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Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1


  • @666

    Scramble in the Channel? This time 2 Italian fighters and 2 bombers vs your destroyer and maybe 3 fighters.


  • @weddingsinger no scramble


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Northern Italy to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            2 bombers moved from Normandy Bordeaux to 110 Sea Zone
    
        Combat - Italians
            Battle in 110 Sea Zone
                Germans loiter and taunt; Italians attack with 2 bombers and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 2 bombers and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 bombers moved from 110 Sea Zone to Southern Italy
            1 armour and 2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.33
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: ANZAC round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : -0.33
    

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 50 / 66
    Russians : 31 / 40
    Japanese : 55 / 68
    Americans : 52 / 78
    Chinese : 5 / 9
    British : 36 / 34
    UK_Pacific : 6 / 9
    Italians : 11 / 12
    ANZAC : 14 / 23
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : -0.33
    

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
    Egypt : 3 infantry
    United Kingdom : 1 fighter and 2 infantry
    Iraq : 1 infantry
    

    Production/PUs Summary :

    Germans : 50 / 66
    Russians : 31 / 40
    Japanese : 55 / 68
    Americans : 52 / 78
    Chinese : 5 / 9
    British : 36 / 34
    UK_Pacific : 6 / 9
    Italians : 11 / 12
    ANZAC : 14 / 23
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 carriers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 109 Sea Zone to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
            4 bombers moved from Normandy Bordeaux to 91 Sea Zone
            3 bombers moved from Novgorod to Russia
            1 armour and 1 mech_infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Belarus to Smolensk
    

    Savegame


  • @666

    Scramble option at Gibraltor


  • @weddingsinger no thanks


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 carriers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 109 Sea Zone to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
            4 bombers moved from Normandy Bordeaux to 91 Sea Zone
            3 bombers moved from Novgorod to Russia
            1 armour and 1 mech_infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Belarus to Smolensk
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 3,7,7 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                British defend with 1 carrier and 1 transport; Americans defend with 2 carriers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 7/15 hits, 8.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 3 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 4 bombers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 9/15 hits, 8.33 expected hits
                    Americans roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
                    2 destroyers owned by the Germans, 1 transport owned by the British, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 3 fighters owned by the Americans, 1 transport owned by the Americans, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
                Germans win with 1 battleship, 4 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 65
                Casualties for Germans: 1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers
                Casualties for Americans: 2 carriers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Casualties for British: 1 carrier and 1 transport
    
        Non Combat Move - Germans
            4 bombers moved from 91 Sea Zone to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from Germany to Slovakia Hungary
            2 armour moved from Novgorod to Belarus
            3 bombers moved from Russia to Belarus
    
        Place Units - Germans
            2 carriers placed in 110 Sea Zone
            4 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 0.33
    Americans : 1.33
    Russians : -0.67
    

    Savegame


  • @666

    If I’m not too late… meant to land Germany’s bombers in S. Italy.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 carriers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 109 Sea Zone to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
            4 bombers moved from Normandy Bordeaux to 91 Sea Zone
            3 bombers moved from Novgorod to Russia
            1 armour and 1 mech_infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Belarus to Smolensk
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 3,7,7 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                British defend with 1 carrier and 1 transport; Americans defend with 2 carriers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 7/15 hits, 8.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 3 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 4 bombers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 9/15 hits, 8.33 expected hits
                    Americans roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
                    2 destroyers owned by the Germans, 1 transport owned by the British, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 3 fighters owned by the Americans, 1 transport owned by the Americans, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
                Germans win with 1 battleship, 4 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 65
                Casualties for Germans: 1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers
                Casualties for Americans: 2 carriers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Casualties for British: 1 carrier and 1 transport
    
        Non Combat Move - Germans
            4 bombers moved from 91 Sea Zone to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from Germany to Slovakia Hungary
            2 armour moved from Novgorod to Belarus
            3 bombers moved from Russia to Belarus
    
        Place Units - Germans
            2 carriers placed in 110 Sea Zone
            4 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Southern Italy: 4 bombers
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 4 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 0.33
    Americans : 1.33
    Russians : -0.67
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Bessarabia to Romania
            2 fighters and 1 tactical_bomber moved from Bryansk to Romania
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 artillery and 2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Bessarabia to Romania
            2 fighters and 1 tactical_bomber moved from Bryansk to Romania
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 artillery and 2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Italians defend with 2 armour and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Romania, round 2 : 3/7 hits, 2.33 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Romania, round 2 : 3/4 hits, 1.67 expected hits
                    3 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Romania
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry and 1 tactical_bomber
                Casualties for Italians: 2 armour and 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Russia to Vologda
            3 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            2 fighters moved from Romania to Bessarabia
            2 mech_infantrys moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            2 mech_infantrys moved from Bryansk to Ukraine
            4 aaGuns, 2 artilleries and 37 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Western Ukraine
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Ukraine
            2 fighters and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : 0.83
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Romania : 1 flag, 1 infantry
    Bryansk : 3 infantry
    Eastern Poland : 1 infantry
    Bessarabia : 1 artillery, 2 fighters and 3 infantry
    Russia : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 44 infantry and 2 mech_infantrys
    Ukraine : 2 armour, 1 factory_minor and 3 mech_infantrys
    Western Ukraine : 2 infantry
    Vologda : 3 infantry
    Volgograd : 1 factory_minor, 2 fighters and 1 mech_infantry
    Smolensk : 1 artillery and 3 infantry
    Northwest Persia : 1 flag
    115 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 62
    Russians : 34 / 44
    Japanese : 55 / 68
    Americans : 52 / 78
    Chinese : 5 / 9
    British : 36 / 34
    UK_Pacific : 6 / 9
    Italians : 11 / 12
    ANZAC : 14 / 23
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            4 mech_infantrys moved from Hunan to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 fighter moved from Philippines to Yunnan
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Yunnan
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from Manchuria to 21 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 2 bombers, 9 fighters, 1 infantry, 6 mech_infantrys and 8 tactical_bombers
                British defend with 3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry; Chinese defend with 2 artilleries and 3 infantry
                    AA fire in Yunnan : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour, 2 bombers, 9 fighters, 1 infantry, 6 mech_infantrys and 8 tactical_bombers in Yunnan, round 2 : 12/27 hits, 12.83 expected hits
                    Chinese roll dice for 3 aaGuns, 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry in Yunnan, round 2 : 7/16 hits, 6.00 expected hits
                    1 infantry owned by the Japanese, 6 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British, 3 infantry owned by the Chinese and 6 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 2 bombers, 9 fighters and 8 tactical_bombers in Yunnan, round 3 : 13/20 hits, 11.67 expected hits
                    Chinese roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 4/7 hits, 3.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British, 2 fighters owned by the British and 2 artilleries owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
                Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry
                Casualties for Chinese: 2 artilleries and 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Philippines
            4 fighters and 4 tactical_bombers moved from Yunnan to 35 Sea Zone
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            3 armour moved from Shantung to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to Philippines
            1 fighter moved from Manchuria to Philippines
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            3 artilleries placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 artillery and 2 infantry placed in Japan
            1 destroyer and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    AA fire in Yunnan : : -1.50
    Chinese : 2.00
    Japanese : 0.83
    

    Savegame


  • @666

    edit a few missed things… subs down by india and accidentally undid my destroyer sinking ANZAC’s transport at Java.


  • @weddingsinger how about giving me some AA hits?


  • @666 zero for 9 is quite something.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to Suriname
            1 armour moved from Morocco to Tunisia
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.17
    Americans : 2.17
    Japanese : 0.67
    

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 fighters, 2 infantry and 1 marine
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry
    Midway : 1 airfield
    44 Sea Zone : 1 flag
    26 Sea Zone : 1 carrier and 2 destroyers
    21 Sea Zone : 1 destroyer
    10 Sea Zone : 1 destroyer and 1 transport
    54 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 fighters and 1 transport
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
    Gibraltar : 1 artillery
    United Kingdom : 1 bomber
    Morocco : 1 infantry
    Tunisia : 1 armour
    66 Sea Zone : 2 infantry and 1 transport
    101 Sea Zone : 2 carriers, 2 destroyers and 2 transports
    Brazil : 1 flag
    Suriname : 1 infantry and 1 mech_infantry
    

    Production/PUs Summary :

    Germans : 47 / 62
    Russians : 34 / 44
    Japanese : 56 / 59
    Americans : 52 / 77
    Chinese : 4 / 9
    British : 36 / 34
    UK_Pacific : 6 / 9
    Italians : 11 / 12
    ANZAC : 14 / 23
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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