@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
5 Infantrys moved from Kursk to Kiev
2 HeavyTanks moved from Kursk to Kiev
2 Infantrys moved from Rostov to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
8 Infantrys moved from Donetsk to Kiev
3 Mech.Rockets moved from Georgia to Kiev
4 Infantrys moved from Rostov to Donetsk
2 Mech.Rockets moved from Stalingrad to Minsk
4 Infantrys moved from Novgorod to Minsk
10 Infantrys moved from Yaroslavl to Kursk
1 Mech.Rocket moved from Stalingrad to Minsk
1 Mech.Rocket moved from Stalingrad to Kiev
1 Mech.Rocket moved from Stalingrad to Kiev
3 Infantrys moved from Arkhangelsk to S.Karelia
4 HeavyTanks moved from Kirov to S.Karelia
1 Adv.Fighter moved from N.Buryat Mongolia to Hulunbuir
1 Artillery, 2 Infantrys, 10 Mech.Rockets and 1 Tank moved from Chita to Hulunbuir
2 Infantrys moved from N.Buryat Mongolia to Chita
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
Purchase Units - Russians
Russians buy 4 Bunkers, 2 HeavyTanks, 31 Infantrys and 1 Mech.Rocket; Remaining resources: 0 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 4 Infantrys and 3 Mech.Rockets
Germans defend with 4 Infantrys
Russians roll dice for 4 Infantrys and 3 Mech.Rockets in Minsk, round 2 : 4/7 hits, 2.67 expected hits
Germans roll dice for 4 Infantrys in Minsk, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Infantrys and 3 Mech.Rockets remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Kiev
Russians attack with 2 HeavyTanks, 13 Infantrys and 5 Mech.Rockets
Germans defend with 1 AAGun, 2 Artillerys, 1 Elite, 3 HeavyTanks, 2 Infantrys and 2 Tanks
Russians roll dice for 2 HeavyTanks, 13 Infantrys and 5 Mech.Rockets in Kiev, round 2 : 7/20 hits, 6.83 expected hits
Germans roll dice for 2 Artillerys, 1 Elite, 3 HeavyTanks, 2 Infantrys and 2 Tanks in Kiev, round 2 : 6/10 hits, 4.67 expected hits
6 Infantrys owned by the Russians, 1 Elite owned by the Germans, 2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 2 Tanks owned by the Germans lost in Kiev
Russians roll dice for 2 HeavyTanks, 7 Infantrys and 5 Mech.Rockets in Kiev, round 3 : 3/14 hits, 5.83 expected hits
Germans roll dice for 3 HeavyTanks in Kiev, round 3 : 1/3 hits, 2.00 expected hits
3 HeavyTanks owned by the Germans and 1 Infantry owned by the Russians lost in Kiev
Russians win, taking Kiev from Germans with 2 HeavyTanks, 6 Infantrys and 5 Mech.Rockets remaining. Battle score for attacker is 32
Casualties for Russians: 7 Infantrys
Casualties for Germans: 2 Artillerys, 1 Elite, 3 HeavyTanks, 2 Infantrys and 2 Tanks
Battle in Hulunbuir
Russians attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 10 Mech.Rockets and 1 Tank
Hisaichi defend with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery and 7 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 10 Mech.Rockets and 1 Tank in Hulunbuir, round 2 : 7/15 hits, 7.00 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery and 7 Infantrys in Hulunbuir, round 2 : 3/11 hits, 3.67 expected hits
2 ArmoredCars owned by the Hisaichi, 3 Mech.Rockets owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 7 Mech.Rockets and 1 Tank in Hulunbuir, round 3 : 4/12 hits, 5.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Hulunbuir, round 3 : 1/4 hits, 1.67 expected hits
1 Mech.Rocket owned by the Russians, 1 Adv.Fighter owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank remaining. Battle score for attacker is 12
Casualties for Russians: 4 Mech.Rockets
Casualties for Hisaichi: 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery and 7 Infantrys
Non Combat Move - Russians
1 Adv.Fighter moved from Hulunbuir to N.Buryat Mongolia
10 Infantrys moved from Moscow to Yaroslavl
Place Units - Russians
1 Bunker placed in Donetsk
1 Bunker, 2 HeavyTanks and 1 Infantry placed in Kursk
1 Bunker and 4 Infantrys placed in Leningrad
1 Bunker placed in S.Karelia
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
4 Infantrys and 1 Mech.Rocket placed in Stalingrad
10 Infantrys placed in Moscow
5 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 1.00
Hisaichi : -1.33
Russians : -2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 15 Infantrys and 1 Tank moved from Lower Egypt to Cairo
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Mersa Matruh to Cairo
3 Transports moved from 51 Sea Zone to 48 Sea Zone
3 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Cruisers and 2 Infantrys moved from 51 Sea Zone to 56 Sea Zone
1 Infantry and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
3 Infantrys moved from 56 Sea Zone to Cairo
2 Fighters moved from 51 Sea Zone to Cairo
2 Artillerys and 2 Infantrys moved from Tripoli to 48 Sea Zone
2 Artillerys, 2 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
3 Infantrys moved from S.Tunisia to Tripoli
2 Infantrys moved from Kufra to Mersa Matruh
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Mersa Matruh
1 ArmoredCar moved from Tripoli to Hun
1 Artillery and 3 Infantrys moved from Tunis to S.Tunisia
1 Transport moved from 31 Sea Zone to 41 Sea Zone
1 ArmoredCar, 1 Artillery and 2 Infantrys moved from E.Morocco to 41 Sea Zone
4 Infantrys moved from W.Morocco to 31 Sea Zone
1 ArmoredCar, 1 Artillery, 2 Infantrys, 2 S.Submarines and 1 Transport moved from 41 Sea Zone to 31 Sea Zone
1 ArmoredCar and 1 Artillery moved from 31 Sea Zone to Canarians
6 Infantrys moved from 31 Sea Zone to Canarians
1 ArmoredCar moved from Rio de Oro to French Sudan
1 Artillery moved from Mauritania to French Sudan
1 Infantry moved from Rio de Oro to Mauritania
Purchase Units - Italians
Italians buy 2 HeavyTanks, 11 Infantrys, 5 S.Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in French Sudan
Italians attack with 1 ArmoredCar and 1 Artillery
French defend with 1 Bunker
Italians roll dice for 1 ArmoredCar and 1 Artillery in French Sudan, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Bunker in French Sudan, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 ArmoredCar and 1 Artillery in French Sudan, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Bunker in French Sudan, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Italians lost in French Sudan
Italians roll dice for 1 Artillery in French Sudan, round 4 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Bunker in French Sudan, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the French lost in French Sudan
Italians win, taking French Sudan from French with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 ArmoredCar
Casualties for French: 1 Bunker
Battle in Canarians
Italians attack with 1 ArmoredCar, 1 Artillery and 6 Infantrys
Americans defend with 1 Elite and 2 Infantrys
Italians roll dice for 1 Battleship in Canarians, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Canarians
Italians roll dice for 1 ArmoredCar, 1 Artillery and 6 Infantrys in Canarians, round 2 : 2/8 hits, 1.83 expected hits
Americans roll dice for 1 Elite and 1 Infantry in Canarians, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Americans, 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Canarians
Italians win, taking Canarians from Americans with 1 ArmoredCar, 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 1 Elite and 2 Infantrys
Casualties for Italians: 1 Infantry
Battle in Cairo
Italians attack with 2 ArmoredCars, 3 Artillerys, 2 Fighters, 2 HeavyTanks, 18 Infantrys and 2 Tanks
British defend with 1 AAGun, 2 Adv.Fighters, 3 Bunkers, 1 Factory and 21 Infantrys
AA fire in Cairo : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 Cruisers in Cairo, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the British
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Fighters, 2 HeavyTanks, 18 Infantrys and 2 Tanks in Cairo, round 2 : 5/29 hits, 8.17 expected hits
Units damaged: 2 Bunkers owned by the British
British roll dice for 2 Adv.Fighters, 3 Bunkers and 21 Infantrys in Cairo, round 2 : 12/26 hits, 9.83 expected hits
12 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Cairo
2 Fighters owned by the Italians retreated
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 HeavyTanks, 6 Infantrys and 2 Tanks in Cairo, round 3 : 2/15 hits, 5.50 expected hits
British roll dice for 2 Adv.Fighters, 3 Bunkers and 18 Infantrys in Cairo, round 3 : 8/23 hits, 8.83 expected hits
2 ArmoredCars owned by the Italians, 6 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Cairo
Italians roll dice for 3 Artillerys, 2 HeavyTanks and 2 Tanks in Cairo, round 4 : 4/7 hits, 3.33 expected hits
British roll dice for 2 Adv.Fighters, 3 Bunkers and 16 Infantrys in Cairo, round 4 : 9/21 hits, 8.17 expected hits
2 HeavyTanks owned by the Italians, 2 Tanks owned by the Italians, 3 Artillerys owned by the Italians and 4 Infantrys owned by the British lost in Cairo
British win with 2 Adv.Fighters, 3 Bunkers and 12 Infantrys remaining. Battle score for attacker is -62
Casualties for Italians: 2 ArmoredCars, 3 Artillerys, 2 HeavyTanks, 18 Infantrys and 2 Tanks
Casualties for British: 9 Infantrys
Non Combat Move - Italians
2 Fighters moved from Cairo to Mersa Matruh
7 Infantrys moved from Rome to Campania
Place Units - Italians
3 S.Submarines placed in 31 Sea Zone
2 S.Submarines placed in 41 Sea Zone
2 HeavyTanks and 1 Tank placed in Hun
Italians undo move 1.
2 S.Submarines placed in 41 Sea Zone
1 S.Submarine placed in 31 Sea Zone
2 Infantrys placed in Rio de Oro
4 Infantrys placed in Tunis
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Italians : -5.17
British : 2.17
French : -0.50
AA fire in Cairo : : -0.33
Americans : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
1 Infantry moved from Palestine to Lower Egypt
British take Lower Egypt from Italians
1 Tank moved from Palestine to Lower Egypt
9 Tanks moved from Syria to Lower Egypt
Purchase Units - French
French buy 1 Bunker and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
1 Infantry moved from Colombia to Peru
Place Units - French
1 Bunker and 2 Tanks placed in Syria
Turn Complete - French
French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
1 ArmoredCar and 2 Infantrys moved from Chubu to 85 Sea Zone
1 ArmoredCar and 2 Infantrys moved from 85 Sea Zone to Iwo Jima
1 Submarine moved from 85 Sea Zone to 93 Sea Zone
1 ArmoredCar and 2 Infantrys moved from Chubu to Kyushu
2 Artillerys moved from Tohoku to Tokyo
1 Bomber moved from Tokyo to Iwo Jima
1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
2 Transports moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from Lombok to 110 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys and 3 Infantrys moved from 110 Sea Zone to Sumatra
1 Tank moved from Guadalcanal to 114 Sea Zone
1 Artillery moved from Bougainville to 114 Sea Zone
1 Tank moved from New Ireland to 114 Sea Zone
1 Artillery and 2 Tanks moved from 114 Sea Zone to Port Moresby
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 6 ArmoredCars, 1 Carrier and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Sumatra
Yamamoto attack with 2 Artillerys and 3 Infantrys
British defend with 1 AAGun; Dutch defend with 3 Bunkers
Yamamoto roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Sumatra, round 2 : 1/5 hits, 1.50 expected hits
Dutch roll dice for 2 Bunkers in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 14
Casualties for Dutch: 3 Bunkers
Casualties for Yamamoto: 2 Infantrys
Battle in Iwo Jima
Yamamoto attack with 1 ArmoredCar, 1 Bomber and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Americans lost in Iwo Jima
Yamamoto win, taking Iwo Jima from Americans with 1 ArmoredCar, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in 93 Sea Zone
Yamamoto attack with 1 Destroyer and 1 Submarine
Americans defend with 1 S.Submarine
Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 93 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 S.Submarine
Battle in Kyushu
Yamamoto attack with 1 ArmoredCar and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Kyushu, round 2 : 1/3 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Kyushu
Yamamoto win, taking Kyushu from Americans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
2 Elites moved from Hollandia to 107 Sea Zone
2 Elites and 1 Transport moved from 107 Sea Zone to 85 Sea Zone
2 Elites moved from 85 Sea Zone to Tokyo
1 Bomber moved from Iwo Jima to Tokyo
Place Units - Yamamoto
2 Adv.Fighters and 1 Carrier placed in 114 Sea Zone
2 ArmoredCars and 2 Tanks placed in Chubu
4 ArmoredCars placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto : 0.17
Americans : 0.17
Dutch : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
3 Infantrys moved from C.Sinkiang to W.Tibet
1 L.Fighter moved from Urumqi to W.Tibet
3 Infantrys moved from Urumqi to C.Sinkiang
2 Artillerys and 2 Infantrys moved from E.Qinghai to Sikang
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
1 Infantry moved from Suiyuan to Shensi
4 Infantrys moved from Lanchow to Shensi
2 Bombers, 1 Fighter and 2 L.Fighters moved from Suiyuan to Shensi
Purchase Units - Chinese
Chinese buy 9 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 2 Artillerys and 2 Infantrys
Hisaichi defend with 1 Mech.Inf
Chinese roll dice for 2 Artillerys and 2 Infantrys in Sikang, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Mech.Inf in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf
Battle in W.Tibet
Chinese attack with 3 Infantrys and 1 L.Fighter
Thai defend with 1 Infantry
Chinese roll dice for 3 Infantrys and 1 L.Fighter in W.Tibet, round 2 : 2/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in W.Tibet, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in W.Tibet
Chinese win, taking W.Tibet from Thai with 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Shensi
Chinese attack with 2 Bombers, 1 Fighter, 5 Infantrys and 2 L.Fighters
Hisaichi defend with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tanks
Chinese roll dice for 2 Bombers, 1 Fighter, 5 Infantrys and 2 L.Fighters in Shensi, round 2 : 3/10 hits, 3.50 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Shensi, round 2 : 2/6 hits, 2.33 expected hits
2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
Chinese roll dice for 2 Bombers, 1 Fighter, 3 Infantrys and 2 L.Fighters in Shensi, round 3 : 4/8 hits, 3.17 expected hits
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Shensi, round 3 : 2/3 hits, 1.33 expected hits
2 Tanks owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Hisaichi with 2 Bombers, 1 Fighter, 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 16
Casualties for Chinese: 4 Infantrys
Casualties for Hisaichi: 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tanks
Non Combat Move - Chinese
1 AAGun moved from Suiyuan to Ningsia
1 AAGun moved from Lanchow to E.Qinghai
2 Bombers, 1 Fighter and 2 L.Fighters moved from Shensi to Ningsia
1 L.Fighter moved from W.Tibet to E.Qinghai
Place Units - Chinese
6 Infantrys placed in Hsining
3 Infantrys and 1 L.Fighter placed in Urumqi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Chinese : 2.00
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 Artillery, 1 Elite and 2 Tanks moved from Liaoning to Hulunbuir
2 Tanks moved from Shantung to Hulunbuir
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Artillery moved from Shansi to Shensi
6 Infantrys moved from Hupeh to Shensi
2 Artillerys moved from Szechwan to Shensi
3 Infantrys moved from Hunan to Hupeh
1 Submarine moved from 76 Sea Zone to 72 Sea Zone
1 Battleship and 2 Destroyers moved from 76 Sea Zone to 85 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Lombok
4 Infantrys moved from Vladivostok to Khabarovsk
4 Infantrys moved from Heilungchiang to Hulunbuir
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Elite, 13 Infantrys and 3 Marines; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 72 Sea Zone
Hisaichi attack with 1 Submarine
Americans defend with 1 Transport
Hisaichi roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Americans lost in 72 Sea Zone
Hisaichi win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Shensi
Hisaichi attack with 3 Artillerys and 6 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Artillerys and 6 Infantrys in Shensi, round 2 : 1/9 hits, 2.50 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks
Russians defend with 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks in Hulunbuir, round 2 : 3/10 hits, 3.50 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank in Hulunbuir, round 2 : 5/10 hits, 2.50 expected hits
3 Mech.Rockets owned by the Russians, 1 Elite owned by the Hisaichi and 4 Infantrys owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Artillery and 4 Tanks in Hulunbuir, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys, 3 Mech.Rockets and 1 Tank in Hulunbuir, round 3 : 2/7 hits, 2.00 expected hits
2 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 3 Tanks in Hulunbuir, round 4 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 Artillery, 3 Mech.Rockets and 1 Tank in Hulunbuir, round 4 : 2/5 hits, 1.33 expected hits
1 Mech.Rocket owned by the Russians, 1 Artillery owned by the Russians and 2 Tanks owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Tank in Hulunbuir, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 5 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 6 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 7 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 7 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 8 : 1/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 8 : 0/3 hits, 0.83 expected hits
1 Mech.Rocket owned by the Russians lost in Hulunbuir
Hisaichi roll dice for 1 Tank in Hulunbuir, round 9 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Mech.Rocket and 1 Tank in Hulunbuir, round 9 : 0/2 hits, 0.67 expected hits
1 Mech.Rocket owned by the Russians lost in Hulunbuir
Hisaichi roll dice for 1 Tank in Hulunbuir, round 10 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Hulunbuir, round 10 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Russians lost in Hulunbuir
Russians win with no units remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks
Casualties for Russians: 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank
Battle in Khabarovsk
Hisaichi attack with 4 Infantrys
Americans defend with 1 Tank
Hisaichi roll dice for 4 Infantrys in Khabarovsk, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 4 Infantrys in Khabarovsk, round 3 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 4 : 2/3 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Tank
Non Combat Move - Hisaichi
2 Infantrys moved from Kirin to Heilungchiang
2 Infantrys moved from Kirin to Liaoning
1 Artillery and 7 Infantrys moved from Changchun to Kirin
1 Infantry moved from Shantung to Peking
4 Infantrys moved from Kwangtung to Hunan
6 Infantrys moved from Hong Kong to Kwangtung
Place Units - Hisaichi
1 Elite and 3 Marines placed in Banjarmasin
6 Infantrys placed in Hong Kong
Hisaichi undo move 2.
1 Artillery and 2 Infantrys placed in Shantung
1 Artillery and 3 Infantrys placed in Liaoning
6 ArmoredCars placed in Hong Kong
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33
Americans : -0.17
Chinese : -0.33
Russians : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
3 units repaired.
2 Infantrys moved from Rhodesia to Belgian Congo
3 Infantrys moved from Italian East Africa to Nubia
2 Infantrys moved from Darfur to Kufra
1 Adv.Fighter and 2 Fighters moved from Darfur to 56 Sea Zone
2 Adv.Fighters moved from Cairo to 56 Sea Zone
7 Infantrys moved from Cairo to Lower Egypt
1 Tank moved from Darfur to Kufra
3 Infantrys moved from Nubia to Darfur
3 Infantrys moved from Nubia to New Valley
3 Infantrys moved from Palestine to Lower Egypt
1 Infantry moved from Syria to Palestine
8 Infantrys moved from Palestine to Lower Egypt
8 Infantrys and 1 Tank moved from Java to Sumatra
2 Infantrys moved from Java to Sumatra
2 ArmoredCars moved from Madras to Calcutta
1 Infantry moved from Hyderabad to Calcutta
1 Infantry moved from Hyderabad to Bihar
3 Infantrys moved from Delhi to Bihar
2 ArmoredCars moved from Madras to Bihar
3 Infantrys and 1 Tank moved from Dover to 21 Sea Zone
3 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands
3 Adv.Fighters and 1 Fighter moved from 21 Sea Zone to Netherlands
1 Bomber moved from Manchester to Hamburg
Purchase Units - British
British buy 1 Battleship, 1 Cruiser, 1 Destroyer, 21 Infantrys and 1 Submarine; Remaining resources: 4 PUs;
Combat - British
Strategic bombing raid in Hamburg
AA fire in Hamburg : 0/1 hits, 0.17 expected hits
Bombing raid in Hamburg rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Netherlands
British attack with 3 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank
Germans defend with 3 Infantrys
British roll dice for 2 Battleships and 2 Cruisers in Netherlands, round 2 : 2/4 hits, 2.33 expected hits
2 Infantrys owned by the Germans lost in Netherlands
British roll dice for 3 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Netherlands, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 3 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in 56 Sea Zone
British attack with 3 Adv.Fighters and 2 Fighters
Italians defend with 2 Cruisers and 1 Transport
British roll dice for 3 Adv.Fighters and 2 Fighters in 56 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 2 Cruisers and 1 Transport in 56 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
2 Fighters owned by the British, 1 Transport owned by the Italians and 2 Cruisers owned by the Italians lost in 56 Sea Zone
British win with 3 Adv.Fighters remaining. Battle score for attacker is 14
Casualties for British: 2 Fighters
Casualties for Italians: 2 Cruisers and 1 Transport
Battle in Kufra
British attack with 2 Infantrys and 1 Tank
Germans defend with 1 Tank
British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Tank in Kufra, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Kufra
British win, taking Kufra from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Germans: 1 Tank
Battle in Sumatra
British attack with 10 Infantrys and 1 Tank
Yamamoto defend with 1 AAGun, 2 Artillerys and 1 Infantry
British roll dice for 10 Infantrys and 1 Tank in Sumatra, round 2 : 4/11 hits, 2.17 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra
British win, taking Sumatra from Yamamoto with 9 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Battle in Calcutta
British attack with 2 ArmoredCars and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in Calcutta, round 2 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Calcutta
British win, taking Calcutta from Thai with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
3 Adv.Fighters and 1 Fighter moved from Netherlands to Manchester
1 Infantry moved from Scotland to Manchester
1 Infantry moved from Dublin to Northern Ireland
1 Infantry moved from Munster to Dublin
1 Tank moved from Munster to Northern Ireland
1 Bomber moved from Hamburg to Manchester
3 Adv.Fighters moved from 56 Sea Zone to Cairo
Place Units - British
1 Battleship, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 21 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Manchester: 3 Adv.Fighters and 1 Fighter
EDIT: Adding units owned by British to 21 Sea Zone: 3 Adv.Fighters and 1 Fighter
EDIT: Turning off Edit Mode
6 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
3 Infantrys placed in Italian East Africa
5 Infantrys placed in Madras
4 Infantrys placed in Delhi
Turn Complete - British
British collect 99 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 4.83
Italians : 0.33
Yamamoto : 0.00
Thai : -0.33
AA fire in Hamburg : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
3 Fighters moved from Townsville to Java
Purchase Units - Anzac
Anzac buy 3 Fighters; Remaining resources: 1 PUs;
Non Combat Move - Anzac
Place Units - Anzac
3 Fighters placed in Townsville
Turn Complete - Anzac
Anzac collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
1 Marine and 2 Tanks moved from Rio De Janeiro to Argentina
Purchase Units - Dutch
Dutch buy 2 Bunkers and 1 Marine; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Argentina
Dutch attack with 1 Marine and 2 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Marine and 2 Tanks in Argentina, round 2 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Argentina
Dutch roll dice for 1 Marine and 2 Tanks in Argentina, round 3 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 3 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for Dutch: 1 Marine
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Sumatra
1 Marine placed in Suriname
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Dutch : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Finns
1 Infantry moved from Latvia to Novgorod
Finns take Novgorod from Russians
1 Artillery moved from Latvia to 24 Sea Zone
2 Artillerys and 1 Elite moved from Nordland to Upper Norrland
2 Tanks moved from Helsinki to Oulu
3 Infantrys moved from Tampere to Oulu
2 Tanks moved from Helsinki to Oulu
1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu
1 Elite moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Infantry and 5 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
1 Infantry and 5 Tanks placed in Helsinki
Turn Complete - Finns
Finns collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Romanians
3 Artillerys, 1 Elite, 1 Infantry and 4 Tanks moved from Bulgaria to Greece
1 Tank moved from E.Romania to Greece
1 Artillery, 1 Elite and 3 Tanks moved from Odessa to Vinnytsia
1 Elite moved from E.Romania to Vinnytsia
1 Infantry moved from E.Romania to Odessa
4 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Greece
Romanians attack with 3 Artillerys, 1 Elite, 1 Infantry and 5 Tanks
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Romanians roll dice for 3 Artillerys, 1 Elite, 1 Infantry and 5 Tanks in Greece, round 2 : 3/10 hits, 4.33 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
2 Artillerys owned by the Romanians, 3 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Greece
Romanians roll dice for 1 Artillery, 1 Elite and 5 Tanks in Greece, round 3 : 3/7 hits, 3.33 expected hits
Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1.67 expected hits
1 Elite owned by the Romanians, 1 Artillery owned by the Romanians, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Greece
Romanians roll dice for 5 Tanks in Greece, round 4 : 1/5 hits, 2.50 expected hits
Neutral roll dice for 1 Fighter in Greece, round 4 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in Greece
Romanians loses 0 PUs for violating Greeces neutrality.
Romanians win, taking Greece from Neutral with 5 Tanks remaining. Battle score for attacker is 6
Casualties for Romanians: 3 Artillerys, 1 Elite and 1 Infantry
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Non Combat Move - Romanians
Place Units - Romanians
1 Factory placed in Vinnytsia
1 Elite and 2 Infantrys placed in E.Romania
Turn Complete - Romanians
Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians : -3.17
Neutral : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Thai
7 Artillerys, 1 Fighter, 15 Infantrys, 2 Marines and 1 Tank moved from Assam to Sikang
2 Tanks moved from Burma to Sikang
1 Infantry moved from E.Tibet to Assam
2 Artillerys, 1 Elite and 6 Infantrys moved from Burma to Yunnan
2 Artillerys, 1 Elite and 9 Infantrys moved from S.Thailand to Burma
6 Infantrys moved from Bangkok to S.Thailand
2 Artillerys, 1 Marine and 3 Tanks moved from Malaya to S.Thailand
3 Tanks moved from S.Thailand to Burma
1 Infantry moved from Malaya to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Sikang
Thai attack with 7 Artillerys, 1 Fighter, 15 Infantrys, 2 Marines and 3 Tanks
Chinese defend with 2 Artillerys and 2 Infantrys
Thai roll dice for 7 Artillerys, 1 Fighter, 15 Infantrys, 2 Marines and 3 Tanks in Sikang, round 2 : 10/28 hits, 8.83 expected hits
Chinese roll dice for 2 Artillerys and 2 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Thai, 2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sikang
Thai win, taking Sikang from Chinese with 7 Artillerys, 1 Fighter, 14 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Thai: 1 Infantry
Casualties for Chinese: 2 Artillerys and 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from Sikang to Yunnan
Place Units - Thai
6 Infantrys placed in Bangkok
2 Artillerys, 1 Marine and 3 Tanks placed in Malaya
Turn Complete - Thai
Thai collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Thai : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Americans
3 Adv.Fighters moved from Saipan to Kyushu
1 Adv.Fighter and 1 Marine moved from Shikoku to Kyushu
2 S.Bombers moved from Shikoku to 114 Sea Zone
1 Infantry moved from Tabiteuea to 116 Sea Zone
1 Infantry and 1 S.Submarine moved from 116 Sea Zone to 114 Sea Zone
1 Infantry moved from 114 Sea Zone to New Britain
2 Destroyers and 4 Submarines moved from 116 Sea Zone to 114 Sea Zone
1 B.Transport moved from 116 Sea Zone to 114 Sea Zone
1 Bomber moved from Shikoku to 114 Sea Zone
1 Destroyer and 2 Submarines moved from 98 Sea Zone to 88 Sea Zone
2 Infantrys and 1 Tank moved from Bahia to 32 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 32 Sea Zone to 34 Sea Zone
1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
2 Tanks moved from Salvador to Bahia
2 Destroyers moved from 26 Sea Zone to 32 Sea Zone
2 Destroyers moved from 32 Sea Zone to 33 Sea Zone
1 Artillery and 1 Infantry moved from Cape Verde to 34 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 34 Sea Zone to Canarians
1 Infantry, 2 Marines and 1 Tank moved from Koryakia to Kolyma
1 Tank moved from Kolyma to Okhotsk
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 Battleship, 2 Bunkers, 2 Destroyers, 3 Infantrys, 3 Marines, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 1 B.Transport, 1 Bomber, 2 Destroyers, 2 S.Bombers, 1 S.Submarine and 4 Submarines
Yamamoto defend with 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport
Americans roll dice for 1 S.Submarine and 4 Submarines in 114 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Americans roll dice for 1 B.Transport, 1 Bomber, 2 Destroyers and 2 S.Bombers in 114 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport in 114 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
4 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 2 Carriers owned by the Yamamoto, 1 Transport owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 114 Sea Zone
Americans roll dice for 1 S.Submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Bomber, 2 Destroyers and 2 S.Bombers in 114 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship and 1 Destroyer in 114 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
2 Destroyers owned by the Americans, 2 Adv.Fighters owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 114 Sea Zone
1 Infantry owned by the Americans lost in New Britain
Americans roll dice for 1 Bomber and 2 S.Bombers in 114 Sea Zone, round 4 : 2/3 hits, 2.33 expected hits
Yamamoto roll dice for 1 Battleship in 114 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 Bomber owned by the Americans and 1 Battleship owned by the Yamamoto lost in 114 Sea Zone
Americans win with 2 S.Bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 B.Transport, 1 Bomber, 2 Destroyers, 1 S.Submarine and 4 Submarines
Casualties for Yamamoto: 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport
Battle in Canarians
Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
Italians defend with 1 ArmoredCar, 1 Artillery and 5 Infantrys
Americans roll dice for 1 Battleship and 2 Cruisers in Canarians, round 2 : 2/3 hits, 1.67 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the Italians lost in Canarians
Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Canarians, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 Artillery and 4 Infantrys in Canarians, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Canarians
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Canarians, round 3 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Canarians, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Italians lost in Canarians
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Canarians, round 4 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Artillery in Canarians, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Canarians
Americans win, taking Canarians from Italians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 14
Casualties for Italians: 1 ArmoredCar, 1 Artillery and 5 Infantrys
Casualties for Americans: 2 Infantrys
Battle in Kyushu
Americans attack with 4 Adv.Fighters and 1 Marine
Yamamoto defend with 1 ArmoredCar and 2 Infantrys
Americans roll dice for 4 Adv.Fighters and 1 Marine in Kyushu, round 2 : 3/5 hits, 2.50 expected hits
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Kyushu, round 2 : 2/3 hits, 0.83 expected hits
1 Marine owned by the Americans, 2 Infantrys owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Kyushu
Americans win with 3 Adv.Fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 Adv.Fighter and 1 Marine
Casualties for Yamamoto: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Americans
3 Adv.Fighters moved from Kyushu to Shikoku
2 S.Bombers moved from 114 Sea Zone to Kwajalein
Place Units - Americans
1 Destroyer and 1 Submarine placed in 88 Sea Zone
1 Battleship placed in 32 Sea Zone
1 Marine placed in Bahia
1 Bunker and 2 Tanks placed in Shikoku
3 Adv.Fighters placed in Saipan
1 Bunker placed in Wake
1 Destroyer and 1 Submarine placed in 26 Sea Zone
1 Infantry and 2 Marines placed in Pearl Harbor
2 Infantrys placed in Alaska
Turn Complete - Americans
Americans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Italians : -1.33
Yamamoto : 3.50
Americans : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Germans
4 ArmoredCars, 2 Artillerys and 8 Infantrys moved from Vinnytsia to Kiev
2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
1 Infantry moved from Lithuania to Brest
2 Infantrys moved from Lithuania to East Prussia
3 Infantrys moved from Krakow to Vinnytsia
2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
11 Infantrys moved from Brandenburg to Pomerania
4 Infantrys moved from Denmark to 22 Sea Zone
4 Infantrys moved from 22 Sea Zone to Netherlands
2 Fighters moved from 22 Sea Zone to Netherlands
Purchase Units - Germans
Germans buy 1 Elite, 2 HeavyTanks, 2 Infantrys, 5 Mech.Infs, 6 T.Boats and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kiev
Germans attack with 4 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 8 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 2 HeavyTanks, 6 Infantrys and 5 Mech.Rockets
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 8 Infantrys and 2 Tanks in Kiev, round 2 : 6/18 hits, 6.00 expected hits
Russians roll dice for 2 HeavyTanks, 6 Infantrys and 5 Mech.Rockets in Kiev, round 2 : 7/13 hits, 4.17 expected hits
6 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Kiev
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 1 Infantry and 2 Tanks in Kiev, round 3 : 4/11 hits, 4.67 expected hits
Russians roll dice for 2 HeavyTanks and 5 Mech.Rockets in Kiev, round 3 : 3/7 hits, 2.17 expected hits
4 Mech.Rockets owned by the Russians, 2 ArmoredCars owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks and 2 Tanks in Kiev, round 4 : 4/8 hits, 3.67 expected hits
Russians roll dice for 2 HeavyTanks and 1 Mech.Rocket in Kiev, round 4 : 3/3 hits, 1.50 expected hits
1 Mech.Rocket owned by the Russians, 2 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans and 2 HeavyTanks owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery, 2 HeavyTanks and 2 Tanks remaining. Battle score for attacker is 20
Casualties for Germans: 4 ArmoredCars, 1 Artillery and 8 Infantrys
Casualties for Russians: 2 HeavyTanks, 6 Infantrys and 5 Mech.Rockets
Battle in Netherlands
Germans attack with 2 Fighters and 4 Infantrys
British defend with 3 Infantrys and 1 Tank
Germans roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 2 Fighters and 4 Infantrys in Netherlands, round 2 : 0/6 hits, 1.33 expected hits
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Germans lost in Netherlands
Germans roll dice for 2 Fighters and 3 Infantrys in Netherlands, round 3 : 2/5 hits, 1.17 expected hits
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 3 : 3/4 hits, 1.50 expected hits
3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
British win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
Casualties for Germans: 4 Infantrys
Casualties for British: 2 Infantrys
2 Fighters owned by the Germans retreated
Non Combat Move - Germans
2 Fighters moved from Netherlands to 22 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Berlin: 2 Artillerys and 8 Infantrys
EDIT: Adding units owned by Germans to Saxony: 2 Artillerys and 8 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Oulu: 4 Infantrys
EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Transports
EDIT: Adding units owned by Germans to 22 Sea Zone: 2 Transports
EDIT: Adding units owned by Germans to Hamburg: 4 Infantrys
EDIT: Turning off Edit Mode
1 Elite and 2 Infantrys placed in Rhine
2 HeavyTanks and 2 Tanks placed in Warsaw
5 Mech.Infs placed in Bohemia
6 T.Boats placed in 22 Sea Zone
Turn Complete - Germans
Germans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : 1.00
Russians : 5.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Russians
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 Elite and 1 Infantry moved from S.Karelia to Novgorod
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Mech.Rocket moved from Minsk to Latvia
Russians take Latvia from Finns
1 Mech.Rocket moved from Latvia to Estonia
1 Infantry moved from Leningrad to Estonia
1 Infantry moved from Minsk to Brest
1 Infantry moved from Minsk to Lithuania
1 Mech.Rocket moved from Minsk to Lithuania
1 Mech.Rocket moved from Minsk to Brest
2 HeavyTanks and 11 Infantrys moved from Kursk to Kiev
1 Mech.Rocket moved from Stalingrad to Donetsk
4 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
5 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 2 Artillerys, 4 Bunkers, 2 Elites, 25 Infantrys, 2 Mech.Rockets and 1 Mot.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Brest
Russians attack with 1 Infantry and 1 Mech.Rocket
Germans defend with 1 AAGun and 1 Infantry
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brest, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brest, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 5 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brest, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 6 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brest, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 1 Infantry and 1 Mech.Rocket remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Novgorod
Russians attack with 1 Elite and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Novgorod
Russians win, taking Novgorod from Finns with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Lithuania
Russians attack with 1 Infantry and 1 Mech.Rocket
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Lithuania, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 1 Infantry and 1 Mech.Rocket remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Kiev
Russians attack with 2 HeavyTanks and 11 Infantrys
Germans defend with 1 AAGun, 1 Artillery, 2 HeavyTanks and 2 Tanks
Russians roll dice for 2 HeavyTanks and 11 Infantrys in Kiev, round 2 : 3/13 hits, 3.17 expected hits
Germans roll dice for 1 Artillery, 2 HeavyTanks and 2 Tanks in Kiev, round 2 : 2/5 hits, 2.67 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 2 Tanks owned by the Germans lost in Kiev
Russians roll dice for 2 HeavyTanks and 9 Infantrys in Kiev, round 3 : 3/11 hits, 2.83 expected hits
Germans roll dice for 2 HeavyTanks in Kiev, round 3 : 2/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Germans and 2 Infantrys owned by the Russians lost in Kiev
Russians win, taking Kiev from Germans with 2 HeavyTanks and 7 Infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 4 Infantrys
Casualties for Germans: 1 Artillery, 2 HeavyTanks and 2 Tanks
Battle in Estonia
Russians attack with 1 Infantry and 1 Mech.Rocket
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Estonia, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Estonia, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Mech.Rocket remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 AAGun moved from N.Buryat Mongolia to Chita
1 AAGun moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Chita to Hulunbuir
1 Infantry moved from Chita to Hulunbuir
1 Adv.Fighter moved from Chita to Hulunbuir
Place Units - Russians
1 Bunker placed in Hulunbuir
1 Bunker placed in Ayan
1 Bunker placed in Chita
1 Bunker placed in Donetsk
3 Infantrys placed in Kursk
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
2 Mech.Rockets and 1 Mot.Inf placed in Sibirsky
2 Artillerys, 2 Elites and 6 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -1.67
Finns : -0.33
Russians : -3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
4 S.Submarines moved from 41 Sea Zone to 31 Sea Zone
1 Infantry moved from Portugal to 31 Sea Zone
2 Infantrys moved from Rio de Oro to 31 Sea Zone
1 Infantry moved from Rio de Oro to 31 Sea Zone
4 Infantrys moved from 31 Sea Zone to Canarians
2 Fighters moved from 31 Sea Zone to Canarians
2 Artillerys and 2 Infantrys moved from Portugal to 31 Sea Zone
2 Infantrys moved from 31 Sea Zone to Canarians
2 Artillerys moved from 31 Sea Zone to Rio de Oro
1 Mech.Inf moved from Rio de Oro to Gold Coast
Italians take Gold Coast from British
1 Artillery moved from French Sudan to Nigeria
Italians take Nigeria from British
1 Infantry moved from Rio de Oro to Mauritania
1 Infantry moved from Mauritania to French Sudan
3 Transports moved from 51 Sea Zone to 48 Sea Zone
6 Infantrys moved from Campania to 48 Sea Zone
6 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
6 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from Mersa Matruh to Kufra
2 Fighters moved from Mersa Matruh to Kufra
1 ArmoredCar moved from Hun to Kufra
1 Tank moved from Hun to Kufra
3 Infantrys moved from Tripoli to El Agheila
1 Artillery and 3 Infantrys moved from S.Tunisia to Tripoli
4 Infantrys moved from Tunis to S.Tunisia
Purchase Units - Italians
Italians buy 2 HeavyTanks, 2 Infantrys, 7 S.Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Kufra
Italians attack with 1 ArmoredCar, 2 Fighters, 2 Infantrys and 1 Tank
British defend with 2 Infantrys and 1 Tank
Italians roll dice for 1 ArmoredCar, 2 Fighters, 2 Infantrys and 1 Tank in Kufra, round 2 : 1/6 hits, 1.83 expected hits
British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
Italians roll dice for 1 ArmoredCar, 2 Fighters, 1 Infantry and 1 Tank in Kufra, round 3 : 3/5 hits, 1.67 expected hits
British roll dice for 1 Infantry and 1 Tank in Kufra, round 3 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 ArmoredCar, 2 Fighters and 1 Tank remaining. Battle score for attacker is 5
Casualties for Italians: 2 Infantrys
Casualties for British: 2 Infantrys and 1 Tank
Battle in Canarians
Italians attack with 2 Fighters and 6 Infantrys
Americans defend with 1 Artillery, 1 Infantry and 1 Tank
Italians roll dice for 1 Battleship in Canarians, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Canarians
Italians roll dice for 2 Fighters and 6 Infantrys in Canarians, round 2 : 1/8 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Tank in Canarians, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in Canarians
Italians roll dice for 2 Fighters and 5 Infantrys in Canarians, round 3 : 2/7 hits, 1.50 expected hits
Americans roll dice for 1 Tank in Canarians, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Canarians
Italians win, taking Canarians from Americans with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Italians: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from Canarians to 31 Sea Zone
1 Fighter moved from Canarians to 31 Sea Zone
2 HeavyTanks moved from Hun to Mersa Matruh
2 Fighters moved from Kufra to 51 Sea Zone
5 Infantrys moved from Rome to Campania
Place Units - Italians
2 HeavyTanks and 1 Tank placed in Hun
4 S.Submarines placed in 41 Sea Zone
3 S.Submarines placed in 31 Sea Zone
2 Infantrys placed in Tunis
Turn Complete - Italians
Italians collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.00
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
1 Adv.Fighter moved from Palestine to Mersa Matruh
1 Infantry and 10 Tanks moved from Lower Egypt to Mersa Matruh
2 Tanks moved from Syria to Lower Egypt
1 Infantry moved from Peru to N.Chile
Purchase Units - French
French buy 2 ArmoredCars and 1 Bunker; Remaining resources: 2 PUs;
Combat - French
Battle in N.Chile
French attack with 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
French roll dice for 1 Infantry in N.Chile, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in N.Chile, round 3 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the French lost in N.Chile
Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Battle in Mersa Matruh
French attack with 1 Adv.Fighter, 1 Infantry and 10 Tanks
Germans defend with 1 Infantry; Italians defend with 1 ArmoredCar, 2 Artillerys, 3 HeavyTanks, 8 Infantrys and 1 Tank
French roll dice for 1 Adv.Fighter, 1 Infantry and 10 Tanks in Mersa Matruh, round 2 : 5/12 hits, 5.67 expected hits
Italians roll dice for 1 ArmoredCar, 2 Artillerys, 3 HeavyTanks, 9 Infantrys and 1 Tank in Mersa Matruh, round 2 : 6/16 hits, 6.33 expected hits
1 ArmoredCar owned by the Italians, 5 Tanks owned by the French, 1 Infantry owned by the Germans, 3 Infantrys owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh
French roll dice for 1 Adv.Fighter and 5 Tanks in Mersa Matruh, round 3 : 5/6 hits, 3.00 expected hits
Italians roll dice for 2 Artillerys, 3 HeavyTanks, 5 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/11 hits, 4.83 expected hits
4 Tanks owned by the French and 5 Infantrys owned by the Italians lost in Mersa Matruh
1 Tank retreated to Lower Egypt
Italians win with 2 Artillerys, 3 HeavyTanks and 1 Tank remaining. Battle score for attacker is -25
Casualties for French: 1 Infantry and 9 Tanks
Casualties for Germans: 1 Infantry
Casualties for Italians: 1 ArmoredCar and 8 Infantrys
Non Combat Move - French
1 Adv.Fighter moved from Mersa Matruh to Lower Egypt
Place Units - French
1 Bunker placed in French Equatorial Africa
2 ArmoredCars placed in Syria
Turn Complete - French
French collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Italians : -1.17
French : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
2 ArmoredCars and 2 Tanks moved from Chubu to Shikoku
2 Elites moved from Tokyo to 85 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
2 ArmoredCars moved from Tokyo to 85 Sea Zone
2 ArmoredCars, 1 Artillery and 2 Elites moved from 85 Sea Zone to Shikoku
1 Bomber moved from Tokyo to Shikoku
1 Cruiser and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Destroyer moved from 93 Sea Zone to 85 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 3 Destroyers and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Shikoku
Yamamoto attack with 4 ArmoredCars, 1 Artillery, 1 Bomber, 2 Elites and 2 Tanks
Americans defend with 3 Adv.Fighters, 2 Bunkers, 1 Factory and 2 Tanks
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Shikoku, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Americans
Yamamoto roll dice for 4 ArmoredCars, 1 Artillery, 1 Bomber, 2 Elites and 2 Tanks in Shikoku, round 2 : 4/10 hits, 4.17 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 3 Adv.Fighters, 2 Bunkers and 2 Tanks in Shikoku, round 2 : 4/7 hits, 4.00 expected hits
1 Bunker owned by the Americans, 1 Elite owned by the Yamamoto, 2 Tanks owned by the Americans and 3 ArmoredCars owned by the Yamamoto lost in Shikoku
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Elite and 2 Tanks in Shikoku, round 3 : 2/6 hits, 2.83 expected hits
Americans roll dice for 3 Adv.Fighters and 1 Bunker in Shikoku, round 3 : 2/4 hits, 2.50 expected hits
1 Bunker owned by the Americans, 1 Elite owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Shikoku
Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Tanks in Shikoku, round 4 : 3/4 hits, 2.00 expected hits
Americans roll dice for 2 Adv.Fighters in Shikoku, round 4 : 0/2 hits, 1.33 expected hits
2 Adv.Fighters owned by the Americans lost in Shikoku
Yamamoto win, taking Shikoku from Americans with 1 Artillery, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 30
Casualties for Yamamoto: 4 ArmoredCars and 2 Elites
Casualties for Americans: 3 Adv.Fighters, 2 Bunkers and 2 Tanks
Non Combat Move - Yamamoto
1 Bomber moved from Shikoku to Tokyo
Place Units - Yamamoto
1 B.Transport and 3 Destroyers placed in 85 Sea Zone
3 Infantrys placed in Port Moresby
4 Infantrys placed in Davao
4 ArmoredCars placed in Chubu
Yamamoto undo move 1.
1 B.Transport and 2 Destroyers placed in 85 Sea Zone
1 Destroyer placed in 85 Sea Zone
2 Artillerys and 4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17
Americans : -1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Chinese
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Lanchow to Szechwan
1 Bomber moved from Ningsia to Suiyuan
1 Bomber moved from Ningsia to Szechwan
1 L.Fighter moved from Ningsia to Suiyuan
1 L.Fighter moved from Ningsia to Szechwan
1 Fighter moved from Ningsia to Suiyuan
6 Infantrys moved from Hsining to E.Qinghai
1 L.Fighter moved from E.Qinghai to Assam
2 Infantrys moved from W.Tibet to Assam
1 Infantry moved from W.Tibet to E.Tibet
Chinese take E.Tibet from Thai
3 Infantrys moved from C.Sinkiang to E.Sinkiang
3 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 Bunkers and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Bomber, 1 Infantry and 1 L.Fighter
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber, 1 Infantry and 1 L.Fighter in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Bomber, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Assam
Chinese attack with 2 Infantrys and 1 L.Fighter
Thai defend with 1 Infantry
Chinese roll dice for 2 Infantrys and 1 L.Fighter in Assam, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Assam
Chinese win, taking Assam from Thai with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Suiyuan
Chinese attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 L.Fighter
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 L.Fighter in Suiyuan, round 2 : 0/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 Bomber, 1 Fighter and 1 L.Fighter in Suiyuan, round 3 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win with 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
1 AAGun moved from Ningsia to E.Qinghai
1 AAGun moved from E.Qinghai to Hsining
1 Bomber and 1 L.Fighter moved from Szechwan to Hsining
1 Bomber, 1 Fighter and 1 L.Fighter moved from Suiyuan to Hsining
6 Infantrys moved from E.Qinghai to Hsining
EDIT: 1 Infantry moved from E.Qinghai to W.Qinghai
EDIT: 1 Infantry moved from E.Qinghai to Lanchow
EDIT: 3 Infantrys moved from E.Qinghai to Hsining
EDIT: 1 AAGun moved from E.Qinghai to Gobi Altai
1 L.Fighter moved from Assam to Hsining
Place Units - Chinese
1 Bunker and 6 Infantrys placed in Hsining
1 Bunker and 2 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Chinese : -0.33
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Hisaichi
1 Elite and 3 Marines moved from Banjarmasin to 110 Sea Zone
1 Elite and 3 Marines moved from 110 Sea Zone to Lombok
3 Infantrys moved from Hupeh to Szechwan
1 Infantry moved from Shensi to Ningsia
Hisaichi take Ningsia from Chinese
1 Artillery moved from Shensi to Szechwan
2 Infantrys moved from Shensi to Ningsia
2 Artillerys and 3 Infantrys moved from Shensi to Lanchow
1 Infantry moved from Peking to Hulunbuir
1 Artillery and 5 Infantrys moved from Liaoning to Hulunbuir
2 Infantrys moved from Heilungchiang to Hulunbuir
1 Artillery and 2 Infantrys moved from Shantung to Shansi
4 Infantrys moved from Hunan to Hupeh
6 Infantrys moved from Kwangtung to Hunan
6 ArmoredCars moved from Hong Kong to Hunan
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 15 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Lanchow
Hisaichi attack with 2 Artillerys and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Lanchow, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Lanchow
Hisaichi win, taking Lanchow from Chinese with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 1 Artillery and 8 Infantrys
Russians defend with 1 Adv.Fighter, 1 Bunker and 2 Infantrys
Hisaichi roll dice for 1 Artillery and 8 Infantrys in Hulunbuir, round 2 : 2/9 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Adv.Fighter, 1 Bunker and 2 Infantrys in Hulunbuir, round 2 : 2/4 hits, 1.83 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Artillery and 6 Infantrys in Hulunbuir, round 3 : 1/7 hits, 1.50 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Bunker and 1 Infantry in Hulunbuir, round 3 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Artillery and 5 Infantrys in Hulunbuir, round 4 : 2/6 hits, 1.33 expected hits
Russians roll dice for 1 Adv.Fighter and 1 Bunker in Hulunbuir, round 4 : 2/2 hits, 1.17 expected hits
1 Adv.Fighter owned by the Russians, 1 Bunker owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 5 Infantrys
Casualties for Russians: 1 Adv.Fighter, 1 Bunker and 2 Infantrys
Battle in Szechwan
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Artillery and 7 Infantrys moved from Kirin to Heilungchiang
8 Infantrys moved from Changchun to Kirin
Place Units - Hisaichi
2 Artillerys, 1 Infantry and 1 Marine placed in Banjarmasin
4 ArmoredCars and 2 Infantrys placed in Hong Kong
2 ArmoredCars and 1 Tank placed in Shantung
8 Infantrys placed in Changchun
4 Infantrys placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Chinese : 0.00
Russians : 0.50