elites moved from Bucharest to E.Romania
2 Adv.Fighters moved from Bucharest to Vinnytsia
Purchase Units - Romanians
Romanians buy 1 Bunker, 3 Infantrys and 1 Mot.Inf; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Rostov
Romanians attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 1 Elite in Rostov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Rostov
Romanians win, taking Rostov from Russians with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Elite
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
Place Units - Romanians
1 Bunker placed in Vinnytsia
3 Infantrys and 1 Mot.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : 0.17
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Thai
1 Artillery and 1 Elite moved from Mozambique to 62 Sea Zone
1 Artillery and 1 Elite moved from Madagascar to 62 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 62 Sea Zone to 59 Sea Zone
2 Artillerys and 2 Elites moved from 59 Sea Zone to Bombay
1 Destroyer and 1 Submarine moved from 66 Sea Zone to 59 Sea Zone
4 Infantrys moved from Bangkok to S.Thailand
4 Infantrys moved from S.Thailand to Burma
1 Adv.Fighter and 1 Tank moved from Bangkok to Burma
2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank moved from Burma to Yunnan
Purchase Units - Thai
Thai buy 1 Factory and 6 Infantrys; Remaining resources: 2 PUs;
Combat - Thai
Battle in Bombay
Thai attack with 2 Artillerys and 2 Elites
British defend with 1 AAGun, 1 Factory and 5 Infantrys
Thai roll dice for 2 Artillerys and 2 Elites in Bombay, round 2 : 0/4 hits, 1.67 expected hits
British roll dice for 5 Infantrys in Bombay, round 2 : 0/5 hits, 1.67 expected hits
Thai roll dice for 2 Artillerys and 2 Elites in Bombay, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 5 Infantrys in Bombay, round 3 : 1/5 hits, 1.67 expected hits
1 Elite owned by the Thai and 2 Infantrys owned by the British lost in Bombay
Thai roll dice for 2 Artillerys and 1 Elite in Bombay, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 3 Infantrys in Bombay, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bombay
Thai roll dice for 1 Artillery and 1 Elite in Bombay, round 5 : 1/2 hits, 0.83 expected hits
British roll dice for 2 Infantrys in Bombay, round 5 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Bombay
Thai roll dice for 1 Artillery and 1 Elite in Bombay, round 6 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in Bombay, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Bombay
Thai win, taking Bombay from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3
Casualties for Thai: 1 Artillery and 1 Elite
Casualties for British: 5 Infantrys
Battle in Yunnan
Thai attack with 2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank
British defend with 1 ArmoredCar, 2 Artillerys and 3 Infantrys
Thai roll dice for 2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank in Yunnan, round 2 : 4/9 hits, 2.67 expected hits
Chinese roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 2 : 2/6 hits, 1.83 expected hits
1 ArmoredCar owned by the British, 2 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Yunnan
Thai roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Yunnan, round 3 : 0/7 hits, 2.33 expected hits
Chinese roll dice for 2 Artillerys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Thai roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Yunnan, round 4 : 5/7 hits, 2.33 expected hits
Chinese roll dice for 2 Artillerys in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the British lost in Yunnan
Thai win, taking Yunnan from Chinese with 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14
Casualties for Thai: 2 Infantrys
Casualties for British: 1 ArmoredCar, 2 Artillerys and 3 Infantrys
Non Combat Move - Thai
2 Adv.Fighters and 1 Fighter moved from Yunnan to Burma
Place Units - Thai
6 Infantrys placed in Bangkok
1 Factory placed in S.Thailand
Turn Complete - Thai
Thai collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -3.33
Chinese : -1.17
Thai : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
1 Destroyer moved from 32 Sea Zone to 33 Sea Zone
3 Infantrys moved from N.Chile to Argentina
1 Destroyer and 2 Submarines moved from 32 Sea Zone to 35 Sea Zone
1 Transport moved from 116 Sea Zone to 104 Sea Zone
2 Infantrys moved from Jaluit to 104 Sea Zone
2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
1 B.Transport, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
5 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
4 Transports moved from 74 Sea Zone to 83 Sea Zone
2 ArmoredCars, 4 Infantrys and 1 Tank moved from Koryakia to Kolyma
2 ArmoredCars and 1 Tank moved from Kolyma to Okhotsk
1 ArmoredCar moved from Okhotsk to Heilungchiang
1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
1 Artillery and 2 Infantrys moved from Ayan to Khabarovsk
1 Infantry moved from Ayan to Khabarovsk
1 Mech.Inf moved from Ayan to Khabarovsk
1 Mech.Inf moved from Ayan to Heilungchiang
1 Mech.Inf moved from Ayan to Khabarovsk
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Heilungchiang
Americans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Heilungchiang
Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Khabarovsk
Americans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs
Hisaichi defend with 1 Mech.Inf and 3 Tanks
Americans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Khabarovsk, round 2 : 1/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Khabarovsk, round 2 : 3/4 hits, 1.83 expected hits
3 Infantrys owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk
Americans roll dice for 1 Artillery and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 3 Tanks in Khabarovsk, round 3 : 3/3 hits, 1.50 expected hits
1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Americans and 1 Artillery owned by the Americans lost in Khabarovsk
Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11
Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Mech.Infs
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Non Combat Move - Americans
Place Units - Americans
3 S.Submarines placed in 98 Sea Zone
2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone
3 Artillerys and 3 Infantrys placed in San Francisco
1 Factory placed in Munster
1 Destroyer placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
Turn Complete - Americans
Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
1 Destroyer moved from 32 Sea Zone to 33 Sea Zone
3 Infantrys moved from N.Chile to Argentina
1 Destroyer and 2 Submarines moved from 32 Sea Zone to 35 Sea Zone
1 Transport moved from 116 Sea Zone to 104 Sea Zone
2 Infantrys moved from Jaluit to 104 Sea Zone
2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
1 B.Transport, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
5 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
4 Transports moved from 74 Sea Zone to 83 Sea Zone
2 ArmoredCars, 4 Infantrys and 1 Tank moved from Koryakia to Kolyma
2 ArmoredCars and 1 Tank moved from Kolyma to Okhotsk
1 ArmoredCar moved from Okhotsk to Heilungchiang
1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
1 Artillery and 2 Infantrys moved from Ayan to Khabarovsk
1 Infantry moved from Ayan to Khabarovsk
1 Mech.Inf moved from Ayan to Khabarovsk
1 Mech.Inf moved from Ayan to Heilungchiang
1 Mech.Inf moved from Ayan to Khabarovsk
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Heilungchiang
Americans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Heilungchiang
Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Khabarovsk
Americans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs
Hisaichi defend with 1 Mech.Inf and 3 Tanks
Americans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Khabarovsk, round 2 : 1/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Khabarovsk, round 2 : 3/4 hits, 1.83 expected hits
3 Infantrys owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk
Americans roll dice for 1 Artillery and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 3 Tanks in Khabarovsk, round 3 : 3/3 hits, 1.50 expected hits
1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Americans and 1 Artillery owned by the Americans lost in Khabarovsk
Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11
Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Mech.Infs
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Non Combat Move - Americans
Place Units - Americans
3 S.Submarines placed in 98 Sea Zone
2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone
3 Artillerys and 3 Infantrys placed in San Francisco
1 Factory placed in Munster
1 Destroyer placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
Turn Complete - Americans
Americans collect 109 PUs; end with 109 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from South Atlantic USA: 1 Artillery and 1 Infantry
EDIT: Adding units owned by Americans to San Francisco: 1 Artillery and 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 1.83
Americans : -0.33