@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Whackamatt Allies -vs- dawgoneit Axis 1914 #A-4
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TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 2,4,3,1 and gets 0 hits Combat Move - Austria 6 infantry moved from Trieste to Venice 2 field_guns, 2 heavy_guns and 9 infantry moved from Serbia to Macedonia 2 field_guns and 2 infantry moved from Belgrade to Serbia 1 field_gun and 4 infantry moved from Carpathia to Galicia 1 infantry moved from Bessarabia to Moldavia Austria take Moldavia from Russia 7 infantry moved from Hungary to Carpathia 1 fighter moved from Bulgaria to Macedonia Purchase Units - Austria Austria buy 3 field_guns, 3 gass, 16 infantry and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Galicia 3 gass and 1 infantry placed in Belgrade 3 field_guns and 1 infantry placed in Venice 6 infantry placed in Tyrol 6 infantry placed in Trieste 2 infantry placed in Hungary Turn Complete - Austria Austria collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Combat Move - Italy 3 infantry moved from Rome to Latium 3 infantry moved from Latium to Tuscany 2 infantry moved from Piedmont to Milan 1 cavalry moved from Tripolitania to Niger 1 field_gun and 1 infantry moved from Tripoli to Tripolitania Purchase Units - Italy Italy buy 6 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 3 trenchs placed in Tuscany 3 infantry placed in Piedmont 3 infantry placed in Rome Turn Complete - Italy Italy collect 26 PUs; end with 26 PUs Italy collect 8 PUs from War Bonds; end with 34 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Purchase Units - Arabia Arabia buy 2 Bedouins; Remaining resources: 0 PUs; Place Units - Arabia 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 2,4 and gets 0 hits Combat Move - Turkey 6 infantry moved from Constantinople to Anatolia 3 field_guns and 3 infantry moved from Anatolia to Armenia 3 gass moved from Baghdad to Mecca 3 gass moved from Damascus to Mecca 1 cavalry moved from Mesopotamia to Mecca 2 cavalrys, 2 field_guns, 3 fighters, 1 heavy_gun and 6 infantry moved from Arabia to Mecca 4 infantry moved from Hejaz to Mecca 1 cavalry moved from Cyrenaica to Fezzan Turkey take Fezzan from France 1 cavalry moved from Fezzan to Chad 1 cavalry moved from Port Sudan to Western Sudan Turkey take Western Sudan from Britain 1 cavalry moved from Western Sudan to Chad 1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete Turkey take Crete from Serbia Purchase Units - Turkey Turkey buy 1 destroyer, 5 field_guns, 2 gass, 5 infantry, 1 submarine and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Chad Turkey attack with 2 cavalrys Britain defend with 1 infantry Turkey roll dice for 2 cavalrys in Chad, round 2 : 0/2 hits, 0.33 expected hits France roll dice for 1 infantry in Chad, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 2 cavalrys in Chad, round 3 : 0/2 hits, 0.33 expected hits France roll dice for 1 infantry in Chad, round 3 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Turkey lost in Chad Turkey roll dice for 1 cavalry in Chad, round 4 : 0/1 hits, 0.17 expected hits France roll dice for 1 infantry in Chad, round 4 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Turkey lost in Chad France win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Turkey: 2 cavalrys Battle in Mecca Turkey attack with 3 cavalrys, 2 field_guns, 3 fighters, 6 gass, 1 heavy_gun and 10 infantry Arabia defend with 12 Bedouins, 1 Factory and 3 trenchs Turkey roll dice for 6 gass in Mecca, round 2 : 5/6 hits, 4.00 expected hits 5 Bedouins owned by the Arabia lost in Mecca 6 gass owned by the Turkey lost in Mecca Turkey roll dice for 3 cavalrys, 2 field_guns, 3 fighters, 1 heavy_gun and 10 infantry in Mecca, round 2 : 5/19 hits, 5.50 expected hits Units damaged: 1 trench owned by the Arabia Arabia roll dice for 7 Bedouins and 3 trenchs in Mecca, round 2 : 4/7 hits, 2.33 expected hits 2 trenchs owned by the Arabia and 4 infantry owned by the Turkey lost in Mecca Turkey roll dice for 3 cavalrys, 2 field_guns, 3 fighters, 1 heavy_gun and 6 infantry in Mecca, round 3 : 7/15 hits, 4.83 expected hits Arabia roll dice for 7 Bedouins and 1 trench in Mecca, round 3 : 5/7 hits, 2.33 expected hits 1 trench owned by the Arabia, 5 infantry owned by the Turkey and 6 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 3 cavalrys, 2 field_guns, 3 fighters, 1 heavy_gun and 1 infantry in Mecca, round 4 : 3/10 hits, 3.67 expected hits Arabia roll dice for 1 Bedouin in Mecca, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Mecca Turkey captures 4PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 3 cavalrys, 2 field_guns, 3 fighters and 1 heavy_gun remaining. Battle score for attacker is -21 Casualties for Arabia: 12 Bedouins and 3 trenchs Casualties for Turkey: 6 gass and 10 infantry Non Combat Move - Turkey 1 field_gun and 1 infantry moved from Jordan to Palestine 1 infantry moved from Cairo-Suez to Sinai 1 infantry moved from Lebanon to Palestine 3 fighters moved from Mecca to Sinai Place Units - Turkey 2 trenchs placed in Cairo-Suez 1 destroyer and 1 submarine placed in Sea Zone 70 Eastern Mediterranean 2 gass placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 4 field_guns and 3 infantry placed in Constantinople Turkey undo move 5. 1 field_gun placed in Baghdad 3 field_guns and 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 77 PUs; end with 81 PUsCombat Hit Differential Summary :
Turkey : 1.17 Arabia : 5.00 France : 1.00 -
TripleA Turn Summary: Britain round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 6,4,2 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover propaganda Combat Move - Britain 2 infantry moved from Cape Colony to Sea Zone 94 South Atlantic 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 2 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean 2 infantry moved from Sea Zone 76 Indian Ocean to German East Africa 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 2 field_guns and 3 infantry moved from Bombay to Gujarat 1 field_gun and 2 infantry moved from Goa to Madras 1 battlecruiser and 1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 79 Arabian Sea 1 cavalry moved from Nagpur to Sindh 1 infantry moved from Orissa to Madras 1 colonial and 1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea 2 colonials moved from Samoa to Sea Zone 113 Pacific Ocean 1 field_gun and 1 infantry moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 cavalry and 1 colonial moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 cavalry, 1 colonial, 1 field_gun, 1 infantry and 2 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 120 Arafura Sea 2 colonials and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 120 Arafura Sea 1 cavalry, 4 colonials, 2 field_guns and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua 1 battlecruiser and 2 cruisers moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea 1 cavalry moved from Rwanda to Uganda Britain take Uganda from Germany 1 infantry moved from Northern Rhodesia to Congo 1 cavalry moved from Rwanda to Congo 1 cavalry moved from Uganda to Congo 1 infantry moved from Chad to Western Sudan Britain take Western Sudan from Turkey Purchase Units - Britain Britain buy 1 destroyer, 3 field_guns, 10 infantry, 3 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Congo Britain attack with 2 cavalrys and 1 infantry Germany defend with 1 infantry Britain roll dice for 2 cavalrys and 1 infantry in Congo, round 2 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 2 cavalrys and 1 infantry in Congo, round 3 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Congo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Congo Britain roll dice for 2 cavalrys in Congo, round 4 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 infantry in Congo, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 2 cavalrys in Congo, round 5 : 1/2 hits, 0.33 expected hits Germany roll dice for 1 infantry in Congo, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Congo Britain win, taking Congo from Germany with 2 cavalrys remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Germany: 1 infantry Battle in Papua Britain attack with 1 cavalry, 4 colonials, 2 field_guns and 1 infantry Germany defend with 2 infantry and 4 trenchs Britain roll dice for 1 battlecruiser in Papua, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Germany Britain roll dice for 1 cavalry, 4 colonials, 2 field_guns and 1 infantry in Papua, round 2 : 4/8 hits, 2.67 expected hits Units damaged: 3 trenchs owned by the Germany Germany roll dice for 2 infantry and 4 trenchs in Papua, round 2 : 1/6 hits, 1.33 expected hits 1 trench owned by the Germany and 1 infantry owned by the Britain lost in Papua Britain roll dice for 1 cavalry, 4 colonials and 2 field_guns in Papua, round 3 : 1/7 hits, 2.50 expected hits Germany roll dice for 2 infantry and 3 trenchs in Papua, round 3 : 2/5 hits, 1.17 expected hits 1 colonial owned by the Britain, 1 trench owned by the Germany and 1 cavalry owned by the Britain lost in Papua Britain roll dice for 3 colonials and 2 field_guns in Papua, round 4 : 3/5 hits, 2.00 expected hits Germany roll dice for 2 infantry and 2 trenchs in Papua, round 4 : 2/4 hits, 1.00 expected hits 1 infantry owned by the Germany, 2 colonials owned by the Britain and 2 trenchs owned by the Germany lost in Papua Britain roll dice for 1 colonial and 2 field_guns in Papua, round 5 : 1/3 hits, 1.17 expected hits Germany roll dice for 1 infantry in Papua, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Papua Britain win, taking Papua from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is -2 Casualties for Britain: 1 cavalry, 3 colonials, 1 field_gun and 1 infantry Casualties for Germany: 2 infantry and 4 trenchs Non Combat Move - Britain 2 colonials moved from Great Plains to New Mexico Place Units - Britain 6 infantry and 3 trenchs placed in Belgium 3 field_guns and 2 infantry placed in German East Africa 2 infantry placed in Baluchistan 1 destroyer and 3 submarines placed in Sea Zone 15 English Channel Activate Technology - Britain Britain activating propaganda Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Britain : 0.33 Germany : 1.83 -
TripleA Turn Summary: Russia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 3,3,4,3 and gets 0 hits Combat Move - Russia 2 field_guns and 1 infantry moved from Stockholm to Sweden 3 infantry moved from Minsk to Belarus 3 infantry moved from Kiev to Odessa 1 heavy_gun moved from Caucasus to Georgia 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Irkutsk to Bratsk 1 infantry moved from Irkutsk to Buryatia 5 conscripts and 1 field_gun moved from Norilsk to Tiksi 2 cavalrys and 3 conscripts moved from Evenkia to Tiksi 2 infantry moved from Omsk to Novosibirsk 2 conscripts and 1 field_gun moved from Bratsk to Tiksi 1 cavalry and 5 conscripts moved from Bratsk to Tiksi 1 conscript moved from Koryak to Magadan Russia take Magadan from Communists 2 conscripts and 1 field_gun moved from Koryak to Chukotka Russia take Chukotka from Communists 2 conscripts moved from Kazakhstan to Novosibirsk Purchase Units - Russia Russia buy 5 field_guns, 4 gass, 5 infantry and 11 trenchs; Remaining resources: 1 PUs; 4 techTokens; Combat - Russia Battle in Tiksi Russia attack with 3 cavalrys, 15 conscripts and 2 field_guns Communists defend with 1 conscript Russia roll dice for 3 cavalrys, 15 conscripts and 2 field_guns in Tiksi, round 2 : 0/7 hits, 1.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 3 cavalrys, 15 conscripts and 2 field_guns in Tiksi, round 3 : 1/7 hits, 1.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 3 cavalrys, 15 conscripts and 2 field_guns remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Non Combat Move - Russia Place Units - Russia 1 trench placed in Bratsk 1 trench placed in Buryatia 3 trenchs placed in Primorsky 1 trench placed in Odessa 1 trench placed in Belarus 1 trench placed in Lithuania 3 trenchs placed in Georgia 1 field_gun and 2 infantry placed in Kiev 3 field_guns placed in Minsk 1 field_gun and 2 infantry placed in Irkutsk 1 infantry placed in Omsk 4 gass placed in St. Petersburg Turn Complete - Russia Russia collect 97 PUs; end with 98 PUsCombat Hit Differential Summary :
Communists : -0.33 Russia : -2.00 -
TripleA Turn Summary: Communists round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Combat Move - Communists 6 cavalrys, 11 conscripts, 6 field_guns and 6 infantry moved from Khabarovsk to Primorsky Purchase Units - Communists Communists buy 1 conscript, 7 infantry and 2 trenchs; Remaining resources: 0 PUs; Combat - Communists Battle in Primorsky Communists attack with 6 cavalrys, 11 conscripts, 6 field_guns and 6 infantry Russia defend with 6 conscripts, 1 field_gun and 7 trenchs Communists roll dice for 6 cavalrys, 11 conscripts, 6 field_guns and 6 infantry in Primorsky, round 2 : 5/24 hits, 5.00 expected hits Units damaged: 5 trenchs owned by the Russia Russia roll dice for 6 conscripts, 1 field_gun and 7 trenchs in Primorsky, round 2 : 2/7 hits, 1.33 expected hits 2 conscripts owned by the Communists lost in Primorsky Communists roll dice for 6 cavalrys, 9 conscripts, 6 field_guns and 6 infantry in Primorsky, round 3 : 10/24 hits, 5.00 expected hits Russia roll dice for 6 conscripts, 1 field_gun and 7 trenchs in Primorsky, round 3 : 0/7 hits, 1.33 expected hits 7 trenchs owned by the Russia and 1 conscript owned by the Russia lost in Primorsky Communists roll dice for 6 cavalrys, 9 conscripts, 6 field_guns and 6 infantry in Primorsky, round 4 : 5/24 hits, 5.00 expected hits Russia roll dice for 5 conscripts and 1 field_gun in Primorsky, round 4 : 0/6 hits, 1.17 expected hits 5 conscripts owned by the Russia lost in Primorsky Communists roll dice for 6 cavalrys, 9 conscripts, 6 field_guns and 6 infantry in Primorsky, round 5 : 5/24 hits, 5.00 expected hits Russia roll dice for 1 field_gun in Primorsky, round 5 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Primorsky Communists win, taking Primorsky from Russia with 6 cavalrys, 9 conscripts, 6 field_guns and 6 infantry remaining. Battle score for attacker is 33 Casualties for Communists: 2 conscripts Casualties for Russia: 6 conscripts, 1 field_gun and 7 trenchs Non Combat Move - Communists 1 field_gun, 1 heavy_gun and 3 infantry moved from Aldan to Yakutsk Place Units - Communists 1 conscript, 7 infantry and 1 trench placed in Yakutsk 1 trench placed in Sakhe Turn Complete - Communists Communists collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Communists : 5.00 Russia : -2.17 -
TripleA Turn Summary: USA round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - USA USA spend 10 on tech rolls USA roll 2,4,5,2 and gets 0 hits Combat Move - USA 2 field_guns and 2 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 1 battlecruiser, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 2 field_guns and 2 infantry moved from Sea Zone 34 Mid Atlantic to Madeira 1 field_gun and 3 infantry moved from Azores to Sea Zone 32 Sargasso Sea 1 cruiser, 2 destroyers, 1 field_gun, 3 infantry, 1 submarine and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic 1 field_gun and 3 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands 2 cavalrys and 1 infantry moved from Baja-Sonora to Chihuahua 1 infantry moved from Texas to Chihuahua 1 field_gun and 1 infantry moved from Hudson-Delaware to Washington D.C. Purchase Units - USA USA buy 1 cruiser, 4 field_guns and 5 transports; Remaining resources: 0 PUs; 4 techTokens; Combat - USA Battle in Chihuahua USA attack with 2 cavalrys and 2 infantry Neutral defend with 2 infantry USA roll dice for 2 cavalrys and 2 infantry in Chihuahua, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Chihuahua, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chihuahua USA roll dice for 2 cavalrys and 1 infantry in Chihuahua, round 3 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Chihuahua, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the USA lost in Chihuahua USA roll dice for 2 cavalrys in Chihuahua, round 4 : 2/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Chihuahua, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Chihuahua USA loses 0 PUs for violating Chihuahuas neutrality. USA win, taking Chihuahua from Neutral with 2 cavalrys remaining. Battle score for attacker is 0 Casualties for USA: 2 infantry Casualties for Neutral: 2 infantry Battle in Madeira USA attack with 2 field_guns and 2 infantry Neutral defend with 1 infantry USA roll dice for 1 battlecruiser in Madeira, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Madeira, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Madeira USA loses 0 PUs for violating Madeiras neutrality. USA win, taking Madeira from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Battle in Canary Islands USA attack with 1 field_gun and 3 infantry Neutral defend with 1 infantry USA roll dice for 1 field_gun and 3 infantry in Canary Islands, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Canary Islands USA loses 0 PUs for violating Canary Islandss neutrality. USA win, taking Canary Islands from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 4 field_guns placed in Washington D.C. 4 transports placed in Sea Zone 30 Mid Atlantic 1 cruiser and 1 transport placed in Sea Zone 30 Mid Atlantic Turn Complete - USA USA collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Neutral : 1.00 USA : 1.83 -
TripleA Turn Summary: Germany round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 3,5 and gets 0 hits Combat Move - Germany 4 field_guns and 13 infantry moved from Wurttemburg to Alsace 3 fighters moved from Rhine to Alsace 1 gas moved from Bavaria to Alsace 1 cavalry moved from Togo to Ivory Coast Germany take Gold Coast from Britain Germany take Ivory Coast from France 2 field_guns moved from Rhine to Alsace Purchase Units - Germany Germany buy 2 field_guns, 2 gass, 1 heavy_gun, 10 infantry, 1 submarine, 2 transports and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Alsace Germany attack with 6 field_guns, 3 fighters, 1 gas and 13 infantry France defend with 9 field_guns, 1 heavy_gun, 1 infantry and 2 trenchs Germany roll dice for 1 gas in Alsace, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the France lost in Alsace 1 gas owned by the Germany lost in Alsace Germany roll dice for 6 field_guns, 3 fighters and 13 infantry in Alsace, round 2 : 9/22 hits, 6.67 expected hits France roll dice for 9 field_guns, 1 heavy_gun and 2 trenchs in Alsace, round 2 : 3/10 hits, 3.67 expected hits 3 infantry owned by the Germany, 5 field_guns owned by the France and 2 trenchs owned by the France lost in Alsace Germany roll dice for 6 field_guns, 3 fighters and 10 infantry in Alsace, round 3 : 6/19 hits, 6.17 expected hits France roll dice for 4 field_guns and 1 heavy_gun in Alsace, round 3 : 5/5 hits, 2.00 expected hits 1 heavy_gun owned by the France, 5 infantry owned by the Germany and 4 field_guns owned by the France lost in Alsace Germany win, taking Alsace from France with 6 field_guns, 3 fighters and 5 infantry remaining. Battle score for attacker is 22 Casualties for France: 9 field_guns, 1 heavy_gun, 1 infantry and 2 trenchs Casualties for Germany: 1 gas and 8 infantry Non Combat Move - Germany 3 fighters moved from Alsace to Rhine 5 infantry moved from Bavaria to Wurttemburg 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland Place Units - Germany 1 submarine and 2 transports placed in Sea Zone 12 Baltic Sea 2 infantry and 3 trenchs placed in German New Guinea 3 infantry and 3 trenchs placed in Dar es Salaam 3 trenchs placed in Rhine 3 trenchs placed in Hanover 1 field_gun and 5 infantry placed in Wurttemburg 1 field_gun and 1 heavy_gun placed in Warsaw 2 gass placed in Bavaria Turn Complete - Germany Germany collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
France : 2.33 Germany : 2.50 -
TripleA Turn Summary: France round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - France France spend 5 on tech rolls France roll 6,3,2,2,5,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover lateFighter Combat Move - France 5 field_guns, 1 fighter and 15 infantry moved from Champagne to Alsace 3 field_guns and 5 infantry moved from Paris to Champagne 4 infantry moved from Belgium to Champagne 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from Sea Zone 15 English Channel to Belgium 1 colonial moved from Upper Volta to Ivory Coast 1 colonial and 1 infantry moved from Kamerun to Gabon 4 colonials moved from Algiers to Algeria 2 cavalrys moved from Morocco to Fezzan France take Fezzan from Turkey 4 colonials moved from Morocco to Malilla 1 colonial and 1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao 3 infantry moved from Marseilles to Piedmont Purchase Units - France France buy 2 cruisers, 2 field_guns, 12 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - France Battle in Tsingtao France attack with 1 colonial and 1 field_gun Germany defend with 1 infantry France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 0/2 hits, 0.83 expected hits Germany roll dice for 1 infantry in Tsingtao, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 3 : 0/2 hits, 0.83 expected hits Germany roll dice for 1 infantry in Tsingtao, round 3 : 1/1 hits, 0.33 expected hits 1 colonial owned by the France lost in Tsingtao France roll dice for 1 field_gun in Tsingtao, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Tsingtao, round 4 : 0/1 hits, 0.33 expected hits France roll dice for 1 field_gun in Tsingtao, round 5 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Tsingtao, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Tsingtao France win, taking Tsingtao from Germany with 1 field_gun remaining. Battle score for attacker is 0 Casualties for France: 1 colonial Casualties for Germany: 1 infantry Battle in Gabon France attack with 1 colonial and 1 infantry Germany defend with 1 infantry France roll dice for 1 colonial and 1 infantry in Gabon, round 2 : 1/2 hits, 0.50 expected hits Germany roll dice for 1 infantry in Gabon, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Gabon France win, taking Gabon from Germany with 1 colonial and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Alsace France attack with 5 field_guns, 1 fighter and 15 infantry Germany defend with 6 field_guns and 5 infantry France roll dice for 5 field_guns, 1 fighter and 15 infantry in Alsace, round 2 : 6/21 hits, 5.50 expected hits Germany roll dice for 6 field_guns and 5 infantry in Alsace, round 2 : 4/11 hits, 3.67 expected hits 1 field_gun owned by the Germany, 5 infantry owned by the Germany and 4 infantry owned by the France lost in Alsace France roll dice for 5 field_guns, 1 fighter and 11 infantry in Alsace, round 3 : 6/17 hits, 4.83 expected hits Germany roll dice for 5 field_guns in Alsace, round 3 : 2/5 hits, 1.67 expected hits 5 field_guns owned by the Germany and 2 infantry owned by the France lost in Alsace France win, taking Alsace from Germany with 5 field_guns, 1 fighter and 9 infantry remaining. Battle score for attacker is 21 Casualties for France: 6 infantry Casualties for Germany: 6 field_guns and 5 infantry Battle in Malilla France attack with 4 colonials Neutral defend with 2 infantry France roll dice for 4 colonials in Malilla, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Malilla, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 2 colonials owned by the France lost in Malilla France loses 0 PUs for violating Malillas neutrality. France win, taking Malilla from Neutral with 2 colonials remaining. Battle score for attacker is 0 Casualties for France: 2 colonials Casualties for Neutral: 2 infantry Battle in Ivory Coast France attack with 1 colonial Germany defend with 1 cavalry France roll dice for 1 colonial in Ivory Coast, round 2 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 cavalry in Ivory Coast, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Germany lost in Ivory Coast France win, taking Ivory Coast from Germany with 1 colonial remaining. Battle score for attacker is 4 Casualties for Germany: 1 cavalry Non Combat Move - France 1 fighter moved from Alsace to Champagne Place Units - France 2 cruisers placed in Sea Zone 60 Central Mediterranean 3 trenchs placed in Champagne 2 field_guns and 6 infantry placed in Paris 3 infantry placed in Brittany 3 infantry placed in Marseilles Activate Technology - France France activating lateFighter Trigger FranceT3: buylate_fighter added to productionFrance Turn Complete - France France collect 83 PUs; end with 84 PUsCombat Hit Differential Summary :
Neutral : 1.33 France : 2.17 Germany : -0.17 -
TripleA Turn Summary: Serbia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Serbia 1 heavy_gun and 1 infantry placed in Greece Turn Complete - Serbia Serbia collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 4,2,4,2,1 and gets 0 hits Combat Move - Austria 3 field_guns, 1 fighter, 2 heavy_guns and 9 infantry moved from Macedonia to Greece 1 infantry moved from Albania to Greece 3 gass moved from Belgrade to Greece 7 infantry moved from Carpathia to Galicia 1 heavy_gun and 19 infantry moved from Tyrol to Milan 10 field_guns and 16 infantry moved from Venice to Milan 5 infantry moved from Venice to Milan Purchase Units - Austria Austria buy 7 field_guns, 15 infantry and 3 trenchs; Remaining resources: 0 PUs; 5 techTokens; Combat - Austria Battle in Milan Austria attack with 10 field_guns, 1 heavy_gun and 40 infantry Italy defend with 1 cavalry, 6 field_guns, 1 heavy_gun, 18 infantry and 6 trenchs; France defend with 4 infantry Austria roll dice for 10 field_guns, 1 heavy_gun and 40 infantry in Milan, round 2 : 14/51 hits, 12.17 expected hits Italy roll dice for 1 cavalry, 6 field_guns, 1 heavy_gun, 22 infantry and 6 trenchs in Milan, round 2 : 10/30 hits, 10.17 expected hits 6 trenchs owned by the Italy, 1 infantry owned by the Italy, 10 infantry owned by the Austria and 1 cavalry owned by the Italy lost in Milan Austria roll dice for 10 field_guns, 1 heavy_gun and 30 infantry in Milan, round 3 : 14/41 hits, 10.50 expected hits Italy roll dice for 6 field_guns, 1 heavy_gun and 21 infantry in Milan, round 3 : 12/28 hits, 9.67 expected hits 14 infantry owned by the Italy and 12 infantry owned by the Austria lost in Milan Austria roll dice for 10 field_guns, 1 heavy_gun and 18 infantry in Milan, round 4 : 8/29 hits, 8.50 expected hits Italy roll dice for 6 field_guns, 1 heavy_gun and 7 infantry in Milan, round 4 : 4/14 hits, 5.00 expected hits 3 infantry owned by the Italy, 4 infantry owned by the Austria, 1 field_gun owned by the Italy and 4 infantry owned by the France lost in Milan Austria roll dice for 10 field_guns, 1 heavy_gun and 14 infantry in Milan, round 5 : 6/25 hits, 7.83 expected hits Italy roll dice for 5 field_guns and 1 heavy_gun in Milan, round 5 : 5/6 hits, 2.33 expected hits 5 infantry owned by the Austria, 1 heavy_gun owned by the Italy and 5 field_guns owned by the Italy lost in Milan Austria win, taking Milan from Italy with 10 field_guns, 1 heavy_gun and 9 infantry remaining. Battle score for attacker is 24 Casualties for Austria: 31 infantry Casualties for Italy: 1 cavalry, 6 field_guns, 1 heavy_gun, 18 infantry and 6 trenchs Casualties for France: 4 infantry Battle in Greece Austria attack with 3 field_guns, 1 fighter, 3 gass, 2 heavy_guns and 10 infantry Serbia defend with 1 Factory, 2 heavy_guns, 4 infantry and 6 trenchs Austria roll dice for 3 gass in Greece, round 2 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Serbia lost in Greece 3 gass owned by the Austria lost in Greece Austria roll dice for 3 field_guns, 1 fighter, 2 heavy_guns and 10 infantry in Greece, round 2 : 6/16 hits, 4.67 expected hits Units damaged: 6 trenchs owned by the Serbia Serbia roll dice for 2 heavy_guns, 2 infantry and 6 trenchs in Greece, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Austria lost in Greece Austria roll dice for 3 field_guns, 1 fighter, 2 heavy_guns and 8 infantry in Greece, round 3 : 5/14 hits, 4.33 expected hits Serbia roll dice for 2 heavy_guns, 2 infantry and 6 trenchs in Greece, round 3 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Austria and 5 trenchs owned by the Serbia lost in Greece Austria roll dice for 3 field_guns, 1 fighter, 2 heavy_guns and 6 infantry in Greece, round 4 : 2/12 hits, 4.00 expected hits Serbia roll dice for 2 heavy_guns, 2 infantry and 1 trench in Greece, round 4 : 2/4 hits, 2.00 expected hits 1 infantry owned by the Serbia, 2 infantry owned by the Austria and 1 trench owned by the Serbia lost in Greece Austria roll dice for 3 field_guns, 1 fighter, 2 heavy_guns and 4 infantry in Greece, round 5 : 5/10 hits, 3.33 expected hits Serbia roll dice for 2 heavy_guns and 1 infantry in Greece, round 5 : 3/3 hits, 1.67 expected hits 2 heavy_guns owned by the Serbia, 1 infantry owned by the Serbia and 3 infantry owned by the Austria lost in Greece Austria captures 5PUs while taking Serbia capital Austria win, taking Greece from Serbia with 3 field_guns, 1 fighter, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 1 Casualties for Serbia: 2 heavy_guns, 4 infantry and 6 trenchs Casualties for Austria: 3 gass and 9 infantry Non Combat Move - Austria 1 fighter moved from Greece to Macedonia 2 field_guns moved from Serbia to Baranya 2 infantry moved from Serbia to Macedonia 1 infantry moved from Belgrade to Serbia 2 infantry moved from Hungary to Carpathia 6 infantry moved from Trieste to Venice Place Units - Austria 2 field_guns and 2 infantry placed in Venice 1 field_gun and 5 infantry placed in Tyrol 3 trenchs placed in Galicia 2 field_guns and 4 infantry placed in Trieste 2 field_guns and 4 infantry placed in Hungary Turn Complete - Austria Austria collect 95 PUs; end with 100 PUsCombat Hit Differential Summary :
Austria : 4.67 Italy : 3.83 Serbia : 1.33 -
TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Combat Move - Italy 3 infantry moved from Rome to Latium 3 infantry moved from Latium to Tuscany 1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica France take Cyrenaica from Turkey Purchase Units - Italy Italy buy 3 heavy_guns and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 3 heavy_guns and 3 trenchs placed in Piedmont Turn Complete - Italy Italy collect 23 PUs; end with 24 PUs Italy collect 6 PUs from War Bonds; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 2,6,6 and gets 2 hits Turkey removing all Technology Tokens after successful research. Turkey discover dockyards Combat Move - Turkey 2 infantry moved from Dardanelles to Bulgaria 3 infantry moved from Constantinople to Dardanelles 3 field_guns moved from Constantinople to Anatolia 2 infantry moved from Anatolia to Smyrna 5 field_guns and 14 infantry moved from Armenia to Georgia 3 field_guns and 4 infantry moved from Fars to Mesopotamia 1 field_gun moved from Baghdad to Mesopotamia 2 gass moved from Baghdad to Armenia 2 gass moved from Armenia to Georgia 3 cavalrys moved from Mecca to Mesopotamia 2 infantry moved from Palestine to Sinai 1 field_gun moved from Palestine to Sinai 1 infantry moved from Damascus to Lebanon 1 field_gun and 1 infantry moved from Damascus to Palestine 2 field_guns and 1 heavy_gun moved from Mecca to Arabia 2 infantry moved from Bulgaria to Macedonia Purchase Units - Turkey Turkey buy 1 cavalry, 1 cruiser, 1 destroyer, 5 field_guns, 7 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Georgia Turkey attack with 5 field_guns, 2 gass and 14 infantry Russia defend with 3 cavalrys, 4 conscripts, 3 field_guns, 1 heavy_gun, 4 infantry and 3 trenchs Turkey roll dice for 2 gass in Georgia, round 2 : 2/2 hits, 1.33 expected hits 2 conscripts owned by the Russia lost in Georgia 2 gass owned by the Turkey lost in Georgia Turkey roll dice for 5 field_guns and 14 infantry in Georgia, round 2 : 9/19 hits, 5.67 expected hits Russia roll dice for 3 cavalrys, 2 conscripts, 3 field_guns, 1 heavy_gun, 4 infantry and 3 trenchs in Georgia, round 2 : 3/13 hits, 3.83 expected hits 3 trenchs owned by the Russia, 2 conscripts owned by the Russia, 3 infantry owned by the Turkey and 1 cavalry owned by the Russia lost in Georgia Turkey roll dice for 5 field_guns and 11 infantry in Georgia, round 3 : 8/16 hits, 5.17 expected hits Russia roll dice for 2 cavalrys, 3 field_guns, 1 heavy_gun and 4 infantry in Georgia, round 3 : 4/10 hits, 3.33 expected hits 2 field_guns owned by the Russia, 4 infantry owned by the Russia, 4 infantry owned by the Turkey and 2 cavalrys owned by the Russia lost in Georgia Turkey roll dice for 5 field_guns and 7 infantry in Georgia, round 4 : 3/12 hits, 4.50 expected hits Russia roll dice for 1 field_gun and 1 heavy_gun in Georgia, round 4 : 1/2 hits, 1.00 expected hits 1 field_gun owned by the Russia, 1 heavy_gun owned by the Russia and 1 infantry owned by the Turkey lost in Georgia Turkey win, taking Georgia from Russia with 5 field_guns and 6 infantry remaining. Battle score for attacker is 26 Casualties for Russia: 3 cavalrys, 4 conscripts, 3 field_guns, 1 heavy_gun, 4 infantry and 3 trenchs Casualties for Turkey: 2 gass and 8 infantry Non Combat Move - Turkey 4 infantry moved from Anatolia to Armenia 3 fighters moved from Sinai to Cairo-Suez 1 infantry moved from Crete to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez Place Units - Turkey 1 cruiser and 1 destroyer placed in Sea Zone 70 Eastern Mediterranean 2 trenchs placed in Cairo-Suez 2 trenchs placed in Sinai 2 field_guns and 2 infantry placed in Mecca 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 1 cavalry, 1 field_gun and 1 infantry placed in Constantinople Activate Technology - Turkey Turkey activating dockyards Trigger TurkeyT2: buysubmarine_dy added to productionTurkey Trigger TurkeyT2: buydestroyer_dy added to productionTurkey Trigger TurkeyT2: buycruiser_dy added to productionTurkey Trigger TurkeyT2: buybattlecruiser_dy added to productionTurkey Trigger TurkeyT2: buybattleship_dy added to productionTurkey Trigger TurkeyT2: buytransport_dy added to productionTurkey Trigger TurkeyT2: buysubmarine removed from productionTurkey Trigger TurkeyT2: buydestroyer removed from productionTurkey Trigger TurkeyT2: buycruiser removed from productionTurkey Trigger TurkeyT2: buybattlecruiser removed from productionTurkey Trigger TurkeyT2: buybattleship removed from productionTurkey Trigger TurkeyT2: buytransport removed from productionTurkey Turn Complete - Turkey Turkey collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Turkey : 5.33 Russia : -0.17 -
TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 2,2,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover victoryBonds Combat Move - Britain Britain loses 0 PUs for violating Mexico Citys neutrality. 2 cavalrys moved from Congo to German East Africa 1 field_gun and 1 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to German East Africa 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea 1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea 1 infantry moved from Sea Zone 24 Irish Sea to England 1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 79 Arabian Sea to Sea Zone 76 Indian Ocean 1 cavalry moved from Sindh to Baluchistan 2 field_guns and 3 infantry moved from Gujarat to Sindh 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 2 infantry moved from Madras to Sea Zone 73 Arabian Sea 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 cavalry and 1 colonial moved from Queensland to Sea Zone 120 Arafura Sea 1 cavalry moved from New Mexico to Mexico City Britain take Mexico City from Neutral 3 colonials moved from New Mexico to Chihuahua 1 infantry and 1 transport moved from Sea Zone 40 Caribbean Sea to Sea Zone 38 Gulf of Mexico 1 infantry moved from Sea Zone 38 Gulf of Mexico to Texas 1 cavalry, 1 colonial and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 132 Pacific Ocean 1 cavalry and 1 colonial moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea 1 cavalry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 131 Pacific Ocean 1 cavalry moved from Sea Zone 131 Pacific Ocean to Palau Britain take Palau from Germany 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 121 Coral Sea 1 colonial moved from Solomon Islands to Sea Zone 121 Coral Sea 1 colonial and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 112 Pacific Ocean 1 battlecruiser and 2 cruisers moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea Purchase Units - Britain Britain buy 1 cruiser, 1 destroyer, 1 field_gun, 2 heavy_guns, 12 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Britain Battle in Marshall Islands Britain attack with 1 cavalry and 1 colonial Germany defend with 1 infantry Britain roll dice for 1 cavalry and 1 colonial in Marshall Islands, round 2 : 1/2 hits, 0.50 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Marshall Islands Britain win, taking Marshall Islands from Germany with 1 colonial remaining. Battle score for attacker is -1 Casualties for Britain: 1 cavalry Casualties for Germany: 1 infantry Non Combat Move - Britain Place Units - Britain 6 infantry and 2 trenchs placed in Belgium 2 heavy_guns and 3 infantry placed in German East Africa 1 field_gun and 3 infantry placed in Baluchistan Britain undo move 1. 2 trenchs placed in London 1 cruiser and 1 destroyer placed in Sea Zone 15 English Channel 6 infantry placed in London Activate Technology - Britain Britain activating victoryBonds Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 96 PUs; end with 97 PUs Britain collect 5 PUs from War Bonds; end with 102 PUsCombat Hit Differential Summary :
Britain : 0.50 Germany : 0.67 -
TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 5,4,1,1,1 and gets 0 hits Combat Move - Russia 1 infantry moved from Omsk to Kazakhstan 2 conscripts and 2 infantry moved from Novosibirsk to Kazakhstan 1 field_gun and 2 infantry moved from Kiev to Dnieper 2 conscripts and 1 infantry moved from Belarus to Odessa 3 field_guns moved from Minsk to Belarus 1 infantry moved from Belarus to Odessa 2 field_guns and 1 infantry moved from Sweden to Oslo 5 gass moved from St. Petersburg to Oslo 2 conscripts and 1 field_gun moved from Chukotka to Sakhe 1 conscript moved from Magadan to Khabarovsk Russia take Khabarovsk from Communists 1 conscript moved from Buryatia to Chita Russia take Chita from Communists 2 conscripts and 2 infantry moved from Buryatia to Bratsk 1 field_gun and 2 infantry moved from Irkutsk to Bratsk 2 conscripts moved from Tiksi to Sakhe Purchase Units - Russia Russia buy 11 infantry and 20 trenchs; Remaining resources: 0 PUs; 5 techTokens; Combat - Russia Battle in Sakhe Russia attack with 4 conscripts and 1 field_gun Communists defend with 1 trench 1 trench owned by the Communists lost in Sakhe Russia win, taking Sakhe from Communists with 4 conscripts and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Communists: 1 trench Battle in Oslo Russia attack with 2 field_guns, 5 gass and 1 infantry Neutral defend with 3 infantry Russia roll dice for 5 gass in Oslo, round 2 : 3/5 hits, 3.33 expected hits 3 infantry owned by the Neutral lost in Oslo 5 gass owned by the Russia lost in Oslo Russia loses 0 PUs for violating Oslos neutrality. Russia win, taking Oslo from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is -11 Casualties for Neutral: 3 infantry Casualties for Russia: 5 gass Non Combat Move - Russia Place Units - Russia 6 infantry placed in St. Petersburg 3 infantry placed in Moscow 2 infantry placed in Omsk 3 trenchs placed in Odessa 3 trenchs placed in Belarus 3 trenchs placed in Lithuania 2 trenchs placed in Tiksi 1 trench placed in Bratsk 1 trench placed in Buryatia 1 trench placed in Tiksi 3 trenchs placed in Volgograd 3 trenchs placed in Don Turn Complete - Russia Russia collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Russia : -0.33 -
TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Combat Move - Communists 1 infantry moved from Aldan to Yakutsk 1 conscript moved from Primorsky to Vladivostok Communists take Vladivostok from Russia 8 conscripts, 6 field_guns and 6 infantry moved from Primorsky to Khabarovsk 6 cavalrys moved from Primorsky to Khabarovsk Purchase Units - Communists Communists buy 1 field_gun, 5 infantry and 3 trenchs; Remaining resources: 0 PUs; Combat - Communists Battle in Khabarovsk Communists attack with 6 cavalrys, 8 conscripts, 6 field_guns and 6 infantry Russia defend with 1 conscript Communists roll dice for 6 cavalrys, 8 conscripts, 6 field_guns and 6 infantry in Khabarovsk, round 2 : 6/24 hits, 5.00 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Khabarovsk Communists win, taking Khabarovsk from Russia with 6 cavalrys, 8 conscripts, 6 field_guns and 6 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 1 field_gun, 5 infantry and 3 trenchs placed in Yakutsk Turn Complete - Communists Communists collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Communists : 1.00 Russia : -0.17 -
TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 5,2,4,2,2 and gets 0 hits Combat Move - USA 1 field_gun and 3 infantry moved from Canary Islands to Sea Zone 53 Mid Atlantic 2 field_guns and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic 1 battlecruiser moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 1 cruiser, 2 destroyers and 1 submarine moved from Sea Zone 53 Mid Atlantic to Sea Zone 54 Alboran Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 53 Mid Atlantic to Sea Zone 54 Alboran Sea 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 3 field_guns and 4 infantry moved from Sea Zone 54 Alboran Sea to Valencia 5 field_guns and 5 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 1 cruiser, 5 field_guns, 5 infantry and 5 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 2 cavalrys moved from Chihuahua to Monterrey Purchase Units - USA USA buy 1 Factory, 1 cruiser, 2 field_guns, 2 heavy_guns and 3 transports; Remaining resources: 1 PUs; 5 techTokens; Combat - USA Battle in Sea Zone 54 Alboran Sea USA attack with 1 battlecruiser, 1 cruiser, 2 destroyers, 1 submarine and 4 transports Germany defend with 1 submarine USA roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 2 : 0/1 hits, 0.33 expected hits USA roll dice for 1 battlecruiser, 1 cruiser, 2 destroyers and 4 transports in Sea Zone 54 Alboran Sea, round 2 : 3/4 hits, 1.83 expected hits Germany roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea USA win with 1 battlecruiser, 1 cruiser, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 7 Casualties for Germany: 1 submarine Battle in Valencia USA attack with 3 field_guns and 4 infantry Neutral defend with 4 infantry USA roll dice for 3 field_guns and 4 infantry in Valencia, round 2 : 3/7 hits, 2.17 expected hits Neutral roll dice for 4 infantry in Valencia, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral and 1 infantry owned by the USA lost in Valencia USA roll dice for 3 field_guns and 3 infantry in Valencia, round 3 : 3/6 hits, 2.00 expected hits Neutral roll dice for 1 infantry in Valencia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Valencia USA loses 0 PUs for violating Valencias neutrality. USA win, taking Valencia from Neutral with 3 field_guns and 3 infantry remaining. Battle score for attacker is 9 Casualties for USA: 1 infantry Casualties for Neutral: 4 infantry Battle in Monterrey USA attack with 2 cavalrys Neutral defend with 2 infantry USA roll dice for 2 cavalrys in Monterrey, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits USA roll dice for 2 cavalrys in Monterrey, round 3 : 0/2 hits, 0.33 expected hits Neutral roll dice for 2 infantry in Monterrey, round 3 : 2/2 hits, 0.67 expected hits 2 cavalrys owned by the USA lost in Monterrey Neutral win with 2 infantry remaining. Battle score for attacker is -8 Casualties for USA: 2 cavalrys Non Combat Move - USA Place Units - USA 1 Factory placed in Madeira 2 transports placed in Sea Zone 29 Mid Atlantic 1 cruiser and 1 transport placed in Sea Zone 30 Mid Atlantic 1 field_gun placed in Charleston 2 heavy_guns placed in New York 1 field_gun placed in Washington D.C. Turn Complete - USA USA collect 75 PUs; end with 76 PUsCombat Hit Differential Summary :
Neutral : 0.00 USA : 2.00 Germany : -0.17 -
TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 2,4,2,2 and gets 0 hits Combat Move - Germany 1 field_gun and 1 heavy_gun moved from Warsaw to Eastern Poland 2 gass moved from Bavaria to Wurttemburg 5 infantry moved from Hanover to Westphalia 1 infantry moved from Holstein to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 1 infantry moved from Sea Zone 10 Baltic Sea to Stockholm Germany take Stockholm from Russia 1 infantry moved from Denmark to Sea Zone 12 Baltic Sea 1 infantry moved from Sea Zone 12 Baltic Sea to Sweden Germany take Sweden from Russia Purchase Units - Germany Germany buy 3 gass, 1 heavy_gun, 17 infantry, 3 submarines and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Germany Non Combat Move - Germany Place Units - Germany 3 submarines placed in Sea Zone 12 Baltic Sea 1 heavy_gun and 5 infantry placed in Wurttemburg 3 gass and 3 infantry placed in Bavaria 2 infantry and 3 trenchs placed in German New Guinea 3 infantry and 3 trenchs placed in Dar es Salaam 2 infantry placed in Warsaw Germany undo move 5. Germany undo move 4. 3 trenchs placed in Rhine 2 infantry and 1 trench placed in German New Guinea 3 infantry and 2 trenchs placed in Dar es Salaam 2 infantry placed in Mecklenburg Turn Complete - Germany Germany collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :





