@Daaras Scramble decisions?
9L G40 BM3 ArtofWar1947 (Axis) vs. DannyDuck716 (Allies)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 10 infantry moved from Vologda to Russia 4 infantry moved from Novosibirsk to Samara 1 armour moved from Volgograd to Russia 1 infantry moved from Archangel to Vologda 2 infantry moved from Kansu to Shensi Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 2 bombers moved from Siam to Burma 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 fighter and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2.50 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 fighter and 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Burma, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 mech_infantry moved from French Indo China to Malaya 2 bombers moved from Burma to Kiangsu 2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone 1 fighter moved from Kiangsu to Japan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Anhwe 2 mech_infantrys moved from Kwangtung to Kiangsu 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 3 fighters and 3 tactical_bombers moved from Siam to Kiangsu 1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Japan 3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone Place Units - Japanese 1 fighter and 3 infantry placed in Japan 3 infantry placed in Kiangsu 2 carriers and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 UK_Pacific : -0.67 Japanese : 0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 86 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 1 submarine moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 25 Sea Zone 2 armour, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Midway to 25 Sea Zone Combat - Americans Battle in Gibraltar Non Combat Move - Americans Place Units - Americans 1 artillery placed in Central United States 1 carrier and 2 submarines placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 86 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 1 submarine moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 25 Sea Zone 2 armour, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Midway to 25 Sea Zone Combat - Americans Battle in Gibraltar Non Combat Move - Americans Place Units - Americans 1 artillery placed in Central United States 1 carrier and 2 submarines placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 3 fighters moved from India to Burma 1 armour moved from Anglo Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 3 armour moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 fighters moved from Nenetsia to Russia Combat - British Battle in Burma British attack with 3 fighters and 4 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 3 fighters and 4 infantry in Burma, round 2 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma British roll dice for 3 fighters and 1 infantry in Burma, round 3 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 3 fighters and 1 infantry in Burma, round 4 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in Burma British win with 2 fighters remaining. Battle score for attacker is -12 Casualties for British: 1 fighter and 4 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 2 fighters moved from Burma to India Place Units - British 3 armour placed in Persia 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -2.50 Chinese : -0.33 Japanese : 2.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 cruisers moved from 95 Sea Zone to 96 Sea Zone 2 marines moved from Malta to 96 Sea Zone 2 cruisers and 2 marines moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 2 marines moved from 92 Sea Zone to Gibraltar 1 battleship moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber and 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 2 marines British defend with 1 harbour; Americans defend with 2 armour, 1 artillery and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 marines in Gibraltar, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2.33 expected hits 2 marines owned by the Italians, 3 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar British win with 2 armour and 1 artillery remaining. Battle score for attacker is -5 Casualties for Italians: 1 artillery and 2 marines Casualties for Americans: 3 infantry 1 bomber owned by the Italians retreated Battle in Anglo Egyptian Sudan Italians attack with 1 bomber, 2 fighters and 3 infantry British defend with 1 armour and 2 infantry Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 armour and 2 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Anglo Egyptian Sudan to Southern Italy 1 fighter moved from Southern Italy to Algeria 1 bomber moved from Gibraltar to Algeria 2 destroyers and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun moved from Western Ukraine to Ukraine 2 infantry moved from Western Ukraine to Bryansk Place Units - Italians 1 transport placed in 95 Sea Zone 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 fighter and 2 infantry placed in Egypt Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.50
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 9 PUs; Combat Move - ANZAC 1 fighter moved from Northern Territory to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from Northern Territory to India 2 fighters moved from New South Wales to Northern Territory 1 fighter moved from 45 Sea Zone to Northern Territory Turn Complete - ANZAC ANZAC collect 10 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 9 PUs; Combat Move - ANZAC 1 fighter moved from Northern Territory to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from Northern Territory to India 2 fighters moved from New South Wales to Northern Territory 1 fighter moved from 45 Sea Zone to Northern Territory Turn Complete - ANZAC ANZAC collect 10 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Germans are attacking the US fleet in SZ 91 with 3 subs, 3 fighters, 2 tacs, and 4 bombers.
Do you want to submerge the US subs or have them fight?
Will assume an OOL of MAX defense unless otherwise advised.
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I want to lay someone in 1940 or so.
The kid
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@ArtofWar1947 No, use the subs as fodder. I trust you on the OOL, take a hit on the carrier before taking an aircraft though since I can land in gibraltar
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 infantry moved from Smolensk to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 submarine moved from 109 Sea Zone to 91 Sea Zone 2 submarines moved from 105 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 3 bombers moved from Western Germany to 91 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 91 Sea Zone Germans attack with 4 bombers, 3 fighters, 3 submarines and 2 tactical_bombers Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 1/7 hits, 3.00 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 8/9 hits, 5.50 expected hits Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 fighter owned by the Americans and 3 transports owned by the Americans lost in 91 Sea Zone 1 submarine owned by the Americans Submerged Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Germans win with 4 bombers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 84 Casualties for Germans: 1 fighter and 1 submarine Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Battle in Gibraltar Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 harbour; Americans defend with 2 armour and 1 artillery Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 armour and 1 artillery in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar British win with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 armour and 1 artillery 1 bomber owned by the Germans retreated Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 5 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 3 infantry moved from Novgorod to Belarus 1 bomber moved from Gibraltar to Algeria 3 artilleries moved from Ukraine to Bryansk 4 bombers moved from 91 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria Place Units - Germans 2 submarines placed in 105 Sea Zone 3 artilleries placed in Ukraine 1 bomber placed in Western Germany 1 infantry placed in France 3 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 63 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 2.83 British : 0.67 Americans : -2.17 Russians : 0.67
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In the last round, I thought it was in your best interest to submerge the remaining US sub. It faced tough odds; two 2s vs one 1.
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@ArtofWar1947 Wow, I didn’t get any hits.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 2 infantry moved from Samara to Russia 4 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Volgograd Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Iraq to Northwest Persia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -2.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Americans to Midway: 3 armour, 1 artillery and 6 infantry EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 8 infantry moved from Korea to Amur 3 fighters moved from Japan to 25 Sea Zone 1 fighter moved from Japan to Amur 2 bombers moved from Kiangsu to Amur 3 fighters and 3 tactical_bombers moved from Kiangsu to Amur 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 3 armour, 1 artillery, 6 infantry and 5 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 25 Sea Zone: 5 transports EDIT: Turning off Edit Mode Battle in 25 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Japanese roll dice for 5 submarines in 25 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/16 hits, 7.83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/16 hits, 7.83 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 4 submarines owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 6 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 7/16 hits, 7.83 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 8/15 hits, 7.50 expected hits Units damaged: 2 carriers owned by the Japanese 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 4 : 5/11 hits, 5.83 expected hits Americans roll dice for 1 battleship, 1 cruiser and 5 fighters in 25 Sea Zone, round 4 : 4/7 hits, 4.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Japanese and 4 fighters owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 5 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 battleship and 1 fighter in 25 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone 5 transports owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 83 Casualties for Japanese: 1 carrier, 5 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports Battle in Amur Japanese attack with 1 artillery, 2 bombers, 4 fighters, 9 infantry and 3 tactical_bombers Americans defend with 5 bombers; Russians defend with 2 aaGuns and 11 infantry AA fire in Amur : 2/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 9 infantry and 2 tactical_bombers in Amur, round 2 : 10/17 hits, 6.17 expected hits Russians roll dice for 2 aaGuns, 5 bombers and 11 infantry in Amur, round 2 : 4/16 hits, 4.50 expected hits 4 infantry owned by the Japanese, 3 infantry owned by the Russians, 2 aaGuns owned by the Russians and 5 bombers owned by the Americans lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Amur, round 3 : 4/13 hits, 5.50 expected hits Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Amur, round 4 : 6/9 hits, 4.83 expected hits Russians roll dice for 4 infantry in Amur, round 4 : 3/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur Japanese win, taking Amur from Russians with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for Japanese: 1 artillery, 2 fighters, 8 infantry and 2 tactical_bombers Casualties for Americans: 5 bombers Casualties for Russians: 2 aaGuns and 11 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 2 transports Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 54 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone 2 transports owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 50 Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 transports Non Combat Move - Japanese 2 bombers moved from Amur to Japan 2 fighters and 1 tactical_bomber moved from Amur to Manchuria 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Yunnan 1 transport moved from 35 Sea Zone to 33 Sea Zone 3 fighters moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in Kiangsu 1 armour and 1 infantry placed in Japan 2 carriers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 carriers EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 fighters EDIT: Adding units owned by Japanese to 25 Sea Zone: 2 fighters EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to Malaya: 1 mech_infantry EDIT: Removing units owned by Japanese from Kiangsu: 4 infantry EDIT: Adding units owned by Japanese to Shantung: 4 infantry EDIT: Removing units owned by Japanese from Korea: 1 aaGun EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Amur : : 1.00 Americans : -0.50 ANZAC : -0.17 Russians : 2.50 Japanese : 0.00
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I landed your ground units on Guam to save them. There was no advantage keeping them at sea, especially with their transports at risk.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Shensi Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Shensi Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 2 armour moved from Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Belgian Congo to Union of South Africa 1 mech_infantry moved from Belgian Congo to Union of South Africa 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 39 Sea Zone to 41 Sea Zone 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 11 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from India to Burma 1 fighter and 1 tactical_bomber moved from Persia to Caucasus Combat - British Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 armour moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Union of South Africa to Tanganyika Territory 2 aaGuns moved from India to Burma 1 fighter and 1 tactical_bomber moved from Caucasus to Persia Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 3 armour placed in Persia Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0.33 British : -0.17 Japanese : -0.33