@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Artillery and 2 Infantrys moved from Oulu to Lapland 1 Fighter moved from Oulu to Lapland 1 Infantry moved from Tampere to 24 Sea Zone 1 Artillery moved from Tampere to 24 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from 23 Sea Zone to Oslo 1 Artillery and 1 Elite moved from Upper Norrland to Finnmark 1 Artillery and 2 Infantrys moved from Tampere to Oulu 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Tank moved from Tampere to Oulu 1 Infantry moved from Latvia to Novgorod Finns take Novgorod from Russians Purchase Units - Finns Finns buy 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Finnmark Finns attack with 1 Artillery and 1 Elite Russians defend with 1 Elite Finns roll dice for 1 Artillery and 1 Elite in Finnmark, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Elite in Finnmark, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery and 1 Elite in Finnmark, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Elite in Finnmark, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Finnmark Finns win, taking Finnmark from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3 Casualties for Russians: 1 Elite Battle in Oslo Finns attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Finns roll dice for 1 Artillery and 1 Infantry in Oslo, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Neutral lost in Oslo Finns loses 0 PUs for violating Oslos neutrality. Finns win, taking Oslo from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu Place Units - Finns 3 Infantrys and 3 Tanks placed in Helsinki Turn Complete - Finns Finns collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Finns : -0.50 Russians : -1.00
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 3 Tanks moved from Bucharest to Vinnytsia 1 Tank moved from E.Romania to Odessa 1 Tank moved from Bulgaria to Vinnytsia 1 Elite moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 3 Artillerys, 1 Elite and 1 Infantry moved from Serbia to Bulgaria 1 Elite moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 1 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Elite and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Elite and 1 Tank in Odessa, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vinnytsia Romanians attack with 4 Tanks Russians defend with 1 Infantry and 2 Tanks Romanians roll dice for 4 Tanks in Vinnytsia, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 Infantry and 2 Tanks in Vinnytsia, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Romanians and 1 Tank owned by the Russians lost in Vinnytsia Romanians roll dice for 3 Tanks in Vinnytsia, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Tank in Vinnytsia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 3 Tanks remaining. Battle score for attacker is 7 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Infantry and 2 Tanks Non Combat Move - Romanians Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Romanians : -0.33 Russians : -1.17
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 1 Artillery moved from Lombok to 110 Sea Zone 1 Elite moved from Lombok to 110 Sea Zone 1 Infantry moved from Lombok to 110 Sea Zone 7 Infantrys moved from Lombok to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to Malaya 1 Elite moved from 110 Sea Zone to Malaya 1 Infantry moved from 110 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from Yunnan to Szechwan 1 Fighter moved from Burma to Szechwan 1 Artillery and 6 Infantrys moved from Yunnan to Assam 2 Artillerys, 8 Infantrys and 1 Marine moved from Burma to Assam 4 Artillerys, 4 Infantrys and 1 Marine moved from S.Thailand to Burma 2 Artillerys, 1 Elite and 3 Infantrys moved from Bangkok to S.Thailand 8 Infantrys and 1 Tank moved from Malaya to S.Thailand 1 Tank moved from S.Thailand to Burma Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Szechwan Thai attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 ArmoredCar Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Szechwan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Szechwan Thai win, taking Szechwan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Assam Thai attack with 3 Artillerys, 14 Infantrys and 1 Marine British defend with 1 ArmoredCar Thai roll dice for 3 Artillerys, 14 Infantrys and 1 Marine in Assam, round 2 : 5/18 hits, 4.33 expected hits British roll dice for 1 ArmoredCar in Assam, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Assam Thai win, taking Assam from British with 3 Artillerys, 14 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Thai 1 Fighter moved from Szechwan to Burma Place Units - Thai 6 Infantrys placed in Bangkok 2 ArmoredCars, 2 Artillerys and 2 Tanks placed in Malaya Turn Complete - Thai Thai collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : -0.17 Chinese : -0.33 Thai : 0.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 2 Tanks moved from Okhotsk to Ayan 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Kamchatka to 85 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 85 Sea Zone 1 Marine moved from Wake to 88 Sea Zone 1 Infantry moved from 85 Sea Zone to Chubu 1 Marine and 1 S.Submarine moved from 88 Sea Zone to 85 Sea Zone 1 Marine moved from 85 Sea Zone to Shikoku 3 B.Transports, 1 Battleship and 1 Destroyer moved from 86 Sea Zone to 85 Sea Zone 1 Infantry, 1 Marine and 1 Tank moved from Alaska to 71 Sea Zone 1 B.Transport, 2 Destroyers, 1 Infantry, 1 Marine and 1 Tank moved from 71 Sea Zone to 76 Sea Zone 1 Infantry, 1 Marine and 1 Tank moved from 76 Sea Zone to Kunashir 4 Infantrys moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 1 B.Transport, 1 Destroyer, 4 Infantrys and 3 Submarines moved from 98 Sea Zone to 116 Sea Zone 4 Infantrys moved from 116 Sea Zone to Tabiteuea 2 Artillerys and 5 Infantrys moved from Salvador to 35 Sea Zone 1 Elite and 2 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 1 Elite and 2 Infantrys moved from 35 Sea Zone to 34 Sea Zone 1 Elite and 2 Infantrys moved from 34 Sea Zone to Canarians 1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 34 Sea Zone 1 Artillery and 2 Infantrys moved from 34 Sea Zone to Cape Verde 1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 1 Artillery and 1 Infantry moved from 34 Sea Zone to Mauritania 2 Cruisers and 2 Infantrys moved from 35 Sea Zone to 34 Sea Zone 1 Infantry moved from 34 Sea Zone to Mauritania 1 Infantry moved from 34 Sea Zone to Cape Verde 1 Battleship, 9 Destroyers and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone 3 Infantrys moved from 32 Sea Zone to Bahia 1 Artillery moved from Kolyma to Okhotsk Purchase Units - Americans Americans buy 1 Bunker, 2 Destroyers, 1 Elite, 1 Factory, 2 Infantrys, 1 Marine, 2 S.Bombers, 1 S.Submarine, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 85 Sea Zone Americans attack with 2 Adv.Fighters, 3 B.Transports, 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 S.Submarine Yamamoto defend with 1 Cruiser, 3 Destroyers, 2 S.Submarines, 3 Submarines and 2 T.Boats Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 S.Submarines and 3 Submarines in 85 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits Americans roll dice for 2 Adv.Fighters, 3 B.Transports, 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer and 1 Fighter in 85 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Yamamoto roll dice for 1 Cruiser, 3 Destroyers and 2 T.Boats in 85 Sea Zone, round 2 : 3/6 hits, 1.83 expected hits Units damaged: 1 Battleship owned by the Americans 2 B.Transports owned by the Americans, 1 Submarine owned by the Yamamoto and 2 T.Boats owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 S.Submarines and 2 Submarines in 85 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer and 1 Fighter in 85 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits Yamamoto roll dice for 1 Cruiser and 3 Destroyers in 85 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits 1 Fighter owned by the Americans, 1 B.Transport owned by the Americans, 2 Submarines owned by the Yamamoto and 2 Destroyers owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 S.Submarines in 85 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Cruiser and 1 Destroyer in 85 Sea Zone, round 4 : 2/6 hits, 3.17 expected hits Yamamoto roll dice for 1 Cruiser and 1 Destroyer in 85 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits 1 Destroyer owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 Battleship owned by the Americans lost in 85 Sea Zone Americans roll dice for 1 Adv.Fighter, 1 Bomber and 1 Cruiser in 85 Sea Zone, round 5 : 3/3 hits, 1.67 expected hits 1 S.Submarine owned by the Yamamoto lost in 85 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber, 1 Cruiser and 1 S.Submarine remaining. Battle score for attacker is 19 Casualties for Americans: 1 Adv.Fighter, 3 B.Transports, 1 Battleship, 1 Destroyer and 1 Fighter Casualties for Yamamoto: 1 Cruiser, 3 Destroyers, 2 S.Submarines, 3 Submarines and 2 T.Boats Battle in Ayan Americans attack with 2 Tanks Hisaichi defend with 2 ArmoredCars Americans roll dice for 2 Tanks in Ayan, round 2 : 2/2 hits, 1.00 expected hits Hisaichi roll dice for 2 ArmoredCars in Ayan, round 2 : 1/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi and 1 Tank owned by the Americans lost in Ayan Americans win, taking Ayan from Hisaichi with 1 Tank remaining. Battle score for attacker is 3 Casualties for Americans: 1 Tank Casualties for Hisaichi: 2 ArmoredCars Battle in Canarians Americans attack with 1 Elite and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Cruiser in Canarians, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Elite and 2 Infantrys in Canarians, round 2 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Americans loses 0 PUs for violating Canarianss neutrality. Americans win, taking Canarians from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Shikoku Battle in Tabiteuea Americans attack with 4 Infantrys Thai defend with 1 Artillery Americans roll dice for 4 Infantrys in Tabiteuea, round 2 : 1/4 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Tabiteuea, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Tabiteuea Americans win, taking Shikoku from Yamamoto, taking Tabiteuea from Thai with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Battle in Mauritania Americans attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry Americans roll dice for 1 Cruiser in Mauritania, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Mauritania Americans win, taking Mauritania from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Chubu Battle in Cape Verde Americans attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 3 Infantrys in Cape Verde, round 2 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Cape Verde Americans roll dice for 1 Artillery and 2 Infantrys in Cape Verde, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Chubu from Yamamoto, taking Cape Verde from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter and 1 Bomber moved from 85 Sea Zone to Iwo Jima Place Units - Americans 1 Bunker and 1 Factory placed in Saipan 2 S.Bombers placed in Wake 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 98 Sea Zone 1 Transport placed in 71 Sea Zone 1 Marine and 1 Tank placed in Alaska 1 Destroyer placed in 32 Sea Zone 1 Elite placed in Bahia 2 Infantrys placed in Salvador Turn Complete - Americans Americans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Hisaichi : 0.67 Yamamoto : -1.33 Americans : 0.00 Thai : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 Infantry and 1 Tank moved from Campania to 49 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 49 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from 51 Sea Zone to Mersa Matruh 4 Artillerys and 4 Infantrys moved from Oulu to Vyborg 3 Infantrys moved from Kotka to Vyborg 5 Transports moved from 24 Sea Zone to 23 Sea Zone 10 Infantrys moved from Pomerania to 23 Sea Zone 10 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 11 Infantrys moved from 24 Sea Zone to Vyborg 2 Infantrys moved from East Prussia to Lithuania 8 Infantrys and 3 Tanks moved from Brest to Kiev 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 1 Bomber moved from Warsaw to Kiev 2 Infantrys moved from East Prussia to Lithuania 1 Battleship moved from 24 Sea Zone to 22 Sea Zone Purchase Units - Germans Germans buy 4 ArmoredCars, 2 HeavyTanks, 12 Infantrys, 6 T.Boats and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 1 Bomber, 2 HeavyTanks, 8 Infantrys and 5 Tanks Russians defend with 1 HeavyTank and 15 Infantrys Germans roll dice for 1 Bomber, 2 HeavyTanks, 8 Infantrys and 5 Tanks in Kiev, round 2 : 7/16 hits, 5.83 expected hits Russians roll dice for 1 HeavyTank and 15 Infantrys in Kiev, round 2 : 9/16 hits, 5.67 expected hits 7 Infantrys owned by the Russians, 8 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Kiev Germans roll dice for 1 Bomber, 2 HeavyTanks and 4 Tanks in Kiev, round 3 : 4/7 hits, 4.00 expected hits Russians roll dice for 1 HeavyTank and 8 Infantrys in Kiev, round 3 : 2/9 hits, 3.33 expected hits 4 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Kiev Germans roll dice for 1 Bomber, 2 HeavyTanks and 2 Tanks in Kiev, round 4 : 1/5 hits, 3.00 expected hits Russians roll dice for 1 HeavyTank and 4 Infantrys in Kiev, round 4 : 3/5 hits, 2.00 expected hits 1 Infantry owned by the Russians, 1 HeavyTank owned by the Germans and 2 Tanks owned by the Germans lost in Kiev 1 HeavyTank retreated to Brest Russians win with 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is -24 Casualties for Germans: 1 HeavyTank, 8 Infantrys and 5 Tanks Casualties for Russians: 12 Infantrys Battle in Vyborg Germans attack with 4 Artillerys and 18 Infantrys Russians defend with 1 Bunker and 14 Infantrys Germans roll dice for 4 Artillerys and 18 Infantrys in Vyborg, round 2 : 4/22 hits, 5.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 14 Infantrys in Vyborg, round 2 : 4/15 hits, 5.17 expected hits 3 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Vyborg Germans roll dice for 4 Artillerys and 14 Infantrys in Vyborg, round 3 : 6/18 hits, 4.33 expected hits Russians roll dice for 1 Bunker and 11 Infantrys in Vyborg, round 3 : 5/12 hits, 4.17 expected hits 6 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Vyborg Germans roll dice for 4 Artillerys and 9 Infantrys in Vyborg, round 4 : 4/13 hits, 3.50 expected hits Russians roll dice for 1 Bunker and 5 Infantrys in Vyborg, round 4 : 4/6 hits, 2.17 expected hits 4 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Vyborg Germans roll dice for 4 Artillerys and 5 Infantrys in Vyborg, round 5 : 4/9 hits, 2.83 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Vyborg, round 5 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 2 Infantrys owned by the Germans and 1 Bunker owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 4 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 15 Infantrys Casualties for Russians: 1 Bunker and 14 Infantrys Battle in Lithuania Germans attack with 4 Infantrys Russians defend with 1 Infantry Germans roll dice for 4 Infantrys in Lithuania, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 Infantrys in Lithuania, round 3 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Bomber moved from Kiev to Warsaw 2 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Krakow to Vinnytsia 4 Infantrys moved from Danzig to Brest 5 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Brandenburg to Bohemia 10 Infantrys moved from Brandenburg to Pomerania 2 Artillerys and 8 Infantrys moved from Bohemia to Krakow 1 Infantry moved from Krakow to Brest 2 Artillerys and 1 Elite moved from Krakow to Vinnytsia 2 Infantrys moved from Rhine to Hamburg 1 Infantry moved from Rhine to Belgium 1 Infantry moved from Tangier to W.Morocco Place Units - Germans 6 T.Boats placed in 22 Sea Zone 2 HeavyTanks and 2 Tanks placed in Warsaw 4 ArmoredCars and 1 Infantry placed in Bohemia 11 Infantrys placed in Berlin Turn Complete - Germans Germans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : 5.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Minsk to Latvia Russians take Latvia from Finns 1 Infantry moved from Kursk to Minsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 6 Infantrys moved from Rostov to Donetsk 5 Infantrys moved from Donetsk to Kiev 5 Infantrys moved from Kursk to Kiev 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Elite and 3 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from S.Karelia to Novgorod 1 Infantry moved from S.Karelia to Novgorod 2 Infantrys moved from S.Karelia to Leningrad 2 Infantrys moved from S.Karelia to Leningrad 5 Infantrys moved from Yaroslavl to Kursk 5 Infantrys moved from Yaroslavl to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 1 Mech.Rocket moved from N.Buryat Mongolia to Vladivostok Russians take Khabarovsk from Yamamoto Russians take Vladivostok from Yamamoto 1 Adv.Fighter, 2 ArmoredCars and 1 Tank moved from Olyokminsk to Chita 1 Mech.Rocket moved from N.Buryat Mongolia to S.Buryat Mongolia Russians take S.Buryat Mongolia from Hisaichi 1 Mech.Rocket moved from S.Buryat Mongolia to Chita 1 Artillery and 6 Infantrys moved from N.Buryat Mongolia to Chita 3 Mech.Rockets moved from N.Buryat Mongolia to Chita 6 Mech.Rockets moved from N.Buryat Mongolia to Chita 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Bunkers, 2 HeavyTanks, 17 Infantrys and 8 Mech.Rockets; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 4 Infantrys Finns defend with 1 Infantry Russians roll dice for 4 Infantrys in Novgorod, round 2 : 1/4 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Novgorod Russians win, taking Novgorod from Finns with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Chita Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 6 Infantrys, 10 Mech.Rockets and 1 Tank Hisaichi defend with 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 6 Infantrys, 10 Mech.Rockets and 1 Tank in Chita, round 2 : 11/21 hits, 9.00 expected hits Hisaichi roll dice for 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks in Chita, round 2 : 4/15 hits, 5.00 expected hits 3 ArmoredCars owned by the Hisaichi, 2 ArmoredCars owned by the Russians, 2 Infantrys owned by the Russians, 6 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys, 10 Mech.Rockets and 1 Tank in Chita, round 3 : 6/17 hits, 7.67 expected hits Hisaichi roll dice for 1 Artillery and 3 Tanks in Chita, round 3 : 2/4 hits, 1.83 expected hits 2 Infantrys owned by the Russians, 3 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 10 Mech.Rockets and 1 Tank remaining. Battle score for attacker is 35 Casualties for Russians: 2 ArmoredCars and 4 Infantrys Casualties for Hisaichi: 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks Non Combat Move - Russians 1 AAGun moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter moved from Chita to N.Buryat Mongolia 1 AAGun moved from Kursk to Kiev 1 AAGun moved from Rostov to Kursk Place Units - Russians 1 Bunker placed in Kiev 1 Bunker placed in Donetsk 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk Russians undo move 4. 3 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 2 HeavyTanks placed in Kursk 5 Mech.Rockets placed in Stalingrad 3 Mech.Rockets placed in Georgia Turn Complete - Russians Russians collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83 Finns : -0.33 Russians : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Minsk to Latvia Russians take Latvia from Finns 1 Infantry moved from Kursk to Minsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 6 Infantrys moved from Rostov to Donetsk 5 Infantrys moved from Donetsk to Kiev 5 Infantrys moved from Kursk to Kiev 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Elite and 3 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from S.Karelia to Novgorod 1 Infantry moved from S.Karelia to Novgorod 2 Infantrys moved from S.Karelia to Leningrad 2 Infantrys moved from S.Karelia to Leningrad 5 Infantrys moved from Yaroslavl to Kursk 5 Infantrys moved from Yaroslavl to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 1 Mech.Rocket moved from N.Buryat Mongolia to Vladivostok Russians take Khabarovsk from Yamamoto Russians take Vladivostok from Yamamoto 1 Adv.Fighter, 2 ArmoredCars and 1 Tank moved from Olyokminsk to Chita 1 Mech.Rocket moved from N.Buryat Mongolia to S.Buryat Mongolia Russians take S.Buryat Mongolia from Hisaichi 1 Mech.Rocket moved from S.Buryat Mongolia to Chita 1 Artillery and 6 Infantrys moved from N.Buryat Mongolia to Chita 3 Mech.Rockets moved from N.Buryat Mongolia to Chita 6 Mech.Rockets moved from N.Buryat Mongolia to Chita 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Bunkers, 2 HeavyTanks, 17 Infantrys and 8 Mech.Rockets; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 4 Infantrys Finns defend with 1 Infantry Russians roll dice for 4 Infantrys in Novgorod, round 2 : 1/4 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Novgorod Russians win, taking Novgorod from Finns with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Chita Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 6 Infantrys, 10 Mech.Rockets and 1 Tank Hisaichi defend with 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 6 Infantrys, 10 Mech.Rockets and 1 Tank in Chita, round 2 : 11/21 hits, 9.00 expected hits Hisaichi roll dice for 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks in Chita, round 2 : 4/15 hits, 5.00 expected hits 3 ArmoredCars owned by the Hisaichi, 2 ArmoredCars owned by the Russians, 2 Infantrys owned by the Russians, 6 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys, 10 Mech.Rockets and 1 Tank in Chita, round 3 : 6/17 hits, 7.67 expected hits Hisaichi roll dice for 1 Artillery and 3 Tanks in Chita, round 3 : 2/4 hits, 1.83 expected hits 2 Infantrys owned by the Russians, 3 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 10 Mech.Rockets and 1 Tank remaining. Battle score for attacker is 35 Casualties for Russians: 2 ArmoredCars and 4 Infantrys Casualties for Hisaichi: 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks Non Combat Move - Russians 1 AAGun moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter moved from Chita to N.Buryat Mongolia 1 AAGun moved from Kursk to Kiev 1 AAGun moved from Rostov to Kursk Place Units - Russians 1 Bunker placed in Kiev 1 Bunker placed in Donetsk 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk Russians undo move 4. 3 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 2 HeavyTanks placed in Kursk 5 Mech.Rockets placed in Stalingrad 3 Mech.Rockets placed in Georgia Turn Complete - Russians Russians collect 106 PUs; end with 106 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sverdlovsk: 4 HeavyTanks EDIT: Adding units owned by Russians to Kirov: 4 HeavyTanks EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -0.83 Finns : -0.33 Russians : 0.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 15 Infantrys and 1 Tank moved from Mersa Matruh to Lower Egypt 4 Infantrys moved from El Agheila to Kufra 2 Fighters moved from 51 Sea Zone to Kufra 1 Carrier and 2 Fighters moved from 42 Sea Zone to 31 Sea Zone 4 Infantrys moved from E.Morocco to W.Morocco 2 Infantrys moved from Madrid to Leon 2 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 2 Tanks moved from Galicia to Portugal 2 Artillerys moved from Portugal to 31 Sea Zone 1 Infantry moved from Portugal to 31 Sea Zone 1 Infantry moved from W.Morocco to Mauritania 2 Artillerys and 1 Infantry moved from 31 Sea Zone to Mauritania 2 Fighters moved from 31 Sea Zone to Mauritania 2 S.Submarines moved from 46 Sea Zone to 41 Sea Zone 2 Cruisers and 1 Transport moved from 51 Sea Zone to 48 Sea Zone 3 Infantrys moved from Campania to 48 Sea Zone 2 Cruisers, 3 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 8 Infantrys moved from Rome to Campania 2 Artillerys and 2 Infantrys moved from S.Tunisia to Tripoli 1 ArmoredCar moved from Tunis to Tripoli 3 Infantrys moved from Tunis to S.Tunisia Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 17 Infantrys, 3 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 15 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 15 Infantrys and 1 Tank in Lower Egypt, round 2 : 8/21 hits, 5.50 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 15 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kufra Italians attack with 2 Fighters and 4 Infantrys British defend with 1 ArmoredCar and 2 Infantrys Italians roll dice for 2 Fighters and 4 Infantrys in Kufra, round 2 : 1/6 hits, 1.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in Kufra, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 2 Fighters and 3 Infantrys in Kufra, round 3 : 2/5 hits, 1.17 expected hits British roll dice for 2 Infantrys in Kufra, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra Italians win, taking Kufra from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Casualties for British: 1 ArmoredCar and 2 Infantrys Battle in Mauritania Italians attack with 2 Artillerys, 2 Fighters and 2 Infantrys Americans defend with 1 Artillery and 2 Infantrys Italians roll dice for 1 Battleship in Mauritania, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Mauritania Italians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Mauritania, round 2 : 3/6 hits, 2.00 expected hits French roll dice for 1 Artillery and 1 Infantry in Mauritania, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Mauritania Italians win, taking Mauritania from French with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 Artillery and 2 Infantrys Non Combat Move - Italians 2 Fighters moved from Mauritania to 31 Sea Zone 2 Fighters moved from Kufra to 51 Sea Zone 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Mersa Matruh Place Units - Italians 3 S.Submarines placed in 31 Sea Zone 1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun 1 ArmoredCar, 1 Artillery and 2 Infantrys placed in E.Morocco 1 Artillery and 3 Infantrys placed in Tunis 5 Infantrys placed in Madrid Italians undo move 5. 9 Infantrys placed in Rome Italians undo move 5. 5 Infantrys placed in Madrid 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Italians : 4.33 British : 0.17 French : -0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Infantry moved from Central America to Colombia 1 Infantry moved from Amazon to Rio De Janeiro 1 Adv.Fighter moved from Syria to Palestine 1 Infantry moved from Syria to Palestine Purchase Units - French French buy 1 Bunker and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Rio De Janeiro French attack with 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Rio De Janeiro Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Non Combat Move - French 1 Tank moved from Syria to Palestine Place Units - French 1 Bunker placed in French Equatorial Africa 2 Tanks placed in Syria Turn Complete - French French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral : 1.00 French : -0.17
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 85 Sea Zone 1 Bomber moved from Tokyo to 85 Sea Zone 2 ArmoredCars moved from Tohoku to Chubu 4 Infantrys moved from Tokyo to Chubu 3 Transports moved from 113 Sea Zone to 107 Sea Zone 2 Elites moved from Davao to 107 Sea Zone 2 Elites moved from 107 Sea Zone to Hollandia 2 Elites and 2 Tanks moved from West Papua to 113 Sea Zone 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Elites, 2 Tanks and 1 Transport moved from 113 Sea Zone to 114 Sea Zone 1 Tank moved from 114 Sea Zone to New Ireland 1 Elite moved from 114 Sea Zone to New Ireland 1 Elite and 1 Tank moved from 114 Sea Zone to Guadalcanal 1 Infantry moved from Bougainville to New Georgia Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 2 Cruisers, 2 Destroyers, 3 Infantrys and 2 T.Boats; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 85 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer and 2 Submarines Americans defend with 1 Cruiser and 1 S.Submarine Yamamoto roll dice for 2 Submarines in 85 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Cruiser owned by the Americans lost in 85 Sea Zone Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 Cruiser and 1 S.Submarine Casualties for Yamamoto: 1 Submarine Battle in Chubu Yamamoto attack with 2 ArmoredCars and 4 Infantrys Americans defend with 1 Factory and 1 Infantry Yamamoto roll dice for 2 ArmoredCars and 4 Infantrys in Chubu, round 2 : 0/6 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 ArmoredCars and 4 Infantrys in Chubu, round 3 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Chubu, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Chubu Yamamoto win, taking Chubu from Americans with 2 ArmoredCars and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 2 Artillerys moved from Hokkaido to Tohoku 1 Bomber moved from 85 Sea Zone to Tokyo 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Place Units - Yamamoto 1 Battleship, 2 Cruisers, 2 Destroyers and 2 T.Boats placed in 85 Sea Zone 3 Infantrys placed in Davao Yamamoto undo move 1. 1 Cruiser placed in 107 Sea Zone 1 Battleship, 1 Cruiser, 2 Destroyers and 2 T.Boats placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 73 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33 Americans : -0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 ArmoredCar moved from Ningsia to Shansi 3 ArmoredCars moved from Gobi Altai to Shensi 1 Mech.Inf moved from Suiyuan to Chahar 2 Infantrys moved from Lanchow to Szechwan 1 Bomber moved from Lanchow to Shansi 1 Bomber moved from Lanchow to Chahar 1 Bomber moved from Lanchow to Shansi 1 L.Fighter moved from Urumqi to Szechwan 1 L.Fighter moved from Lanchow to Chahar 1 Bomber moved from Ningsia to Shantung 1 Fighter moved from Lanchow to Szechwan 2 Infantrys moved from Urumqi to C.Sinkiang Purchase Units - Chinese Chinese buy 9 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; Combat - Chinese Strategic bombing raid in Shantung Bombing raid in Shantung rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Szechwan Chinese attack with 1 Fighter, 2 Infantrys and 1 L.Fighter Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Fighter, 2 Infantrys and 1 L.Fighter in Szechwan, round 2 : 1/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Szechwan Chinese roll dice for 1 Fighter, 2 Infantrys and 1 L.Fighter in Szechwan, round 3 : 4/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Thai with 1 Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shensi Chinese attack with 3 ArmoredCars Hisaichi defend with 1 Artillery Chinese roll dice for 3 ArmoredCars in Shensi, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Chahar Chinese attack with 1 Bomber, 1 L.Fighter and 1 Mech.Inf Hisaichi defend with 1 Infantry Chinese roll dice for 1 Bomber, 1 L.Fighter and 1 Mech.Inf in Chahar, round 2 : 2/3 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar Chinese win with 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Mech.Inf Casualties for Hisaichi: 1 Infantry Battle in Shansi Chinese attack with 1 ArmoredCar and 2 Bombers Hisaichi defend with 1 Elite and 1 Tank Chinese roll dice for 1 ArmoredCar and 2 Bombers in Shansi, round 2 : 1/3 hits, 1.67 expected hits Hisaichi roll dice for 1 Elite and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits 1 Elite owned by the Hisaichi, 1 Bomber owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Shansi Chinese roll dice for 1 Bomber in Shansi, round 3 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Bomber owned by the Chinese lost in Shansi Hisaichi win with no units remaining. Battle score for attacker is -24 Casualties for Chinese: 1 ArmoredCar and 2 Bombers Casualties for Hisaichi: 1 Elite and 1 Tank Non Combat Move - Chinese 1 Bomber moved from Shantung to Suiyuan 1 Bomber and 1 L.Fighter moved from Chahar to Suiyuan 1 AAGun and 1 Infantry moved from Ningsia to Suiyuan 4 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 Fighter and 1 L.Fighter moved from Szechwan to Suiyuan Place Units - Chinese 6 Infantrys placed in Hsining 3 Infantrys and 1 L.Fighter placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00 Chinese : 2.83 Thai : 0.00
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Battleship, 2 Destroyers and 1 Submarine moved from 93 Sea Zone to 76 Sea Zone 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Liaoning to Hulunbuir 1 Infantry moved from Heilungchiang to Khabarovsk Hisaichi take Khabarovsk from Russians 3 Infantrys moved from Kirin to Vladivostok 1 Infantry moved from Kirin to Vladivostok 1 Infantry moved from Peking to Hulunbuir 1 ArmoredCar moved from Shantung to Hulunbuir 5 Infantrys moved from Heilungchiang to Hulunbuir 2 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kirin to Heilungchiang 4 Infantrys moved from Changchun to Kirin 1 Infantry moved from Shantung to Chahar 1 Artillery and 3 Infantrys moved from Hupeh to Shensi 2 Artillerys and 2 Infantrys moved from Kweichow to Szechwan 1 Mech.Inf moved from Hupeh to Kweichow 1 Mech.Inf moved from Kweichow to Yunnan 1 Mech.Inf moved from Yunnan to Sikang Hisaichi take Sikang from Chinese 1 Tank moved from Kweichow to Shensi 1 Mech.Inf moved from Hupeh to Shensi 1 Artillery moved from Shantung to Shansi 1 Tank moved from Hunan to Shensi 6 Infantrys moved from Hunan to Hupeh 3 Infantrys moved from Kwangtung to Hunan 4 Infantrys moved from Hong Kong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 18 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shensi Hisaichi attack with 1 Artillery, 3 Infantrys, 1 Mech.Inf and 2 Tanks Chinese defend with 3 ArmoredCars Hisaichi roll dice for 1 Artillery, 3 Infantrys, 1 Mech.Inf and 2 Tanks in Shensi, round 2 : 4/7 hits, 2.50 expected hits Chinese roll dice for 3 ArmoredCars in Shensi, round 2 : 1/3 hits, 0.50 expected hits 3 ArmoredCars owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 3 ArmoredCars Battle in Vladivostok Hisaichi attack with 4 Infantrys Russians defend with 1 Mech.Rocket Hisaichi roll dice for 4 Infantrys in Vladivostok, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 Mech.Rocket in Vladivostok, round 2 : 0/1 hits, 0.17 expected hits 1 Mech.Rocket owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Rocket Battle in Szechwan Hisaichi attack with 2 Artillerys and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 2 Artillerys and 1 Infantry in Szechwan, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Szechwan, round 4 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in 76 Sea Zone Hisaichi attack with 1 Battleship, 2 Destroyers and 1 Submarine Americans defend with 1 B.Transport and 2 Destroyers Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship and 2 Destroyers in 76 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 B.Transport and 2 Destroyers in 76 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits 1 Destroyer owned by the Americans and 1 B.Transport owned by the Americans lost in 76 Sea Zone Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 76 Sea Zone Hisaichi win with 1 Battleship, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 24 Casualties for Americans: 1 B.Transport and 2 Destroyers Non Combat Move - Hisaichi Place Units - Hisaichi 4 Tanks placed in Liaoning Hisaichi undo move 1. 1 Artillery, 1 Elite and 2 Tanks placed in Liaoning 1 Infantry and 2 Tanks placed in Shantung 6 Infantrys placed in Hong Kong 4 Infantrys placed in Banjarmasin Hisaichi undo move 3. 6 Infantrys placed in Hong Kong 1 Artillery and 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50 Americans : -1.17 Chinese : 0.50 Russians : -0.17
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 2 Infantrys and 2 Tanks moved from French Equatorial Africa to Darfur 3 Infantrys moved from Italian East Africa to Nubia 3 Infantrys moved from Iraq to Palestine 1 Cruiser, 1 Destroyer and 1 Transport moved from 57 Sea Zone to 59 Sea Zone 2 Infantrys moved from South Africa to Rhodesia 6 Infantrys moved from Hyderabad to Bihar 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Madras to Hyderabad Purchase Units - British British buy 1 Adv.Fighter, 4 ArmoredCars, 1 Battleship, 5 Bunkers and 11 Infantrys; Remaining resources: 1 PUs; Combat - British Non Combat Move - British Place Units - British 1 Bunker placed in Darfur 1 Bunker placed in Nubia 1 Bunker and 6 Infantrys placed in Cairo 1 Bunker placed in Palestine 1 Battleship placed in 21 Sea Zone British undo move 3. 1 Adv.Fighter, 1 Bunker and 5 Infantrys placed in Cairo 1 Bunker and 3 Infantrys placed in Italian East Africa 4 ArmoredCars placed in Madras 3 Infantrys placed in Delhi Turn Complete - British British collect 92 PUs; end with 93 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Purchase Units - Anzac Anzac buy 3 Fighters; Remaining resources: 1 PUs; Place Units - Anzac 3 Fighters placed in Townsville Turn Complete - Anzac Anzac collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 2 Tanks moved from Suriname to Rio De Janeiro 1 Elite and 1 Marine moved from Amazon to Rio De Janeiro Purchase Units - Dutch Dutch buy 1 Bunker; Remaining resources: 4 PUs; Combat - Dutch Battle in Rio De Janeiro Dutch attack with 1 Elite, 1 Marine and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 1 Elite, 1 Marine and 2 Tanks in Rio De Janeiro, round 2 : 1/4 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 1 Elite, 1 Marine and 2 Tanks in Rio De Janeiro, round 3 : 3/4 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Dutch, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 1 Marine and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Elite Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 12 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Dutch : 0.33
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 1 Artillery moved from Oslo to Nordland 1 Artillery and 1 Elite moved from Finnmark to Nordland 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from Lapland to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia 2 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Oulu 3 Tanks moved from Helsinki to Oulu 1 Infantry moved from Lapland to Oulu Purchase Units - Finns Finns buy 2 Elites and 4 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Nordland Finns attack with 2 Artillerys and 1 Elite Neutral defend with 1 Infantry Finns roll dice for 2 Artillerys and 1 Elite in Nordland, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Nordland Finns loses 0 PUs for violating Nordlands neutrality. Finns win, taking Nordland from Neutral with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Latvia Finns attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Latvia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Latvia, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Finns win, taking Latvia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Elites and 4 Tanks placed in Helsinki Turn Complete - Finns Finns collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Finns : -0.83 Russians : -1.33
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 4 Tanks moved from Bucharest to Bulgaria 3 Tanks moved from Vinnytsia to Odessa 1 Artillery moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Romanians 1 Tank moved from Odessa to E.Romania Place Units - Romanians 1 Factory placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 2 ArmoredCars moved from Malaya to 110 Sea Zone 1 Artillery moved from Malaya to 110 Sea Zone 2 ArmoredCars, 1 Artillery and 7 Infantrys moved from 110 Sea Zone to Sumatra 1 Infantry moved from Assam to E.Tibet Thai take E.Tibet from Chinese 1 Infantry moved from Assam to W.Tibet Thai take W.Tibet from Chinese 1 Infantry moved from Assam to Calcutta Thai take Calcutta from British 4 Artillerys, 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank moved from Burma to Assam 2 Artillerys, 1 Elite and 6 Infantrys moved from S.Thailand to Burma 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from Malaya to S.Thailand 2 Tanks moved from S.Thailand to Burma 3 Infantrys moved from Bangkok to Malaya 3 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 2 ArmoredCars, 1 Artillery and 7 Infantrys British defend with 1 AAGun and 2 Infantrys; Dutch defend with 4 Bunkers Thai roll dice for 2 ArmoredCars, 1 Artillery and 7 Infantrys in Sumatra, round 2 : 4/10 hits, 2.33 expected hits Units damaged: 4 Bunkers owned by the Dutch Dutch roll dice for 4 Bunkers and 2 Infantrys in Sumatra, round 2 : 3/6 hits, 2.67 expected hits 3 Infantrys owned by the Thai lost in Sumatra Thai roll dice for 2 ArmoredCars, 1 Artillery and 4 Infantrys in Sumatra, round 3 : 1/7 hits, 1.83 expected hits Dutch roll dice for 4 Bunkers and 2 Infantrys in Sumatra, round 3 : 2/6 hits, 2.67 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Sumatra Thai roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Sumatra, round 4 : 1/5 hits, 1.50 expected hits Dutch roll dice for 4 Bunkers and 1 Infantry in Sumatra, round 4 : 4/5 hits, 2.33 expected hits 2 Infantrys owned by the Thai, 2 ArmoredCars owned by the Thai and 1 Infantry owned by the British lost in Sumatra Thai roll dice for 1 Artillery in Sumatra, round 5 : 1/1 hits, 0.33 expected hits Dutch roll dice for 4 Bunkers in Sumatra, round 5 : 2/4 hits, 2.00 expected hits 1 Bunker owned by the Dutch and 1 Artillery owned by the Thai lost in Sumatra Dutch win with 3 Bunkers remaining. Battle score for attacker is -16 Casualties for Thai: 2 ArmoredCars, 1 Artillery and 7 Infantrys Casualties for British: 2 Infantrys Casualties for Dutch: 1 Bunker Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Marine and 3 Tanks placed in Malaya 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Thai : 1.00 Dutch : 1.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 Artillery moved from Okhotsk to Ayan 1 Tank moved from Ayan to Khabarovsk 1 Infantry moved from Minamitori to 95 Sea Zone 1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Kyushu Americans take Kyushu from Yamamoto 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 98 Sea Zone to 116 Sea Zone 1 Infantry moved from 116 Sea Zone to Fiji British take Fiji from Yamamoto 1 Marine and 1 Tank moved from Alaska to 71 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Marine and 1 Tank moved from 72 Sea Zone to Koryakia 1 Infantry and 1 Marine moved from Kamchatka to Koryakia 1 S.Bomber moved from Wake to Chubu 1 S.Bomber moved from Wake to Tokyo 1 Bomber moved from Iwo Jima to Tohoku 1 Adv.Fighter moved from Iwo Jima to Shikoku 1 Elite and 3 Infantrys moved from Bahia to 32 Sea Zone 1 B.Transport, 1 Destroyer, 1 Elite and 3 Infantrys moved from 32 Sea Zone to 34 Sea Zone 1 Elite and 3 Infantrys moved from 34 Sea Zone to Mauritania 2 Infantrys moved from Salvador to Bahia Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 B.Transport, 2 Bunkers, 3 Destroyers, 1 Elite, 1 Factory, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Chubu Bombing raid in Chubu rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Strategic bombing raid in Tokyo AA fire in Tokyo : 0/1 hits, 0.17 expected hits Bombing raid in Tokyo rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Strategic bombing raid in Tohoku Bombing raid in Tohoku rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Mauritania Americans attack with 1 Elite and 3 Infantrys Italians defend with 2 Artillerys and 2 Infantrys Americans roll dice for 1 Battleship and 2 Cruisers in Mauritania, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Italians lost in Mauritania Americans roll dice for 1 Elite and 3 Infantrys in Mauritania, round 2 : 1/4 hits, 0.83 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Mauritania, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mauritania Americans roll dice for 1 Elite and 3 Infantrys in Mauritania, round 3 : 0/4 hits, 0.83 expected hits Italians roll dice for 2 Artillerys in Mauritania, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Mauritania Americans roll dice for 1 Elite and 2 Infantrys in Mauritania, round 4 : 0/3 hits, 0.67 expected hits Italians roll dice for 2 Artillerys in Mauritania, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Mauritania Americans roll dice for 1 Elite and 1 Infantry in Mauritania, round 5 : 0/2 hits, 0.50 expected hits Italians roll dice for 2 Artillerys in Mauritania, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Mauritania Americans roll dice for 1 Elite in Mauritania, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys in Mauritania, round 6 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Elite in Mauritania, round 7 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys in Mauritania, round 7 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Americans and 1 Artillery owned by the Italians lost in Mauritania Italians win with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 Artillery and 2 Infantrys Casualties for Americans: 1 Elite and 3 Infantrys Battle in Khabarovsk Americans attack with 1 Tank Hisaichi defend with 1 Infantry Americans roll dice for 1 Tank in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Americans win, taking Khabarovsk from Hisaichi with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Americans 1 S.Bomber moved from Chubu to Shikoku 1 S.Bomber moved from Tokyo to Shikoku 1 Bomber moved from Tohoku to Shikoku Place Units - Americans 1 Bunker and 1 Factory placed in Shikoku 3 Adv.Fighters and 1 Bunker placed in Saipan 1 Elite placed in Wake 1 Destroyer and 2 Submarines placed in 98 Sea Zone 1 B.Transport placed in 32 Sea Zone 1 Tank placed in Bahia 2 Tanks placed in Salvador 2 Destroyers placed in 26 Sea Zone Turn Complete - Americans Americans collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
AA fire in Tokyo : : -0.17 Italians : 0.67 Hisaichi : -0.67 Americans : -2.17
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 1 Tank moved from Mersa Matruh to Kufra 1 HeavyTank and 5 Infantrys moved from Brest to Kiev 2 Artillerys, 1 Elite and 3 Infantrys moved from Vinnytsia to Kiev 1 Bomber, 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 4 Infantrys moved from Lithuania to Minsk 5 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from East Prussia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 10 Infantrys moved from Pomerania to 23 Sea Zone 10 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 2 Infantrys moved from 22 Sea Zone to Denmark 2 Fighters moved from 22 Sea Zone to Denmark 2 Infantrys moved from Hamburg to Denmark 11 Infantrys moved from Berlin to Brandenburg 4 Artillerys and 2 Infantrys moved from Vyborg to Oulu 10 Infantrys moved from 24 Sea Zone to Oulu Purchase Units - Germans Germans buy 4 Artillerys, 2 HeavyTanks, 11 Infantrys, 6 T.Boats and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 2 Artillerys, 1 Bomber, 1 Elite, 3 HeavyTanks, 8 Infantrys and 2 Tanks Russians defend with 1 AAGun, 1 Bunker, 1 HeavyTank and 13 Infantrys AA fire in Kiev : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Germans lost in Kiev Germans roll dice for 2 Artillerys, 1 Elite, 3 HeavyTanks, 8 Infantrys and 2 Tanks in Kiev, round 2 : 7/16 hits, 5.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker, 1 HeavyTank and 13 Infantrys in Kiev, round 2 : 2/15 hits, 5.50 expected hits 6 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev Germans roll dice for 2 Artillerys, 1 Elite, 3 HeavyTanks, 6 Infantrys and 2 Tanks in Kiev, round 3 : 4/14 hits, 5.33 expected hits Russians roll dice for 1 Bunker, 1 HeavyTank and 7 Infantrys in Kiev, round 3 : 2/9 hits, 3.50 expected hits 4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev Germans roll dice for 2 Artillerys, 1 Elite, 3 HeavyTanks, 4 Infantrys and 2 Tanks in Kiev, round 4 : 5/12 hits, 5.00 expected hits Russians roll dice for 1 Bunker, 1 HeavyTank and 3 Infantrys in Kiev, round 4 : 2/5 hits, 2.17 expected hits 3 Infantrys owned by the Russians, 2 Infantrys owned by the Germans, 1 Bunker owned by the Russians and 1 HeavyTank owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 2 Artillerys, 1 Elite, 3 HeavyTanks, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 1 Bomber and 6 Infantrys Casualties for Russians: 1 Bunker, 1 HeavyTank and 13 Infantrys Battle in Denmark Germans attack with 2 Fighters and 4 Infantrys Neutral defend with 3 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Denmark, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Denmark Germans roll dice for 2 Fighters and 4 Infantrys in Denmark, round 2 : 1/6 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Minsk Germans attack with 4 Infantrys Russians defend with 1 Infantry Germans roll dice for 4 Infantrys in Minsk, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Fighters moved from Denmark to 22 Sea Zone 2 Artillerys and 8 Infantrys moved from Krakow to Vinnytsia 4 Infantrys moved from East Prussia to Lithuania 4 ArmoredCars and 3 Infantrys moved from Bohemia to Krakow 1 AAGun and 4 ArmoredCars moved from Krakow to Vinnytsia 1 Destroyer moved from 51 Sea Zone to 46 Sea Zone 1 Transport moved from 51 Sea Zone to 46 Sea Zone Place Units - Germans 6 T.Boats placed in 22 Sea Zone 2 HeavyTanks and 2 Tanks placed in Warsaw 2 Artillerys and 3 Infantrys placed in Bohemia 2 Artillerys and 8 Infantrys placed in Berlin Turn Complete - Germans Germans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.83 Neutral : -0.33 Russians : -5.50 AA fire in Kiev : : 0.83