L19 BM3 Giallo(x) vs 666(JWW)


  • TripleA Move Summary: British round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - British
            1 mech_infantry moved from Northern Italy to Greater Southern Germany
                  British take Greater Southern Germany from Germans
            2 infantry moved from Burma to Shan State
            2 fighters moved from Burma to Shan State
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            2 armour and 1 mech_infantry moved from France to Southern Italy
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            8 infantry moved from 95 Sea Zone to Southern Italy
            3 fighters moved from Normandy Bordeaux to Southern Italy
            2 bombers moved from United Kingdom to Southern Italy
            2 mech_infantrys moved from France to Southern Italy
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Norway
            Battle in Caroline Islands
            Battle in Southern Italy
                Americans attack with 2 armour, 2 bombers, 3 fighters, 8 infantry and 3 mech_infantrys
                Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
                    AA fire in Southern Italy : 2/5 hits, 0.83 expected hits
                    2 fighters owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour, 2 bombers, 1 fighter, 8 infantry and 3 mech_infantrys in Southern Italy, round 2 : 4/16 hits, 4.67 expected hits
                    Italians roll dice for 3 aaGuns and 8 infantry in Southern Italy, round 2 : 3/8 hits, 2.67 expected hits
                    3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 3 : 4/13 hits, 4.17 expected hits
                    Italians roll dice for 7 infantry in Southern Italy, round 3 : 0/7 hits, 2.33 expected hits
                    4 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 4 : 5/13 hits, 4.17 expected hits
                    Italians roll dice for 3 infantry in Southern Italy, round 4 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Italians lost in Southern Italy
                Americans captures 5PUs while taking Italians capital
                Americans win, taking Norway from Germans, taking Caroline Islands from Japanese, taking Southern Italy from Italians with 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Americans: 2 fighters and 3 infantry
                Casualties for Italians: 3 aaGuns and 8 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            2 artilleries moved from France to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 fighter moved from 91 Sea Zone to Northern Italy
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 aaGun and 1 infantry moved from Normandy Bordeaux to France
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            6 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            4 carriers, 1 cruiser, 7 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 6 carriers, 3 destroyers, 12 fighters, 1 infantry, 11 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Southern Italy to Northern Italy
    
        Place Units - Americans
            2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States
            2 infantry placed in Central United States
            2 destroyers and 3 transports placed in 10 Sea Zone
            Americans undo move 3.
            2 artilleries, 3 infantry and 1 marine placed in Western United States
            1 destroyer and 3 transports placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 76 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Northern Italy to Greater Southern Germany
                  British take Greater Southern Germany from Germans
            2 infantry moved from Burma to Shan State
            2 fighters moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            1 armour and 3 mech_infantrys moved from India to Burma
            1 armour, 3 artilleries, 1 fighter and 7 infantry moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from France to Southern Italy
            5 artilleries, 2 fighters and 7 infantry moved from France to Northern Italy
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 artillery and 5 infantry moved from Normandy Bordeaux to France
            1 artillery, 4 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
            1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium
    
        Place Units - British
            3 infantry placed in Egypt
            2 mech_infantrys placed in Northern Italy
            1 fighter placed in Northern Italy
            1 fighter placed in United Kingdom
            1 fighter placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 fighter, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 35 Sea Zone: 1 carrier and 2 destroyers
            EDIT: Adding units owned by British to 33 Sea Zone: 1 carrier and 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -3.00
    British : -0.33
    AA fire in Southern Italy : : 1.17
    Americans : -0.00
    Chinese : 0.67
    Japanese : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            2 armour and 1 mech_infantry moved from France to Southern Italy
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            8 infantry moved from 95 Sea Zone to Southern Italy
            3 fighters moved from Normandy Bordeaux to Southern Italy
            2 bombers moved from United Kingdom to Southern Italy
            2 mech_infantrys moved from France to Southern Italy
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Norway
            Battle in Caroline Islands
            Battle in Southern Italy
                Americans attack with 2 armour, 2 bombers, 3 fighters, 8 infantry and 3 mech_infantrys
                Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
                    AA fire in Southern Italy : 2/5 hits, 0.83 expected hits
                    2 fighters owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour, 2 bombers, 1 fighter, 8 infantry and 3 mech_infantrys in Southern Italy, round 2 : 4/16 hits, 4.67 expected hits
                    Italians roll dice for 3 aaGuns and 8 infantry in Southern Italy, round 2 : 3/8 hits, 2.67 expected hits
                    3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 3 : 4/13 hits, 4.17 expected hits
                    Italians roll dice for 7 infantry in Southern Italy, round 3 : 0/7 hits, 2.33 expected hits
                    4 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 4 : 5/13 hits, 4.17 expected hits
                    Italians roll dice for 3 infantry in Southern Italy, round 4 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Italians lost in Southern Italy
                Americans captures 5PUs while taking Italians capital
                Americans win, taking Norway from Germans, taking Caroline Islands from Japanese, taking Southern Italy from Italians with 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Americans: 2 fighters and 3 infantry
                Casualties for Italians: 3 aaGuns and 8 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            2 artilleries moved from France to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 fighter moved from 91 Sea Zone to Northern Italy
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 aaGun and 1 infantry moved from Normandy Bordeaux to France
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            6 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            4 carriers, 1 cruiser, 7 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 6 carriers, 3 destroyers, 12 fighters, 1 infantry, 11 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Southern Italy to Northern Italy
    
        Place Units - Americans
            2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States
            2 infantry placed in Central United States
            2 destroyers and 3 transports placed in 10 Sea Zone
            Americans undo move 3.
            2 artilleries, 3 infantry and 1 marine placed in Western United States
            1 destroyer and 3 transports placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 76 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Northern Italy to Greater Southern Germany
                  British take Greater Southern Germany from Germans
            2 infantry moved from Burma to Shan State
            2 fighters moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            1 armour and 3 mech_infantrys moved from India to Burma
            1 armour, 3 artilleries, 1 fighter and 7 infantry moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from France to Southern Italy
            5 artilleries, 2 fighters and 7 infantry moved from France to Northern Italy
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 artillery and 5 infantry moved from Normandy Bordeaux to France
            1 artillery, 4 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
            1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium
    
        Place Units - British
            3 infantry placed in Egypt
            2 mech_infantrys placed in Northern Italy
            1 fighter placed in Northern Italy
            1 fighter placed in United Kingdom
            1 fighter placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 fighter, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 35 Sea Zone: 1 carrier and 2 destroyers
            EDIT: Adding units owned by British to 33 Sea Zone: 1 carrier and 2 destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -3.00
    British : -0.33
    AA fire in Southern Italy : : 1.17
    Americans : -0.00
    Chinese : 0.67
    Japanese : -0.67
    

    Savegame


  • TripleA Move Summary: ANZAC round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 35 Sea Zone to Guam
    

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 35 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
                    ANZAC roll dice for 1 artillery and 2 fighters in Guam, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 49 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 49 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 carrier and 3 destroyers moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from Guam to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
    Paulau Island : 1 flag
    Marshall Islands : 1 flag, 1 infantry
    Formosa : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Philippines : 2 fighters and 1 infantry
    Guam : 1 artillery
    Java : 1 flag
    49 Sea Zone : 1 destroyer
    33 Sea Zone : 2 fighters
    34 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
    21 Sea Zone : 1 transport
    54 Sea Zone : 2 transports
    62 Sea Zone : 1 flag, 1 transport
    Egypt : 1 infantry
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 35 / 87
    Russians : 27 / 32
    Japanese : 40 / 50
    Americans : 71 / 111
    Chinese : 7 / 12
    British : 36 / 45
    UK_Pacific : 14 / 17
    Italians : 2 / 0
    ANZAC : 16 / 25
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 35 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
                    ANZAC roll dice for 1 artillery and 2 fighters in Guam, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 49 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 49 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 carrier and 3 destroyers moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from Guam to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Purchase Units - French
            French buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Syria
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            3 infantry placed in France
            French undo move 1.
            1 aaGun and 2 infantry placed in France
            2 infantry placed in Southern France
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter
    Paulau Island : 1 flag
    Marshall Islands : 1 flag, 1 infantry
    Formosa : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Philippines : 2 fighters and 1 infantry
    Guam : 1 artillery
    Java : 1 flag
    49 Sea Zone : 1 destroyer
    33 Sea Zone : 2 fighters
    34 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
    21 Sea Zone : 1 transport
    54 Sea Zone : 2 transports
    62 Sea Zone : 1 flag, 1 transport
    Egypt : 1 infantry
    Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour
    Southern France : 1 factory_minor, 1 harbour and 2 infantry
    Syria : 1 infantry
    France : 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 35 / 87
    Russians : 27 / 32
    Japanese : 40 / 50
    Americans : 71 / 111
    Chinese : 7 / 12
    British : 36 / 45
    UK_Pacific : 14 / 17
    Italians : 2 / 0
    ANZAC : 16 / 25
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 20x factory_major; Remaining resources: 67 PUs; 
            Germans buy 6 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Karelia to Norway
            1 bomber moved from Western Germany to Norway
            1 mech_infantry moved from Karelia to Norway
            2 infantry moved from Germany to Greater Southern Germany
            1 mech_infantry moved from Greece to Bulgaria
            4 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to Holland Belgium
            3 artilleries moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 fighter moved from Bessarabia to Greater Southern Germany
            1 artillery moved from Bessarabia to Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            3 armour and 16 mech_infantrys moved from Iraq to Eastern Persia
            1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 125 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 4 artilleries, 1 bomber and 4 fighters
                British defend with 1 artillery, 4 infantry and 3 mech_infantrys
                    Germans roll dice for 4 artilleries, 1 bomber and 4 fighters in Holland Belgium, round 2 : 3/9 hits, 4,00 expected hits
                    Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 4/8 hits, 2,67 expected hits
                    4 artilleries owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                 retreated to Holland Belgium
                Americans win with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Germans: 4 artilleries
                Casualties for British: 3 infantry
            Battle in Norway
                Germans attack with 1 bomber and 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Eastern Persia
                Germans attack with 4 armour and 18 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 4 armour and 18 mech_infantrys in Eastern Persia, round 2 : 2/22 hits, 5,00 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 4 armour and 18 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                    Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 4 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 5 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 6 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 6 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
                Germans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 2 infantry
                Casualties for British: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 artillery
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery
            Battle in Northwest Persia
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Persia: 1 mech_infantry
            EDIT: Changing ownership of Trans-Jordan from British to Germans
            EDIT: Adding units owned by Germans to Trans-Jordan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from Norway to Western Germany
            1 fighter moved from 125 Sea Zone to Western Germany
            1 bomber and 4 fighters moved from Holland Belgium to Western Germany
            5 mech_infantrys moved from Novgorod to Finland
            1 armour moved from Karelia to Finland
            2 aaGuns, 21 artilleries and 20 infantry moved from Bessarabia to Eastern Poland
            2 aaGuns, 8 artilleries, 2 bombers and 5 fighters moved from Western Germany to Germany
            1 fighter moved from Greater Southern Germany to Germany
    
        Place Units - Germans
            1 infantry placed in Western Germany
            2 artilleries and 8 mech_infantrys placed in Germany
            1 artillery and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,1
            Germans collect 37 PUs (4 lost to blockades); end with 37 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -7,50
    British : 0,00
    Americans : 1,00
    Russians : -1,33
    

    Savegame


  • TripleA Move Summary: Russians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Yakut S.S.R. to Amur
                  Russians take Buryatia from Japanese
                  Russians take Amur from Japanese
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Italians
            10 infantry moved from Belarus to Novgorod
            3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            2 fighters moved from Russia to Ukraine
            4 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            2 mech_infantrys moved from Archangel to Novgorod
            4 armour moved from Bryansk to Novgorod
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Yakut S.S.R. to Amur
                  Russians take Buryatia from Japanese
                  Russians take Amur from Japanese
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Italians
            10 infantry moved from Belarus to Novgorod
            3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            2 fighters moved from Russia to Ukraine
            4 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            2 mech_infantrys moved from Archangel to Novgorod
            4 armour moved from Bryansk to Novgorod
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/8 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Novgorod
                Russians attack with 4 armour, 15 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians roll dice for 4 armour, 15 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/21 hits, 4.83 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Russians roll dice for 4 armour, 14 infantry and 2 mech_infantrys in Novgorod, round 3 : 5/20 hits, 4.67 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 4 armour, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Russians
            1 aaGun moved from Belarus to Novgorod
            7 artilleries moved from Russia to Bryansk
            1 aaGun and 6 infantry moved from Belarus to Bryansk
            4 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            2 infantry moved from Caucasus to Rostov
            2 mech_infantrys moved from Turkmenistan to Volgograd
            1 mech_infantry moved from Yakut S.S.R. to Amur
            1 mech_infantry moved from Yenisey to Buryatia
            1 mech_infantry moved from Yenisey to Buryatia
            1 mech_infantry moved from Yenisey to Buryatia
            1 bomber moved from Evenkiyskiy to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.67
    

    Territory Summary for Russians :

    Amur : 1 armour and 1 mech_infantry
    Buryatia : 3 mech_infantrys
    Baltic States : 1 infantry
    Bryansk : 3 aaGuns, 8 artilleries, 4 fighters, 40 infantry and 1 tactical_bomber
    Rostov : 2 infantry
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 bomber, 1 factory_major, 5 infantry and 2 mech_infantrys
    Ukraine : 1 factory_minor and 2 infantry
    Volgograd : 1 factory_minor, 3 infantry and 2 mech_infantrys
    Turkmenistan : 1 mech_infantry
    Novgorod : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 14 infantry and 2 mech_infantrys
    Caucasus : 1 infantry
    93 Sea Zone : 1 flag
    99 Sea Zone : 1 submarine
    97 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 37 / 53
    Russians : 32 / 39
    Japanese : 38 / 50
    Americans : 68 / 111
    Chinese : 7 / 12
    British : 35 / 45
    UK_Pacific : 14 / 17
    Italians : 1 / 0
    ANZAC : 16 / 25
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 8 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Hunan to Yunnan
            2 artilleries, 1 infantry and 8 mech_infantrys moved from French Indo China to Shan State
            1 bomber moved from French Indo China to 21 Sea Zone
            2 infantry moved from Kweichow to Szechwan
            3 mech_infantrys moved from Anhwe to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 bomber moved from French Indo China to Szechwan
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Szechwan
                Japanese attack with 1 bomber, 2 infantry and 3 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Szechwan, round 2 : 1/6 hits, 1,50 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Szechwan, round 3 : 1/5 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Szechwan, round 4 : 1/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries, 1 infantry and 8 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 infantry and 8 mech_infantrys in Shan State, round 2 : 3/11 hits, 2,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Szechwan to French Indo China
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 mech_infantry moved from Hunan to Shan State
            1 aaGun moved from French Indo China to Shan State
            1 aaGun moved from French Indo China to Shan State
            1 bomber moved from 21 Sea Zone to French Indo China
            3 battleships, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            4 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 infantry moved from Hopei to Kweichow
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            3 artilleries placed in Shantung
            1 artillery placed in Kwangtung
            1 artillery and 1 infantry placed in Japan
            2 transports placed in 6 Sea Zone
            Japanese undo move 3.
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,00
    UK_Pacific : 0,33
    Japanese : -1,50
    

    Savegame


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 6 bombers, 3 fighters and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from Southern Italy to Yugoslavia
                  Americans take Yugoslavia from Germans
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Albania
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from France to Western Germany
            1 armour moved from Southern Italy to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from Northern Italy to Trans-Jordan
            1 bomber and 1 fighter moved from Northern Italy to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from 26 Sea Zone to Midway
            3 fighters moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Midway
            1 fighter moved from 26 Sea Zone to Wake Island
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 6 bombers, 3 fighters and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from Southern Italy to Yugoslavia
                  Americans take Yugoslavia from Germans
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Albania
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from France to Western Germany
            1 armour moved from Southern Italy to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from Northern Italy to Trans-Jordan
            1 bomber and 1 fighter moved from Northern Italy to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from 26 Sea Zone to Midway
            3 fighters moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Midway
            1 fighter moved from 26 Sea Zone to Wake Island
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Sicily
            Battle in Sardinia
            Battle in Albania
            Battle in Wake Island
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Wake Island, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Greece from Germans, taking Sicily from Italians, taking Sardinia from Italians, taking Albania from Italians, taking Wake Island from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Germans defend with 1 airfield and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Midway
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Western Germany
                Americans attack with 1 armour, 1 bomber, 4 fighters and 5 infantry
                Germans defend with 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 1 bomber, 4 fighters and 5 infantry in Western Germany, round 2 : 6/11 hits, 4.00 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
                    3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 1 armour, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 artilleries and 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Western Germany to 97 Sea Zone
            1 bomber moved from Western Germany to Southern Italy
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 3 infantry, 1 marine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            4 fighters moved from Midway to 26 Sea Zone
            4 fighters moved from 16 Sea Zone to 26 Sea Zone
            4 fighters moved from Wake Island to 26 Sea Zone
            1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Trans-Jordan to Egypt
    
        Place Units - Americans
            3 fighters placed in Southern Italy
            6 bombers and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 81 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : 1.33
    Japanese : -1.00
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 marine
    Philippines : 1 airfield and 1 harbour
    Guam : 1 airfield
    Wake Island : 1 airfield and 2 infantry
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
    Midway : 1 airfield, 1 artillery and 1 infantry
    Celebes : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters and 1 tactical_bomber
    31 Sea Zone : 1 transport
    35 Sea Zone : 1 flag
    26 Sea Zone : 1 flag, 6 carriers, 4 destroyers, 12 fighters, 12 submarines and 3 transports
    25 Sea Zone : 1 transport
    16 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 infantry
    Trans-Jordan : 1 armour and 1 mech_infantry
    Egypt : 1 bomber
    France : 1 aaGun
    Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
    Holland Belgium : 1 flag
    Albania : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
    Libya : 1 flag
    Sicily : 1 flag, 1 infantry
    Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
    Sardinia : 1 flag, 1 infantry
    112 Sea Zone : 1 carrier, 2 fighters and 2 transports
    95 Sea Zone : 2 transports
    Greece : 1 flag, 1 infantry and 1 mech_infantry
    97 Sea Zone : 1 carrier, 2 fighters and 3 transports
    101 Sea Zone : 1 transport
    Brazil : 1 flag
    Yugoslavia : 1 flag, 1 mech_infantry
    91 Sea Zone : 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 6 transports
    

    Production/PUs Summary :

    Germans : 27 / 53
    Russians : 32 / 39
    Japanese : 41 / 45
    Americans : 78 / 116
    Chinese : 5 / 12
    British : 36 / 45
    UK_Pacific : 13 / 17
    Italians : 0 / 0
    ANZAC : 16 / 25
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Suiyuyan : 2 infantry
    Sikang : 4 infantry
    

    Production/PUs Summary :

    Germans : 27 / 53
    Russians : 32 / 39
    Japanese : 41 / 45
    Americans : 78 / 116
    Chinese : 5 / 5
    British : 36 / 45
    UK_Pacific : 13 / 17
    Italians : 0 / 0
    ANZAC : 16 / 25
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - British
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
                  British take Slovakia Hungary from Germans
            1 mech_infantry moved from Northern Italy to Romania
                  British take Romania from Germans
            1 armour moved from Northern Italy to Bulgaria
            1 mech_infantry moved from Northern Italy to Bulgaria
            2 fighters moved from Southern Italy to Bulgaria
            1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Holland Belgium to Denmark
                  British take Denmark from Germans
            2 mech_infantrys moved from Holland Belgium to 110 Sea Zone
            2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            2 fighters moved from 110 Sea Zone to Norway
            1 armour moved from Egypt to Iraq
                  British take Iraq from Germans
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 6 bombers, 3 fighters and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from Southern Italy to Yugoslavia
                  Americans take Yugoslavia from Germans
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Albania
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from France to Western Germany
            1 armour moved from Southern Italy to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from Northern Italy to Trans-Jordan
            1 bomber and 1 fighter moved from Northern Italy to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from 26 Sea Zone to Midway
            3 fighters moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Midway
            1 fighter moved from 26 Sea Zone to Wake Island
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Sicily
            Battle in Sardinia
            Battle in Albania
            Battle in Wake Island
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Wake Island, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Greece from Germans, taking Sicily from Italians, taking Sardinia from Italians, taking Albania from Italians, taking Wake Island from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Germans defend with 1 airfield and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Midway
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Western Germany
                Americans attack with 1 armour, 1 bomber, 4 fighters and 5 infantry
                Germans defend with 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 1 bomber, 4 fighters and 5 infantry in Western Germany, round 2 : 6/11 hits, 4.00 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
                    3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 1 armour, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 artilleries and 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Western Germany to 97 Sea Zone
            1 bomber moved from Western Germany to Southern Italy
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 3 infantry, 1 marine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            4 fighters moved from Midway to 26 Sea Zone
            4 fighters moved from 16 Sea Zone to 26 Sea Zone
            4 fighters moved from Wake Island to 26 Sea Zone
            1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Trans-Jordan to Egypt
    
        Place Units - Americans
            3 fighters placed in Southern Italy
            6 bombers and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 81 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
                  British take Slovakia Hungary from Germans
            1 mech_infantry moved from Northern Italy to Romania
                  British take Romania from Germans
            1 armour moved from Northern Italy to Bulgaria
            1 mech_infantry moved from Northern Italy to Bulgaria
            2 fighters moved from Southern Italy to Bulgaria
            1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Holland Belgium to Denmark
                  British take Denmark from Germans
            2 mech_infantrys moved from Holland Belgium to 110 Sea Zone
            2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            2 fighters moved from 110 Sea Zone to Norway
            1 armour moved from Egypt to Iraq
                  British take Iraq from Germans
    
        Combat - British
            Battle in Norway
                British attack with 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys in Norway, round 2 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Bulgaria
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                British win, taking Bulgaria from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 infantry moved from Northern Italy to Greater Southern Germany
            5 artilleries, 3 fighters and 6 infantry moved from Northern Italy to Western Germany
            1 artillery and 5 infantry moved from France to Western Germany
            2 fighters moved from Bulgaria to Northern Italy
            2 submarines moved from 97 Sea Zone to 81 Sea Zone
            3 artilleries, 1 fighter and 13 infantry moved from Egypt to Trans-Jordan
            3 aaGuns, 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Burma to India
            1 infantry moved from India to West India
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Norway to 112 Sea Zone
            1 fighter moved from Norway to Western Germany
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            3 mech_infantrys placed in Egypt
            1 artillery and 2 infantry placed in Northern Italy
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 50 PUs; end with 50 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 62 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.83
    Americans : 1.33
    Japanese : -1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 marine
    Shensi : 1 infantry
    Suiyuyan : 2 infantry
    Sikang : 4 infantry
    India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 4 mech_infantrys
    Malaya : 1 harbour
    Philippines : 1 airfield and 1 harbour
    Guam : 1 airfield
    Wake Island : 1 airfield and 2 infantry
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
    Midway : 1 airfield, 1 artillery and 1 infantry
    Celebes : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    33 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber
    31 Sea Zone : 1 transport
    35 Sea Zone : 1 flag
    26 Sea Zone : 1 flag, 6 carriers, 4 destroyers, 12 fighters, 12 submarines and 3 transports
    25 Sea Zone : 1 transport
    16 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 infantry
    West India : 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 airfield, 1 armour, 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 bomber, 1 factory_minor, 1 harbour and 6 mech_infantrys
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Scotland : 1 airfield
    United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    France : 1 aaGun
    Greater Southern Germany : 1 flag, 1 infantry
    Slovakia Hungary : 1 flag, 1 mech_infantry
    Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 armour, 8 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 16 infantry
    Romania : 1 flag, 1 mech_infantry
    Norway : 1 flag, 1 artillery and 2 mech_infantrys
    Denmark : 1 flag, 1 mech_infantry
    Holland Belgium : 1 flag
    Albania : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
    Northern Italy : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry
    Libya : 1 flag
    Sicily : 1 flag, 1 infantry
    Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
    Sardinia : 1 flag, 1 infantry
    112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 6 transports
    125 Sea Zone : 1 flag
    95 Sea Zone : 2 destroyers and 2 transports
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag, 1 armour and 1 mech_infantry
    Greece : 1 flag, 1 infantry and 1 mech_infantry
    99 Sea Zone : 1 submarine
    97 Sea Zone : 1 carrier, 2 fighters and 3 transports
    Iraq : 1 flag, 1 armour
    101 Sea Zone : 1 transport
    71 Sea Zone : 1 transport
    81 Sea Zone : 2 submarines
    Brazil : 1 flag
    Yugoslavia : 1 flag, 1 mech_infantry
    91 Sea Zone : 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 6 transports
    

    Production/PUs Summary :

    Germans : 13 / 53
    Russians : 32 / 39
    Japanese : 41 / 45
    Americans : 78 / 116
    Chinese : 5 / 5
    British : 50 / 62
    UK_Pacific : 13 / 18
    Italians : 0 / 0
    ANZAC : 16 / 25
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 34 Sea Zone to 19 Sea Zone
            1 destroyer moved from 34 Sea Zone to 18 Sea Zone
            1 destroyer moved from 34 Sea Zone to 17 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Purchase Units - French
            French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Non Combat Move - French
            1 aaGun and 2 infantry moved from France to Western Germany
            2 infantry moved from Southern France to France
    
        Place Units - French
            3 infantry placed in France
            2 mech_infantrys placed in Southern France
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter
    Paulau Island : 1 flag
    Marshall Islands : 1 flag, 1 infantry
    Formosa : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Philippines : 2 fighters and 1 infantry
    Guam : 1 artillery
    Java : 1 flag
    33 Sea Zone : 2 fighters
    19 Sea Zone : 1 destroyer
    18 Sea Zone : 1 destroyer
    17 Sea Zone : 1 destroyer
    54 Sea Zone : 1 carrier, 1 destroyer and 3 transports
    55 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
    62 Sea Zone : 1 flag
    Egypt : 1 infantry
    Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour
    Southern France : 1 factory_minor, 1 harbour and 2 mech_infantrys
    Syria : 1 infantry
    France : 1 airfield, 1 factory_minor and 5 infantry
    Western Germany : 1 aaGun and 2 infantry
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 13 / 53
    Russians : 32 / 39
    Japanese : 41 / 45
    Americans : 78 / 116
    Chinese : 5 / 5
    British : 50 / 62
    UK_Pacific : 13 / 18
    Italians : 0 / 0
    ANZAC : 16 / 25
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 23 PUs; 
    
        Combat Move - Germans
            4 armour and 17 mech_infantrys moved from Eastern Persia to West India
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 armour and 5 mech_infantrys moved from Finland to Norway
            1 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Greater Southern Germany
            1 fighter moved from Germany to Slovakia Hungary
            1 fighter moved from Germany to Greater Southern Germany
            2 infantry moved from Eastern Poland to Romania
            1 bomber moved from Germany to Romania
            10 artilleries, 14 infantry and 8 mech_infantrys moved from Germany to Western Germany
            1 fighter moved from Germany to Greater Southern Germany
            1 fighter moved from Germany to Western Germany
            1 fighter moved from Germany to Baltic States
            1 fighter moved from Germany to Norway
            1 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Germany to Bessarabia
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 1 fighter and 5 mech_infantrys
                British defend with 1 artillery and 2 mech_infantrys
                    Germans roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Norway, round 2 : 3/7 hits, 1,83 expected hits
                    British roll dice for 1 artillery and 2 mech_infantrys in Norway, round 2 : 0/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the British and 1 artillery owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for British: 1 artillery and 2 mech_infantrys
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Romania
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Romania
                Germans win, taking Romania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Slovakia Hungary
                Germans attack with 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in West India
                Germans attack with 4 armour and 17 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 4 armour and 17 mech_infantrys in West India, round 2 : 4/21 hits, 4,83 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
                Germans win, taking West India from UK_Pacific with 4 armour and 16 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 3 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                 retreated to Greater Southern Germany
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Western Germany
                Germans attack with 10 artilleries, 1 fighter, 14 infantry and 8 mech_infantrys
                British defend with 6 artilleries, 4 fighters and 11 infantry; French defend with 1 aaGun and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 10 artilleries, 1 fighter, 14 infantry and 8 mech_infantrys in Western Germany, round 2 : 14/33 hits, 9,17 expected hits
                    Americans roll dice for 2 aaGuns, 1 armour, 8 artilleries, 4 fighters and 18 infantry in Western Germany, round 2 : 8/31 hits, 11,83 expected hits
                    1 aaGun owned by the French, 1 aaGun owned by the Americans, 8 infantry owned by the Germans, 5 infantry owned by the Americans and 7 infantry owned by the British lost in Western Germany
                    Germans roll dice for 10 artilleries, 1 fighter, 6 infantry and 8 mech_infantrys in Western Germany, round 3 : 9/25 hits, 7,83 expected hits
                    Americans roll dice for 1 armour, 8 artilleries, 4 fighters and 6 infantry in Western Germany, round 3 : 6/19 hits, 7,83 expected hits
                    6 infantry owned by the Germans, 2 artilleries owned by the Americans, 2 infantry owned by the French, 1 artillery owned by the British and 4 infantry owned by the British lost in Western Germany
                    Germans roll dice for 10 artilleries, 1 fighter and 8 mech_infantrys in Western Germany, round 4 : 7/19 hits, 6,50 expected hits
                    Americans roll dice for 1 armour, 5 artilleries and 4 fighters in Western Germany, round 4 : 5/10 hits, 4,83 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the Americans, 5 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Western Germany
                8 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans retreated to Germany
                Americans win with 3 fighters remaining. Battle score for attacker is 50
                Casualties for Germans: 2 artilleries, 14 infantry and 3 mech_infantrys
                Casualties for Americans: 1 aaGun, 1 armour, 2 artilleries and 5 infantry
                Casualties for British: 6 artilleries, 1 fighter and 11 infantry
                Casualties for French: 1 aaGun and 2 infantry
            Battle in Iraq
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 5 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Iraq, round 5 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Caucasus
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Western Germany to Germany
            2 fighters moved from Greater Southern Germany to Germany
            1 fighter moved from Slovakia Hungary to Germany
            1 fighter moved from Baltic States to Germany
            1 bomber moved from Romania to Germany
            1 bomber moved from Bessarabia to Germany
            2 aaGuns, 21 artilleries and 14 infantry moved from Eastern Poland to Poland
            1 fighter moved from Norway to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,17
    British : -2,67
    AA fire in Western Germany : : -0,17
    Americans : -5,50
    UK_Pacific : 0,67
    Russians : 1,00
    

    Savegame


  • TripleA Move Summary: Russians round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Novgorod to Finland
                  Russians take Karelia from Germans
                  Russians take Finland from Germans
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            3 infantry moved from Novgorod to Baltic States
            1 mech_infantry moved from Novgorod to Eastern Poland
                  Russians take Eastern Poland from Germans
            8 artilleries and 40 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
            3 infantry moved from Volgograd to Caucasus
            1 infantry moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            2 fighters moved from Bryansk to Caucasus
            1 bomber moved from Russia to Iraq
            1 fighter moved from Bryansk to Baltic States
            1 armour moved from Amur to Soviet Far East
                  Russians take Siberia from Japanese
                  Russians take Soviet Far East from Japanese
            1 mech_infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            1 mech_infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 mech_infantry moved from Buryatia to Manchuria
                  Chinese take Manchuria from Japanese
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Novgorod to Finland
                  Russians take Karelia from Germans
                  Russians take Finland from Germans
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            3 infantry moved from Novgorod to Baltic States
            1 mech_infantry moved from Novgorod to Eastern Poland
                  Russians take Eastern Poland from Germans
            8 artilleries and 40 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
            3 infantry moved from Volgograd to Caucasus
            1 infantry moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            2 fighters moved from Bryansk to Caucasus
            1 bomber moved from Russia to Iraq
            1 fighter moved from Bryansk to Baltic States
            1 armour moved from Amur to Soviet Far East
                  Russians take Siberia from Japanese
                  Russians take Soviet Far East from Japanese
            1 mech_infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            1 mech_infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 mech_infantry moved from Buryatia to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 8 artilleries and 40 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries and 40 infantry in Western Ukraine, round 2 : 15/48 hits, 10.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 8 artilleries and 40 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 7 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 7 infantry in Baltic States, round 2 : 2/8 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Iraq
                Russians attack with 1 bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Russians and 1 armour owned by the Germans lost in Iraq
                Germans win with no units remaining. Battle score for attacker is -6
                Casualties for Russians: 1 bomber
                Casualties for Germans: 1 armour
            Battle in Caucasus
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Caucasus to Ukraine
            2 aaGuns moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
            2 infantry moved from Rostov to Ukraine
            2 mech_infantrys moved from Volgograd to Ukraine
            2 mech_infantrys moved from Russia to Ukraine
            5 infantry moved from Russia to Bryansk
            1 fighter moved from Baltic States to Novgorod
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Novgorod
            3 armour placed in Volgograd
            1 armour placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,5,5,5,5,2,1,6,4,5,5,1,6,1,1,4,5,1,5,3,3,4,3,5,4,5,1,5,6,6,1,4,5,4,3,5,4
            Russians collect 39 PUs (3 lost to blockades); end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 4.00
    

    Territory Summary for Russians :

    Korea : 1 flag, 1 mech_infantry
    Manchuria : 1 mech_infantry
    Sakha : 1 mech_infantry
    Soviet Far East : 1 armour
    Amur : 1 mech_infantry
    Baltic States : 6 infantry
    Bryansk : 5 infantry
    Vyborg : 1 infantry
    Eastern Poland : 1 mech_infantry
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 armour and 1 factory_major
    Ukraine : 1 aaGun, 1 factory_minor, 3 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
    Western Ukraine : 2 aaGuns, 8 artilleries and 40 infantry
    Volgograd : 3 armour and 1 factory_minor
    Turkmenistan : 1 mech_infantry
    Novgorod : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 3 mech_infantrys
    Caucasus : 3 infantry
    93 Sea Zone : 1 flag
    97 Sea Zone : 1 flag
    81 Sea Zone : 1 submarine
    Finland : 1 flag, 1 armour
    

    Production/PUs Summary :

    Germans : 22 / 65
    Russians : 42 / 50
    Japanese : 32 / 45
    Americans : 78 / 116
    Chinese : 8 / 5
    British : 39 / 62
    UK_Pacific : 11 / 18
    Italians : 0 / 0
    ANZAC : 16 / 25
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    Ok time to give up… Can’t seem to get a win vs you, well played again!

Suggested Topics

  • 26
  • 57
  • 335
  • 55
  • 118
  • 164
  • 59
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.0k

Users

39.3k

Topics

1.7m

Posts