@Daaras Scramble decisions?
Weddingsinger (Axis) vs dawgoneit (Allies) G40 balanced mod Game #3
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 1 mech_infantry moved from Western Germany to Southern France 2 armour moved from Greater Southern Germany to Southern France 1 armour and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 111 Sea Zone Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the French, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/11 hits, 3.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 4/8 hits, 3.17 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in France, round 2 : 8/16 hits, 4.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in France, round 3 : 3/12 hits, 4.00 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in France, round 4 : 3/10 hits, 3.67 expected hits French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in Southern France Germans attack with 2 armour and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 bombers moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 2 infantry moved from Denmark to Western Germany 1 armour moved from Poland to 114 Sea Zone 1 armour and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway Place Units - Germans 1 carrier placed in 112 Sea Zone 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 39 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33 British : 1.67 French : -1.67 Neutral_Allies : 1.67
-
@dawgoneit
repost because I forgot to move Germany’s cruiser… -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 3 infantry moved from Vyborg to Karelia 3 infantry moved from Novgorod to Karelia Non Combat Move - Russians 2 aaGuns and 6 infantry moved from Sakha to Siberia 6 infantry moved from Amur to Siberia 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 2 infantry moved from Buryatia to Sakha 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk 2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 infantry moved from Archangel to Belarus Place Units - Russians 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to 37 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to Japan 1 fighter moved from Okinawa to 6 Sea Zone Combat - Japanese Battle in Borneo Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese 2 bombers moved from 37 Sea Zone to Kwangsi 1 infantry moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Jehol to Chahar 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 4 infantry moved from Korea to Manchuria Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : 0.17 ANZAC : -0.33 Chinese : -1.33 UK_Pacific : -0.67 Japanese : 4.17
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 3 bombers and 2 destroyers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Central United States to United Kingdom 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 bombers placed in Western United States 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 5 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 1.33
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 3 bombers and 2 destroyers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Central United States to United Kingdom 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 bombers placed in Western United States 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 5 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from Burma to 37 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 fighter moved from Scotland to 111 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 37 Sea Zone British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Japanese: 1 cruiser Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 111 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 battleship British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Casualties for Germans: 1 battleship Non Combat Move - British 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Algeria 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 aaGun moved from Scotland to 109 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 aaGun moved from 92 Sea Zone to Algeria 1 bomber moved from 111 Sea Zone to United Kingdom 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Alexandria to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 aaGun and 2 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 aaGun moved from India to Burma Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5 British collect 28 PUs (1 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -0.17 Italians : -1.00 Chinese : -1.00 Japanese : 1.83
-
TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria
-
I assume max scramble at Gibraltor? OOL for max defense?
-
@weddingsinger yup. scramble, maz “D”
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Trans-Jordan Battle in Syria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 2/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Trans-Jordan from British, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 transports; Americans defend with 1 fighter Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 2 transports in 92 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 2 fighters owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 92 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits British roll dice for 1 cruiser, 5 fighters and 2 transports in 92 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 bomber owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone British win with 3 fighters and 2 transports remaining. Battle score for attacker is -14 Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 2 fighters Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 armour moved from Northern Italy to Albania 2 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 11 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 2.83 British : -0.50 French : -0.33
-
As always… edit the casualties if you wanted another UK fighter instead of the U.S.
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 cruiser Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 62 Sea Zone to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.67
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 cruiser Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 62 Sea Zone to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Combat - French Battle in Southern France French attack with 1 artillery and 1 infantry Germans defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win with 1 armour remaining. Battle score for attacker is 3 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.67 French : 1.33 ANZAC : 0.00 Japanese : 0.67
-
TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 destroyer, 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 submarine moved from 106 Sea Zone to 101 Sea Zone 6 infantry moved from Finland to Karelia 1 armour moved from Norway to Karelia 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 13 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland 3 armour moved from Yugoslavia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 2 bombers moved from Western Germany to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from 112 Sea Zone to Karelia 1 infantry moved from Finland to Karelia 1 fighter moved from 112 Sea Zone to Karelia 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French
-
scramble options at Gibraltor again.
-
@weddingsinger max scramble
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 destroyer, 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 submarine moved from 106 Sea Zone to 101 Sea Zone 6 infantry moved from Finland to Karelia 1 armour moved from Norway to Karelia 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 13 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland 3 armour moved from Yugoslavia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 2 bombers moved from Western Germany to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from 112 Sea Zone to Karelia 1 infantry moved from Finland to Karelia 1 fighter moved from 112 Sea Zone to Karelia 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Novgorod Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Battle in Karelia Germans attack with 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber Russians defend with 8 infantry Germans roll dice for 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber in Karelia, round 2 : 3/10 hits, 2.83 expected hits Russians roll dice for 8 infantry in Karelia, round 2 : 1/8 hits, 2.67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans roll dice for 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber in Karelia, round 3 : 2/9 hits, 2.67 expected hits Russians roll dice for 5 infantry in Karelia, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 4 : 2/7 hits, 2.33 expected hits Russians roll dice for 3 infantry in Karelia, round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Karelia Germans roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 5 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 3 infantry Casualties for Russians: 8 infantry Battle in 101 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 101 Sea Zone Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber and 1 cruiser Russians defend with 1 cruiser Germans roll dice for 1 bomber and 1 cruiser in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 92 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 2 fighters and 2 transports; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 fighter Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits British roll dice for 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 92 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French, 1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 92 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits British roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 2 transports owned by the British and 1 fighter owned by the British lost in 92 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Germans: 1 fighter Casualties for Americans: 1 fighter Casualties for British: 2 fighters and 2 transports Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France 2 bombers moved from 92 Sea Zone to Southern Italy 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 fighter and 1 tactical_bomber moved from Karelia to Finland 3 aaGuns moved from Poland to Eastern Poland 5 infantry moved from Bulgaria to Romania 1 artillery and 1 infantry moved from France to Southern France 1 armour moved from Southern France to Yugoslavia 2 infantry moved from Yugoslavia to Romania 2 artilleries moved from France to Western Germany 1 armour and 1 mech_infantry moved from France to Western Germany 2 armour and 1 mech_infantry moved from France to Yugoslavia 1 bomber moved from 113 Sea Zone to Southern Italy Place Units - Germans 1 carrier and 1 transport placed in 93 Sea Zone 1 destroyer placed in 113 Sea Zone 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter EDIT: Removing units owned by Germans from Southern France: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83 British : -2.50 Americans : -0.67 Russians : -2.17
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Baltic States 1 fighter moved from Belarus to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States retreated to Baltic States Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Russia 2 aaGuns, 1 artillery and 7 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 3 artilleries and 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 artillery and 4 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 4 artilleries and 4 infantry placed in Russia Russians undo move 1. 2 infantry placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -2.17
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 2 bombers moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 2 artilleries moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi 2 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsi 2 bombers moved from India to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hunan 3 infantry moved from Manchuria to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 4 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Jehol to Anhwe 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 54 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : 0.33 AA fire in India : : -0.33 Japanese : 0.33