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    Posts made by DannyDuck716

    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      @chaptim your turn

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese repair damage of 4x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens; 
              Japanese buy 2 artilleries, 3 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Amur to Buryatia
                    Japanese take Buryatia from Russians
              1 infantry moved from Manchuria to Buyant-Uhaa
                    Japanese take Buyant-Uhaa from Russians
              1 infantry moved from Jehol to Chahar
              2 infantry moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              1 armour moved from Yunnan to Burma
                    Japanese take Burma from UK_Pacific
              1 armour moved from Burma to Yunnan
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Anhwe to Hopei
              1 artillery and 1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Kweichow to Shensi
              1 artillery and 2 infantry moved from Kiangsu to Anhwe
              1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
              1 submarine moved from 39 Sea Zone to 80 Sea Zone
      
          Combat - Japanese
      
          Non Combat Move - Japanese
              1 battleship, 2 carriers, 5 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
              1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
              1 transport moved from 36 Sea Zone to 20 Sea Zone
              2 infantry moved from Kwangtung to 20 Sea Zone
              2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
              2 infantry moved from 37 Sea Zone to Shan State
              2 transports moved from 37 Sea Zone to 20 Sea Zone
              2 bombers moved from Yunnan to Caroline Islands
              2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
              1 marine moved from Soviet Far East to 5 Sea Zone
              1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone
              1 marine moved from 6 Sea Zone to Japan
              1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
      
          Place Units - Japanese
              1 submarine placed in 36 Sea Zone
              2 mech_infantrys placed in French Indo China
              1 artillery and 2 infantry placed in Kwangtung
              1 artillery and 2 infantry placed in Kiangsu
              3 destroyers and 1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 67 PUs; end with 71 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      @chaptim I got a bunch of dice roll emails earlier but noticed there isnt a post. Did you forget to post it?

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (axis) vs Rio (Allies +20) Training Game

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              2 infantry moved from Romania to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to France
              1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
              2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 submarine moved from 117 Sea Zone to 109 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 destroyer owned by the British, 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
                  1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                  1 battleship owned by the Germans retreated to 112 Sea Zone
                  British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -8
                  Casualties for Germans: 1 fighter and 1 submarine
                  Casualties for British: 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 2 armour, 2 artilleries, 1 fighter and 10 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 3/15 hits, 4.17 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 1/13 hits, 3.83 expected hits
                      Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 4 : 5/12 hits, 3.67 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 4 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 artillery and 1 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French lost in Normandy Bordeaux
                      Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 109 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in 110 Sea Zone
                  Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      French roll AA dice in France : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/18 hits, 5.83 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France
                      Germans roll dice for 5 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/15 hits, 5.33 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits
                      3 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/11 hits, 4.67 expected hits
                      French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
                      1 armour owned by the French, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 5 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                  Casualties for Germans: 6 infantry and 2 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              1 tactical_bomber moved from France to Western Germany
              1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
              1 fighter moved from 110 Sea Zone to 112 Sea Zone
              2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 112 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
              1 bomber moved from 110 Sea Zone to Western Germany
              1 bomber moved from 111 Sea Zone to Western Germany
              1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              1 transport moved from 114 Sea Zone to 112 Sea Zone
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              2 infantry moved from Denmark to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Norway
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
              1 armour moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              3 infantry moved from Poland to Slovakia Hungary
              1 fighter moved from Yugoslavia to Southern Italy
      
          Place Units - Germans
              1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.50
      Neutral_Allies regular : 1.33
      Germans regular : -5.67
      British regular : 0.50
      French AA : -0.17
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (axis) vs Rio (Allies +20) Training Game

      @RioRiot Scramble in sz 109, 110 or 111?

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (axis) vs Rio (Allies +20) Training Game

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              2 infantry moved from Romania to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to France
              1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
              2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 submarine moved from 117 Sea Zone to 109 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (axis) vs Rio (Allies +20) Training Game

      @dannyduck716 @RioRiot This will be the thread

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (axis) vs Rio (Allies +20) Training Game

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 3:00:54 PM
      Savegame

      posted in League
      D
      DannyDuck716
    • DannyDuck716 (axis) vs Rio (Allies +20) Training Game

      good luck

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Eastern Poland to Belarus
                    Germans take Belarus from Russians
              1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Karelia to Vyborg
                    Germans take Vyborg from Russians
              3 infantry moved from Karelia to Finland
              5 mech_infantrys moved from Germany to Eastern Poland
              1 tactical_bomber moved from Ukraine to Western Ukraine
              1 bomber moved from Ukraine to Western Ukraine
              1 artillery and 3 infantry moved from Ukraine to Rostov
              1 artillery moved from Ukraine to Rostov
              4 artilleries and 4 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              2 mech_infantrys moved from Germany to Baltic States
              1 infantry moved from Karelia to Finland
              1 bomber moved from Ukraine to Western Ukraine
              1 artillery moved from Eastern Poland to Western Ukraine
      
          Combat - Germans
              Battle in Finland
                  Germans attack with 4 infantry
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 4 infantry in Finland, round 2 : 0/4 hits, 0.67 expected hits
                      Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                      Germans roll dice for 3 infantry in Finland, round 3 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 infantry in Finland, round 4 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 mech_infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                      Germans roll dice for 2 infantry in Finland, round 5 : 1/2 hits, 0.33 expected hits
                      Russians roll dice for 1 mech_infantry in Finland, round 5 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                  Germans win, taking Finland from Russians with 1 infantry remaining. Battle score for attacker is -5
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 1 mech_infantry
              Battle in Rostov
                  Germans attack with 2 artilleries and 3 infantry
                  Russians defend with 1 aaGun and 3 infantry
                      Germans roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                      Germans roll dice for 2 artilleries and 3 infantry in Rostov, round 3 : 1/5 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      Germans roll dice for 2 artilleries and 3 infantry in Rostov, round 4 : 0/5 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                      Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 5 : 0/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 6 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Russians: 1 aaGun and 3 infantry
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.50 expected hits
                      Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Western Ukraine to Ukraine
              1 bomber moved from Western Ukraine to Ukraine
              2 tactical_bombers moved from Southern Italy to Ukraine
              1 fighter moved from Southern Italy to Ukraine
              1 tactical_bomber moved from Western Ukraine to Ukraine
      
          Place Units - Germans
              3 artilleries placed in Ukraine
              5 mech_infantrys placed in Germany
              1 artillery and 2 infantry placed in France
              1 artillery and 4 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 54 PUs; end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.33
      Germans regular : -4.67
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
      
          Combat - Italians
              Battle in Libya
                  Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/7 hits, 2.17 expected hits
                      British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Libya
                  Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 artillery and 1 infantry moved from Romania to Bessarabia
              1 infantry and 1 mech_infantry moved from Yugoslavia to Romania
              1 mech_infantry moved from Romania to Bessarabia
              2 mech_infantrys moved from Northern Italy to Romania
      
          Place Units - Italians
              1 armour and 1 mech_infantry placed in Northern Italy
              1 infantry placed in Northern Italy
              2 infantry placed in Southern Italy
              Italians undo move 2.
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6
              Italians collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.17
      British regular : -0.33
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 3 destroyers, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              2 units repaired.
              1 marine moved from Japan to 6 Sea Zone
              1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
              1 marine moved from 5 Sea Zone to Soviet Far East
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Siberia
              1 infantry moved from 5 Sea Zone to Siberia
              1 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              1 destroyer moved from 6 Sea Zone to 5 Sea Zone
              1 artillery moved from Dutch New Guinea to New Guinea
                    Japanese take New Guinea from ANZAC
              2 infantry moved from Celebes to 44 Sea Zone
              2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
              2 infantry moved from 37 Sea Zone to Shan State
              1 carrier moved from 36 Sea Zone to 37 Sea Zone
              2 infantry moved from Sumatra to 41 Sea Zone
              1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
              2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
              2 infantry moved from 37 Sea Zone to Shan State
              1 artillery moved from Kwangsi to Yunnan
              2 infantry moved from Kiangsu to Anhwe
              1 artillery moved from Kiangsu to Anhwe
              1 infantry moved from Szechwan to Sikang
              2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
              1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
              1 fighter moved from Yunnan to Sikang
              1 fighter moved from Yunnan to Shan State
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Hopei to Suiyuyan
              1 infantry moved from Anhwe to Chahar
              2 infantry moved from Anhwe to Hopei
              2 bombers moved from Kiangsu to Suiyuyan
              1 transport moved from 45 Sea Zone to 36 Sea Zone
              1 battleship and 1 destroyer moved from 45 Sea Zone to 36 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
              1 infantry moved from Yunnan to Szechwan
      
          Combat - Japanese
              Battle in Soviet Far East
              Battle in Siberia
              Battle in Suiyuyan
                  Japanese attack with 2 bombers and 2 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 3 : 1/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shan State
                  Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 2 : 1/9 hits, 3.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Sikang
                  Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 2/6 hits, 3.00 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              3 fighters and 2 tactical_bombers moved from Shan State to Yunnan
              3 fighters and 2 tactical_bombers moved from Sikang to Yunnan
              2 bombers moved from Suiyuyan to Yunnan
      
          Place Units - Japanese
              1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
              3 infantry placed in Kwangtung
              1 artillery and 2 infantry placed in Kiangsu
              3 destroyers and 2 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 64 PUs; end with 64 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -5.33
      UK_Pacific regular : -0.33
      

      Savegame

      posted in League
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      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 artilleries, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              8 infantry moved from Finland to Karelia
              1 submarine moved from 125 Sea Zone to 123 Sea Zone
              1 submarine moved from 113 Sea Zone to 125 Sea Zone
              1 submarine moved from 93 Sea Zone to 99 Sea Zone
              4 infantry moved from Germany to Poland
              4 artilleries moved from Germany to Poland
              2 infantry moved from Ukraine to Rostov
              1 mech_infantry moved from Ukraine to Rostov
              2 bombers moved from Southern Italy to Rostov
              2 tactical_bombers moved from Gibraltar to Southern Italy
              1 fighter moved from Libya to Southern Italy
              1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
              2 tactical_bombers moved from Poland to Eastern Poland
              7 mech_infantrys moved from Romania to Ukraine
              6 armour, 3 artilleries, 15 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
      
          Combat - Germans
              Battle in Rostov
                  Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
                  Russians defend with 2 mech_infantrys
                      Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 1.83 expected hits
                      Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                      Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                  Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 mech_infantrys
              Battle in 123 Sea Zone
                  Germans attack with 1 submarine
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 123 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 123 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Eastern Poland
                  Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
                  Russians defend with 1 aaGun and 3 infantry
                      Russians roll AA dice in Eastern Poland : 1/2 hits, 0.33 expected hits
                      1 tactical_bomber owned by the Germans lost in Eastern Poland
                      Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 aaGun and 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Eastern Poland
                      Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry and 1 tactical_bomber
                  Casualties for Russians: 1 aaGun and 3 infantry
      
          Non Combat Move - Germans
              5 aaGuns moved from Western Ukraine to Ukraine
              2 bombers moved from Rostov to Ukraine
              1 artillery and 2 infantry moved from Southern France to France
              1 infantry moved from Western Germany to France
              1 tactical_bomber moved from Eastern Poland to Ukraine
      
          Place Units - Germans
              2 artilleries and 1 infantry placed in Ukraine
              1 mech_infantry placed in Germany
              1 fighter placed in Western Germany
              6 mech_infantrys placed in Germany
              1 submarine placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 52 PUs; end with 53 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Russians regular : 0.33
      Germans regular : 1.17
      Russians AA : 0.67
      

      Savegame

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      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians repair damage of 1x airfield; Remaining resources: 19 PUs; 
              Italians buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 mech_infantrys moved from Romania to Ukraine
              1 mech_infantry moved from Southern Italy to Yugoslavia
              2 artilleries and 1 infantry moved from Yugoslavia to Romania
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 bomber moved from Southern France to Southern Italy
              1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
              2 fighters moved from Gibraltar to Southern Italy
              1 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              2 mech_infantrys placed in Northern Italy
              1 tactical_bomber placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      @chaptim OOL will be marine, armor, tacs then fighters

      posted in League
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      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      @chaptim no scramble

      posted in League
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      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      @chaptim sub and 1 hit on the carrier

      posted in League
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      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 2 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Jehol to Chahar
              2 infantry moved from Anhwe to Hopei
              1 infantry moved from Hunan to Yunnan
              1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              1 infantry moved from Shan State to Yunnan
              1 infantry moved from Malaya to Shan State
              1 armour moved from Malaya to Yunnan
              1 artillery and 1 infantry moved from French Indo China to Yunnan
              1 artillery moved from Kwangtung to Kwangsi
              1 infantry moved from Anhwe to Hunan
              3 infantry moved from Kiangsu to Anhwe
              2 bombers moved from Kiangsu to Hopei
              1 fighter and 2 tactical_bombers moved from Kiangsi to Hopei
              1 fighter moved from Kiangsi to 6 Sea Zone
              2 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
              1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              2 infantry moved from Borneo to 43 Sea Zone
              2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 battleship moved from 35 Sea Zone to 45 Sea Zone
              1 carrier moved from 35 Sea Zone to 45 Sea Zone
              1 fighter and 1 tactical_bomber moved from Java to 45 Sea Zone
              1 carrier moved from 42 Sea Zone to 36 Sea Zone
              1 carrier moved from 35 Sea Zone to 6 Sea Zone
              2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
              1 destroyer moved from 35 Sea Zone to 45 Sea Zone
              1 cruiser moved from 35 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
              1 fighter moved from Yunnan to Hopei
              1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
      
          Combat - Japanese
              Battle in Sumatra
              Battle in Celebes
              Battle in Dutch New Guinea
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.83 expected hits
                      ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                  Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in 6 Sea Zone
                  Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 8/10 hits, 5.50 expected hits
                      Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the Americans lost in 6 Sea Zone
                  Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Hopei
                  Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Hopei, round 2 : 7/10 hits, 5.17 expected hits
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              3 fighters and 3 tactical_bombers moved from Hopei to Yunnan
              2 bombers moved from Hopei to Kiangsu
              1 aaGun moved from Hunan to Yunnan
              1 infantry moved from Guam to 21 Sea Zone
              1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Japan
              2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
              1 fighter moved from Dutch New Guinea to 45 Sea Zone
              1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
      
          Place Units - Japanese
              2 destroyers placed in 6 Sea Zone
              1 factory_minor placed in Kwangtung
              1 factory_minor placed in French Indo China
              1 artillery and 2 infantry placed in Kiangsu
              1 marine placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : 0.67
      Japanese regular : 2.83
      ANZAC regular : 0.67
      

      Savegame

      posted in League
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      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              5 infantry moved from Bessarabia to Ukraine
              2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
              1 artillery and 1 infantry moved from Eastern Poland to Baltic States
              1 mech_infantry moved from Germany to Baltic States
              6 armour, 4 artilleries, 18 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
              7 mech_infantrys moved from Germany to Romania
              1 tactical_bomber moved from France to Baltic States
              2 bombers moved from Southern Italy to 98 Sea Zone
              2 destroyers and 2 submarines moved from 92 Sea Zone to 98 Sea Zone
              1 cruiser moved from 92 Sea Zone to 98 Sea Zone
              1 fighter moved from Southern Italy to 98 Sea Zone
              1 tactical_bomber moved from France to Baltic States
              1 submarine moved from 110 Sea Zone to 123 Sea Zone
      
          Combat - Germans
              Battle in Ukraine
                  Germans attack with 2 armour, 5 infantry and 2 mech_infantrys
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/9 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Germans attack with 6 armour, 4 artilleries, 18 infantry and 8 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 6 armour, 4 artilleries, 18 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 12/36 hits, 9.33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 6 armour, 4 artilleries, 18 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Baltic States
                  Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                      Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 3 : 2/5 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery and 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in 98 Sea Zone
                  Germans attack with 2 bombers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
                  British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
                      Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 bombers, 1 cruiser, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                  Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                      British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports in 98 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                      2 destroyers owned by the Germans and 2 submarines owned by the Germans lost in 98 Sea Zone
                  2 bombers owned by the Germans and 1 fighter owned by the Germans retreated
                  1 cruiser owned by the Germans retreated to 96 Sea Zone
                  British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is -28
                  Casualties for Germans: 2 destroyers and 2 submarines
                  1 fighter owned by the British forced to land in Egypt
      
          Non Combat Move - Germans
              1 fighter moved from 98 Sea Zone to Libya
              2 bombers moved from 98 Sea Zone to Southern Italy
              1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 armour moved from Southern France to 93 Sea Zone
              1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone
              1 armour moved from 92 Sea Zone to Gibraltar
              1 artillery and 1 infantry moved from France to Southern France
              1 infantry moved from France to Southern France
              2 tactical_bombers moved from France to Southern Italy
              2 tactical_bombers moved from Baltic States to Poland
              5 aaGuns moved from Eastern Poland to Western Ukraine
      
          Place Units - Germans
              1 submarine placed in 93 Sea Zone
              1 submarine placed in 113 Sea Zone
              4 artilleries and 4 infantry placed in Germany
              2 infantry placed in France
              Germans undo move 4.
              4 infantry placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
              EDIT: Adding units owned by Germans to Gibraltar: 2 tactical_bombers
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 51 PUs; end with 51 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.33
      Germans regular : 1.17
      British regular : 1.00
      

      Savegame

      posted in League
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      DannyDuck716
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      @chaptim ill start with 1 sub, 1 destroyer and 1 hit on the carrier

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      DannyDuck716
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