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    Danny

    @DannyDuck716

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    Best posts made by DannyDuck716

    • RE: Master Find Players List

      DannyDuck716 - New Braunfels, TX - A&A 50 and global

      posted in Player Locator
      D
      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Wizmark (Allies) BM3 Game 2

      @wizmark Trying something new. I haven’t found a winning strategy as the Axis yet. I always seem to make critical mistakes. Well same for the Allies thus far but at least with the Allies, I have learned some lessons and think I can win the next game.

      posted in League
      D
      DannyDuck716
    • RE: Find League Opponents Thread

      @trulpen I could use another game

      posted in League
      D
      DannyDuck716
    • RE: trulpen (Axis) vs DannyDuck716 (Allies+14), OOB, no tech #1

      @trulpen I decided to keep the BB instead of swapping. I’m good with editing if you forget a move.

      posted in League
      D
      DannyDuck716
    • RE: Post League Game Results Here

      dawgoneit (Axis) vs DannyDuck716 (Allies) BM3 Game 2
      Dawgoneit wins by taking London and Sydney!

      https://www.axisandallies.org/forums/topic/33559/dawgoneit-axis-vs-dannyduck716-allies-bm3

      posted in League
      D
      DannyDuck716
    • RE: Find League Opponents Thread

      @mainah yea Snigg responded. I’d be willing to start one up with you after one of my two games ends. Definitely BM3 though, I’m not ready to learn PTV yet.

      posted in League
      D
      DannyDuck716
    • RE: Snigg(x) vs. DannyDuck716(Allies+18) BM3 #2

      @Snigg no problem.

      posted in League
      D
      DannyDuck716
    • RE: L21 Colt(X) vs DannyDuck716(L+18) BM3 game 2

      @Colt45554 yea, your right. You can edit them back to India during the Italian turn for me.

      posted in League
      D
      DannyDuck716

    Latest posts made by DannyDuck716

    • RE: L21 Colt(X) vs DannyDuck(L+17) BM3 Gm3

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
                    ANZAC take 42 Sea Zone from Japanese
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 bomber moved from Queensland to 35 Sea Zone
      
          Combat - ANZAC
              Battle in 35 Sea Zone
                  ANZAC attack with 1 bomber
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  ANZAC win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 bomber moved from 35 Sea Zone to New Guinea
              1 infantry moved from Dutch New Guinea to New Guinea
              1 fighter moved from Queensland to New Guinea
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
              1 armour placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.33
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Colt(X) vs DannyDuck(L+17) BM3 Gm3

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
                    ANZAC take 42 Sea Zone from Japanese
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 bomber moved from Queensland to 35 Sea Zone
      
          Combat - ANZAC
              Battle in 35 Sea Zone
                  ANZAC attack with 1 bomber
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  ANZAC win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 bomber moved from 35 Sea Zone to New Guinea
              1 infantry moved from Dutch New Guinea to New Guinea
              1 fighter moved from Queensland to New Guinea
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
              1 armour placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.33
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021

      @dawgoneit I assumed you wouldn’t want to scramble in SZ 54 since overwhelming odds. Let me know if I was wrong.

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 2 carriers, 2 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Japanese
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Kweichow to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Szechwan to Sikang
                    Japanese take Sikang from Chinese
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Hunan to Kweichow
              3 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Yunnan to Burma
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
              1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
              1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
              1 artillery moved from Malaya to 37 Sea Zone
              1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
              1 infantry moved from Kwangsi to Yunnan
              1 armour moved from Malaya to Yunnan
              3 fighters and 3 tactical_bombers moved from Yunnan to Burma
              1 infantry moved from Hunan to Yunnan
              1 artillery moved from Celebes to 44 Sea Zone
              1 artillery and 1 transport moved from 44 Sea Zone to 56 Sea Zone
              1 artillery moved from 56 Sea Zone to Western Australia
              1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
              1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
              1 submarine moved from 45 Sea Zone to 54 Sea Zone
              1 battleship, 1 carrier and 1 cruiser moved from 45 Sea Zone to 54 Sea Zone
              1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              1 destroyer moved from 55 Sea Zone to 54 Sea Zone
              1 destroyer moved from 45 Sea Zone to 49 Sea Zone
              1 battleship moved from 35 Sea Zone to 54 Sea Zone
              1 destroyer moved from 35 Sea Zone to 54 Sea Zone
              1 destroyer moved from 35 Sea Zone to 54 Sea Zone
              1 carrier moved from 35 Sea Zone to 54 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
              1 bomber moved from Philippines to Kwangsi
      
          Combat - Japanese
              Battle in Western Australia
              Battle in 54 Sea Zone
                  Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                  ANZAC defend with 1 cruiser and 1 destroyer
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                      ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                  Japanese win, taking Western Australia from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
                  Casualties for ANZAC: 1 cruiser and 1 destroyer
              Battle in Burma
                  Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                  British defend with 2 infantry
                      Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 4/7 hits, 3.67 expected hits
                      UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                  Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
              1 fighter moved from Kwangsi to Japan
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 carrier moved from 37 Sea Zone to 56 Sea Zone
              1 cruiser and 1 destroyer moved from 37 Sea Zone to 56 Sea Zone
              2 fighters moved from Kwangsi to 56 Sea Zone
              3 fighters and 3 tactical_bombers moved from Burma to Kwangsi
      
          Place Units - Japanese
              2 carriers and 2 destroyers placed in 6 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              1 factory_minor placed in Malaya
              1 artillery and 2 infantry placed in French Indo China
              1 artillery and 2 infantry placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 62 PUs; end with 62 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.83
      UK_Pacific regular : 0.33
      ANZAC regular : 0.17
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_minor; Remaining resources: 84 PUs; 
              Germans buy 3 armour, 1 fighter, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 destroyer moved from 112 Sea Zone to 104 Sea Zone
              1 destroyer moved from 112 Sea Zone to 103 Sea Zone
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              1 artillery moved from Novgorod to Archangel
              1 armour and 1 mech_infantry moved from Novgorod to Vologda
                    Germans take Vologda from Russians
              1 armour and 1 mech_infantry moved from Novgorod to Smolensk
                    Germans take Smolensk from Russians
              1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                    Germans take Nenetsia from Russians
              12 armour, 11 artilleries, 11 infantry and 14 mech_infantrys moved from Rostov to Volgograd
              3 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
      
          Combat - Germans
              Battle in Volgograd
                  Germans attack with 12 armour, 11 artilleries, 11 infantry and 14 mech_infantrys
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 12 armour, 11 artilleries, 11 infantry and 14 mech_infantrys in Volgograd, round 2 : 14/48 hits, 15.67 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 12 armour, 11 artilleries, 11 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              4 aaGuns moved from Rostov to Volgograd
              1 fighter and 2 tactical_bombers moved from Eastern Poland to Cyprus
              3 bombers moved from Eastern Poland to Cyprus
              1 bomber moved from Western Germany to Cyprus
              1 tactical_bomber moved from Western Germany to Cyprus
              2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Greece
              3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
              2 transports moved from 127 Sea Zone to 112 Sea Zone
      
          Place Units - Germans
              3 infantry placed in Novgorod
              3 infantry placed in United Kingdom
              3 infantry placed in France
              3 infantry placed in Western Germany
              3 armour and 5 mech_infantrys placed in Germany
              1 fighter placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 61 PUs; end with 61 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : -1.67
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Colt(X) vs DannyDuck(L+17) BM3 Gm3

      @colt45554 situation is looking pretty dire for me.

      posted in League
      D
      DannyDuck716
    • RE: L21 Colt(X) vs DannyDuck(L+17) BM3 Gm3

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 bombers, 4 destroyers and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 artilleries, 3 carriers, 6 destroyers, 2 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 7 Sea Zone to 25 Sea Zone
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 25 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone
              1 destroyer moved from 101 Sea Zone to 89 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 bomber moved from Sakha to Midway
      
          Place Units - Americans
              3 destroyers and 2 submarines placed in 10 Sea Zone
              1 bomber placed in Western United States
              1 destroyer and 1 submarine placed in 101 Sea Zone
              1 bomber placed in Eastern United States
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Midway: 3 artilleries, 4 infantry and 1 mech_infantry
              EDIT: Removing units owned by Americans from 25 Sea Zone: 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports
              EDIT: Adding units owned by Americans to 25 Sea Zone: 4 transports
              EDIT: Removing units owned by Americans from 89 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
              EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry and 1 mech_infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 artillery moved from Rhodesia to Tanganyika Territory
                    British take Tanganyika Territory from Italians
              1 infantry moved from Union of South Africa to 71 Sea Zone
              1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 infantry moved from 72 Sea Zone to French Madagascar
              2 destroyers moved from 80 Sea Zone to 39 Sea Zone
                    UK_Pacific take 39 Sea Zone from Japanese
              1 infantry moved from India to Burma
              1 fighter and 1 tactical_bomber moved from India to Burma
              1 armour and 1 artillery moved from Northwest Persia to Persia
              1 infantry moved from Persia to Iraq
              1 bomber moved from Northwest Persia to Volgograd
              2 fighters moved from Egypt to Persia
      
          Combat - British
              Strategic bombing raid in Volgograd
                      Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                  Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in Volgograd causes 5 damage total. 
              Battle in French Madagascar
              Battle in Burma
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Burma to India
              1 bomber moved from Volgograd to Persia
      
          Place Units - British
              1 artillery and 2 infantry placed in Persia
              2 fighters placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,4,3,1,5,5,1,2,4
              British collect 27 PUs (8 lost to blockades); end with 27 PUs
      
          Place Units - UK_Pacific
              2 artilleries placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 2 artilleries
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : -0.67
      Germans AA : -0.17
      British regular : 0.67
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Colt(X) vs DannyDuck(L+17) BM3 Gm3

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : -0.33
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Colt(X) vs DannyDuck(L+17) BM3 Gm3

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 bombers, 4 destroyers and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 artilleries, 3 carriers, 6 destroyers, 2 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 7 Sea Zone to 25 Sea Zone
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 25 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone
              1 destroyer moved from 101 Sea Zone to 89 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 bomber moved from Sakha to Midway
      
          Place Units - Americans
              3 destroyers and 2 submarines placed in 10 Sea Zone
              1 bomber placed in Western United States
              1 destroyer and 1 submarine placed in 101 Sea Zone
              1 bomber placed in Eastern United States
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Midway: 3 artilleries, 4 infantry and 1 mech_infantry
              EDIT: Removing units owned by Americans from 25 Sea Zone: 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports
              EDIT: Adding units owned by Americans to 25 Sea Zone: 4 transports
              EDIT: Removing units owned by Americans from 89 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
              EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry and 1 mech_infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 1 marine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
              1 mech_infantry moved from Northern Italy to Romania
              1 bomber moved from Southern Italy to 92 Sea Zone
              1 destroyer moved from 95 Sea Zone to 92 Sea Zone
              3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
      
          Combat - Italians
              Battle in Bryansk
                  Italians attack with 1 armour and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour and 3 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Italians win, taking Bryansk from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 92 Sea Zone
                  Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                      Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 92 Sea Zone
                  Italians win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Italians
              1 bomber moved from 92 Sea Zone to Southern Italy
              3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
      
          Place Units - Italians
              1 destroyer and 2 transports placed in 95 Sea Zone
              1 marine placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Italians regular : 0.83
      Russians regular : -0.33
      

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