• TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Dutch
            2 Tanks moved from Bahia to 35 Sea Zone
            1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone
            1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 35 Sea Zone to 38 Sea Zone
            1 Elite, 1 Infantry and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa
            1 Destroyer moved from 32 Sea Zone to 36 Sea Zone
            1 Infantry moved from Suriname to 32 Sea Zone
            1 Artillery moved from Suriname to 32 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador
            2 Tanks moved from Bahia to Salvador
    
        Purchase Units - Dutch
            Dutch buy 1 Destroyer and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Destroyer and 1 Transport placed in 35 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Romanians
            1 Artillery and 1 Elite moved from Donetsk to Rostov
            1 Artillery moved from Donetsk to Kiev
            1 Adv.Fighter moved from Kiev to Vinnytsia
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            2 Elites moved from Bucharest to E.Romania
            2 Adv.Fighters moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker, 3 Infantrys and 1 Mot.Inf; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Rostov
                Romanians attack with 1 Artillery and 1 Elite
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Elite in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Rostov
                Romanians win, taking Rostov from Russians with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Romanians: 1 Elite
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Bunker placed in Vinnytsia
            3 Infantrys and 1 Mot.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Russians : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Thai
            1 Artillery and 1 Elite moved from Mozambique to 62 Sea Zone
            1 Artillery and 1 Elite moved from Madagascar to 62 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 62 Sea Zone to 59 Sea Zone
            2 Artillerys and 2 Elites moved from 59 Sea Zone to Bombay
            1 Destroyer and 1 Submarine moved from 66 Sea Zone to 59 Sea Zone
            4 Infantrys moved from Bangkok to S.Thailand
            4 Infantrys moved from S.Thailand to Burma
            1 Adv.Fighter and 1 Tank moved from Bangkok to Burma
            2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank moved from Burma to Yunnan
    
        Purchase Units - Thai
            Thai buy 1 Factory and 6 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Thai
            Battle in Bombay
                Thai attack with 2 Artillerys and 2 Elites
                British defend with 1 AAGun, 1 Factory and 5 Infantrys
                    Thai roll dice for 2 Artillerys and 2 Elites in Bombay, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 5 Infantrys in Bombay, round 2 : 0/5 hits, 1.67 expected hits
                    Thai roll dice for 2 Artillerys and 2 Elites in Bombay, round 3 : 2/4 hits, 1.67 expected hits
                    British roll dice for 5 Infantrys in Bombay, round 3 : 1/5 hits, 1.67 expected hits
                    1 Elite owned by the Thai and 2 Infantrys owned by the British lost in Bombay
                    Thai roll dice for 2 Artillerys and 1 Elite in Bombay, round 4 : 1/3 hits, 1.17 expected hits
                    British roll dice for 3 Infantrys in Bombay, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bombay
                    Thai roll dice for 1 Artillery and 1 Elite in Bombay, round 5 : 1/2 hits, 0.83 expected hits
                    British roll dice for 2 Infantrys in Bombay, round 5 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Bombay
                    Thai roll dice for 1 Artillery and 1 Elite in Bombay, round 6 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Bombay, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Bombay
                Thai win, taking Bombay from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Artillery and 1 Elite
                Casualties for British: 5 Infantrys
            Battle in Yunnan
                Thai attack with 2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank
                British defend with 1 ArmoredCar, 2 Artillerys and 3 Infantrys
                    Thai roll dice for 2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank in Yunnan, round 2 : 4/9 hits, 2.67 expected hits
                    Chinese roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 2 : 2/6 hits, 1.83 expected hits
                    1 ArmoredCar owned by the British, 2 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Yunnan
                    Thai roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Yunnan, round 3 : 0/7 hits, 2.33 expected hits
                    Chinese roll dice for 2 Artillerys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Yunnan, round 4 : 5/7 hits, 2.33 expected hits
                    Chinese roll dice for 2 Artillerys in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 ArmoredCar, 2 Artillerys and 3 Infantrys
    
        Non Combat Move - Thai
            2 Adv.Fighters and 1 Fighter moved from Yunnan to Burma
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
            1 Factory placed in S.Thailand
    
        Turn Complete - Thai
            Thai collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    British : -3.33
    Chinese : -1.17
    Thai : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Americans
            1 Destroyer moved from 32 Sea Zone to 33 Sea Zone
            3 Infantrys moved from N.Chile to Argentina
            1 Destroyer and 2 Submarines moved from 32 Sea Zone to 35 Sea Zone
            1 Transport moved from 116 Sea Zone to 104 Sea Zone
            2 Infantrys moved from Jaluit to 104 Sea Zone
            2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Kwajalein
            1 B.Transport, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
            5 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
            4 Transports moved from 74 Sea Zone to 83 Sea Zone
            2 ArmoredCars, 4 Infantrys and 1 Tank moved from Koryakia to Kolyma
            2 ArmoredCars and 1 Tank moved from Kolyma to Okhotsk
            1 ArmoredCar moved from Okhotsk to Heilungchiang
            1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
            1 Artillery and 2 Infantrys moved from Ayan to Khabarovsk
            1 Infantry moved from Ayan to Khabarovsk
            1 Mech.Inf moved from Ayan to Khabarovsk
            1 Mech.Inf moved from Ayan to Heilungchiang
            1 Mech.Inf moved from Ayan to Khabarovsk
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Heilungchiang
                Americans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
                Yamamoto defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Heilungchiang
                Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Khabarovsk
                Americans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs
                Hisaichi defend with 1 Mech.Inf and 3 Tanks
                    Americans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Khabarovsk, round 2 : 1/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Khabarovsk, round 2 : 3/4 hits, 1.83 expected hits
                    3 Infantrys owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk
                    Americans roll dice for 1 Artillery and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 3 Tanks in Khabarovsk, round 3 : 3/3 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Americans and 1 Artillery owned by the Americans lost in Khabarovsk
                Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11
                Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Mech.Infs
                Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 S.Submarines placed in 98 Sea Zone
            2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone
            3 Artillerys and 3 Infantrys placed in San Francisco
            1 Factory placed in Munster
            1 Destroyer placed in 26 Sea Zone
            1 Artillery and 1 Infantry placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.83
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Americans
            1 Destroyer moved from 32 Sea Zone to 33 Sea Zone
            3 Infantrys moved from N.Chile to Argentina
            1 Destroyer and 2 Submarines moved from 32 Sea Zone to 35 Sea Zone
            1 Transport moved from 116 Sea Zone to 104 Sea Zone
            2 Infantrys moved from Jaluit to 104 Sea Zone
            2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Kwajalein
            1 B.Transport, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
            5 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
            4 Transports moved from 74 Sea Zone to 83 Sea Zone
            2 ArmoredCars, 4 Infantrys and 1 Tank moved from Koryakia to Kolyma
            2 ArmoredCars and 1 Tank moved from Kolyma to Okhotsk
            1 ArmoredCar moved from Okhotsk to Heilungchiang
            1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
            1 Artillery and 2 Infantrys moved from Ayan to Khabarovsk
            1 Infantry moved from Ayan to Khabarovsk
            1 Mech.Inf moved from Ayan to Khabarovsk
            1 Mech.Inf moved from Ayan to Heilungchiang
            1 Mech.Inf moved from Ayan to Khabarovsk
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Heilungchiang
                Americans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
                Yamamoto defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Heilungchiang
                Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Khabarovsk
                Americans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs
                Hisaichi defend with 1 Mech.Inf and 3 Tanks
                    Americans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Khabarovsk, round 2 : 1/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Khabarovsk, round 2 : 3/4 hits, 1.83 expected hits
                    3 Infantrys owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk
                    Americans roll dice for 1 Artillery and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 3 Tanks in Khabarovsk, round 3 : 3/3 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Americans and 1 Artillery owned by the Americans lost in Khabarovsk
                Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11
                Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Mech.Infs
                Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 S.Submarines placed in 98 Sea Zone
            2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone
            3 Artillerys and 3 Infantrys placed in San Francisco
            1 Factory placed in Munster
            1 Destroyer placed in 26 Sea Zone
            1 Artillery and 1 Infantry placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 109 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from South Atlantic USA: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by Americans to San Francisco: 1 Artillery and 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : 1.83
    Americans : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Germans
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Netherlands to 21 Sea Zone
            1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
                  Germans take Munster from Americans
            2 JetFighters moved from Hamburg to Lapland
            1 Bomber moved from Nordland to Lapland
            2 Artillerys and 2 Elites moved from 24 Sea Zone to Lapland
            1 ArmoredCar moved from Donetsk to Kiev
            1 Elite moved from Brest to Minsk
            2 Artillerys moved from Brest to East Prussia
            1 HeavyTank and 2 Tanks moved from Minsk to East Prussia
            1 Elite and 1 Infantry moved from Warsaw to Brest
            1 HeavyTank moved from Warsaw to East Prussia
            1 HeavyTank moved from Warsaw to Vinnytsia
            5 Infantrys moved from Krakow to Vinnytsia
            5 ArmoredCars moved from Bohemia to Brest
            1 Elite and 1 Infantry moved from Bohemia to Krakow
            3 ArmoredCars moved from Bavaria to Krakow
            1 Destroyer and 1 Submarine moved from 41 Sea Zone to 34 Sea Zone
            2 Tanks moved from E.Morocco to Mauritania
            5 Tanks moved from Rio de Oro to Mauritania
            2 Infantrys moved from W.Morocco to Mauritania
            1 Infantry moved from Rio de Oro to 34 Sea Zone
            3 Infantrys moved from Canarians to 34 Sea Zone
            4 Infantrys moved from 34 Sea Zone to Cape Verde
            1 Infantry moved from N.Tunisia to N.Algeria
            1 Submarine moved from 47 Sea Zone to 45 Sea Zone
            3 Infantrys moved from Tunis to N.Tunisia
            2 ArmoredCars moved from Normandy to Lorraine
            2 Infantrys moved from Netherlands to Hamburg
    
        Purchase Units - Germans
            Germans buy 8 Artillerys, 2 Bunkers, 1 Cruiser, 2 Destroyers, 4 Elites, 3 HeavyTanks, 8 Infantrys, 1 Stuka, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lapland
                Germans attack with 2 Artillerys, 1 Bomber, 2 Elites and 2 JetFighters
                Russians defend with 4 Tanks
                    Germans roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 2 JetFighters in Lapland, round 2 : 3/7 hits, 3.67 expected hits
                    Russians roll dice for 4 Tanks in Lapland, round 2 : 3/4 hits, 2.00 expected hits
                    2 Elites owned by the Germans, 1 Artillery owned by the Germans and 3 Tanks owned by the Russians lost in Lapland
                    Germans roll dice for 1 Artillery, 1 Bomber and 2 JetFighters in Lapland, round 3 : 3/4 hits, 2.33 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Lapland
                Germans win with 1 Bomber and 2 JetFighters remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Artillerys and 2 Elites
                Casualties for Russians: 4 Tanks
            Battle in Cape Verde
                Germans attack with 4 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 4 Infantrys in Cape Verde, round 2 : 0/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Cape Verde
                    Germans roll dice for 3 Infantrys in Cape Verde, round 3 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cape Verde
                Germans loses 0 PUs for violating Cape Verdes neutrality.
                Germans win, taking Cape Verde from Neutral with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Germans
            1 AAGun moved from W.Morocco to Mauritania
            1 AAGun moved from N.Algeria to E.Morocco
            1 AAGun moved from Kiev to Brest
            1 AAGun moved from Brest to East Prussia
            1 Bomber and 2 JetFighters moved from Lapland to Middle Norrland
    
        Place Units - Germans
            1 Bunker placed in Mauritania
            1 Bunker and 2 Infantrys placed in W.Morocco
            2 Destroyers and 2 Submarines placed in 41 Sea Zone
            1 Cruiser and 1 Transport placed in 23 Sea Zone
            4 Artillerys placed in Hamburg
            3 Elites placed in Netherlands
            2 Artillerys and 2 Infantrys placed in Warsaw
            2 Artillerys, 1 Elite and 2 Infantrys placed in Bohemia
            3 HeavyTanks placed in Bavaria
            Germans undo move 6.
            3 Elites placed in Rhine
            2 Infantrys and 1 Stuka placed in Netherlands
    
        Turn Complete - Germans
            Germans collect 143 PUs; end with 143 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Neutral : 0.33
    Russians : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Russians
            1 HeavyTank moved from Oulu to Murmansk
                  Russians take Murmansk from Germans
            5 Artillerys moved from Oulu to Lapland
            1 Infantry moved from Latvia to Lithuania
                  Russians take Lithuania from Germans
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Smolensk to Minsk
            1 Infantry moved from Novgorod to Minsk
            1 Tank moved from Kursk to Minsk
            2 Mech.Infs and 1 Tank moved from Kursk to Kiev
            2 Mech.Infs and 1 Tank moved from Kursk to Donetsk
            7 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from 54 Sea Zone to Crimea
                  Russians take Crimea from Germans
            2 Infantrys moved from Georgia to Rostov
            10 Tanks moved from Moscow to Kursk
            4 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Tashkent to Uzbekistan
            2 Infantrys moved from Sverdlovsk to Ufa
            2 Infantrys moved from Chita to Hulunbuir
            1 Artillery and 1 Infantry moved from Chita to Hulunbuir
            2 ArmoredCars and 2 Mech.Infs moved from Chita to Khabarovsk
            3 Mech.Infs moved from Chita to Kirin
            1 Mech.Inf moved from Chita to Kirin
            2 Fighters moved from Chita to Kirin
            1 Infantry moved from Chita to Hulunbuir
            1 Elite and 4 Infantrys moved from N.Buryat Mongolia to Chita
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 ArmoredCars moved from N.Buryat Mongolia to Chita
            4 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 5 HeavyTanks, 11 Infantrys and 11 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kiev
                Russians attack with 2 Mech.Infs and 1 Tank
                Romanians defend with 1 Artillery; Germans defend with 1 ArmoredCar
                    Russians roll dice for 2 Mech.Infs and 1 Tank in Kiev, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 2 Mech.Infs and 1 Tank in Kiev, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 3 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans, 1 Mech.Inf owned by the Russians and 1 Artillery owned by the Romanians lost in Kiev
                Russians win, taking Kiev from Germans with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Mech.Inf
                Casualties for Germans: 1 ArmoredCar
                Casualties for Romanians: 1 Artillery
            Battle in Kirin
                Russians attack with 2 Fighters and 4 Mech.Infs
                Hisaichi defend with 1 Bunker; Yamamoto defend with 2 Infantrys
                    Russians roll dice for 2 Fighters and 4 Mech.Infs in Kirin, round 2 : 4/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Bunker and 2 Infantrys in Kirin, round 2 : 3/3 hits, 1.17 expected hits
                    1 Bunker owned by the Hisaichi, 3 Mech.Infs owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Kirin
                Russians win, taking Kirin from Hisaichi with 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is -8
                Casualties for Russians: 3 Mech.Infs
                Casualties for Hisaichi: 1 Bunker
                Casualties for Yamamoto: 2 Infantrys
            Battle in Rostov
                Russians attack with 9 Infantrys
                Romanians defend with 1 Artillery
                    Russians roll dice for 9 Infantrys in Rostov, round 2 : 3/9 hits, 1.50 expected hits
                    Romanians roll dice for 1 Artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Rostov
                Russians win, taking Rostov from Romanians with 9 Infantrys remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Artillery
            Battle in Hulunbuir
                Russians attack with 1 Artillery and 4 Infantrys
                Hisaichi defend with 3 Infantrys
                    Russians roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 2 : 1/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 3 Infantrys in Hulunbuir, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Hulunbuir
                    Russians roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 3 : 0/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Hulunbuir, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Hulunbuir
                    Russians roll dice for 1 Artillery and 3 Infantrys in Hulunbuir, round 4 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Hulunbuir, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                    Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 5 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in Khabarovsk
                Russians attack with 2 ArmoredCars and 2 Mech.Infs
                Hisaichi defend with 2 Tanks
                    Russians roll dice for 2 ArmoredCars and 2 Mech.Infs in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Tanks in Khabarovsk, round 2 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Russians and 1 Tank owned by the Hisaichi lost in Khabarovsk
                    Russians roll dice for 1 ArmoredCar and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Khabarovsk
                Russians win, taking Khabarovsk from Hisaichi with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 6
                Casualties for Russians: 1 ArmoredCar
                Casualties for Hisaichi: 2 Tanks
            Battle in Donetsk
                Russians attack with 2 Mech.Infs and 1 Tank
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Mech.Infs and 1 Tank in Donetsk, round 2 : 1/3 hits, 1.17 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Romanians with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Russians attack with 2 Infantrys and 1 Tank
                Germans defend with 1 Elite
                    Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Elite
    
        Non Combat Move - Russians
            2 Fighters moved from Kirin to Chita
    
        Place Units - Russians
            10 Tanks placed in Moscow
            2 HeavyTanks and 1 Tank placed in Kursk
            2 HeavyTanks and 2 Infantrys placed in Leningrad
            1 HeavyTank and 3 Infantrys placed in Arkhangelsk
            Russians undo move 4.
            1 HeavyTank and 1 Infantry placed in N.Buryat Mongolia
            4 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Romanians : -0.67
    Hisaichi : 0.67
    Russians : 1.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Italians
            2 HeavyTanks moved from Syria to W.Iran
            2 Tanks moved from Iraq to W.Iran
            3 Fighters and 1 JetFighter moved from Iraq to W.Iran
            1 Bomber moved from Syria to W.Iran
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
            2 Artillerys and 2 Elites moved from Greece to 51 Sea Zone
            1 Infantry moved from Greece to 51 Sea Zone
            1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Artillerys, 2 Elites and 1 Infantry moved from 56 Sea Zone to Cairo
            1 Tank moved from Mersa Matruh to Cairo
            2 Artillerys and 2 Elites moved from Lower Egypt to Cairo
            1 Artillery and 3 Infantrys moved from Mersa Matruh to 56 Sea Zone
            1 Artillery and 3 Infantrys moved from 56 Sea Zone to Cairo
            1 Elite moved from Campania to 48 Sea Zone
            1 Cruiser and 1 Elite moved from 48 Sea Zone to 56 Sea Zone
            1 Elite moved from 56 Sea Zone to Cairo
            2 ArmoredCars and 1 Tank moved from Lower Egypt to Cairo
            1 Bomber moved from Syria to Cairo
            2 Transports moved from 51 Sea Zone to 48 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Campania to 48 Sea Zone
            1 Cruiser moved from 51 Sea Zone to 48 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Cruiser and 1 Infantry moved from 46 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Rome to Campania
            1 Adv.Fighter moved from Rome to Tobruk
            1 Infantry moved from E.Romania to Odessa
            1 Artillery moved from E.Romania to Vinnytsia
            1 Bomber moved from E.Romania to Kursk
            2 Transports moved from 56 Sea Zone to 48 Sea Zone
            3 Infantrys moved from Campania to 48 Sea Zone
            3 Infantrys moved from 48 Sea Zone to Tobruk
            2 Cruisers moved from 56 Sea Zone to 48 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Destroyer, 5 Elites, 1 HeavyTank, 6 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Strategic bombing raid in Kursk
                Bombing raid in Kursk rolls: 2 and costs: 2 PUs.
                Bombing raid costs 2 PUs
            Battle in W.Iran
                Italians attack with 1 Bomber, 3 Fighters, 2 HeavyTanks, 1 JetFighter and 2 Tanks
                British defend with 1 AAGun, 1 Factory, 3 Infantrys and 4 Tanks
                    AA fire in W.Iran : 2/5 hits, 0.83 expected hits
                    1 Fighter owned by the Italians and 1 JetFighter owned by the Italians lost in W.Iran
                    Italians roll dice for 1 Bomber, 2 Fighters, 2 HeavyTanks and 2 Tanks in W.Iran, round 2 : 4/7 hits, 3.67 expected hits
                    British roll dice for 3 Infantrys and 4 Tanks in W.Iran, round 2 : 1/7 hits, 3.00 expected hits
                    1 Fighter owned by the Italians, 1 Tank owned by the British and 3 Infantrys owned by the British lost in W.Iran
                    Italians roll dice for 1 Bomber, 1 Fighter, 2 HeavyTanks and 2 Tanks in W.Iran, round 3 : 3/6 hits, 3.33 expected hits
                    British roll dice for 3 Tanks in W.Iran, round 3 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the Italians and 3 Tanks owned by the British lost in W.Iran
                Italians win, taking W.Iran from British with 1 Bomber, 2 HeavyTanks and 2 Tanks remaining. Battle score for attacker is -10
                Casualties for Italians: 3 Fighters and 1 JetFighter
                Casualties for British: 3 Infantrys and 4 Tanks
            Battle in Cairo
                Italians attack with 2 ArmoredCars, 5 Artillerys, 1 Bomber, 5 Elites, 4 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Factory, 11 Infantrys and 6 Tanks
                    AA fire in Cairo : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 Cruisers in Cairo, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Cairo
                    Italians roll dice for 2 ArmoredCars, 5 Artillerys, 1 Bomber, 5 Elites, 4 Infantrys and 2 Tanks in Cairo, round 2 : 7/19 hits, 7.17 expected hits
                    British roll dice for 10 Infantrys and 6 Tanks in Cairo, round 2 : 6/16 hits, 6.33 expected hits
                    2 ArmoredCars owned by the Italians, 4 Infantrys owned by the Italians and 7 Infantrys owned by the British lost in Cairo
                    Italians roll dice for 5 Artillerys, 1 Bomber, 5 Elites and 2 Tanks in Cairo, round 3 : 3/13 hits, 5.83 expected hits
                    British roll dice for 3 Infantrys and 6 Tanks in Cairo, round 3 : 6/9 hits, 4.00 expected hits
                    3 Elites owned by the Italians, 3 Artillerys owned by the Italians and 3 Infantrys owned by the British lost in Cairo
                    Italians roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 2 Tanks in Cairo, round 4 : 5/7 hits, 3.33 expected hits
                    British roll dice for 6 Tanks in Cairo, round 4 : 4/6 hits, 3.00 expected hits
                    2 Elites owned by the Italians, 5 Tanks owned by the British and 2 Artillerys owned by the Italians lost in Cairo
                    Italians roll dice for 1 Bomber and 2 Tanks in Cairo, round 5 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 Tank in Cairo, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Tank owned by the Italians lost in Cairo
                Italians win, taking Cairo from British with 1 Bomber and 1 Tank remaining. Battle score for attacker is -4
                Casualties for British: 11 Infantrys and 6 Tanks
                Casualties for Italians: 2 ArmoredCars, 5 Artillerys, 5 Elites, 4 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            1 Bomber moved from W.Iran to Palestine
            1 Bomber moved from Cairo to Palestine
            1 Bomber moved from Kursk to Vinnytsia
    
        Place Units - Italians
            1 HeavyTank and 1 Tank placed in Syria
            2 Artillerys and 2 Elites placed in Greece
            1 Elite, 1 Infantry and 1 Mech.Inf placed in Campania
            2 Elites, 5 Infantrys and 2 Tanks placed in Rome
            1 Destroyer placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : 0.67
    AA fire in Cairo : : -0.17
    AA fire in W.Iran : : 1.17
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - French
            2 Adv.Fighters and 1 Fighter moved from Manchester to 18 Sea Zone
            2 Infantrys moved from Azores to 16 Sea Zone
            2 Infantrys and 1 Transport moved from 16 Sea Zone to 18 Sea Zone
            1 Fighter and 2 Infantrys moved from 18 Sea Zone to Munster
            2 Infantrys moved from Churchill to 1 Sea Zone
            1 Fighter moved from Churchill to Greenland
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            1 Fighter moved from Greenland to Manchester
    
        Purchase Units - French
            French buy 1 Fighter; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in 18 Sea Zone
                French attack with 2 Adv.Fighters and 1 Transport
                Germans defend with 1 S.Submarine
                    Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Transport owned by the French lost in 18 Sea Zone
                    2 Infantrys owned by the French lost in Munster
                    French roll dice for 2 Adv.Fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                1 S.Submarine owned by the Germans lost in 18 Sea Zone
                French win with 2 Adv.Fighters remaining. Battle score for attacker is 4
                Casualties for French: 1 Transport
                Casualties for Germans: 1 S.Submarine
            Battle in Munster
                French attack with 1 Fighter
                Germans defend with 1 Factory and 1 Infantry
                    French roll dice for 1 Fighter in Munster, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Munster, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the French and 1 Infantry owned by the Germans lost in Munster
                Germans win with no units remaining. Battle score for attacker is -10
                Casualties for French: 1 Fighter and 2 Infantrys
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
            2 Adv.Fighters moved from 18 Sea Zone to Manchester
            1 Tank moved from Manchester to Northern Ireland
            1 Infantry moved from Scotland to Northern Ireland
            2 Infantrys moved from 8 Sea Zone to Greenland
    
        Place Units - French
            1 Fighter placed in Churchill
    
        Turn Complete - French
            French collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    French : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Bomber moved from Hong Kong to Shansi
            1 Infantry moved from Shantung to Shansi
            1 ArmoredCar moved from Hupeh to Shansi
            1 Infantry moved from Hupeh to Hunan
            3 Infantrys moved from Anhwei to Hunan
            5 Infantrys moved from Kwangtung to Hunan
            1 Destroyer moved from 122 Sea Zone to 121 Sea Zone
            1 Infantry and 1 Tank moved from Canberra to 122 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 122 Sea Zone to 121 Sea Zone
            1 Submarine moved from 122 Sea Zone to 124 Sea Zone
            1 Infantry and 1 Tank moved from 121 Sea Zone to Kermandec
            1 Elite, 15 Infantrys, 3 Marines and 4 Tanks moved from West Papua to Port Moresby
            1 B.Transport moved from 114 Sea Zone to 67 Sea Zone
            2 Transports moved from 114 Sea Zone to 122 Sea Zone
            1 Transport moved from 114 Sea Zone to 121 Sea Zone
            1 B.Carrier moved from 84 Sea Zone to 76 Sea Zone
            3 Infantrys and 1 Marine moved from Peking to Hulunbuir
            2 Marines moved from Tokyo to 84 Sea Zone
            1 Cruiser, 2 Marines and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone
            2 Marines moved from 75 Sea Zone to Khabarovsk
            1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Elite and 1 Infantry moved from 75 Sea Zone to Khabarovsk
            1 Elite and 1 Infantry moved from 84 Sea Zone to Kirin
            2 Transports moved from 108 Sea Zone to 107 Sea Zone
            1 Adv.Fighter moved from Davao to Ponape
            1 S.Submarine moved from 114 Sea Zone to 96 Sea Zone
            1 Infantry moved from Milne Bay to 114 Sea Zone
            1 Battleship, 2 Cruisers and 1 Infantry moved from 114 Sea Zone to 121 Sea Zone
            1 Infantry moved from 121 Sea Zone to Tonga
                  Yamamoto take Tonga from British
            1 Fighter and 1 L.Fighter moved from 84 Sea Zone to Kirin
            1 Adv.Fighter moved from Liaoning to Khabarovsk
            2 Adv.Fighters moved from Liaoning to Hulunbuir
            1 Fighter moved from Liaoning to Kirin
            5 Infantrys moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Kwangsi
            1 Marine moved from Trucial Coast to 58 Sea Zone
            1 Marine and 1 S.Submarine moved from 58 Sea Zone to 68 Sea Zone
            1 Marine moved from 68 Sea Zone to South Africa
                  Yamamoto take South Africa from British
            1 Tank moved from Canberra to 122 Sea Zone
            1 Tank moved from 122 Sea Zone to Wellington
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 B.Carrier, 1 Bunker, 1 Destroyer, 4 Elites, 12 Infantrys, 1 Marine and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 96 Sea Zone
                Yamamoto attack with 1 S.Submarine
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 S.Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Transport in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 Transport owned by the Americans lost in 96 Sea Zone
                Yamamoto win with 1 S.Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 124 Sea Zone
                Yamamoto attack with 1 Submarine
                Anzac defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Transport in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Transport in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Submarine in 124 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Transport in 124 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Yamamoto lost in 124 Sea Zone
                Anzac win with 1 Transport remaining. Battle score for attacker is -7
                Casualties for Yamamoto: 1 Submarine
            Battle in Hulunbuir
                Yamamoto attack with 2 Adv.Fighters, 3 Infantrys and 1 Marine
                Russians defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 2 Adv.Fighters, 3 Infantrys and 1 Marine in Hulunbuir, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Hulunbuir
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Marine in Hulunbuir, round 3 : 4/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Hulunbuir
                Yamamoto win, taking Hulunbuir from Russians with 2 Adv.Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Shansi
                Yamamoto attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Shansi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Yamamoto win, taking Shansi from Chinese with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kermandec
                Yamamoto attack with 1 Infantry and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship and 2 Cruisers in Kermandec, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Americans lost in Kermandec
                Yamamoto win, taking Kermandec from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Khabarovsk
                Yamamoto attack with 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Marines
                Russians defend with 1 ArmoredCar and 2 Mech.Infs
                    Yamamoto roll dice for 1 Cruiser in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians lost in Khabarovsk
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Marines in Khabarovsk, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 Mech.Infs in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Russians and 1 Infantry owned by the Yamamoto lost in Khabarovsk
                Yamamoto win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Elite and 2 Marines remaining. Battle score for attacker is 14
                Casualties for Russians: 1 ArmoredCar and 2 Mech.Infs
                Casualties for Yamamoto: 1 Infantry
            Battle in Kirin
                Yamamoto attack with 1 Elite, 2 Fighters, 1 Infantry and 1 L.Fighter
                Russians defend with 1 Mech.Inf
                    Yamamoto roll dice for 1 Elite, 2 Fighters, 1 Infantry and 1 L.Fighter in Kirin, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Mech.Inf in Kirin, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kirin
                Yamamoto win, taking Kirin from Russians with 1 Elite, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Mech.Inf
            Battle in Port Moresby
                Yamamoto attack with 1 Elite, 15 Infantrys, 3 Marines and 4 Tanks
                Anzac defend with 1 AAGun, 1 Artillery, 1 Factory, 12 Infantrys and 1 Tank; Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Elite, 15 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 2 : 5/23 hits, 6.33 expected hits
                    Anzac roll dice for 2 Artillerys, 14 Infantrys and 2 Tanks in Port Moresby, round 2 : 3/18 hits, 6.33 expected hits
                    5 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Port Moresby
                    Yamamoto roll dice for 1 Elite, 12 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 3 : 2/20 hits, 5.83 expected hits
                    Anzac roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Port Moresby, round 3 : 2/13 hits, 4.67 expected hits
                    2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Port Moresby
                    Yamamoto roll dice for 1 Elite, 10 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 4 : 4/18 hits, 5.50 expected hits
                    Anzac roll dice for 2 Artillerys, 7 Infantrys and 2 Tanks in Port Moresby, round 4 : 3/11 hits, 4.00 expected hits
                    4 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Port Moresby
                    Yamamoto roll dice for 1 Elite, 7 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 5 : 5/15 hits, 5.00 expected hits
                    Anzac roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Port Moresby, round 5 : 2/7 hits, 2.67 expected hits
                    1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Artillery owned by the Dutch, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Port Moresby
                    Yamamoto roll dice for 1 Elite, 5 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 6 : 3/13 hits, 4.67 expected hits
                    Anzac roll dice for 2 Tanks in Port Moresby, round 6 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Port Moresby
                Yamamoto win, taking Port Moresby from Anzac with 1 Elite, 4 Infantrys, 3 Marines and 4 Tanks remaining. Battle score for attacker is 24
                Casualties for Yamamoto: 11 Infantrys
                Casualties for Anzac: 1 Artillery, 12 Infantrys and 1 Tank
                Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
    
        Non Combat Move - Yamamoto
            1 L.Fighter moved from Kirin to 76 Sea Zone
            1 Adv.Fighter moved from Khabarovsk to 76 Sea Zone
            1 Fighter moved from Kirin to 76 Sea Zone
            2 Adv.Fighters moved from Hulunbuir to 75 Sea Zone
            1 Fighter moved from Kirin to 75 Sea Zone
            1 Bomber moved from Shansi to Shanghai
    
        Place Units - Yamamoto
            1 B.Carrier and 1 Destroyer placed in 75 Sea Zone
            1 Marine placed in Hokkaido
            1 Bunker placed in N.French Indochina
            8 Infantrys placed in Tokyo
            2 Artillerys and 2 Elites placed in Davao
            Yamamoto undo move 4.
            2 Artillerys, 2 Elites and 4 Infantrys placed in Tokyo
            2 S.Submarines placed in 122 Sea Zone
            6 Infantrys placed in Hong Kong
            1 Adv.Fighter and 2 Infantrys placed in Canberra
    
        Turn Complete - Yamamoto
            Yamamoto collect 125 PUs; end with 125 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -7.17
    Americans : -0.17
    Anzac : -7.17
    Chinese : -0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Chinese
            2 Infantrys moved from Szechwan to Hupeh
            1 Adv.Fighter moved from Szechwan to Hupeh
            3 Infantrys moved from Shensi to Shansi
            1 Adv.Fighter moved from Szechwan to Shansi
            1 Artillery and 1 Infantry moved from Suiyuan to Chahar
            1 ArmoredCar moved from Shensi to Chahar
            1 Adv.Fighter moved from Shensi to Chahar
            2 Artillerys, 1 Elite and 1 Infantry moved from Szechwan to Yunnan
            1 ArmoredCar moved from Szechwan to Kweichow
            1 Adv.Fighter moved from Szechwan to Yunnan
            1 Adv.Fighter moved from Shensi to Yunnan
            12 Tanks moved from Kweichow to Shensi
            4 Infantrys moved from Ningsia to Suiyuan
            1 Tank moved from Ningsia to Shensi
            1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan
            3 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
            1 Artillery and 3 Infantrys moved from Gobi Altai to Ningsia
            1 Tank moved from Hsining to Ningsia
            1 Tank moved from Hsining to Lanchow
            1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Marine moved from Hsining to E.Qinghai
            1 Adv.Fighter moved from E.Qinghai to Shensi
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 6 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Yunnan
                Chinese attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry
                Thai defend with 3 Infantrys and 1 Tank
                    Chinese roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 2 : 1/6 hits, 2.50 expected hits
                    Thai roll dice for 3 Infantrys and 1 Tank in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Elite in Yunnan, round 3 : 1/5 hits, 2.17 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Yunnan, round 4 : 2/4 hits, 1.83 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 4 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Thai and 1 Tank owned by the Thai lost in Yunnan
                Chinese win, taking Yunnan from Thai with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Artillery and 1 Infantry
                Casualties for Thai: 3 Infantrys and 1 Tank
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry
                Hisaichi defend with 2 Tanks
                    Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry in Chahar, round 2 : 2/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Tanks in Chahar, round 2 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Tanks
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter and 3 Infantrys
                Yamamoto defend with 1 ArmoredCar and 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Shansi
                    Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 3 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Shansi
                Chinese win, taking Shansi from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Shansi to Shensi
            1 Adv.Fighter moved from Hupeh to Shensi
            1 Adv.Fighter moved from Chahar to Shensi
            2 Adv.Fighters moved from Yunnan to Shensi
    
        Place Units - Chinese
            2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    Yamamoto : -1.17
    Chinese : -1.83
    Thai : -1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Hisaichi
            1 Transport moved from 121 Sea Zone to 120 Sea Zone
            1 Infantry moved from Queensland to 120 Sea Zone
            1 Infantry and 1 Transport moved from 120 Sea Zone to 121 Sea Zone
            1 Infantry moved from 121 Sea Zone to Fiji
            3 Infantrys moved from Kwangsi to N.French Indochina
            1 ArmoredCar moved from Vladivostok to Ayan
                  Hisaichi take Ayan from Russians
            5 ArmoredCars moved from Changchun to Heilungchiang
            4 Adv.Fighters and 1 Fighter moved from Liaoning to Heilungchiang
            1 Infantry moved from Liaoning to Hulunbuir
            3 ArmoredCars moved from Vladivostok to Khabarovsk
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar moved from 84 Sea Zone to Peking
            1 B.Transport moved from 61 Sea Zone to 110 Sea Zone
            3 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 B.Transport moved from 61 Sea Zone to 110 Sea Zone
            1 Tank moved from Banjarmasin to 110 Sea Zone
            3 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
            2 Mech.Infs and 14 Tanks moved from Liaoning to Peking
            1 ArmoredCar moved from 84 Sea Zone to Peking
            1 ArmoredCar moved from Changchun to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 1 Factory, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Heilungchiang
                Hisaichi attack with 4 Adv.Fighters, 6 ArmoredCars and 1 Fighter
                Americans defend with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
                    Hisaichi roll dice for 4 Adv.Fighters, 6 ArmoredCars and 1 Fighter in Heilungchiang, round 2 : 4/11 hits, 4.33 expected hits
                    Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.17 expected hits
                    2 ArmoredCars owned by the Hisaichi, 1 Mech.Inf owned by the Americans, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 ArmoredCar owned by the Americans lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Americans with 4 Adv.Fighters, 4 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 ArmoredCars
                Casualties for Americans: 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf
    
        Non Combat Move - Hisaichi
            4 Adv.Fighters and 1 Fighter moved from Heilungchiang to Liaoning
    
        Place Units - Hisaichi
            3 Infantrys placed in Kwangsi
            2 Artillerys and 2 Elites placed in Liaoning
            4 ArmoredCars and 4 Infantrys placed in Changchun
            3 Infantrys and 1 Tank placed in Banjarmasin
            1 Factory placed in Malaya
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Americans : 0.83
    

    Savegame


  • TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - British
            2 Infantrys and 2 Mech.Infs moved from Cape Town to South Africa
            2 Mech.Infs moved from Italian East Africa to Cairo
                  British take Lower Egypt from Italians
            6 Infantrys moved from Hyderabad to Rajputana
            1 Elite and 8 Infantrys moved from Bihar to Assam
            1 Elite and 4 Infantrys moved from Delhi to Bihar
            5 Infantrys moved from Madras to Hyderabad
            2 Tanks moved from Assam to Hyderabad
            2 Infantrys moved from Okhotsk to Ayan
            1 Infantry moved from Kolyma to Okhotsk
            1 ArmoredCar moved from Koryakia to Okhotsk
            2 Infantrys moved from British Columbia to Yukon
    
        Purchase Units - British
            British buy 10 Fighters; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Ayan
                British attack with 2 Infantrys
                Hisaichi defend with 1 ArmoredCar
                    British roll dice for 2 Infantrys in Ayan, round 2 : 2/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Ayan
                British win, taking Ayan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in South Africa
                British attack with 2 Infantrys and 2 Mech.Infs
                Yamamoto defend with 1 Marine
                    British roll dice for 2 Infantrys and 2 Mech.Infs in South Africa, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Marine in South Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto lost in South Africa
                British win, taking South Africa from Yamamoto with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Marine
            Battle in Cairo
                British attack with 2 Mech.Infs
                Italians defend with 1 AAGun, 1 Factory and 1 Tank
                    British roll dice for 2 Mech.Infs in Cairo, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Tank in Cairo, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Mech.Inf owned by the British lost in Cairo
                British win, taking Cairo from Italians with 1 Mech.Inf remaining. Battle score for attacker is -1
                Casualties for British: 1 Mech.Inf
                Casualties for Italians: 1 Tank
    
        Non Combat Move - British
            2 Tanks moved from Manchester to Northern Ireland
            2 Tanks moved from Wales to Scotland
    
        Place Units - British
            4 Fighters placed in Manchester
            4 Fighters placed in Wales
            2 Fighters placed in London
    
        Turn Complete - British
            British collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    Hisaichi : -0.17
    Italians : 0.50
    Yamamoto : -0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Dutch
            1 Infantry moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Germans
            1 Elite moved from French Equatorial Africa to French Sudan
                  French take French Sudan from Germans
            2 Tanks moved from French Equatorial Africa to Darfur
            1 Infantry moved from Salvador to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            1 Infantry, 2 Tanks and 2 Transports moved from 35 Sea Zone to 38 Sea Zone
            1 Infantry and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa
            2 Transports moved from 38 Sea Zone to 35 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Darfur
                Dutch attack with 2 Tanks
                Italians defend with 1 Infantry
                    Dutch roll dice for 2 Tanks in Darfur, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                Dutch win, taking Darfur from Germans with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Infantrys placed in Salvador
            1 Elite, 1 Infantry and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Dutch : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Romanians
            1 Artillery, 1 Elite and 1 Infantry moved from Vinnytsia to Donetsk
            2 Adv.Fighters moved from Vinnytsia to Donetsk
            2 Adv.Fighters, 1 Artillery and 1 Elite moved from Vinnytsia to Kiev
            1 Infantry moved from Vinnytsia to Kiev
            1 Elite moved from Vinnytsia to Donetsk
            3 Infantrys moved from Bucharest to E.Romania
            2 Elites moved from E.Romania to Vinnytsia
            1 Mot.Inf moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Mech.Inf and 1 Tank
                    Romanians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Mech.Inf and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits
                1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 Mech.Inf and 1 Tank
            Battle in Donetsk
                Romanians attack with 2 Adv.Fighters, 1 Artillery, 2 Elites and 1 Infantry
                Russians defend with 2 Mech.Infs and 1 Tank
                    Romanians roll dice for 2 Adv.Fighters, 1 Artillery, 2 Elites and 1 Infantry in Donetsk, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 2 Mech.Infs and 1 Tank in Donetsk, round 2 : 1/3 hits, 1.17 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 2 Adv.Fighters, 1 Artillery and 2 Elites in Donetsk, round 3 : 4/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Mech.Inf and 1 Tank in Donetsk, round 3 : 0/2 hits, 0.83 expected hits
                1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Adv.Fighters, 1 Artillery and 2 Elites remaining. Battle score for attacker is 15
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 Mech.Infs and 1 Tank
    
        Non Combat Move - Romanians
            2 Adv.Fighters moved from Donetsk to Vinnytsia
            2 Adv.Fighters moved from Kiev to Vinnytsia
    
        Place Units - Romanians
            1 Bunker placed in Vinnytsia
            1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.50
    Russians : -1.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Thai
            1 Destroyer, 1 Submarine and 2 Transports moved from 59 Sea Zone to 66 Sea Zone
            6 Infantrys moved from Bangkok to S.Thailand
            6 Infantrys moved from S.Thailand to Burma
            2 Adv.Fighters, 1 Fighter and 3 Infantrys moved from Burma to Yunnan
    
        Purchase Units - Thai
            Thai buy 1 Bunker, 8 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Yunnan
                Thai attack with 2 Adv.Fighters, 1 Fighter and 3 Infantrys
                Chinese defend with 1 Artillery and 1 Elite
                    Thai roll dice for 2 Adv.Fighters, 1 Fighter and 3 Infantrys in Yunnan, round 2 : 2/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Yunnan
                Thai win, taking Yunnan from Chinese with 2 Adv.Fighters, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Artillery and 1 Elite
    
        Non Combat Move - Thai
            2 Adv.Fighters and 1 Fighter moved from Yunnan to Burma
    
        Place Units - Thai
            1 Bunker and 2 Tanks placed in Bombay
            2 Infantrys placed in S.Thailand
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Thai : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Americans
            1 ArmoredCar moved from French Equatorial Africa to 38 Sea Zone
            1 ArmoredCar and 1 S.Submarine moved from 38 Sea Zone to 68 Sea Zone
            1 ArmoredCar moved from 68 Sea Zone to Madagascar
            1 ArmoredCar moved from French Equatorial Africa to New Valley
                  British take New Valley from Italians
            2 B.Transports moved from 38 Sea Zone to 39 Sea Zone
            1 Destroyer and 2 Submarines moved from 35 Sea Zone to 32 Sea Zone
            1 Destroyer moved from 26 Sea Zone to 32 Sea Zone
            2 ArmoredCars moved from Manchester to Northern Ireland
            2 Infantrys moved from Manchester to Scotland
            9 S.Submarines moved from 98 Sea Zone to 121 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
            4 Artillerys and 4 Infantrys moved from San Francisco to 83 Sea Zone
            4 Artillerys, 4 Infantrys and 4 Transports moved from 83 Sea Zone to 74 Sea Zone
            4 Artillerys and 4 Infantrys moved from 74 Sea Zone to Alaska
            2 ArmoredCars and 1 Tank moved from Okhotsk to Heilungchiang
            4 Infantrys moved from Kolyma to Koryakia
            4 Tanks moved from French Equatorial Africa to Spanish Guinea
            1 Infantry moved from Northeast USA to Quebec
            3 Infantrys moved from Argentina to Rio De Janeiro
    
        Purchase Units - Americans
            Americans buy 1 Elite, 3 Infantrys and 10 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 121 Sea Zone
                Americans attack with 9 S.Submarines
                Hisaichi defend with 1 B.Transport, 1 Carrier and 2 Transports; Yamamoto defend with 1 Battleship, 2 Cruisers, 1 Destroyer and 2 Transports
                    Americans roll dice for 9 S.Submarines in 121 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer and 4 Transports in 121 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits
                    2 Transports owned by the Hisaichi, 1 B.Transport owned by the Hisaichi, 2 Transports owned by the Yamamoto and 2 S.Submarines owned by the Americans lost in 121 Sea Zone
                    Americans roll dice for 7 S.Submarines in 121 Sea Zone, round 3 : 2/7 hits, 3.50 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 1 Destroyer in 121 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    1 Carrier owned by the Hisaichi, 1 Cruiser owned by the Yamamoto and 2 S.Submarines owned by the Americans lost in 121 Sea Zone
                    Americans roll dice for 5 S.Submarines in 121 Sea Zone, round 4 : 3/5 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 121 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                    1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 S.Submarines owned by the Americans lost in 121 Sea Zone
                Americans win with 3 S.Submarines remaining. Battle score for attacker is 38
                Casualties for Americans: 6 S.Submarines
                Casualties for Hisaichi: 1 B.Transport, 1 Carrier and 2 Transports
                Casualties for Yamamoto: 1 Battleship, 2 Cruisers, 1 Destroyer and 2 Transports
            Battle in 68 Sea Zone
                Americans attack with 1 S.Submarine
                Yamamoto defend with 1 S.Submarine
                    Americans roll dice for 1 S.Submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 68 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Americans lost in 68 Sea Zone
                    1 ArmoredCar owned by the Americans lost in Madagascar
                Yamamoto win with 1 S.Submarine remaining. Battle score for attacker is -10
                Casualties for Americans: 1 S.Submarine
            Battle in 96 Sea Zone
                Americans attack with 1 Destroyer and 1 Submarine
                Yamamoto defend with 1 S.Submarine
                    Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 96 Sea Zone
                Americans win with 1 Destroyer remaining. Battle score for attacker is 3
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 S.Submarine
            Battle in Heilungchiang
                Americans attack with 2 ArmoredCars and 1 Tank
                Hisaichi defend with 4 ArmoredCars
                    Americans roll dice for 2 ArmoredCars and 1 Tank in Heilungchiang, round 2 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 4 ArmoredCars in Heilungchiang, round 2 : 1/4 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Heilungchiang
                    Americans roll dice for 1 ArmoredCar and 1 Tank in Heilungchiang, round 3 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Heilungchiang, round 3 : 1/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Heilungchiang
                    Americans roll dice for 1 Tank in Heilungchiang, round 4 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Heilungchiang, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Heilungchiang
                Americans win, taking Heilungchiang from Hisaichi with 1 Tank remaining. Battle score for attacker is 8
                Casualties for Americans: 2 ArmoredCars
                Casualties for Hisaichi: 4 ArmoredCars
            Battle in Spanish Guinea
                Americans attack with 4 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 4 Tanks in Spanish Guinea, round 2 : 4/4 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Spanish Guinea
                Americans loses 0 PUs for violating Spanish Guineas neutrality.
                Americans win, taking Spanish Guinea from Neutral with 3 Tanks remaining. Battle score for attacker is -3
                Casualties for Americans: 1 Tank
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 S.Submarines placed in 71 Sea Zone
            3 S.Submarines placed in 98 Sea Zone
            4 S.Submarines placed in 83 Sea Zone
            1 Elite and 2 Infantrys placed in Santiago
            1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Hisaichi : 0.83
    Yamamoto : -0.33
    Americans : 3.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Germans
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Artillerys and 4 Infantrys moved from Hamburg to 23 Sea Zone
            3 Artillerys, 1 Cruiser, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            3 Artillerys and 4 Infantrys moved from 24 Sea Zone to Lapland
            2 ArmoredCars moved from Brest to Latvia
            3 ArmoredCars moved from Brest to Minsk
            2 ArmoredCars moved from Krakow to Lithuania
            1 JetFighter moved from Middle Norrland to Latvia
            1 JetFighter moved from Middle Norrland to Lithuania
            1 Bomber moved from Middle Norrland to Minsk
            1 Elite and 1 Infantry moved from Krakow to Vinnytsia
            1 ArmoredCar moved from Krakow to Brest
            2 Artillerys and 2 Infantrys moved from Warsaw to Brest
            2 Artillerys, 1 Elite and 2 Infantrys moved from Bohemia to Krakow
            3 HeavyTanks moved from Bavaria to Krakow
            2 ArmoredCars moved from Lorraine to Bohemia
            3 Elites moved from Rhine to Hamburg
            5 Destroyers and 1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            2 Destroyers and 2 Submarines moved from 41 Sea Zone to 34 Sea Zone
            1 Destroyer and 1 Submarine moved from 34 Sea Zone to 36 Sea Zone
            1 Destroyer moved from 34 Sea Zone to 33 Sea Zone
            1 S.Submarine moved from 34 Sea Zone to 8 Sea Zone
            1 Submarine moved from 45 Sea Zone to 41 Sea Zone
            3 Infantrys moved from N.Tunisia to N.Algeria
            1 Infantry moved from N.Algeria to E.Morocco
            2 Infantrys moved from W.Morocco to Mauritania
            2 Infantrys moved from Mauritania to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Cape Verde
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 HeavyTanks, 5 Infantrys, 3 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 8 Sea Zone
                Germans attack with 1 S.Submarine
                French defend with 1 Transport
                    Germans roll dice for 1 S.Submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Transport owned by the French lost in 8 Sea Zone
                Germans win with 1 S.Submarine remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
            Battle in Minsk
                Germans attack with 3 ArmoredCars and 1 Bomber
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 3 ArmoredCars and 1 Bomber in Minsk, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans lost in Minsk
                    Germans roll dice for 2 ArmoredCars and 1 Bomber in Minsk, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 3 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans lost in Minsk
                    Germans roll dice for 1 ArmoredCar and 1 Bomber in Minsk, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 4 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
                    Germans roll dice for 1 Bomber in Minsk, round 5 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Minsk
                Germans win with 1 Bomber remaining. Battle score for attacker is -5
                Casualties for Germans: 3 ArmoredCars
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Latvia
                Germans attack with 2 ArmoredCars and 1 JetFighter
                Russians defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 1 JetFighter in Latvia, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 ArmoredCar and 1 JetFighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in 33 Sea Zone
                Germans attack with 1 Destroyer
                Americans defend with 1 Destroyer
                    Germans roll dice for 1 Destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 33 Sea Zone
                Germans win with 1 Destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Lapland
                Germans attack with 3 Artillerys and 4 Infantrys
                Russians defend with 5 Artillerys
                    Germans roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 Artillerys and 4 Infantrys in Lapland, round 2 : 5/7 hits, 2.17 expected hits
                    Russians roll dice for 5 Artillerys in Lapland, round 2 : 1/5 hits, 1.67 expected hits
                    5 Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                Germans win, taking Lapland from Russians with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 18
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 5 Artillerys
            Battle in Lithuania
                Germans attack with 2 ArmoredCars and 1 JetFighter
                Russians defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 1 JetFighter in Lithuania, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 2 ArmoredCars and 1 JetFighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 36 Sea Zone
                Germans attack with 1 Destroyer and 1 Submarine
                Dutch defend with 1 Destroyer
                    Germans roll dice for 1 Submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 36 Sea Zone
                Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Dutch: 1 Destroyer
    
        Non Combat Move - Germans
            1 JetFighter moved from Latvia to Stockholm
            1 JetFighter moved from Lithuania to East Prussia
            1 Bomber moved from Minsk to Stockholm
            1 AAGun and 2 Infantrys moved from Orleanais to Brittany
            1 AAGun moved from Paris to Picardy
            3 Infantrys moved from Normandy to Picardy
            1 AAGun moved from Rhine to Belgium
            2 Infantrys moved from Netherlands to Belgium
            1 AAGun moved from E.Morocco to W.Morocco
    
        Place Units - Germans
            1 Submarine placed in 31 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 22 Sea Zone: 5 Destroyers and 1 Submarine
            EDIT: Adding units owned by Germans to 23 Sea Zone: 5 Destroyers and 1 Submarine
            EDIT: Turning off Edit Mode
            1 Carrier placed in 23 Sea Zone
            1 Destroyer placed in 31 Sea Zone
            2 Infantrys placed in E.Morocco
            3 Infantrys placed in Normandy
            2 Artillerys placed in Hamburg
            1 Adv.Fighter placed in 23 Sea Zone
            3 Mech.Infs placed in Bavaria
            5 Tanks placed in Bohemia
            4 HeavyTanks placed in Warsaw
            1 Factory placed in Danzig
    
        Turn Complete - Germans
            Germans collect 136 PUs; end with 137 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : -0.33
    Russians : -0.33
    Dutch : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Russians
            9 Infantrys moved from Rostov to Donetsk
            4 Infantrys moved from S.Karelia to Leningrad
            4 Infantrys moved from Helsinki to Tampere
            4 Infantrys moved from Helsinki to Tampere
            1 HeavyTank moved from Murmansk to S.Karelia
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Leningrad to Novgorod
            1 Mech.Inf moved from Kursk to Minsk
            4 Tanks moved from Kursk to Kiev
            10 Tanks moved from Moscow to Kursk
            2 Infantrys moved from Ufa to Chimkent
            1 Elite and 5 Infantrys moved from Chita to Hulunbuir
            2 Fighters moved from Chita to Hulunbuir
            2 ArmoredCars moved from Chita to Khabarovsk
            1 Mech.Inf moved from Chita to Kirin
            1 Tank moved from Chita to Kirin
            1 Tank moved from Chita to Khabarovsk
            1 Tank moved from Chita to Khabarovsk
            1 HeavyTank moved from Chita to Khabarovsk
            1 Artillery, 1 HeavyTank and 3 Infantrys moved from N.Buryat Mongolia to Chita
            4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            4 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 37 Infantrys and 10 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kiev
                Russians attack with 4 Tanks
                Romanians defend with 1 Artillery, 1 Elite and 1 Infantry
                    Russians roll dice for 4 Tanks in Kiev, round 2 : 2/4 hits, 2.00 expected hits
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 2/3 hits, 1.00 expected hits
                    1 Elite owned by the Romanians, 1 Infantry owned by the Romanians and 2 Tanks owned by the Russians lost in Kiev
                    Russians roll dice for 2 Tanks in Kiev, round 3 : 0/2 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Tanks in Kiev, round 4 : 1/2 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery in Kiev, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians and 1 Tank owned by the Russians lost in Kiev
                Russians win, taking Kiev from Romanians with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Russians: 3 Tanks
                Casualties for Romanians: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Kirin
                Russians attack with 1 Mech.Inf and 1 Tank
                Yamamoto defend with 1 Elite
                    Russians roll dice for 1 Mech.Inf and 1 Tank in Kirin, round 2 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Elite in Kirin, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Yamamoto lost in Kirin
                Russians win, taking Kirin from Hisaichi with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Elite
            Battle in Hulunbuir
                Russians attack with 1 Elite, 2 Fighters and 5 Infantrys
                Hisaichi defend with 1 Infantry; Yamamoto defend with 2 Infantrys and 1 Marine
                    Russians roll dice for 1 Elite, 2 Fighters and 5 Infantrys in Hulunbuir, round 2 : 2/8 hits, 1.83 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 Marine in Hulunbuir, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Hulunbuir
                    Russians roll dice for 1 Elite, 2 Fighters and 4 Infantrys in Hulunbuir, round 3 : 0/7 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Marine in Hulunbuir, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Hulunbuir
                    Russians roll dice for 1 Elite, 2 Fighters and 3 Infantrys in Hulunbuir, round 4 : 0/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Marine in Hulunbuir, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Elite, 2 Fighters and 3 Infantrys in Hulunbuir, round 5 : 2/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Marine in Hulunbuir, round 5 : 0/2 hits, 0.67 expected hits
                    1 Marine owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Elite, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Yamamoto: 2 Infantrys and 1 Marine
                Casualties for Hisaichi: 1 Infantry
            Battle in Khabarovsk
                Russians attack with 2 ArmoredCars, 1 HeavyTank and 2 Tanks
                Hisaichi defend with 3 ArmoredCars; Yamamoto defend with 1 Elite and 2 Marines
                    Russians roll dice for 2 ArmoredCars, 1 HeavyTank and 2 Tanks in Khabarovsk, round 2 : 2/5 hits, 2.33 expected hits
                    Yamamoto roll dice for 3 ArmoredCars, 1 Elite and 2 Marines in Khabarovsk, round 2 : 2/6 hits, 1.50 expected hits
                    2 ArmoredCars owned by the Hisaichi and 2 ArmoredCars owned by the Russians lost in Khabarovsk
                    Russians roll dice for 1 HeavyTank and 2 Tanks in Khabarovsk, round 3 : 0/3 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 ArmoredCar, 1 Elite and 2 Marines in Khabarovsk, round 3 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 HeavyTank and 2 Tanks in Khabarovsk, round 4 : 1/3 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 ArmoredCar, 1 Elite and 2 Marines in Khabarovsk, round 4 : 1/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Russians lost in Khabarovsk
                    Russians roll dice for 1 HeavyTank and 1 Tank in Khabarovsk, round 5 : 2/2 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Elite and 2 Marines in Khabarovsk, round 5 : 1/3 hits, 1.00 expected hits
                    1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto and 1 Tank owned by the Russians lost in Khabarovsk
                    Russians roll dice for 1 HeavyTank in Khabarovsk, round 6 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Marine in Khabarovsk, round 6 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto lost in Khabarovsk
                Russians win, taking Khabarovsk from Yamamoto with 1 HeavyTank remaining. Battle score for attacker is 5
                Casualties for Russians: 2 ArmoredCars and 2 Tanks
                Casualties for Hisaichi: 3 ArmoredCars
                Casualties for Yamamoto: 1 Elite and 2 Marines
            Battle in Donetsk
                Russians attack with 9 Infantrys
                Romanians defend with 1 Artillery and 2 Elites
                    Russians roll dice for 9 Infantrys in Donetsk, round 2 : 2/9 hits, 1.50 expected hits
                    Romanians roll dice for 1 Artillery and 2 Elites in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Elites owned by the Romanians lost in Donetsk
                    Russians roll dice for 8 Infantrys in Donetsk, round 3 : 1/8 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 8 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery and 2 Elites
    
        Non Combat Move - Russians
            2 Fighters moved from Hulunbuir to Chita
    
        Place Units - Russians
            2 Infantrys placed in N.Buryat Mongolia
            6 Infantrys placed in Sibirsky
            3 Infantrys placed in Kursk
            10 Tanks placed in Moscow
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            6 Infantrys placed in Helsinki
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            2 Infantrys placed in Tashkent
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 121 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.00
    Hisaichi : -1.67
    Yamamoto : -1.17
    Russians : -4.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Italians
            1 Infantry moved from Kufra to Darfur
            1 Adv.Fighter and 1 Tank moved from Tobruk to Darfur
            1 Infantry moved from Mersa Matruh to New Valley
            1 Bomber moved from Palestine to New Valley
            1 Bomber moved from Palestine to Darfur
            1 Tank moved from Syria to Lower Egypt
                  Italians take Lower Egypt from British
            1 Transport moved from 56 Sea Zone to 55 Sea Zone
            1 HeavyTank moved from Syria to 55 Sea Zone
            1 HeavyTank and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 HeavyTank moved from 56 Sea Zone to Cairo
            1 Elite, 2 Infantrys and 1 Mech.Inf moved from Campania to 48 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            1 Elite and 1 Infantry moved from 56 Sea Zone to Cairo
            1 Infantry, 1 Mech.Inf and 1 Transport moved from 48 Sea Zone to 52 Sea Zone
            2 Transports moved from 56 Sea Zone to 52 Sea Zone
            2 Artillerys and 2 Elites moved from Greece to Istanbul
            1 Infantry and 1 Mech.Inf moved from 52 Sea Zone to Istanbul
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Elites and 2 Tanks moved from Rome to 46 Sea Zone
            2 Elites, 2 Tanks and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            3 Cruisers moved from 48 Sea Zone to 46 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            3 Cruisers and 3 Infantrys moved from 46 Sea Zone to 48 Sea Zone
            1 Transport moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery moved from Tobruk to 51 Sea Zone
            1 Infantry moved from Tobruk to 51 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
            1 Artillery and 1 Infantry moved from 55 Sea Zone to Adana
            2 HeavyTanks and 2 Tanks moved from W.Iran to Georgia
                  Italians take Erzurum from Russians
            1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Tobruk to 51 Sea Zone
            1 Cruiser and 1 Infantry moved from 51 Sea Zone to 55 Sea Zone
            1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 55 Sea Zone
            2 Infantrys moved from 55 Sea Zone to Adana
            3 Infantrys moved from Tobruk to Kufra
            2 Infantrys moved from Rome to Campania
            2 Elites, 3 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
            1 Carrier moved from 41 Sea Zone to 34 Sea Zone
            1 Destroyer moved from 41 Sea Zone to 34 Sea Zone
            1 Artillery and 1 Bomber moved from Vinnytsia to Kiev
            1 Infantry moved from Odessa to Vinnytsia
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 2 Bunkers, 1 Elite, 1 HeavyTank, 7 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 1 Adv.Fighter, 1 Bomber, 1 Infantry and 1 Tank
                Dutch defend with 2 Tanks
                    Italians roll dice for 1 Adv.Fighter, 1 Bomber, 1 Infantry and 1 Tank in Darfur, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 2 Tanks in Darfur, round 2 : 2/2 hits, 1.00 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the Italians and 1 Tank owned by the Dutch lost in Darfur
                    Italians roll dice for 1 Adv.Fighter and 1 Bomber in Darfur, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Dutch lost in Darfur
                Italians win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry and 1 Tank
                Casualties for Dutch: 2 Tanks
            Battle in Cairo
                Italians attack with 1 Elite, 1 HeavyTank and 1 Infantry
                British defend with 1 AAGun, 1 Factory and 1 Mech.Inf
                    Italians roll dice for 2 Cruisers in Cairo, round 2 : 1/2 hits, 1.00 expected hits
                1 Mech.Inf owned by the British lost in Cairo
                Italians win, taking Cairo from British with 1 Elite, 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 Mech.Inf
            Battle in Georgia
                Italians attack with 2 HeavyTanks and 2 Tanks
                Russians defend with 1 AAGun, 1 Factory and 3 Infantrys
                    Italians roll dice for 2 HeavyTanks and 2 Tanks in Georgia, round 2 : 2/4 hits, 2.33 expected hits
                    Russians roll dice for 3 Infantrys in Georgia, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Tank owned by the Italians lost in Georgia
                    Italians roll dice for 2 HeavyTanks and 1 Tank in Georgia, round 3 : 3/3 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Georgia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Georgia
                Italians win, taking Georgia from Russians with 2 HeavyTanks and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Italians: 1 Tank
                Casualties for Russians: 3 Infantrys
            Battle in Istanbul
                Italians attack with 2 Artillerys, 2 Elites, 1 Infantry and 1 Mech.Inf
                Neutral defend with 1 Bunker and 2 Infantrys
                    Italians roll dice for 2 Artillerys, 2 Elites, 1 Infantry and 1 Mech.Inf in Istanbul, round 2 : 3/6 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Istanbul
                    Italians roll dice for 1 Artillery, 2 Elites and 1 Mech.Inf in Istanbul, round 3 : 3/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Bunker in Istanbul, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Elite owned by the Italians lost in Istanbul
                Italians loses 0 PUs for violating Istanbuls neutrality.
                Italians win, taking Istanbul from Neutral with 1 Artillery, 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 1
                Casualties for Italians: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Neutral: 1 Bunker and 2 Infantrys
            Battle in Kiev
                Italians attack with 1 Artillery and 1 Bomber
                Russians defend with 1 Tank
                    Italians roll dice for 1 Artillery and 1 Bomber in Kiev, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Kiev, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Italians and 1 Tank owned by the Russians lost in Kiev
                Italians win with 1 Bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 Artillery
                Casualties for Russians: 1 Tank
            Battle in Adana
                Italians attack with 1 Artillery and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 1 Cruiser in Adana, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Adana
                    Italians roll dice for 1 Artillery and 3 Infantrys in Adana, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Adana
                    Italians roll dice for 1 Artillery and 3 Infantrys in Adana, round 3 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Adana
                Italians loses 0 PUs for violating Adanas neutrality.
                Italians win, taking Adana from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Italians: 1 Infantry
            Battle in New Valley
                Italians attack with 1 Bomber and 1 Infantry
                Americans defend with 1 ArmoredCar
                    Italians roll dice for 1 Bomber and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 ArmoredCar in New Valley, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Americans lost in New Valley
                Italians win, taking New Valley from British with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
    
        Non Combat Move - Italians
            1 Adv.Fighter moved from Darfur to Kufra
            1 Bomber moved from Darfur to Kufra
            1 Bomber moved from New Valley to Kufra
            1 AAGun moved from Mersa Matruh to Kufra
            1 AAGun moved from Serbia to Greece
            1 AAGun moved from Greece to Istanbul
            1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 Bomber moved from Kiev to Vinnytsia
    
        Place Units - Italians
            1 Bunker placed in Kufra
            1 Bunker, 1 HeavyTank and 2 Tanks placed in W.Iran
            1 Elite and 3 Tanks placed in Greece
            1 Artillery and 1 Infantry placed in Syria
            2 Artillerys and 1 Infantry placed in Campania
            1 Artillery and 5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Italians : 2.50
    British : 0.33
    Russians : 0.17
    

    Savegame

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