AldoRaine Allies +17 -vs- dawgoneit Axis 2nd edition


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 5 transports moved from 36 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Malaya to Yunnan
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from French Indo China to Malaya
            1 mech_infantry moved from French Indo China to Malaya
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            4 infantry moved from Anhwe to Kweichow
            2 mech_infantrys moved from Hunan to Kweichow
            3 mech_infantrys moved from Kiangsu to Kweichow
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 fighters placed in 19 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry placed in Shantung
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
            Japanese collect 41 PUs (3 lost to blockades); end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 bombers, 1 destroyer, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from 35 Sea Zone to French Indo China
            1 bomber moved from Philippines to French Indo China
            2 tactical_bombers moved from Philippines to French Indo China
            6 fighters moved from Philippines to French Indo China
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            4 infantry moved from Gibraltar to Spain
            2 artilleries moved from Gibraltar to Spain
            2 infantry moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to Spain
            5 bombers moved from United Kingdom to Spain
            2 fighters moved from 91 Sea Zone to Spain
            1 infantry moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to Spain
    
        Combat - Americans
            Battle in Siam
            Battle in French Indo China
                Americans attack with 1 artillery, 1 bomber, 8 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery, 1 factory_minor, 1 infantry and 5 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber, 8 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 8/13 hits, 6.67 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 5 mech_infantrys in French Indo China, round 2 : 3/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in French Indo China
                Americans win, taking Siam from Japanese, taking French Indo China from Japanese with 1 artillery, 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 2 fighters and 1 infantry
                Casualties for Japanese: 1 artillery, 1 infantry and 5 mech_infantrys
            Battle in Spain
                Americans attack with 2 artilleries, 5 bombers, 2 fighters and 10 infantry
                Germans defend with 2 infantry; Italians defend with 2 artilleries and 7 infantry
                    Americans roll dice for 2 artilleries, 5 bombers, 2 fighters and 10 infantry in Spain, round 2 : 5/19 hits, 7.00 expected hits
                    Italians roll dice for 2 artilleries and 9 infantry in Spain, round 2 : 5/11 hits, 3.67 expected hits
                    5 infantry owned by the Americans and 5 infantry owned by the Italians lost in Spain
                    Americans roll dice for 2 artilleries, 5 bombers, 2 fighters and 5 infantry in Spain, round 3 : 10/14 hits, 6.17 expected hits
                    Italians roll dice for 2 artilleries and 4 infantry in Spain, round 3 : 1/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Spain
                Americans win, taking Spain from Italians with 2 artilleries, 5 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 17
                Casualties for Americans: 6 infantry
                Casualties for Italians: 2 artilleries and 7 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            5 bombers moved from Spain to Gibraltar
            1 fighter moved from Spain to Gibraltar
            1 fighter moved from Spain to 91 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Gibraltar
            10 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 107 Sea Zone to 91 Sea Zone
            1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            2 submarines moved from 26 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 bomber moved from French Indo China to Philippines
            1 fighter moved from Queensland to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            5 fighters and 2 tactical_bombers moved from French Indo China to Burma
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Central United States
            1 bomber placed in Eastern United States
            1 bomber placed in Western United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 3.17
    Japanese : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Hopei
            7 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 7 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Suiyuyan, round 4 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.50
    Japanese : -1.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 bombers, 1 destroyer, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from 35 Sea Zone to French Indo China
            1 bomber moved from Philippines to French Indo China
            2 tactical_bombers moved from Philippines to French Indo China
            6 fighters moved from Philippines to French Indo China
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            4 infantry moved from Gibraltar to Spain
            2 artilleries moved from Gibraltar to Spain
            2 infantry moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to Spain
            5 bombers moved from United Kingdom to Spain
            2 fighters moved from 91 Sea Zone to Spain
            1 infantry moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to Spain
    
        Combat - Americans
            Battle in Siam
            Battle in French Indo China
                Americans attack with 1 artillery, 1 bomber, 8 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery, 1 factory_minor, 1 infantry and 5 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber, 8 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 8/13 hits, 6.67 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 5 mech_infantrys in French Indo China, round 2 : 3/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in French Indo China
                Americans win, taking Siam from Japanese, taking French Indo China from Japanese with 1 artillery, 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 2 fighters and 1 infantry
                Casualties for Japanese: 1 artillery, 1 infantry and 5 mech_infantrys
            Battle in Spain
                Americans attack with 2 artilleries, 5 bombers, 2 fighters and 10 infantry
                Germans defend with 2 infantry; Italians defend with 2 artilleries and 7 infantry
                    Americans roll dice for 2 artilleries, 5 bombers, 2 fighters and 10 infantry in Spain, round 2 : 5/19 hits, 7.00 expected hits
                    Italians roll dice for 2 artilleries and 9 infantry in Spain, round 2 : 5/11 hits, 3.67 expected hits
                    5 infantry owned by the Americans and 5 infantry owned by the Italians lost in Spain
                    Americans roll dice for 2 artilleries, 5 bombers, 2 fighters and 5 infantry in Spain, round 3 : 10/14 hits, 6.17 expected hits
                    Italians roll dice for 2 artilleries and 4 infantry in Spain, round 3 : 1/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Spain
                Americans win, taking Spain from Italians with 2 artilleries, 5 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 17
                Casualties for Americans: 6 infantry
                Casualties for Italians: 2 artilleries and 7 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            5 bombers moved from Spain to Gibraltar
            1 fighter moved from Spain to Gibraltar
            1 fighter moved from Spain to 91 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Gibraltar
            10 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 107 Sea Zone to 91 Sea Zone
            1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            2 submarines moved from 26 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 bomber moved from French Indo China to Philippines
            1 fighter moved from Queensland to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            5 fighters and 2 tactical_bombers moved from French Indo China to Burma
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Central United States
            1 bomber placed in Eastern United States
            1 bomber placed in Western United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Hopei
            7 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 7 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Suiyuyan, round 4 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour, 7 artilleries, 23 infantry and 10 mech_infantrys moved from Burma to Yunnan
            4 fighters moved from India to Yunnan
            1 armour moved from India to Yunnan
            1 bomber moved from India to Yunnan
            1 artillery and 1 infantry moved from Turkey to Greece
            2 bombers, 2 fighters and 1 tactical_bomber moved from Turkey to Greece
            1 mech_infantry moved from Iraq to Greece
            1 mech_infantry moved from Shensi to Chahar
                  Chinese take Chahar from Japanese
            2 armour and 1 mech_infantry moved from Shensi to Szechwan
            1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
            1 armour and 1 mech_infantry moved from Turkmenistan to Sikang
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
    
        Combat - British
            Battle in Yunnan
                British attack with 3 armour, 7 artilleries, 1 bomber, 4 fighters, 23 infantry and 10 mech_infantrys
                Japanese defend with 3 artilleries, 9 infantry and 18 mech_infantrys
                    British roll dice for 3 armour, 7 artilleries, 1 bomber, 4 fighters, 23 infantry and 10 mech_infantrys in Yunnan, round 2 : 13/48 hits, 13.17 expected hits
                    Japanese roll dice for 3 artilleries, 9 infantry and 18 mech_infantrys in Yunnan, round 2 : 15/30 hits, 10.00 expected hits
                    9 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 15 infantry owned by the British lost in Yunnan
                    British roll dice for 3 armour, 7 artilleries, 1 bomber, 4 fighters, 8 infantry and 10 mech_infantrys in Yunnan, round 3 : 16/33 hits, 10.67 expected hits
                    Japanese roll dice for 3 artilleries and 14 mech_infantrys in Yunnan, round 3 : 9/17 hits, 5.67 expected hits
                    2 artilleries owned by the Japanese, 14 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 8 infantry owned by the British lost in Yunnan
                    British roll dice for 3 armour, 7 artilleries, 1 bomber, 4 fighters and 9 mech_infantrys in Yunnan, round 4 : 9/24 hits, 9.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 3 armour, 7 artilleries, 1 bomber, 4 fighters and 8 mech_infantrys remaining. Battle score for attacker is 34
                Casualties for British: 23 infantry and 2 mech_infantrys
                Casualties for Japanese: 3 artilleries, 9 infantry and 18 mech_infantrys
            Battle in Greece
                British attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 4/8 hits, 3.83 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Szechwan
                British attack with 3 armour and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 3 armour and 2 mech_infantrys in Szechwan, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 4 fighters moved from Yunnan to India
            3 aaGuns moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from Persia to Turkey
            1 mech_infantry moved from Persia to Turkey
            2 infantry moved from Iraq to Turkey
            1 infantry moved from Eastern Persia to West India
            4 fighters and 1 tactical_bomber moved from Persia to Egypt
            2 bombers moved from Greece to Egypt
            2 fighters moved from Greece to Egypt
            1 tactical_bomber moved from Greece to Egypt
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Persia
            1 submarine placed in 98 Sea Zone
            1 bomber placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : 4.67
    Americans : 3.17
    Chinese : -2.50
    Japanese : 7.33
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            3 fighters moved from Northern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer and 5 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 5 fighters in 97 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 97 Sea Zone to Southern Italy
            3 fighters moved from 97 Sea Zone to Northern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,3,3
            Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from India to Shan State
            1 destroyer moved from 43 Sea Zone to 21 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                  ANZAC take 36 Sea Zone from Japanese
                  ANZAC take 20 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            2 destroyers moved from 54 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 2 : 1/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from Shan State to Burma
            1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from India to Shan State
            1 destroyer moved from 43 Sea Zone to 21 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                  ANZAC take 36 Sea Zone from Japanese
                  ANZAC take 20 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            2 destroyers moved from 54 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 2 : 1/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from Shan State to Burma
            1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Normandy Bordeaux to Spain
            2 bombers moved from France to Spain
            1 fighter and 1 tactical_bomber moved from Western Germany to Spain
            3 infantry moved from France to Normandy Bordeaux
            5 transports moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Norway to 113 Sea Zone
            8 infantry moved from Western Germany to 113 Sea Zone
            10 infantry and 5 transports moved from 113 Sea Zone to 114 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Novgorod to Archangel
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
            2 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
            1 fighter moved from Eastern Poland to Bulgaria
            2 armour moved from Novgorod to Eastern Poland
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 armour moved from Karelia to Novgorod
            1 tactical_bomber moved from Norway to Western Germany
            3 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
    
        Combat - Germans
            Battle in Spain
                Germans attack with 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
                Americans defend with 2 artilleries and 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Spain, round 2 : 2/11 hits, 3.67 expected hits
                    Americans roll dice for 2 artilleries and 4 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain
                    Germans roll dice for 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Spain, round 3 : 1/10 hits, 3.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Spain, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
                    Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Spain, round 4 : 3/8 hits, 3.17 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Spain, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 4 infantry
                Casualties for Americans: 2 artilleries and 4 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Spain to France
            2 bombers moved from Spain to France
            2 infantry moved from Germany to Poland
            2 infantry moved from Western Germany to Denmark
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 114 Sea Zone: 10 infantry and 5 transports
            EDIT: Adding units owned by Germans to Poland: 10 infantry
            EDIT: Adding units owned by Germans to 114 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
            10 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,1,5
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.33
    Americans : -0.33
    Russians : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            3 infantry moved from Vologda to Archangel
            2 fighters moved from Russia to Archangel
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            3 mech_infantrys moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 3 mech_infantrys
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                1 mech_infantry owned by the Russians retreated to Bryansk
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 2 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Archangel, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            2 armour moved from Vologda to Bryansk
            1 armour moved from Vologda to Bryansk
            2 infantry moved from Russia to Vologda
            2 fighters moved from Archangel to Russia
            1 fighter moved from Western Ukraine to Russia
            1 armour moved from Russia to Bryansk
            1 infantry moved from Smolensk to Vologda
            2 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            2 armour, 1 artillery, 1 bomber and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.67
    Russians : 0.83
    

    Savegame


  • @AldoRaine i do believe this game is yours.
    G.G. my friend. if you feel like playing another just let me no.

  • '19

    @dawgoneit Yes good game. We will have to have a rematch soon. I have some other games right now so not right now. If you don’t hear from me soon and are looking for a game feel free to message me. Thanks for the game.

Suggested Topics

  • 26
  • 57
  • 335
  • 55
  • 118
  • 164
  • 105
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.0k

Users

39.3k

Topics

1.7m

Posts