I assumed no intercept in London.
Dawgoneit (Allies) vs surfer (Axis) BM3, no bid
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 mech_infantrys moved from Novgorod to Smolensk 2 artilleries moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 armour and 4 mech_infantrys moved from Ukraine to Tambov 1 mech_infantry moved from Rostov to Russia 1 fighter moved from Bryansk to Tambov 9 armour, 8 artilleries, 5 bombers, 1 fighter, 24 infantry, 14 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia Combat - Germans Battle in Tambov Germans attack with 1 armour, 1 fighter and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Tambov, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Tambov, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 artilleries and 2 mech_infantrys in Smolensk, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Russia Germans attack with 9 armour, 8 artilleries, 5 bombers, 1 fighter, 24 infantry, 15 mech_infantrys and 3 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber AA fire in Russia : 1/9 hits, 1.50 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 9 armour, 8 artilleries, 5 bombers, 24 infantry, 15 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 20/64 hits, 20.33 expected hits Russians roll dice for 3 aaGuns, 2 armour, 7 artilleries, 2 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 14/47 hits, 16.83 expected hits 17 infantry owned by the Russians, 14 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 9 armour, 8 artilleries, 5 bombers, 10 infantry, 15 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 20/50 hits, 18.00 expected hits Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 9/30 hits, 11.17 expected hits 1 mech_infantry owned by the Russians, 17 infantry owned by the Russians, 2 artilleries owned by the Russians and 9 infantry owned by the Germans lost in Russia Germans roll dice for 9 armour, 8 artilleries, 5 bombers, 1 infantry, 15 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 21/41 hits, 16.50 expected hits Russians roll dice for 2 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 : 2/10 hits, 4.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans captures 24PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 8 artilleries, 5 bombers, 14 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 106 Casualties for Germans: 1 fighter, 24 infantry and 1 mech_infantry Casualties for Russians: 3 aaGuns, 2 armour, 7 artilleries, 2 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 5 bombers moved from Russia to Germany 7 mech_infantrys moved from Eastern Poland to Bulgaria 3 tactical_bombers moved from Russia to Ukraine 1 fighter moved from Tambov to Ukraine 2 aaGuns moved from Bryansk to Ukraine 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Novgorod to Karelia 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 59 PUs (1 lost to blockades); end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 6.17 AA fire in Russia : : -0.50 Russians : -7.50
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Bump…I know you have many other games going on, but please don’t forget about this game. Or, IDK, maybe you want to :wink:
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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@surfer sorry. i dont no what happened. it didnt show up in my notifcations.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Jehol to Chahar 1 armour and 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 artillery moved from Anhwe to Kweichow 2 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to India 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 20 Sea Zone to Kiangsi 1 armour and 1 infantry moved from Buryatia to Yakut S.S.R. 1 bomber moved from Japan to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from 19 Sea Zone to Kweichow 1 tactical_bomber moved from 19 Sea Zone to Hopei Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in 35 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Japanese win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour and 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Chahar Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 tactical_bomber in 25 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 25 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 25 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 battleships moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 armour and 2 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Jehol 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun moved from 6 Sea Zone to Korea 1 cruiser moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 3 submarines moved from 20 Sea Zone to 6 Sea Zone 2 destroyers moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Kweichow to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 aaGun moved from Jehol to Anhwe 1 marine moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber moved from India to French Indo China 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Philippines to 20 Sea Zone 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 bomber moved from Yakut S.S.R. to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 destroyer moved from 19 Sea Zone to 20 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung 2 artilleries, 1 bomber and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 1.67 UK_Pacific : -0.33 AA fire in India : : -0.17 Russians : 1.17 Japanese : 0.67
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No worries, just feeling a little left out…kinda miss counted some of the Japanese moves. Leaving one group out to dry.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 bombers, 4 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 bomber moved from Queensland to 20 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 3 bombers moved from Queensland to 20 Sea Zone 1 bomber moved from Yunnan to 20 Sea Zone 1 bomber moved from Yunnan to 20 Sea Zone 4 bombers moved from Yunnan to 20 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 4 bombers moved from Western United States to Queensland 1 fighter and 1 tactical_bomber moved from Queensland to Dutch New Guinea Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 20 Sea Zone Americans attack with 10 bombers Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the Japanese Submerged Americans roll dice for 10 bombers in 20 Sea Zone, round 2 : 8/10 hits, 6.67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 10 bombers remaining. Battle score for attacker is 45 Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Americans 6 bombers moved from 20 Sea Zone to Yunnan 1 bomber moved from 19 Sea Zone to Chahar 4 bombers moved from 20 Sea Zone to Hunan 1 bomber moved from 35 Sea Zone to Yunnan 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 2 destroyers placed in 101 Sea Zone 1 infantry placed in Eastern United States 4 bombers placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1.67 Japanese : -1.83
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 6 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Hunan Place Units - Chinese 2 artilleries placed in Hunan 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 bombers, 4 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 bomber moved from Queensland to 20 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 3 bombers moved from Queensland to 20 Sea Zone 1 bomber moved from Yunnan to 20 Sea Zone 1 bomber moved from Yunnan to 20 Sea Zone 4 bombers moved from Yunnan to 20 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 4 bombers moved from Western United States to Queensland 1 fighter and 1 tactical_bomber moved from Queensland to Dutch New Guinea Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 20 Sea Zone Americans attack with 10 bombers Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the Japanese Submerged Americans roll dice for 10 bombers in 20 Sea Zone, round 2 : 8/10 hits, 6.67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 10 bombers remaining. Battle score for attacker is 45 Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Americans 6 bombers moved from 20 Sea Zone to Yunnan 1 bomber moved from 19 Sea Zone to Chahar 4 bombers moved from 20 Sea Zone to Hunan 1 bomber moved from 35 Sea Zone to Yunnan 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 2 destroyers placed in 101 Sea Zone 1 infantry placed in Eastern United States 4 bombers placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 6 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Hunan Place Units - Chinese 2 artilleries placed in Hunan 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 98 Sea Zone: 2 infantry, 2 mech_infantrys and 1 transport EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode British buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Burma to Shan State 1 fighter moved from Yunnan to Shan State 1 infantry moved from Burma to Yunnan 2 armour moved from Egypt to 98 Sea Zone 2 artilleries moved from Trans-Jordan to 98 Sea Zone 3 infantry moved from Trans-Jordan to 98 Sea Zone 2 armour, 2 artilleries, 3 infantry and 4 transports moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 96 Sea Zone to Libya 1 tactical_bomber moved from Gibraltar to Libya 1 bomber moved from Egypt to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in Libya British attack with 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Libya, round 2 : 6/9 hits, 3.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Libya British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Libya, round 3 : 2/9 hits, 3.33 expected hits Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 2 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Casualties for British: 1 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Kwangsi British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi British roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi British roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Kwangsi, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Yunnan 3 infantry moved from India to Burma 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Libya to Tunisia 3 armour moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 bomber moved from Northern Italy to Tunisia Place Units - British 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
British : 0.17 Italians : -2.00 Americans : 1.67 Chinese : 0.83 AA fire in Northern Italy : : -0.17 Japanese : -1.83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 1 armour moved from Bryansk to Samara Italians take Samara from Russians 1 armour moved from Volgograd to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Tsinghai Italians take Tsinghai from Chinese Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 4 transports 4 transports owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 28 Casualties for British: 4 transports Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 mech_infantry moved from Bulgaria to Bessarabia Place Units - Italians 1 fighter placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Battle in Malaya Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Battle in Malaya Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 100 PUs; Germans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Smolensk to Nenetsia Germans take Nenetsia from Russians 4 bombers moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/4 hits, 0.67 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 8,6 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Non Combat Move - Germans 2 bombers moved from United Kingdom to Holland Belgium 4 infantry moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Karelia to Finland 1 mech_infantry moved from Smolensk to Rostov 2 artilleries moved from Smolensk to Bryansk 1 mech_infantry moved from Tambov to Novosibirsk 1 armour moved from Tambov to Novosibirsk 8 armour moved from Russia to Rostov 8 artilleries and 10 mech_infantrys moved from Russia to Tambov 2 mech_infantrys moved from Tambov to Novosibirsk 8 mech_infantrys moved from Tambov to Rostov 2 mech_infantrys moved from Tambov to Rostov 1 mech_infantry moved from Caucasus to Volgograd 1 artillery moved from Ukraine to Rostov 2 infantry moved from Ukraine to Rostov 2 aaGuns moved from Ukraine to Rostov 1 aaGun moved from Rostov to Volgograd 2 mech_infantrys moved from Russia to Rostov 1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd 1 tactical_bomber moved from Ukraine to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Germany to Southern Italy Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia 1 artillery and 2 mech_infantrys placed in Ukraine 1 carrier and 2 transports placed in 112 Sea Zone 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in France 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 1.33
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I assumed the French weren’t going to anything.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Amur to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Hopei to Hunan 1 infantry moved from Kiangsi to Hunan 2 mech_infantrys moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Hunan 1 marine moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 bomber moved from Amur to Hunan 2 fighters and 2 tactical_bombers moved from French Indo China to Hunan 1 bomber moved from French Indo China to Hunan 1 bomber moved from Japan to Hunan 1 armour moved from Jehol to Hunan 1 infantry moved from Jehol to Chahar 1 fighter moved from Japan to Chahar 1 tactical_bomber moved from 6 Sea Zone to Chahar Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 3 armour, 3 bombers, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers Americans defend with 4 bombers; Chinese defend with 3 artilleries, 1 fighter and 7 infantry Japanese roll dice for 3 armour, 3 bombers, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Hunan, round 2 : 6/16 hits, 7.67 expected hits Chinese roll dice for 3 artilleries, 4 bombers, 1 fighter and 7 infantry in Hunan, round 2 : 6/15 hits, 4.67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 marine owned by the Japanese, 4 bombers owned by the Americans and 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 3 armour, 3 bombers, 1 fighter and 3 tactical_bombers in Hunan, round 3 : 8/10 hits, 6.00 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Hunan, round 3 : 3/9 hits, 3.33 expected hits 1 fighter owned by the Japanese, 2 armour owned by the Japanese, 5 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Hunan Japanese roll dice for 1 armour, 3 bombers and 3 tactical_bombers in Hunan, round 4 : 2/7 hits, 4.17 expected hits Chinese roll dice for 1 fighter in Hunan, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Hunan Japanese win with 3 bombers and 3 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 3 armour, 3 fighters, 1 infantry, 1 marine and 2 mech_infantrys Casualties for Americans: 4 bombers Casualties for Chinese: 3 artilleries, 1 fighter and 7 infantry Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 bomber; Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chahar retreated to Chahar Chinese win with 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Americans: 1 bomber Non Combat Move - Japanese 3 tactical_bombers moved from Hunan to Kwangtung 3 bombers moved from Hunan to Kwangtung 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 1 aaGun moved from Korea to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 submarines moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from 6 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 armour and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Shantung 1 carrier and 1 transport placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese : 1.83 Japanese : -1.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 1 carrier and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Northwest Persia 4 bombers moved from Queensland to French Indo China 7 bombers moved from Yunnan to French Indo China 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Queensland Combat - Americans Battle in French Indo China Americans attack with 11 bombers Japanese defend with 4 armour, 3 artilleries, 1 factory_minor and 5 infantry Americans roll dice for 11 bombers in French Indo China, round 2 : 7/11 hits, 7.33 expected hits Japanese roll dice for 4 armour, 3 artilleries and 5 infantry in French Indo China, round 2 : 5/12 hits, 4.67 expected hits 5 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 bombers owned by the Americans lost in French Indo China Americans roll dice for 6 bombers in French Indo China, round 3 : 3/6 hits, 4.00 expected hits Japanese roll dice for 4 armour and 1 artillery in French Indo China, round 3 : 3/5 hits, 2.33 expected hits 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 3 bombers owned by the Americans lost in French Indo China Americans roll dice for 3 bombers in French Indo China, round 4 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 armour in French Indo China, round 4 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in French Indo China Americans win with 1 bomber remaining. Battle score for attacker is -69 Casualties for Americans: 10 bombers Casualties for Japanese: 4 armour, 3 artilleries and 5 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Malaya 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 3 infantry moved from Algeria to Tunisia 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -1.33 Japanese : 2.00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Kweichow to Hopei 5 artilleries and 5 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Sikang 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.33