@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Whackamatt Allies -vs- dawgoneit Axis 1914 #A-3
-
@Whackamatt russia
-
TripleA Turn Summary: Russia round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 conscript and 1 field_gun moved from Murmansk to Karelia 1 field_gun and 2 infantry moved from Karelia to St. Petersburg 4 infantry moved from St. Petersburg to Pskov 3 conscripts moved from Pskov to Latvia 1 conscript moved from Novgorod to Pskov 1 heavy_gun and 2 infantry moved from Tver to Moscow 2 conscripts, 1 field_gun and 1 infantry moved from Ryazan to Moscow 2 conscripts moved from Smolensk to Belarus 2 conscripts and 1 infantry moved from Don to Belarus 1 conscript moved from Minsk to Belarus 1 infantry moved from Dnieper to Odessa 2 conscripts moved from Moldavia to Odessa 2 conscripts moved from Crimea to Odessa 1 field_gun and 2 infantry moved from Warsaw to Eastern Poland 4 conscripts and 3 infantry moved from Belarus to Eastern Poland 2 conscripts moved from Lithuania to Eastern Poland 3 conscripts moved from Bessarabia to Odessa 2 conscripts and 1 field_gun moved from Kiev to Odessa 1 conscript and 1 field_gun moved from Lithuania to East Prussia 1 field_gun and 2 infantry moved from Volgograd to Caucasus 1 cavalry moved from Azerbaijan to Caucasus 1 conscript and 1 field_gun moved from Turkmenistan to Sea Zone 65 Caspian Sea 1 conscript and 1 field_gun moved from Sea Zone 65 Caspian Sea to Caucasus 2 conscripts moved from Uzbekistan to Kazakhstan 2 conscripts moved from Naryan-Mar to Western Siberian Lowlands 2 cavalrys moved from Vladimir to Western Siberian Lowlands 3 conscripts moved from Vologda to Western Siberian Lowlands 1 conscript moved from Perm to Krasnoyarsk 2 cavalrys moved from Kazan to Krasnoyarsk 1 conscript moved from Novosibirsk to Krasnoyarsk 1 cavalry moved from Buryatia to Tiksi 1 conscript and 1 field_gun moved from Kamchatka to Koryak 1 conscript and 1 field_gun moved from Vladivostok to Primorsky 1 conscript moved from Latvia to Belarus 3 conscripts moved from Odessa to Belarus 1 infantry moved from Odessa to Belarus 1 heavy_gun moved from Odessa to Belarus 2 conscripts and 1 field_gun moved from Irkutsk to Bratsk Purchase Units - Russia Russia buy 1 conscript and 11 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Battle in Moscow Russia attack with 2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry Communists defend with 1 Factory, 5 conscripts and 1 trench Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 2 : 2/7 hits, 1.50 expected hits Communists roll dice for 5 conscripts and 1 trench in Moscow, round 2 : 1/5 hits, 0.83 expected hits 1 trench owned by the Communists and 1 conscript owned by the Russia lost in Moscow Russia roll dice for 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 3 : 1/6 hits, 1.50 expected hits Communists roll dice for 5 conscripts in Moscow, round 3 : 0/5 hits, 0.83 expected hits 1 conscript owned by the Communists lost in Moscow Russia roll dice for 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 4 : 0/6 hits, 1.50 expected hits Communists roll dice for 4 conscripts in Moscow, round 4 : 1/4 hits, 0.67 expected hits 1 conscript owned by the Russia lost in Moscow Russia roll dice for 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 5 : 1/5 hits, 1.50 expected hits Communists roll dice for 4 conscripts in Moscow, round 5 : 1/4 hits, 0.67 expected hits 1 infantry owned by the Russia and 1 conscript owned by the Communists lost in Moscow Russia roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Moscow, round 6 : 3/4 hits, 1.33 expected hits Communists roll dice for 3 conscripts in Moscow, round 6 : 0/3 hits, 0.50 expected hits 3 conscripts owned by the Communists lost in Moscow Russia win, taking Moscow from Communists with 1 field_gun, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russia: 2 conscripts and 1 infantry Casualties for Communists: 5 conscripts and 1 trench Battle in East Prussia Russia attack with 1 conscript and 1 field_gun Germany defend with 1 infantry Russia roll dice for 1 conscript and 1 field_gun in East Prussia, round 2 : 1/2 hits, 0.50 expected hits Germany roll dice for 1 infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 conscript owned by the Russia lost in East Prussia Russia win, taking East Prussia from Germany with 1 field_gun remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Germany: 1 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Eastern Poland 3 trenchs placed in Odessa 3 trenchs placed in Belarus 2 trenchs placed in Tiksi 1 conscript placed in Minsk Turn Complete - Russia Russia collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Russia rolls : : 0.00 Communists : -0.50 Germany : 0.67 Russia : 0.17 -
@Whackamatt sorry
-
TripleA Turn Summary: Communists round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Combat Move - Communists 1 cavalry moved from Yakutsk to Chukotka Communists take Sakhe from Russia Communists take Chukotka from Russia 1 cavalry moved from Yakutsk to Khabarovsk Communists take Aldan from Russia Communists take Khabarovsk from Russia 1 cavalry moved from Yakutsk to Amur Communists take Amur from Russia 1 cavalry moved from Yakutsk to Chita Communists take Chita from Russia 1 cavalry moved from Yakutsk to Magadan Communists take Magadan from Russia 1 conscript moved from Yakutsk to Aldan 1 cavalry, 9 conscripts and 2 field_guns moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 1 cavalry, 3 field_guns, 6 infantry and 2 trenchs; Remaining resources: 0 PUs; Combat - Communists Battle in Tiksi Communists attack with 1 cavalry, 9 conscripts and 2 field_guns Russia defend with 1 cavalry and 2 trenchs Communists roll dice for 1 cavalry, 9 conscripts and 2 field_guns in Tiksi, round 2 : 3/5 hits, 1.17 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 cavalry and 2 trenchs in Tiksi, round 2 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Tiksi Communists roll dice for 1 cavalry, 9 conscripts and 2 field_guns in Tiksi, round 3 : 1/5 hits, 1.17 expected hits Russia roll dice for 1 cavalry and 1 trench in Tiksi, round 3 : 1/1 hits, 0.17 expected hits 1 trench owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 8 conscripts and 2 field_guns in Tiksi, round 4 : 2/5 hits, 1.17 expected hits Russia roll dice for 1 cavalry in Tiksi, round 4 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 1 cavalry, 8 conscripts and 2 field_guns remaining. Battle score for attacker is 8 Casualties for Russia: 1 cavalry and 2 trenchs Casualties for Communists: 1 conscript Non Combat Move - Communists Place Units - Communists 1 cavalry, 3 field_guns, 6 infantry and 2 trenchs placed in Yakutsk Turn Complete - Communists Communists collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Communists : 2.50 Russia : 0.50 -
TripleA Turn Summary: USA round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Combat Move - USA 1 cavalry moved from Oregon to San Francisco 1 infantry moved from California to San Francisco 1 cavalry moved from New Mexico to California 1 cavalry moved from Montana to California 1 infantry moved from San Francisco to California 1 cavalry moved from California to San Francisco 1 infantry moved from New Orleans to Arkansas 1 infantry moved from New York to New England Purchase Units - USA USA buy 1 Factory; Remaining resources: 5 PUs; Non Combat Move - USA Place Units - USA 1 Factory placed in San Francisco Turn Complete - USA USA collect 66 PUs; end with 71 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germany round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 2,1,3 and gets 0 hits Combat Move - Germany 1 field_gun and 2 infantry moved from West Prussia to East Prussia 1 cavalry moved from Western Poland to Warsaw Germany take Warsaw from Russia 4 infantry moved from Brandenburg to Pomerania 3 battlecruisers, 2 battleships and 3 cruisers moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 2 field_guns and 5 infantry moved from Westphalia to Rhine 1 field_gun, 1 heavy_gun and 4 infantry moved from Nassau to Rhine 4 infantry moved from Wurttemburg to Alsace 4 infantry moved from Holstein to Denmark 3 fighters moved from Mecklenburg to Denmark 1 infantry moved from Tahiti to Sea Zone 112 Pacific Ocean 1 infantry moved from Sea Zone 112 Pacific Ocean to Tuamotu Germany take Tuamotu from France 2 battlecruisers and 2 cruisers moved from Sea Zone 112 Pacific Ocean to Sea Zone 122 Bismarck Sea 1 cavalry moved from Italian Somaliland to French Somaliland Germany take British Somaliland from Britain Germany take French Somaliland from France 1 cavalry, 1 field_gun and 2 infantry moved from German East Africa to Uganda 2 heavy_guns moved from Dar es Salaam to German East Africa 1 cruiser and 1 submarine moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 2 submarines moved from Sea Zone 35 Mid Atlantic to Sea Zone 28 Sargasso Sea 2 submarines moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 28 Sargasso Sea 1 submarine moved from Sea Zone 3 Denmark Strait to Sea Zone 23 Mid Atlantic 1 submarine moved from Sea Zone 42 Caribbean Sea to Sea Zone 52 Mid Atlantic 1 submarine moved from Sea Zone 50 Mid Atlantic to Sea Zone 52 Mid Atlantic Purchase Units - Germany Germany buy 1 Factory, 1 battleship, 1 destroyer, 3 field_guns, 1 fighter, 1 gas, 8 infantry and 2 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Uganda Germany attack with 1 cavalry, 1 field_gun and 2 infantry Britain defend with 1 infantry Germany roll dice for 1 cavalry, 1 field_gun and 2 infantry in Uganda, round 2 : 2/4 hits, 1.00 expected hits Britain roll dice for 1 infantry in Uganda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Uganda Germany win, taking Uganda from Britain with 1 cavalry, 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Denmark Germany attack with 3 fighters and 4 infantry Neutral defend with 2 infantry Germany roll dice for 3 fighters and 4 infantry in Denmark, round 2 : 2/7 hits, 2.17 expected hits Neutral roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Denmark Germany loses 0 PUs for violating Denmarks neutrality. Germany win, taking Denmark from Neutral with 3 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in East Prussia Germany attack with 1 field_gun and 2 infantry Russia defend with 1 field_gun Germany roll dice for 1 field_gun and 2 infantry in East Prussia, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 field_gun in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in East Prussia Germany win, taking East Prussia from Russia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 field_gun Non Combat Move - Germany 3 fighters moved from Denmark to Holstein 4 infantry moved from Hanover to Holstein Place Units - Germany 1 destroyer placed in Sea Zone 12 Baltic Sea 1 battleship placed in Sea Zone 122 Bismarck Sea 1 infantry placed in German New Guinea 1 Factory placed in Wurttemburg 2 trenchs placed in Alsace 1 fighter placed in Mecklenburg 1 field_gun, 1 gas and 1 infantry placed in Dar es Salaam 1 field_gun and 3 infantry placed in Hanover 1 field_gun and 3 infantry placed in Bavaria Turn Complete - Germany Germany collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Neutral : -0.67 Britain : -0.33 Germany : 1.00 Russia : -0.33 -
TripleA Turn Summary: France round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - France France spend 5 on tech rolls France roll 3,4 and gets 0 hits Combat Move - France 5 field_guns and 3 infantry moved from Paris to Champagne 1 field_gun and 4 infantry moved from Burgundy to Champagne 1 infantry moved from Rhone to Burgundy 1 infantry moved from Auvergne to Burgundy 1 infantry moved from Rhone to Franche-Comte 1 infantry moved from Franche-Comte to Champagne 1 destroyer moved from Sea Zone 56 Gulf of Lyon to Sea Zone 53 Mid Atlantic 2 colonials and 1 infantry moved from Madeira to Sea Zone 33 Mid Atlantic 1 battlecruiser, 1 battleship, 2 colonials, 2 cruisers, 1 infantry and 2 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 53 Mid Atlantic 2 colonials and 1 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands 1 cavalry moved from Fezzan to Western Sudan 1 infantry moved from Gabon to Congo 1 colonial moved from Togo to Upper Volta 1 infantry moved from Upper Volta to Niger 2 cavalrys, 1 colonial and 1 infantry moved from Mali to Niger 2 cavalrys moved from Niger to Chad 2 colonials moved from Shanghai 3 to Shanghai 2 1 field_gun and 1 infantry moved from Shanghai 1 to Shanghai 2 1 cruiser and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 137 Yellow Sea 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 127 Gulf of Thailand 1 colonial moved from Cochinchina to Sea Zone 127 Gulf of Thailand 1 colonial moved from Tunisia to Sea Zone 58 Tyrrhenian Sea 1 colonial and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea 1 colonial and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean Purchase Units - France France buy 1 Factory, 4 colonials, 2 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 2 PUs; 2 techTokens; Combat - France Battle in Shanghai 2 France attack with 2 colonials, 1 field_gun and 1 infantry Germany defend with 2 infantry France roll dice for 2 colonials, 1 field_gun and 1 infantry in Shanghai 2, round 2 : 2/4 hits, 1.33 expected hits Germany roll dice for 2 infantry in Shanghai 2, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germany lost in Shanghai 2 France win, taking Shanghai 2 from Germany with 2 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 2 infantry Battle in Canary Islands France attack with 2 colonials and 1 infantry Neutral defend with 1 infantry France roll dice for 1 battlecruiser and 1 battleship in Canary Islands, round 2 : 1/2 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Canary Islands France loses 0 PUs for violating Canary Islandss neutrality. France win, taking Canary Islands from Neutral with 2 colonials and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - France Place Units - France 3 trenchs placed in Champagne 2 heavy_guns and 6 infantry placed in Paris 2 colonials placed in Algiers 2 colonials placed in Tobruk 1 Factory placed in Shanghai 1 Turn Complete - France France collect 76 PUs; end with 78 PUsCombat Hit Differential Summary :
Neutral : -0.33 France : 0.33 Germany : -0.67 -
TripleA Turn Summary: Serbia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Purchase Units - Serbia Serbia buy 5 infantry and 3 trenchs; Remaining resources: 0 PUs; Non Combat Move - Serbia 4 infantry moved from Serbia to Macedonia 2 infantry moved from Montenegro to Albania Place Units - Serbia 3 trenchs placed in Macedonia 5 infantry placed in Greece Turn Complete - Serbia Serbia collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 1,1 and gets 0 hits Combat Move - Austria 1 infantry moved from Belgrade to Serbia Austria take Serbia from Serbia 1 infantry moved from Bosnia to Montenegro Austria take Montenegro from Serbia 1 heavy_gun and 2 infantry moved from Bosnia to Serbia 1 field_gun, 1 heavy_gun and 2 infantry moved from Belgrade to Serbia 4 infantry moved from Baranya to Serbia 1 cavalry moved from Galicia to Moldavia Austria take Bessarabia from Russia Austria take Moldavia from Russia 2 field_guns and 4 infantry moved from Carpathia to Galicia 2 field_guns and 2 infantry moved from Trieste to Venice 1 battlecruiser, 1 cruiser and 1 submarine moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea Purchase Units - Austria Austria buy 2 cavalrys, 6 field_guns, 3 gass, 7 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Sea Zone 58 Tyrrhenian Sea Austria attack with 1 battlecruiser, 1 cruiser and 1 submarine Britain defend with 1 battlecruiser, 1 cruiser and 1 transport Austria roll dice for 1 submarine in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Britain lost in Sea Zone 58 Tyrrhenian Sea Austria roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 58 Tyrrhenian Sea, round 2 : 2/2 hits, 1.17 expected hits Britain roll dice for 1 battlecruiser and 1 transport in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Austria, 1 transport owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 58 Tyrrhenian Sea Austria win with 1 battlecruiser and 1 cruiser remaining. Battle score for attacker is 26 Casualties for Britain: 1 battlecruiser, 1 cruiser and 1 transport Casualties for Austria: 1 submarine Non Combat Move - Austria 1 destroyer and 1 submarine moved from Sea Zone 62 Adriatic Sea to Sea Zone 61 Ionian Sea 1 field_gun and 3 infantry moved from Croatia to Montenegro 1 field_gun and 4 infantry moved from Hungary to Baranya Place Units - Austria 3 trenchs placed in Galicia 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Tyrol 1 field_gun, 3 gass and 2 infantry placed in Trieste 2 cavalrys placed in Belgrade Austria undo move 5. Austria undo move 4. 2 cavalrys and 2 gass placed in Belgrade 1 field_gun, 1 gas and 2 infantry placed in Trieste Turn Complete - Austria Austria collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Austria : 1.50 Britain : 0.33 -
TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover science Combat Move - Italy 1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 5 infantry moved from Latium to Tuscany 1 infantry moved from Piedmont to Milan 3 infantry moved from Rome to Latium 1 heavy_gun moved from Rome to Latium 2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 6 infantry moved from Tuscany to Milan 1 field_gun moved from Tuscany to Milan 1 cavalry moved from Tuscany to Milan Purchase Units - Italy Italy buy 1 field_gun and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Battle in Sea Zone 58 Tyrrhenian Sea Italy attack with 1 battlecruiser, 2 cruisers and 1 destroyer Austria defend with 1 battlecruiser and 1 cruiser Italy roll dice for 1 battlecruiser, 2 cruisers and 1 destroyer in Sea Zone 58 Tyrrhenian Sea, round 2 : 4/4 hits, 2.00 expected hits Austria roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Austria, 1 battlecruiser owned by the Austria and 1 destroyer owned by the Italy lost in Sea Zone 58 Tyrrhenian Sea Italy win with 1 battlecruiser and 2 cruisers remaining. Battle score for attacker is 17 Casualties for Italy: 1 destroyer Casualties for Austria: 1 battlecruiser and 1 cruiser Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 3 trenchs placed in Tuscany 1 field_gun placed in Piedmont Activate Technology - Italy Italy activating science triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Italy Italy collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Italy rolls : : 1.00 Austria : -0.17 Italy : 2.00 -
TripleA Turn Summary: Arabia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Combat Move - Arabia 4 Bedouins moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 4 Bedouins and 3 trenchs; Remaining resources: 1 PUs; Combat - Arabia Battle in Hejaz Arabia attack with 4 Bedouins Turkey defend with 1 cavalry Arabia roll dice for 4 Bedouins in Hejaz, round 2 : 1/4 hits, 0.67 expected hits Turkey roll dice for 1 cavalry in Hejaz, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Turkey lost in Hejaz Arabia win, taking Hejaz from Turkey with 4 Bedouins remaining. Battle score for attacker is 4 Casualties for Turkey: 1 cavalry Non Combat Move - Arabia Place Units - Arabia 4 Bedouins and 3 trenchs placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Turkey : -0.17 Arabia : 0.33 -
TripleA Turn Summary: Turkey round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 3 infantry moved from Mesopotamia to Basra 1 field_gun and 1 infantry moved from Kuwait to Basra 1 fighter moved from Baghdad to Basra 1 infantry moved from Oman to Sea Zone 72 Persian Gulf 1 infantry moved from Sea Zone 72 Persian Gulf to Basra 3 infantry moved from Damascus to Palestine 2 infantry moved from Syria to Damascus 1 infantry moved from Baghdad to Mesopotamia 1 field_gun moved from Baghdad to Mesopotamia 1 infantry moved from Baghdad to Mesopotamia 1 infantry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 field_gun and 1 infantry moved from Georgia to Armenia 1 field_gun and 3 infantry moved from Dardanelles to Bulgaria 2 infantry moved from Constantinople to Dardanelles 5 infantry moved from Constantinople to Anatolia 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea 1 battlecruiser, 1 battleship and 3 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea Purchase Units - Turkey Turkey buy 1 field_gun, 10 infantry, 2 submarines and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Basra Turkey attack with 1 field_gun, 1 fighter and 5 infantry Britain defend with 1 field_gun, 1 infantry and 1 trench Turkey roll dice for 1 field_gun, 1 fighter and 5 infantry in Basra, round 2 : 2/7 hits, 1.83 expected hits Britain roll dice for 1 field_gun, 1 infantry and 1 trench in Basra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 1 trench owned by the Britain lost in Basra Turkey roll dice for 1 field_gun, 1 fighter and 4 infantry in Basra, round 3 : 4/6 hits, 1.67 expected hits Britain roll dice for 1 field_gun and 1 infantry in Basra, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 1 field_gun, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Turkey: 2 infantry Casualties for Britain: 1 field_gun, 1 infantry and 1 trench Non Combat Move - Turkey 1 fighter moved from Basra to Mesopotamia Place Units - Turkey 2 trenchs placed in Sinai 1 trench placed in Palestine Turkey undo move 2. 1 trench placed in Jordan 2 submarines placed in Sea Zone 68 Aegean Sea 3 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 5 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Turkey : 2.50 Turkey rolls : : 0.00 Britain : 0.67 -
TripleA Turn Summary: Britain round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 2,3 and gets 0 hits Combat Move - Britain 1 cruiser moved from Sea Zone 119 Timor Sea to Sea Zone 115 Tasman Sea 1 cruiser moved from Sea Zone 123 Banda Sea to Sea Zone 115 Tasman Sea 4 colonials and 1 field_gun moved from New South Wales to Queensland 1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia 2 cavalrys moved from Pretoria to Northern Rhodesia 1 infantry moved from Pretoria to German Southwest Africa 1 infantry moved from Upper Volta to Niger 1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez 1 colonial moved from Kamerun to Middle Congo 1 battlecruiser, 2 cruisers and 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic 2 colonials and 2 infantry moved from Normandy to Picardy 1 cavalry and 3 infantry moved from England to Sea Zone 25 Mid Atlantic 1 cavalry, 3 cruisers, 3 infantry and 2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 cavalry and 3 infantry moved from Sea Zone 15 English Channel to Belgium 4 infantry moved from Scotland to Sea Zone 17 Norwegian Sea 4 infantry moved from Sea Zone 17 Norwegian Sea to Norway 2 field_guns and 2 infantry moved from Norway to Oslo 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 field_gun and 1 infantry moved from Rome to Latium 1 battlecruiser and 2 cruisers moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea 1 cavalry and 1 infantry moved from Madras to Deccan 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 126 Java Sea 1 cavalry moved from Malaya to Sea Zone 126 Java Sea Purchase Units - Britain Britain buy 1 battleship, 1 cruiser, 1 destroyer, 1 field_gun, 4 heavy_guns, 3 infantry and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Oslo Britain attack with 2 field_guns and 2 infantry Neutral defend with 3 infantry Britain roll dice for 2 field_guns and 2 infantry in Oslo, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 infantry in Oslo, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Oslo Britain roll dice for 2 field_guns and 1 infantry in Oslo, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Oslo, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Oslo Britain roll dice for 2 field_guns in Oslo, round 4 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Oslo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in Oslo Britain loses 0 PUs for violating Oslos neutrality. Britain win, taking Oslo from Neutral with 1 field_gun remaining. Battle score for attacker is -1 Casualties for Britain: 1 field_gun and 2 infantry Casualties for Neutral: 3 infantry Non Combat Move - Britain Place Units - Britain 3 heavy_guns and 3 trenchs placed in Belgium 1 heavy_gun, 1 infantry and 2 trenchs placed in Cairo-Suez Britain undo move 2. 1 heavy_gun and 2 trenchs placed in Cairo-Suez 1 battleship placed in Sea Zone 70 Eastern Mediterranean 1 destroyer placed in Sea Zone 79 Arabian Sea 1 cruiser placed in Sea Zone 115 Tasman Sea Britain undo move 3. Britain undo move 4. 1 cruiser placed in Sea Zone 70 Eastern Mediterranean Britain undo move 4. 1 battleship placed in Sea Zone 70 Eastern Mediterranean Britain undo move 2. 2 trenchs placed in Cairo-Suez 1 cruiser placed in Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry placed in Bombay 1 heavy_gun placed in Goa 2 infantry placed in Cape Town Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 115 Tasman Sea: 1 cruiser EDIT: Adding units owned by Britain to Sea Zone 120 Arafura Sea: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Britain Britain collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Neutral : 1.00 Britain : 0.00 -
TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 6,2 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover lateFighter Combat Move - Russia 1 conscript and 1 field_gun moved from Karelia to St. Petersburg 1 field_gun and 2 infantry moved from St. Petersburg to Pskov 1 conscript and 4 infantry moved from Pskov to Latvia 3 conscripts moved from Latvia to Lithuania 1 conscript moved from Minsk to Belarus 1 infantry moved from Eastern Poland to Lithuania 1 conscript, 1 field_gun and 1 infantry moved from Caucasus to Azerbaijan 1 cavalry, 2 field_guns and 2 infantry moved from Caucasus to Georgia 2 cavalrys and 5 conscripts moved from Western Siberian Lowlands to Norilsk 1 conscript moved from Omsk to Novosibirsk 1 cavalry and 2 conscripts moved from Kazakhstan to Novosibirsk 2 conscripts moved from Turkmenistan to Sea Zone 65 Caspian Sea 2 conscripts moved from Sea Zone 65 Caspian Sea to Azerbaijan 3 conscripts and 1 field_gun moved from Primorsky to Khabarovsk 2 conscripts and 1 field_gun moved from Koryak to Chukotka 1 conscript and 1 field_gun moved from Bratsk to Chita 2 cavalrys and 2 conscripts moved from Krasnoyarsk to Bratsk 1 cavalry moved from Novosibirsk to Krasnoyarsk 1 conscript moved from Archangelsk to Vologda 2 conscripts and 1 field_gun moved from Nizhni-Novgorod to Kazan 1 heavy_gun and 1 infantry moved from Moscow to Don 1 field_gun and 1 infantry moved from Moscow to Don Purchase Units - Russia Russia buy 1 conscript, 5 heavy_guns and 22 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Battle in Chita Russia attack with 1 conscript and 1 field_gun Communists defend with 1 cavalry Russia roll dice for 1 conscript and 1 field_gun in Chita, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Chita, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Chita Russia roll dice for 1 field_gun in Chita, round 3 : 1/1 hits, 0.33 expected hits Communists roll dice for 1 cavalry in Chita, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Chita Russia win, taking Chita from Communists with 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Casualties for Communists: 1 cavalry Battle in Azerbaijan Russia attack with 3 conscripts, 1 field_gun and 1 infantry Turkey defend with 1 infantry Russia roll dice for 3 conscripts, 1 field_gun and 1 infantry in Azerbaijan, round 2 : 0/3 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 conscripts, 1 field_gun and 1 infantry in Azerbaijan, round 3 : 0/3 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Azerbaijan, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 conscripts, 1 field_gun and 1 infantry in Azerbaijan, round 4 : 0/3 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Azerbaijan, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 conscripts, 1 field_gun and 1 infantry in Azerbaijan, round 5 : 0/3 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Azerbaijan, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 conscripts, 1 field_gun and 1 infantry in Azerbaijan, round 6 : 0/3 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Azerbaijan, round 6 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 conscripts, 1 field_gun and 1 infantry in Azerbaijan, round 7 : 2/3 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Azerbaijan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Azerbaijan Russia win, taking Azerbaijan from Turkey with 3 conscripts, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Battle in Chukotka Russia attack with 2 conscripts and 1 field_gun Communists defend with 1 cavalry Russia roll dice for 2 conscripts and 1 field_gun in Chukotka, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Chukotka, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Chukotka, round 3 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Chukotka, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Chukotka Russia win, taking Chukotka from Communists with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Communists: 1 cavalry Battle in Khabarovsk Russia attack with 3 conscripts and 1 field_gun Communists defend with 1 cavalry Russia roll dice for 3 conscripts and 1 field_gun in Khabarovsk, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Khabarovsk, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Khabarovsk Russia roll dice for 2 conscripts and 1 field_gun in Khabarovsk, round 3 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Khabarovsk, round 3 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Khabarovsk, round 4 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Khabarovsk, round 4 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Khabarovsk Russia win, taking Khabarovsk from Communists with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Casualties for Communists: 1 cavalry Battle in Georgia Russia attack with 1 cavalry, 2 field_guns and 2 infantry Turkey defend with 1 infantry Russia roll dice for 1 cavalry, 2 field_guns and 2 infantry in Georgia, round 2 : 0/5 hits, 1.50 expected hits Turkey roll dice for 1 infantry in Georgia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Georgia Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Georgia, round 3 : 1/4 hits, 1.33 expected hits Turkey roll dice for 1 infantry in Georgia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Georgia Russia win, taking Georgia from Turkey with 1 cavalry, 2 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 infantry Casualties for Turkey: 1 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Odessa 3 trenchs placed in Eastern Poland 3 trenchs placed in Belarus 3 trenchs placed in Lithuania 3 trenchs placed in Bratsk 3 trenchs placed in Norilsk 3 trenchs placed in Krasnoyarsk 3 heavy_guns and 1 trench placed in Irkutsk 1 conscript and 2 heavy_guns placed in Minsk Activate Technology - Russia Russia activating lateFighter Trigger RussiaT3: buylate_fighter added to productionRussia Turn Complete - Russia Russia collect 89 PUs; end with 90 PUsCombat Hit Differential Summary :
Turkey : -1.67 Communists : 0.83 Russia : -4.17 -
TripleA Turn Summary: Communists round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 cavalry moved from Tiksi to Evenkia Communists take Evenkia from Russia 1 cavalry moved from Evenkia to Tiksi 8 conscripts and 2 field_guns moved from Tiksi to Aldan 1 cavalry, 3 field_guns and 6 infantry moved from Yakutsk to Aldan 1 cavalry moved from Magadan to Aldan 1 cavalry moved from Amur to Aldan Purchase Units - Communists Communists buy 3 infantry and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Aldan 3 infantry and 2 trenchs placed in Yakutsk Turn Complete - Communists Communists collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Communists rolls : : 0.00 -
TripleA Turn Summary: USA round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - USA USA spend 10 on tech rolls USA roll 3,2 and gets 0 hits Combat Move - USA Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 field_gun moved from Hudson-Delaware to Ohio EDIT: 1 colonial moved from New England to Hudson-Delaware EDIT: 2 colonials moved from Missouri to Great Plains EDIT: 1 colonial moved from Dakota to Great Plains EDIT: 1 colonial moved from Montana to New Mexico 2 infantry moved from New England to Hudson-Delaware 1 infantry moved from Arkansas to Louisiana 1 field_gun and 1 infantry moved from Charleston to Atlanta Purchase Units - USA USA buy 1 Factory, 1 battlecruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 2 techTokens; Non Combat Move - USA Place Units - USA 1 battlecruiser, 1 destroyer and 1 submarine placed in Sea Zone 147 Gulf of California 1 transport placed in Sea Zone 153 Pacific Ocean 1 Factory placed in California Turn Complete - USA USA collect 66 PUs; end with 68 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germany round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 1,4,4,2,3 and gets 0 hits Combat Move - Germany 1 field_gun and 2 infantry moved from East Prussia to Eastern Poland 1 cavalry, 4 field_guns, 2 heavy_guns and 16 infantry moved from Western Poland to Eastern Poland 1 cavalry moved from Warsaw to Eastern Poland 3 fighters moved from Holstein to Sea Zone 13 Skagerrak 1 fighter moved from Mecklenburg to Sea Zone 13 Skagerrak 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 2 battlecruisers, 1 battleship and 2 cruisers moved from Sea Zone 122 Bismarck Sea to Sea Zone 131 Pacific Ocean 1 infantry moved from Tuamotu to Sea Zone 112 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 134 Pacific Ocean 1 cavalry moved from French Somaliland to Port Sudan Germany take Eritrea from Italy Germany take Port Sudan from Britain 1 gas moved from Dar es Salaam to Rwanda 1 infantry moved from Uganda to Rwanda 1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 2 submarines moved from Sea Zone 52 Mid Atlantic to Sea Zone 35 Mid Atlantic 4 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 35 Mid Atlantic 1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 31 Mid Atlantic Purchase Units - Germany Germany buy 1 cruiser, 1 destroyer, 3 field_guns, 2 heavy_guns, 7 infantry, 1 submarine and 12 trenchs; Remaining resources: 0 PUs; 5 techTokens; Combat - Germany Battle in Eastern Poland Germany attack with 2 cavalrys, 5 field_guns, 2 heavy_guns and 18 infantry Russia defend with 2 cavalrys, 8 conscripts, 1 field_gun, 7 infantry and 6 trenchs Germany roll dice for 2 cavalrys, 5 field_guns, 2 heavy_guns and 18 infantry in Eastern Poland, round 2 : 10/27 hits, 6.83 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 2 cavalrys, 8 conscripts, 1 field_gun, 7 infantry and 6 trenchs in Eastern Poland, round 2 : 3/18 hits, 4.33 expected hits 1 infantry owned by the Germany, 4 trenchs owned by the Russia and 2 cavalrys owned by the Germany lost in Eastern Poland Germany roll dice for 5 field_guns, 2 heavy_guns and 17 infantry in Eastern Poland, round 3 : 8/24 hits, 6.33 expected hits Russia roll dice for 2 cavalrys, 8 conscripts, 1 field_gun, 7 infantry and 2 trenchs in Eastern Poland, round 3 : 6/18 hits, 4.33 expected hits 6 infantry owned by the Germany, 2 trenchs owned by the Russia and 6 conscripts owned by the Russia lost in Eastern Poland Germany roll dice for 5 field_guns, 2 heavy_guns and 11 infantry in Eastern Poland, round 4 : 6/18 hits, 5.33 expected hits Russia roll dice for 2 cavalrys, 2 conscripts, 1 field_gun and 7 infantry in Eastern Poland, round 4 : 4/12 hits, 3.33 expected hits 4 infantry owned by the Germany, 2 infantry owned by the Russia, 2 conscripts owned by the Russia and 2 cavalrys owned by the Russia lost in Eastern Poland Germany roll dice for 5 field_guns, 2 heavy_guns and 7 infantry in Eastern Poland, round 5 : 6/14 hits, 4.67 expected hits Russia roll dice for 1 field_gun and 5 infantry in Eastern Poland, round 5 : 2/6 hits, 2.00 expected hits 1 field_gun owned by the Russia, 2 infantry owned by the Germany and 5 infantry owned by the Russia lost in Eastern Poland Germany win, taking Eastern Poland from Russia with 5 field_guns, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 20 Casualties for Germany: 2 cavalrys and 13 infantry Casualties for Russia: 2 cavalrys, 8 conscripts, 1 field_gun, 7 infantry and 6 trenchs Battle in Sea Zone 13 Skagerrak Germany attack with 1 destroyer and 4 fighters Britain defend with 1 cruiser Germany roll dice for 1 destroyer and 4 fighters in Sea Zone 13 Skagerrak, round 2 : 2/5 hits, 1.67 expected hits Britain roll dice for 1 cruiser in Sea Zone 13 Skagerrak, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 13 Skagerrak Germany win with 4 fighters remaining. Battle score for attacker is 1 Casualties for Germany: 1 destroyer Casualties for Britain: 1 cruiser Battle in Sea Zone 94 South Atlantic Germany attack with 1 submarine Britain defend with 1 battlecruiser, 2 cruisers and 1 transport Germany roll dice for 1 submarine in Sea Zone 94 South Atlantic, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 battlecruiser, 2 cruisers and 1 transport in Sea Zone 94 South Atlantic, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Germany lost in Sea Zone 94 South Atlantic Britain win with 1 battlecruiser, 2 cruisers and 1 transport remaining. Battle score for attacker is -7 Casualties for Germany: 1 submarine Battle in Rwanda Germany attack with 1 gas and 1 infantry Britain defend with 1 infantry Germany roll dice for 1 gas in Rwanda, round 2 : 0/1 hits, 0.67 expected hits 1 gas owned by the Germany lost in Rwanda Germany roll dice for 1 infantry in Rwanda, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 infantry in Rwanda, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Rwanda, round 3 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 infantry in Rwanda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Rwanda Britain win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germany: 1 gas and 1 infantry Non Combat Move - Germany 1 heavy_gun moved from German East Africa to Uganda 1 cavalry moved from Uganda to German East Africa 1 field_gun and 1 infantry moved from Dar es Salaam to German East Africa 5 infantry moved from West Prussia to East Prussia 4 infantry moved from Pomerania to West Prussia 1 field_gun and 3 infantry moved from Bavaria to Wurttemburg 4 infantry moved from Rhine to Alsace 4 fighters moved from Sea Zone 13 Skagerrak to Denmark Place Units - Germany 1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea 3 trenchs placed in East Prussia 1 field_gun and 1 infantry placed in Warsaw 3 trenchs placed in Alsace 3 trenchs placed in Rhine 2 infantry and 2 trenchs placed in German New Guinea 1 field_gun, 1 heavy_gun, 1 infantry and 1 trench placed in Dar es Salaam 1 field_gun and 3 infantry placed in West Prussia 1 heavy_gun placed in Wurttemburg Turn Complete - Germany Germany collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Britain : 1.17 Germany : 5.83 Russia : 1.00 -
TripleA Turn Summary: France round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - France France spend 5 on tech rolls France roll 3,6,1 and gets 1 hit France removing all Technology Tokens after successful research. France discover propaganda Combat Move - France 2 colonials and 1 infantry moved from Canary Islands to Sea Zone 53 Mid Atlantic 2 colonials and 1 infantry moved from Sea Zone 53 Mid Atlantic to Morocco 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 53 Mid Atlantic 2 colonials moved from Sea Zone 53 Mid Atlantic to Morocco 2 infantry moved from Burgundy to Champagne 1 gas, 2 heavy_guns and 6 infantry moved from Paris to Champagne 2 cavalrys moved from Chad to Port Sudan 1 cavalry moved from Western Sudan to Port Sudan 1 colonial and 2 infantry moved from Niger to Chad 1 colonial moved from Upper Volta to Niger 1 colonial and 1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao 1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 136 East China Sea 1 colonial and 1 infantry moved from Sea Zone 136 East China Sea to Shanghai 4 Purchase Units - France France buy 2 colonials, 7 field_guns, 1 fighter, 6 gass, 1 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Port Sudan France attack with 3 cavalrys Germany defend with 1 cavalry France roll dice for 3 cavalrys in Port Sudan, round 2 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 cavalry in Port Sudan, round 2 : 0/1 hits, 0.17 expected hits France roll dice for 3 cavalrys in Port Sudan, round 3 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 cavalry in Port Sudan, round 3 : 0/1 hits, 0.17 expected hits France roll dice for 3 cavalrys in Port Sudan, round 4 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 cavalry in Port Sudan, round 4 : 0/1 hits, 0.17 expected hits France roll dice for 3 cavalrys in Port Sudan, round 5 : 2/3 hits, 0.50 expected hits Germany roll dice for 1 cavalry in Port Sudan, round 5 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Germany lost in Port Sudan France win, taking Port Sudan from Germany with 3 cavalrys remaining. Battle score for attacker is 4 Casualties for Germany: 1 cavalry Battle in Tsingtao France attack with 1 colonial and 1 field_gun Germany defend with 1 infantry France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 1/2 hits, 0.83 expected hits Germany roll dice for 1 infantry in Tsingtao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Tsingtao France win, taking Tsingtao from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Morocco France attack with 4 colonials and 1 infantry Neutral defend with 6 cavalrys France roll dice for 1 battlecruiser and 1 battleship in Morocco, round 2 : 1/2 hits, 1.33 expected hits France roll dice for 4 colonials and 1 infantry in Morocco, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 6 cavalrys in Morocco, round 2 : 1/6 hits, 1.00 expected hits 2 cavalrys owned by the Neutral and 1 infantry owned by the France lost in Morocco France roll dice for 4 colonials in Morocco, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 3 : 1/4 hits, 0.67 expected hits 2 cavalrys owned by the Neutral and 1 colonial owned by the France lost in Morocco France roll dice for 3 colonials in Morocco, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 4 : 1/2 hits, 0.33 expected hits 1 cavalry owned by the Neutral and 1 colonial owned by the France lost in Morocco France roll dice for 2 colonials in Morocco, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 cavalry in Morocco, round 5 : 0/1 hits, 0.17 expected hits France roll dice for 2 colonials in Morocco, round 6 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 cavalry in Morocco, round 6 : 0/1 hits, 0.17 expected hits France roll dice for 2 colonials in Morocco, round 7 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 cavalry in Morocco, round 7 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Neutral lost in Morocco France loses 0 PUs for violating Moroccos neutrality. France win, taking Morocco from Neutral with 2 colonials remaining. Battle score for attacker is 15 Casualties for France: 2 colonials and 1 infantry Casualties for Neutral: 6 cavalrys Non Combat Move - France Place Units - France 1 fighter placed in Shanghai 1 1 trench placed in Shanghai 4 7 field_guns and 1 infantry placed in Paris 3 gass placed in Brittany 3 gass placed in Marseilles 2 colonials placed in Tobruk Turning on Edit Mode EDIT: Removing units owned by France from Tobruk: 2 colonials EDIT: Adding units owned by France to Cyrenaica: 2 colonials EDIT: Turning off Edit Mode Activate Technology - France France activating propaganda Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Neutral : 0.50 France : -1.00 Germany : -1.00 -
TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Combat Move - Serbia 2 infantry moved from Albania to Macedonia 1 fighter moved from Greece to Macedonia Purchase Units - Serbia Serbia buy 1 infantry and 4 trenchs; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 2 trenchs placed in Macedonia 1 infantry and 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 3,5,4 and gets 0 hits Combat Move - Austria 1 infantry moved from Montenegro to Albania Austria take Albania from Serbia 1 field_gun and 3 infantry moved from Montenegro to Serbia 2 cavalrys and 2 gass moved from Belgrade to Serbia 1 field_gun and 4 infantry moved from Baranya to Serbia 1 submarine moved from Sea Zone 61 Ionian Sea to Sea Zone 58 Tyrrhenian Sea 1 destroyer moved from Sea Zone 61 Ionian Sea to Sea Zone 60 Central Mediterranean 5 infantry moved from Galicia to Eastern Poland 2 heavy_guns moved from Galicia to Eastern Poland 1 cavalry moved from Moldavia to Galicia Purchase Units - Austria Austria buy 4 cavalrys, 7 gass, 1 heavy_gun, 7 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Sea Zone 58 Tyrrhenian Sea Austria attack with 1 submarine Italy defend with 1 battlecruiser and 2 cruisers Austria roll dice for 1 submarine in Sea Zone 58 Tyrrhenian Sea, round 2 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 58 Tyrrhenian Sea, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Austria lost in Sea Zone 58 Tyrrhenian Sea Italy win with 1 battlecruiser and 2 cruisers remaining. Battle score for attacker is -7 Casualties for Austria: 1 submarine Non Combat Move - Austria 1 field_gun and 2 infantry moved from Trieste to Venice Place Units - Austria 1 heavy_gun, 3 infantry and 3 trenchs placed in Venice 4 cavalrys placed in Belgrade 7 gass placed in Hungary 4 infantry placed in Tyrol Turn Complete - Austria Austria collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Austria : -0.33 Italy : 0.33





