@dawgoneit let’s get ready to rumble! :-)
I did a mistake in the post above - Russia is indeed not allowed to attack on turn 1.
???
full scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Chinese
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Politics - British
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Politics - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Politics - Italians
Combat Move - Italians
1 artillery and 1 infantry moved from Bryansk to Tambov
1 bomber moved from Ukraine to Tambov
1 armour moved from Rostov to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Italians attack with 1 armour and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Caucasus
Italians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
retreated to Caucasus
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 fighter moved from Caucasus to Rostov
1 bomber moved from Tambov to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.50
Americans : -0.50
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs;
Combat - ANZAC
Battle in Sumatra
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking Sumatra from Japanese, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 armour, 13 artilleries, 1 bomber, 1 fighter, 16 infantry, 13 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
1 mech_infantry and 1 tactical_bomber moved from Rostov to Russia
4 armour and 3 mech_infantrys moved from Volgograd to Russia
3 mech_infantrys moved from Belarus to Russia
1 artillery and 1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Russia
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
1 artillery moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Western Germany to Holland Belgium
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Combat Hit Differential Summary :
Scramble to SZ110?
Submerge SZ110?
I’m presuming Max D in Moscow.
@simon33 said in Dawgoneit (Allies+20) vs Simon33 (Axis) BM3:
Scramble to SZ110?
Submerge SZ110?
yes Scramble to SZ110.
No Submerge SZ110.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 armour, 13 artilleries, 1 bomber, 1 fighter, 16 infantry, 13 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
1 mech_infantry and 1 tactical_bomber moved from Rostov to Russia
4 armour and 3 mech_infantrys moved from Volgograd to Russia
3 mech_infantrys moved from Belarus to Russia
1 artillery and 1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Russia
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
1 artillery moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Western Germany to Holland Belgium
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 2 fighters; French defend with 1 fighter; Americans defend with 2 transports; Russians defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Russians, 1 fighter owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the French lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 3 fighters
Casualties for British: 2 fighters
Casualties for Russians: 1 submarine
Casualties for French: 1 fighter
Casualties for Americans: 2 transports
Battle in 112 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Russia
Germans attack with 10 armour, 13 artilleries, 2 bombers, 2 fighters, 16 infantry, 21 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 1 fighter, 37 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/8 hits, 1.33 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 10 armour, 13 artilleries, 2 bombers, 16 infantry, 21 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 16/66 hits, 21.67 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 9 artilleries, 1 fighter, 37 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 20/52 hits, 18.17 expected hits
12 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 13 artilleries, 2 bombers, 17 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 17/46 hits, 18.33 expected hits
Russians roll dice for 2 armour, 9 artilleries, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 13/40 hits, 14.17 expected hits
17 infantry owned by the Russians, 3 artilleries owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 10 artilleries, 2 bombers, 7 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 13/33 hits, 14.67 expected hits
Russians roll dice for 2 armour, 9 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 7/23 hits, 8.50 expected hits
2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 3 artilleries owned by the Russians, 5 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 5 artilleries, 2 bombers, 5 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 12/26 hits, 12.33 expected hits
Russians roll dice for 2 armour, 6 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 5 : 4/10 hits, 4.17 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 6 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 1 artillery, 2 bombers, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 12 artilleries, 2 fighters, 16 infantry and 16 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 9 artilleries, 1 fighter, 37 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Holland Belgium
Germans attack with 1 artillery and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 tactical_bombers moved from Russia to Rostov
2 aaGuns moved from Bryansk to Rostov
1 bomber moved from Russia to Rostov
1 bomber moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries placed in France
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -7.33
AA fire in Russia : : 0.67
British : -0.33
Americans : -1.00
Russians : -0.33
Surely that’s it. I can’t see the allies recovering from that blow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@simon33 said in Dawgoneit (Allies+20) vs Simon33 (Axis) BM3:
Surely that’s it. I can’t see the allies recovering from that blow.
i would like to try though
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Hopei to Sikang
Japanese take Sikang from Chinese
1 armour, 2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 bomber moved from French Indo China to Hunan
1 infantry moved from Anhwe to Hunan
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from India to Burma
1 armour moved from French Indo China to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Ceylon
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Chinese defend with 1 fighter
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Kweichow, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Hunan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Burma
Japanese attack with 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Burma, round 2 : 2/11 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from Chinese with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China
1 battleship, 1 carrier and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 bomber moved from Hunan to French Indo China
2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery and 4 infantry moved from Jehol to Anhwe
1 aaGun, 1 armour and 1 artillery moved from Anhwe to Kiangsu
1 fighter moved from Japan to Kiangsu
1 artillery moved from Malaya to Shan State
Place Units - Japanese
1 carrier and 1 destroyer placed in 39 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries, 1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,2,1,1,3,6,5,3
Japanese collect 49 PUs (19 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -0.33
ANZAC : 0.17
Chinese : -0.33
Japanese : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Americans take 6 Sea Zone from Japanese
1 marine moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to 5 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to Kiangsu
4 bombers moved from Siberia to Kiangsu
2 bombers moved from Soviet Far East to Kiangsu
2 bombers moved from Western United States to Siberia
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Morocco
Purchase Units - Americans
Americans buy 3 artilleries, 5 bombers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
@simon33 any kami’s in sz19?
One Kami on one of the Cruisers.
Fight SZ20, until you get a hit which I don’t match. Then ask.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Americans take 6 Sea Zone from Japanese
1 marine moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to 5 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to Kiangsu
4 bombers moved from Siberia to Kiangsu
2 bombers moved from Soviet Far East to Kiangsu
2 bombers moved from Western United States to Siberia
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Morocco
Purchase Units - Americans
Americans buy 3 artilleries, 5 bombers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Battle in Kiangsu
Americans attack with 1 artillery, 6 bombers, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry
AA fire in Kiangsu : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Kiangsu
Americans roll dice for 1 artillery, 6 bombers, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry in Kiangsu, round 2 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Kiangsu, round 2 : 4/9 hits, 3.50 expected hits
4 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Kiangsu
Americans roll dice for 6 bombers and 1 fighter in Kiangsu, round 3 : 5/7 hits, 4.50 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Kiangsu, round 3 : 1/5 hits, 2.17 expected hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Kiangsu
Americans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry
Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Non Combat Move - Americans
5 bombers moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to 19 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
5 bombers placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Move - British
5 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from West India to India
UK_Pacific take India from Japanese
UK_Pacific take Kwangtung from Chinese
2 armour moved from Eastern Persia to India
2 fighters moved from Eastern Persia to West India
2 artilleries and 5 infantry moved from Eastern Persia to West India
3 armour moved from Persia to West India
1 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 cruiser and 2 transports moved from 79 Sea Zone to 76 Sea Zone
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
2 infantry moved from 92 Sea Zone to Gibraltar
Place Units - British
1 armour, 1 bomber and 1 mech_infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,5,2,2,2,1,5,4,5
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans : -0.17
AA fire in Kiangsu : : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Italians
1 fighter moved from Rostov to Samara
1 bomber moved from Ukraine to Samara
1 artillery moved from Tambov to Samara
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Samara
Italians attack with 1 artillery, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Samara, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
1 bomber and 1 fighter moved from Samara to Volgograd
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Western Australia to Northern Territory
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -1.00