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    Posts made by DannyDuck716

    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 5 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
              1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
              2 destroyers moved from 10 Sea Zone to 4 Sea Zone
              2 fighters moved from Western United States to 4 Sea Zone
              1 carrier moved from 6 Sea Zone to 4 Sea Zone
              2 destroyers moved from 6 Sea Zone to 4 Sea Zone
              2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
              1 submarine moved from 6 Sea Zone to 21 Sea Zone
                    Americans take 6 Sea Zone from Japanese
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              1 submarine moved from 6 Sea Zone to 20 Sea Zone
                    Americans take 20 Sea Zone from Japanese
              1 destroyer moved from 6 Sea Zone to 4 Sea Zone
              1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
              1 submarine moved from 110 Sea Zone to 105 Sea Zone
              1 carrier, 1 cruiser, 9 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 110 Sea Zone to 91 Sea Zone
              2 destroyers moved from 106 Sea Zone to 122 Sea Zone
              1 submarine moved from 106 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
      
          Combat - Americans
              Battle in Soviet Far East
              Battle in 21 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  Americans win, taking Soviet Far East from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Morocco
                  Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 1/4 hits, 1.50 expected hits
                      Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in 122 Sea Zone
                  Americans attack with 2 destroyers
                  Germans defend with 1 submarine
                      Americans roll dice for 2 destroyers in 122 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 2 destroyers in 122 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 2 destroyers in 122 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 122 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 infantry moved from 10 Sea Zone to Western United States
              4 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
      
          Place Units - Americans
              2 transports placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              3 destroyers and 1 submarine placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
              1 armour, 1 artillery and 3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              7 infantry moved from Kansu to Tsinghai
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 7 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
              5 artilleries and 9 infantry moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 5 artilleries and 9 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 5 artilleries and 9 infantry in Burma, round 2 : 1/14 hits, 4.00 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
      
          Place Units - British
              1 fighter placed in Union of South Africa
              1 armour and 2 infantry placed in Egypt
              2 artilleries placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
              British collect 30 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              2 artilleries placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 2 artilleries
      

      Combat Hit Differential Summary :

      Chinese regular : -0.17
      Americans regular : -2.00
      Japanese regular : 0.17
      Italians regular : 0.67
      Germans regular : 0.50
      British regular : -3.00
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              7 infantry moved from Kansu to Tsinghai
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 7 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.17
      Japanese regular : 0.50
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 5 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
              1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
              2 destroyers moved from 10 Sea Zone to 4 Sea Zone
              2 fighters moved from Western United States to 4 Sea Zone
              1 carrier moved from 6 Sea Zone to 4 Sea Zone
              2 destroyers moved from 6 Sea Zone to 4 Sea Zone
              2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
              1 submarine moved from 6 Sea Zone to 21 Sea Zone
                    Americans take 6 Sea Zone from Japanese
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              1 submarine moved from 6 Sea Zone to 20 Sea Zone
                    Americans take 20 Sea Zone from Japanese
              1 destroyer moved from 6 Sea Zone to 4 Sea Zone
              1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
              1 submarine moved from 110 Sea Zone to 105 Sea Zone
              1 carrier, 1 cruiser, 9 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 110 Sea Zone to 91 Sea Zone
              2 destroyers moved from 106 Sea Zone to 122 Sea Zone
              1 submarine moved from 106 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
      
          Combat - Americans
              Battle in Soviet Far East
              Battle in 21 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  Americans win, taking Soviet Far East from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Morocco
                  Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 1/4 hits, 1.50 expected hits
                      Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in 122 Sea Zone
                  Americans attack with 2 destroyers
                  Germans defend with 1 submarine
                      Americans roll dice for 2 destroyers in 122 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 2 destroyers in 122 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 2 destroyers in 122 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 122 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 infantry moved from 10 Sea Zone to Western United States
              4 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
      
          Place Units - Americans
              2 transports placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              3 destroyers and 1 submarine placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
              1 armour, 1 artillery and 3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -2.00
      Italians regular : 0.67
      Germans regular : 0.50
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Move Summary: Americans round 10

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 5 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
              1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
              2 destroyers moved from 10 Sea Zone to 4 Sea Zone
              2 fighters moved from Western United States to 4 Sea Zone
              1 carrier moved from 6 Sea Zone to 4 Sea Zone
              2 destroyers moved from 6 Sea Zone to 4 Sea Zone
              2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
              1 submarine moved from 6 Sea Zone to 21 Sea Zone
                    Americans take 6 Sea Zone from Japanese
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              1 submarine moved from 6 Sea Zone to 20 Sea Zone
                    Americans take 20 Sea Zone from Japanese
              1 destroyer moved from 6 Sea Zone to 4 Sea Zone
              1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
              1 submarine moved from 110 Sea Zone to 105 Sea Zone
              1 carrier, 1 cruiser, 9 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 110 Sea Zone to 91 Sea Zone
              2 destroyers moved from 106 Sea Zone to 122 Sea Zone
              1 submarine moved from 106 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              8 artilleries and 19 infantry moved from Archangel to Smolensk
              3 infantry moved from Russia to Vologda
              2 infantry moved from Russia to Samara
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Tambov
              1 fighter moved from Russia to Bryansk
              1 tactical_bomber moved from Russia to Tambov
              1 fighter moved from Russia to Samara
              1 tactical_bomber moved from Russia to Vologda
      
          Combat - Russians
              Russians creates battle in territory 113 Sea Zone
              Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
              Battle in Bryansk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Tambov
                  Russians attack with 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  1 tactical_bomber owned by the Russians retreated
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in 113 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                      Germans roll dice for 5 submarines in 113 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      1 submarine owned by the Russians lost in 113 Sea Zone
                  Germans win with 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 submarine
              Battle in Smolensk
                  Russians attack with 8 artilleries and 19 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 8 artilleries and 19 infantry in Smolensk, round 2 : 8/27 hits, 7.17 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 8 artilleries and 18 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Samara
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Vologda
                  Russians attack with 3 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Vologda to Russia
              1 fighter moved from Samara to Russia
              1 fighter moved from Bryansk to Russia
              1 tactical_bomber moved from Tambov to Russia
              1 cruiser moved from 114 Sea Zone to 115 Sea Zone
      
          Place Units - Russians
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 8 PUs; end with 9 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 0.67
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                    ANZAC take 54 Sea Zone from Japanese
              1 submarine moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 54 Sea Zone
              1 artillery placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 20 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : -0.33
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                    ANZAC take 54 Sea Zone from Japanese
              1 submarine moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 54 Sea Zone
              1 artillery placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 20 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : -0.33
      

      Savegame

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 4 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
                    Americans take 22 Sea Zone from Japanese
              1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
              1 armour, 2 artilleries, 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
              2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 armour, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
      
          Combat - Americans
              Battle in 110 Sea Zone
                  Americans attack with 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 4 transports
                  Germans defend with 1 destroyer
                      Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in Normandy Bordeaux
              Battle in 19 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 19 Sea Zone
                  Japanese win, taking Normandy Bordeaux from Germans with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 33 Sea Zone to 26 Sea Zone
              3 carriers, 1 cruiser, 11 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
              1 carrier, 3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from 26 Sea Zone to 6 Sea Zone
              4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from Western United States to 6 Sea Zone
              2 bombers moved from Queensland to Iwo Jima
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 infantry placed in Eastern United States
              2 destroyers and 1 transport placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              3 artilleries, 2 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              8 infantry moved from Shensi to Suiyuyan
              7 infantry moved from Shensi to Kansu
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 8 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 2/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Kansu
                  Chinese attack with 7 infantry
                  Germans defend with 1 mech_infantry
                      Chinese roll dice for 7 infantry in Kansu, round 2 : 0/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kansu
                      Chinese roll dice for 6 infantry in Kansu, round 3 : 1/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Kansu
                  Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 3 armour and 2 artilleries; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Egypt to Alexandria
              2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
      
          Combat - British
              Battle in Alexandria
                  British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Italians defend with 2 infantry
                      British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1.83 expected hits
                      Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
              1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 submarine moved from 105 Sea Zone to 110 Sea Zone
              4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
      
          Place Units - British
              3 armour placed in Egypt
              2 artilleries placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
              British collect 30 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              1 artillery and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in India change ownership: 1 artillery and 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.50
      Americans regular : 0.67
      Italians regular : 0.33
      Japanese regular : 1.67
      Germans regular : 0.67
      British regular : 1.17
      

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              8 infantry moved from Shensi to Suiyuyan
              7 infantry moved from Shensi to Kansu
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 8 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 2/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Kansu
                  Chinese attack with 7 infantry
                  Germans defend with 1 mech_infantry
                      Chinese roll dice for 7 infantry in Kansu, round 2 : 0/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kansu
                      Chinese roll dice for 6 infantry in Kansu, round 3 : 1/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Kansu
                  Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.50
      Japanese regular : 1.00
      

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 4 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
                    Americans take 22 Sea Zone from Japanese
              1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
              1 armour, 2 artilleries, 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
              2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 armour, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
      
          Combat - Americans
              Battle in 110 Sea Zone
                  Americans attack with 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 4 transports
                  Germans defend with 1 destroyer
                      Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in Normandy Bordeaux
              Battle in 19 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 19 Sea Zone
                  Japanese win, taking Normandy Bordeaux from Germans with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 33 Sea Zone to 26 Sea Zone
              3 carriers, 1 cruiser, 11 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
              1 carrier, 3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from 26 Sea Zone to 6 Sea Zone
              4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from Western United States to 6 Sea Zone
              2 bombers moved from Queensland to Iwo Jima
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 infantry placed in Eastern United States
              2 destroyers and 1 transport placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              3 artilleries, 2 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Japanese regular : 0.67
      Germans regular : 0.67
      

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              8 artilleries and 19 infantry moved from Vologda to Archangel
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 8 artilleries and 19 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 8 artilleries and 19 infantry in Archangel, round 2 : 5/27 hits, 7.17 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 8 artilleries and 19 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
      
          Place Units - Russians
              4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 6 PUs; end with 6 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 8 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -2.17
      

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 submarine moved from 54 Sea Zone to 35 Sea Zone
      
          Combat - ANZAC
              Battle in Celebes
      
          Non Combat Move - ANZAC
              2 fighters moved from Queensland to Caroline Islands
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 54 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Caroline Islands: 2 fighters
              EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
              ANZAC collect 17 PUs; end with 20 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 infantry and 1 transport
              EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
              EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
              EDIT: Turning off Edit Mode
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 submarine moved from 54 Sea Zone to 35 Sea Zone
      
          Combat - ANZAC
              Battle in Celebes
      
          Non Combat Move - ANZAC
              2 fighters moved from Queensland to Caroline Islands
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 54 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Caroline Islands: 2 fighters
              EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
              ANZAC collect 17 PUs; end with 20 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 infantry and 1 transport
              EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
              EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 6 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
              1 cruiser and 8 destroyers moved from 49 Sea Zone to 33 Sea Zone
              2 carriers moved from 49 Sea Zone to 33 Sea Zone
              3 fighters and 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
              1 submarine moved from 49 Sea Zone to 33 Sea Zone
              1 submarine moved from 49 Sea Zone to 33 Sea Zone
              1 submarine moved from 35 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              3 destroyers moved from 30 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              2 submarines moved from 30 Sea Zone to 33 Sea Zone
              1 carrier moved from 30 Sea Zone to 33 Sea Zone
              1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
              1 carrier, 8 destroyers and 2 submarines moved from 86 Sea Zone to 91 Sea Zone
              1 marine moved from Eastern United States to 101 Sea Zone
              1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 marine moved from 91 Sea Zone to Morocco
              3 infantry moved from 91 Sea Zone to Morocco
              1 armour, 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Battle in Morocco
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                      Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/8 hits, 3.17 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Morocco from Italians, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry and 1 mech_infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Americans
              1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              1 tactical_bomber placed in Western United States
              4 destroyers and 1 submarine placed in 10 Sea Zone
              2 destroyers and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              14 infantry moved from Szechwan to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 14 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 14 infantry in Shensi, round 2 : 2/14 hits, 2.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 submarine moved from 109 Sea Zone to 105 Sea Zone
              1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
              1 infantry moved from Persia to Iraq
              1 fighter and 1 tactical_bomber moved from Egypt to Iraq
              2 fighters moved from Persia to Iraq
              1 artillery and 1 infantry moved from British Somaliland to Ethiopia
              1 armour moved from Anglo Egyptian Sudan to Egypt
              1 fighter moved from Union of South Africa to Egypt
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
              2 infantry moved from Burma to India
      
          Combat - British
              Battle in Iraq
                  British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2.33 expected hits
                      Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Iraq
                  British win, taking Iraq from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Iraq to Egypt
              2 fighters moved from Iraq to Persia
              1 fighter moved from India to Persia
              2 fighters moved from India to Persia
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - British
              1 armour, 1 fighter and 1 infantry placed in Persia
              2 artilleries and 1 infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 11
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,5,3,1,5,1,4,2,5,6,3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,3,6,3,5
              British collect 24 PUs (11 lost to blockades); end with 26 PUs
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,3,6,4,1,2,4,4,3,1,2,2,1,3,4,6,2,5
              UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
              Some Units in India change ownership: 1 artillery and 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 0.33
      Japanese regular : 1.00
      Japanese AA : -0.50
      Germans regular : -0.33
      British regular : -1.33
      

      Savegame

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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              14 infantry moved from Szechwan to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 14 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 14 infantry in Shensi, round 2 : 2/14 hits, 2.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -0.33
      

      Savegame

      posted in League
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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 6 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
              1 cruiser and 8 destroyers moved from 49 Sea Zone to 33 Sea Zone
              2 carriers moved from 49 Sea Zone to 33 Sea Zone
              3 fighters and 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
              1 submarine moved from 49 Sea Zone to 33 Sea Zone
              1 submarine moved from 49 Sea Zone to 33 Sea Zone
              1 submarine moved from 35 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              3 destroyers moved from 30 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              2 submarines moved from 30 Sea Zone to 33 Sea Zone
              1 carrier moved from 30 Sea Zone to 33 Sea Zone
              1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
              1 carrier, 8 destroyers and 2 submarines moved from 86 Sea Zone to 91 Sea Zone
              1 marine moved from Eastern United States to 101 Sea Zone
              1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 marine moved from 91 Sea Zone to Morocco
              3 infantry moved from 91 Sea Zone to Morocco
              1 armour, 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Battle in Morocco
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                      Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/8 hits, 3.17 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Morocco from Italians, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry and 1 mech_infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Americans
              1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              1 tactical_bomber placed in Western United States
              4 destroyers and 1 submarine placed in 10 Sea Zone
              2 destroyers and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Japanese regular : 1.33
      Japanese AA : -0.50
      

      Savegame

      posted in League
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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Move Summary: Americans round 8

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 6 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
              1 cruiser and 8 destroyers moved from 49 Sea Zone to 33 Sea Zone
              2 carriers moved from 49 Sea Zone to 33 Sea Zone
              3 fighters and 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
              1 submarine moved from 49 Sea Zone to 33 Sea Zone
              1 submarine moved from 49 Sea Zone to 33 Sea Zone
              1 submarine moved from 35 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              3 destroyers moved from 30 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              2 submarines moved from 30 Sea Zone to 33 Sea Zone
              1 carrier moved from 30 Sea Zone to 33 Sea Zone
              1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
              1 carrier, 8 destroyers and 2 submarines moved from 86 Sea Zone to 91 Sea Zone
              1 marine moved from Eastern United States to 101 Sea Zone
              1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 marine moved from 91 Sea Zone to Morocco
              3 infantry moved from 91 Sea Zone to Morocco
              1 armour, 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
      

      Savegame

      posted in League
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      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      @freh eh, I feel like blaming the dice in this one would be a cop out. I will admit I rushed my rounds upon returning without proper planning and made some critical errors.

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      @freh negative

      posted in League
      D
      DannyDuck716
    • RE: L21 Freh (x) v DD716 (L+12), BM3

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              20 infantry moved from Russia to Vologda
              8 artilleries moved from Russia to Vologda
              2 fighters and 2 tactical_bombers moved from Russia to Vologda
              8 infantry moved from Sakha to Siberia
                    Russians take Siberia from Japanese
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 8 artilleries, 2 fighters, 20 infantry and 2 tactical_bombers
                  Germans defend with 2 infantry
                      Russians roll dice for 8 artilleries, 2 fighters, 20 infantry and 2 tactical_bombers in Vologda, round 2 : 13/32 hits, 9.67 expected hits
                      Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 8 artilleries, 2 fighters, 19 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 fighters and 2 tactical_bombers moved from Vologda to Russia
      
          Place Units - Russians
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 8 PUs; end with 8 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : 3.33
      

      Savegame

      posted in League
      D
      DannyDuck716
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