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    Posts made by DannyDuck716

    • RE: SmartyThompson (Axis) vs DannyDuck716 (Allies +15) BM3

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 aaGun moved from New South Wales to Queensland
              1 fighter moved from Queensland to Malaya
              2 fighters moved from New Zealand to Queensland
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: SmartyThompson (Axis) vs DannyDuck716 (Allies +15) BM3

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 aaGun moved from New South Wales to Queensland
              1 fighter moved from Queensland to Malaya
              2 fighters moved from New Zealand to Queensland
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      @freh submerge

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      @freh yea might as well

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 6 Sea Zone to 20 Sea Zone
                    Americans take 20 Sea Zone from Japanese
              1 submarine moved from 19 Sea Zone to 35 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
              1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
              2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 49 Sea Zone
              3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
              1 destroyer moved from 101 Sea Zone to 86 Sea Zone
      
          Combat - Americans
              Battle in Solomon Islands
      
          Non Combat Move - Americans
              2 bombers moved from Hawaiian Islands to Queensland
              1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
              1 cruiser moved from 89 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              2 destroyers and 1 submarine placed in 10 Sea Zone
              1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
              1 carrier and 1 destroyer placed in 10 Sea Zone
              1 fighter placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Sikang to Szechwan
              7 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 12 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                    British take 109 Sea Zone from Germans
              1 artillery and 1 infantry moved from Ethiopia to British Somaliland
              1 armour moved from French Central Africa to Anglo Egyptian Sudan
              1 destroyer moved from 79 Sea Zone to 39 Sea Zone
              3 infantry moved from India to Burma
              1 fighter and 1 tactical_bomber moved from India to Burma
              2 fighters moved from 39 Sea Zone to Burma
              1 infantry moved from Iraq to Northwest Persia
      
          Combat - British
              Battle in British Somaliland
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in British Somaliland
                  British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Burma
                  British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
              2 fighters moved from Burma to India
              1 fighter moved from Persia to India
              4 artilleries and 3 infantry moved from Iraq to Persia
      
          Place Units - British
              1 submarine placed in 109 Sea Zone
              3 infantry placed in Persia
              1 artillery and 2 infantry placed in Egypt
              1 fighter placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,3,2
              British collect 32 PUs (4 lost to blockades); end with 32 PUs
      
          Place Units - UK_Pacific
              1 destroyer placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in 39 Sea Zone change ownership: 1 destroyer
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Italians regular : -0.33
      Japanese regular : -0.67
      British regular : -0.33
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Sikang to Szechwan
              7 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 12 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : -0.33
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 6 Sea Zone to 20 Sea Zone
                    Americans take 20 Sea Zone from Japanese
              1 submarine moved from 19 Sea Zone to 35 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
              1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
              2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 49 Sea Zone
              3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
              1 destroyer moved from 101 Sea Zone to 86 Sea Zone
      
          Combat - Americans
              Battle in Solomon Islands
      
          Non Combat Move - Americans
              2 bombers moved from Hawaiian Islands to Queensland
              1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
              1 cruiser moved from 89 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              2 destroyers and 1 submarine placed in 10 Sea Zone
              1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
              1 carrier and 1 destroyer placed in 10 Sea Zone
              1 fighter placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: SmartyThompson (Axis) vs DannyDuck716 (Allies +15) BM3

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers and 2 destroyers; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
      
          Combat - Americans
              Battle in 26 Sea Zone
                  Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                  Japanese defend with 2 destroyers
                      Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                      Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 26 Sea Zone
                  Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 2 destroyers
      
          Non Combat Move - Americans
              4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
              1 bomber moved from Central United States to Western United States
              1 fighter moved from Eastern United States to 10 Sea Zone
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              3 mech_infantrys moved from Central United States to Eastern United States
      
          Place Units - Americans
              2 carriers and 2 destroyers placed in 10 Sea Zone
              1 artillery placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Szechwan to Yunnan
              2 infantry moved from Hunan to Kwangsi
              2 infantry moved from Kweichow to Yunnan
              1 fighter moved from Szechwan to Kwangsi
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 8 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 8 infantry in Yunnan, round 2 : 0/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 7 infantry in Yunnan, round 3 : 0/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 6 infantry in Yunnan, round 4 : 1/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 6 infantry in Yunnan, round 5 : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 5 infantry in Yunnan, round 6 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 7 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 8 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 8 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 9 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 9 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 5 infantry in Yunnan, round 10 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 10 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 4 infantry in Yunnan, round 11 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 11 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is -2
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
              Battle in Kwangsi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 fighter and 1 tactical_bomber
                      Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 2/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 tactical_bomber
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangsi to Szechwan
              1 infantry moved from Shensi to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Scotland to 111 Sea Zone
              1 fighter moved from United Kingdom to 111 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 submarine moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 destroyer moved from 71 Sea Zone to 79 Sea Zone
              1 destroyer moved from 39 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 battleship moved from 37 Sea Zone to 43 Sea Zone
              2 infantry moved from Burma to Shan State
              1 fighter moved from Burma to Shan State
              1 fighter moved from India to Shan State
              1 tactical_bomber moved from India to Shan State
              1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
      
          Combat - British
              Battle in 43 Sea Zone
                  British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  British win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 111 Sea Zone
                  British attack with 2 fighters
                  Germans defend with 1 battleship
                      British roll dice for 2 fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans lost in 111 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 battleship
              Battle in 96 Sea Zone
                  British attack with 1 fighter and 1 submarine
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in Borneo
                  British attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                  British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 97 Sea Zone
                  British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                  Casualties for British: 1 submarine
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in Shan State
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 106 Sea Zone
                  British attack with 1 bomber and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              1 bomber moved from 106 Sea Zone to Iceland
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 fighter moved from 96 Sea Zone to Malta
              1 fighter moved from 97 Sea Zone to Malta
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              2 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 fighters moved from 111 Sea Zone to United Kingdom
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              5 infantry moved from India to Burma
              2 aaGuns moved from India to Burma
              2 fighters and 1 tactical_bomber moved from Shan State to Malaya
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 fighter and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in India
              1 transport placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 14 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 artillery and 2 infantry
                  Some Units in 39 Sea Zone change ownership: 1 transport
      

      Combat Hit Differential Summary :

      Chinese regular : -6.17
      Americans regular : -1.00
      Italians regular : -0.83
      Japanese regular : -0.83
      Germans regular : -1.00
      British regular : 1.17
      

      Savegame

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      DannyDuck716
    • RE: SmartyThompson (Axis) vs DannyDuck716 (Allies +15) BM3

      TripleA Move Summary: British round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 1
      
          Combat Move - British
              1 fighter moved from Scotland to 111 Sea Zone
              1 fighter moved from United Kingdom to 111 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 submarine moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 destroyer moved from 71 Sea Zone to 79 Sea Zone
              1 destroyer moved from 39 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 battleship moved from 37 Sea Zone to 43 Sea Zone
              2 infantry moved from Burma to Shan State
              1 fighter moved from Burma to Shan State
              1 fighter moved from India to Shan State
              1 tactical_bomber moved from India to Shan State
              1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
      

      Savegame

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      DannyDuck716
    • RE: SmartyThompson (Axis) vs DannyDuck716 (Allies +15) BM3

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Szechwan to Yunnan
              2 infantry moved from Hunan to Kwangsi
              2 infantry moved from Kweichow to Yunnan
              1 fighter moved from Szechwan to Kwangsi
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 8 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 8 infantry in Yunnan, round 2 : 0/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 7 infantry in Yunnan, round 3 : 0/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 6 infantry in Yunnan, round 4 : 1/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 6 infantry in Yunnan, round 5 : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 5 infantry in Yunnan, round 6 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 7 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 8 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 8 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 9 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 9 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 5 infantry in Yunnan, round 10 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 10 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 4 infantry in Yunnan, round 11 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 11 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is -2
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
              Battle in Kwangsi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 fighter and 1 tactical_bomber
                      Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 2/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 tactical_bomber
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangsi to Szechwan
              1 infantry moved from Shensi to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -6.17
      Japanese regular : -2.17
      

      Savegame

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      DannyDuck716
    • RE: SmartyThompson (Axis) vs DannyDuck716 (Allies +15) BM3

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers and 2 destroyers; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
      
          Combat - Americans
              Battle in 26 Sea Zone
                  Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                  Japanese defend with 2 destroyers
                      Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                      Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 26 Sea Zone
                  Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 2 destroyers
      
          Non Combat Move - Americans
              4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
              1 bomber moved from Central United States to Western United States
              1 fighter moved from Eastern United States to 10 Sea Zone
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              3 mech_infantrys moved from Central United States to Eastern United States
      
          Place Units - Americans
              2 carriers and 2 destroyers placed in 10 Sea Zone
              1 artillery placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Japanese regular : 0.33
      

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              8 infantry moved from Buryatia to Sakha
                    Russians take Sakha from Japanese
              2 infantry moved from Samara to Tambov
              1 infantry moved from Samara to Russia
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Smolensk
              2 infantry moved from Russia to Vologda
              1 tactical_bomber moved from Russia to Vologda
              1 fighter moved from Russia to Bryansk
              1 fighter moved from Russia to Smolensk
              1 tactical_bomber moved from Russia to Tambov
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Tambov
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 3 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 0.83 expected hits
                      Germans roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 3 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Vologda
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 3 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Vologda
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Smolensk to Russia
              1 fighter moved from Bryansk to Russia
              1 tactical_bomber moved from Tambov to Russia
              1 tactical_bomber moved from Vologda to Russia
              2 aaGuns moved from Samara to Russia
      
          Place Units - Russians
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 14 PUs; end with 14 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.00
      Russians regular : 2.83
      

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
      
          Combat Move - French
              1 destroyer moved from 79 Sea Zone to 39 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Midway to 25 Sea Zone
              1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
              1 mech_infantry moved from 17 Sea Zone to Iwo Jima
              1 mech_infantry moved from Midway to 25 Sea Zone
              1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
              1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
              1 bomber moved from Midway to Wake Island
              3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
              2 carriers moved from 25 Sea Zone to 31 Sea Zone
              1 cruiser moved from 25 Sea Zone to 31 Sea Zone
              5 destroyers moved from 25 Sea Zone to 31 Sea Zone
              1 submarine moved from 25 Sea Zone to 31 Sea Zone
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in 31 Sea Zone
                  Americans attack with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 31 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Wake Island
                  Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield and 1 infantry
                      Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Wake Island, round 2 : 2/7 hits, 3.17 expected hits
                      Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Wake Island
                  Americans win, taking Wake Island from Japanese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 carrier, 3 destroyers and 2 fighters moved from 25 Sea Zone to 17 Sea Zone
              3 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
              1 bomber moved from Wake Island to Hawaiian Islands
              1 bomber moved from Western United States to Hawaiian Islands
              3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
              1 cruiser moved from 86 Sea Zone to 89 Sea Zone
              1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from French West Africa to 83 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 86 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              1 artillery placed in Eastern United States
              3 destroyers and 2 submarines placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 carrier and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              9 infantry moved from Shensi to Sikang
      
          Place Units - Chinese
              3 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 cruiser moved from 83 Sea Zone to 86 Sea Zone
              1 armour moved from Belgian Congo to French Central Africa
                    British take French Central Africa from Neutral_Axis
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 infantry moved from Northwest Persia to Caucasus
              1 bomber moved from Bryansk to Caucasus
              5 fighters moved from Bryansk to Caucasus
              1 fighter moved from Bryansk to Caucasus
      
          Combat - British
              Battle in Caucasus
                  British attack with 1 bomber, 6 fighters and 1 infantry
                  Germans defend with 1 mech_infantry
                      British roll dice for 1 bomber, 6 fighters and 1 infantry in Caucasus, round 2 : 1/8 hits, 3.83 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Caucasus
                  British win, taking Caucasus from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - British
              1 bomber moved from Caucasus to Russia
              1 artillery moved from Northwest Persia to Iraq
              1 artillery and 2 infantry moved from Persia to Iraq
              6 fighters moved from Caucasus to Persia
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 39 Sea Zone
              1 destroyer moved from 71 Sea Zone to 79 Sea Zone
              1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
              2 fighters moved from Egypt to 39 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
      
          Place Units - British
              1 destroyer placed in 106 Sea Zone
              1 fighter placed in United Kingdom
              3 infantry placed in Egypt
              1 artillery and 2 infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,2
              British collect 34 PUs (2 lost to blockades); end with 35 PUs
      
          Place Units - UK_Pacific
              1 infantry and 1 marine placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 1 infantry and 1 marine
      

      Combat Hit Differential Summary :

      Americans regular : -1.17
      Japanese regular : -0.33
      Germans regular : -0.33
      British regular : -2.83
      

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Midway to 25 Sea Zone
              1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
              1 mech_infantry moved from 17 Sea Zone to Iwo Jima
              1 mech_infantry moved from Midway to 25 Sea Zone
              1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
              1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
              1 bomber moved from Midway to Wake Island
              3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
              2 carriers moved from 25 Sea Zone to 31 Sea Zone
              1 cruiser moved from 25 Sea Zone to 31 Sea Zone
              5 destroyers moved from 25 Sea Zone to 31 Sea Zone
              1 submarine moved from 25 Sea Zone to 31 Sea Zone
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in 31 Sea Zone
                  Americans attack with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 31 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Wake Island
                  Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield and 1 infantry
                      Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Wake Island, round 2 : 2/7 hits, 3.17 expected hits
                      Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Wake Island
                  Americans win, taking Wake Island from Japanese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 carrier, 3 destroyers and 2 fighters moved from 25 Sea Zone to 17 Sea Zone
              3 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
              1 bomber moved from Wake Island to Hawaiian Islands
              1 bomber moved from Western United States to Hawaiian Islands
              3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
              1 cruiser moved from 86 Sea Zone to 89 Sea Zone
              1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from French West Africa to 83 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 86 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              1 artillery placed in Eastern United States
              3 destroyers and 2 submarines placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 carrier and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              9 infantry moved from Shensi to Sikang
      
          Place Units - Chinese
              3 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 cruiser moved from 83 Sea Zone to 86 Sea Zone
              1 armour moved from Belgian Congo to French Central Africa
                    British take French Central Africa from Neutral_Axis
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 infantry moved from Northwest Persia to Caucasus
              1 bomber moved from Bryansk to Caucasus
              5 fighters moved from Bryansk to Caucasus
              1 fighter moved from Bryansk to Caucasus
      
          Combat - British
              Battle in Caucasus
                  British attack with 1 bomber, 6 fighters and 1 infantry
                  Germans defend with 1 mech_infantry
                      British roll dice for 1 bomber, 6 fighters and 1 infantry in Caucasus, round 2 : 1/8 hits, 3.83 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Caucasus
                  British win, taking Caucasus from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - British
              1 bomber moved from Caucasus to Russia
              1 artillery moved from Northwest Persia to Iraq
              1 artillery and 2 infantry moved from Persia to Iraq
              6 fighters moved from Caucasus to Persia
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 39 Sea Zone
              1 destroyer moved from 71 Sea Zone to 79 Sea Zone
              1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
              2 fighters moved from Egypt to 39 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
      
          Place Units - British
              1 destroyer placed in 106 Sea Zone
              1 fighter placed in United Kingdom
              3 infantry placed in Egypt
              1 artillery and 2 infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,2
              British collect 34 PUs (2 lost to blockades); end with 35 PUs
      
          Place Units - UK_Pacific
              1 infantry and 1 marine placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 1 infantry and 1 marine
      

      Combat Hit Differential Summary :

      Americans regular : -1.17
      Japanese regular : -0.33
      Germans regular : -0.33
      British regular : -2.83
      

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              9 infantry moved from Shensi to Sikang
      
          Place Units - Chinese
              3 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Midway to 25 Sea Zone
              1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
              1 mech_infantry moved from 17 Sea Zone to Iwo Jima
              1 mech_infantry moved from Midway to 25 Sea Zone
              1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
              1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
              1 bomber moved from Midway to Wake Island
              3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
              2 carriers moved from 25 Sea Zone to 31 Sea Zone
              1 cruiser moved from 25 Sea Zone to 31 Sea Zone
              5 destroyers moved from 25 Sea Zone to 31 Sea Zone
              1 submarine moved from 25 Sea Zone to 31 Sea Zone
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in 31 Sea Zone
                  Americans attack with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 31 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Wake Island
                  Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield and 1 infantry
                      Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Wake Island, round 2 : 2/7 hits, 3.17 expected hits
                      Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Wake Island
                  Americans win, taking Wake Island from Japanese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 carrier, 3 destroyers and 2 fighters moved from 25 Sea Zone to 17 Sea Zone
              3 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
              1 bomber moved from Wake Island to Hawaiian Islands
              1 bomber moved from Western United States to Hawaiian Islands
              3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
              1 cruiser moved from 86 Sea Zone to 89 Sea Zone
              1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from French West Africa to 83 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 86 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              1 artillery placed in Eastern United States
              3 destroyers and 2 submarines placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 carrier and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.17
      Japanese regular : -0.33
      

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      DannyDuck716
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