@axis-dominion said in L25 PTV axis-dominion (+15) vs 666:
isn’t that the 2nd destroyer you’ve fed that sub in 100? you’re making this too easy my friend
oh nevermind, i posted this before reading your explanation lol ok i see now
@Giallo one Token to a CV
No scramble.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 9 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
8 fighters and 5 tactical_bombers moved from 6 Sea Zone to Japan
1 armour moved from 6 Sea Zone to Japan
1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 48 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Caucasus to Rostov
3 fighters and 2 tactical_bombers moved from Caucasus to Rostov
1 bomber moved from Caucasus to Russia
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia causes 4 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Rostov
Americans attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 1/6 hits, 3,00 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Americans win, taking Rostov from Italians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Japan
Americans attack with 1 armour, 1 artillery, 8 fighters, 1 infantry and 5 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 6 fighters, 1 harbour and 11 infantry
AA fire in Japan : 1/9 hits, 1,50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers in Japan, round 2 : 7/15 hits, 8,00 expected hits
Japanese roll dice for 3 aaGuns, 1 bomber, 6 fighters and 11 infantry in Japan, round 2 : 6/18 hits, 7,83 expected hits
3 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 aaGuns owned by the Japanese, 3 fighters owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
Americans roll dice for 1 armour, 4 fighters and 4 tactical_bombers in Japan, round 3 : 6/9 hits, 5,17 expected hits
Japanese roll dice for 6 fighters and 8 infantry in Japan, round 3 : 4/14 hits, 6,67 expected hits
6 infantry owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Japan, round 4 : 3/5 hits, 2,83 expected hits
Japanese roll dice for 6 fighters and 2 infantry in Japan, round 4 : 6/8 hits, 4,67 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 armour owned by the Americans and 2 fighters owned by the Americans lost in Japan
Japanese win with 5 fighters remaining. Battle score for attacker is -78
Casualties for Americans: 1 armour, 1 artillery, 8 fighters, 1 infantry and 5 tactical_bombers
Casualties for Japanese: 3 aaGuns, 1 bomber, 1 fighter and 11 infantry
Non Combat Move - Americans
4 submarines moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Morocco to Algeria
1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 107 Sea Zone to 109 Sea Zone
1 destroyer moved from 107 Sea Zone to 109 Sea Zone
7 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 107 Sea Zone to 123 Sea Zone
1 carrier moved from 107 Sea Zone to 104 Sea Zone
3 fighters and 2 tactical_bombers moved from Rostov to Caucasus
1 bomber moved from Russia to Caucasus
1 artillery moved from United Kingdom to Scotland
Place Units - Americans
1 transport placed in 101 Sea Zone
9 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,17
Italians : -0,33
Americans : -2,33
AA fire in Japan : : -0,50
Japanese : -3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow
3 infantry moved from Shensi to Hopei
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Kweichow
2 infantry moved from Sikang to Shensi
1 infantry moved from Shensi to Hopei
6 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -2,17
Japanese : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - British
British repair damage of 17x factory_major; Remaining resources: 24 PUs;
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
Combat Hit Differential Summary :
scramble or token in 6?
@Giallo , i am not really happy with the casualty selection.
I would have kept an AA-Gun, since it was obvious that you would go for a 1-2-3.
For this game i suggest to leave it as is and we continue with two Tokens, one on each CR/ No scramble.
But in our future games we should ask for Ool’s including AA-Guns in Scenarios like that.
What do you say?
@aequitas-et-veritas said in 19L BM3 Giallo (L) vs AetV (X):
@Giallo , i am not really happy with the casualty selection.
I would have kept an AA-Gun, since it was obvious that you would go for a 1-2-3.
For this game i suggest to leave it as is and we continue with two Tokens, one on each CR/ No scramble.But in our future games we should ask for Ool’s including AA-Guns in Scenarios like that.
What do you say?
I would have agreed normaly, and if Japan’s dice would have been better I would have asked you after the US to feel free to change casualties. But I believe in this case it’s better for you to have these fighters. If you however want to change a fighter for an AA feel free to edit? Ill wait for your decision
@Giallo Thank you for letting me know how you saw the situation and felt about it.
Please continue as is and good luck.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 9 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
8 fighters and 5 tactical_bombers moved from 6 Sea Zone to Japan
1 armour moved from 6 Sea Zone to Japan
1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 48 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Caucasus to Rostov
3 fighters and 2 tactical_bombers moved from Caucasus to Rostov
1 bomber moved from Caucasus to Russia
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia causes 4 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Rostov
Americans attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 1/6 hits, 3,00 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Americans win, taking Rostov from Italians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Japan
Americans attack with 1 armour, 1 artillery, 8 fighters, 1 infantry and 5 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 6 fighters, 1 harbour and 11 infantry
AA fire in Japan : 1/9 hits, 1,50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers in Japan, round 2 : 7/15 hits, 8,00 expected hits
Japanese roll dice for 3 aaGuns, 1 bomber, 6 fighters and 11 infantry in Japan, round 2 : 6/18 hits, 7,83 expected hits
3 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 aaGuns owned by the Japanese, 3 fighters owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
Americans roll dice for 1 armour, 4 fighters and 4 tactical_bombers in Japan, round 3 : 6/9 hits, 5,17 expected hits
Japanese roll dice for 6 fighters and 8 infantry in Japan, round 3 : 4/14 hits, 6,67 expected hits
6 infantry owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Japan, round 4 : 3/5 hits, 2,83 expected hits
Japanese roll dice for 6 fighters and 2 infantry in Japan, round 4 : 6/8 hits, 4,67 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 armour owned by the Americans and 2 fighters owned by the Americans lost in Japan
Japanese win with 5 fighters remaining. Battle score for attacker is -78
Casualties for Americans: 1 armour, 1 artillery, 8 fighters, 1 infantry and 5 tactical_bombers
Casualties for Japanese: 3 aaGuns, 1 bomber, 1 fighter and 11 infantry
Non Combat Move - Americans
4 submarines moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Morocco to Algeria
1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 107 Sea Zone to 109 Sea Zone
1 destroyer moved from 107 Sea Zone to 109 Sea Zone
7 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 107 Sea Zone to 123 Sea Zone
1 carrier moved from 107 Sea Zone to 104 Sea Zone
3 fighters and 2 tactical_bombers moved from Rostov to Caucasus
1 bomber moved from Russia to Caucasus
1 artillery moved from United Kingdom to Scotland
Place Units - Americans
1 transport placed in 101 Sea Zone
9 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow
3 infantry moved from Shensi to Hopei
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Kweichow
2 infantry moved from Sikang to Shensi
1 infantry moved from Shensi to Hopei
6 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 17x factory_major; Remaining resources: 24 PUs;
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
Combat - British
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits. Rolls: 4
Battle in Japan
British attack with 1 fighter, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_major, 5 fighters and 1 harbour
British roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Japan, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 5 fighters in Japan, round 2 : 4/5 hits, 3,33 expected hits
2 fighters owned by the Japanese, 1 marine owned by the British, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Japan
Japanese win with 3 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 fighter, 1 marine and 1 tactical_bomber
Casualties for Japanese: 2 fighters
Battle in Ukraine
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Ukraine to Caucasus
5 artilleries and 9 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Russia : : -0,17
Germans : 0,67
Italians : -0,33
British : 0,67
Americans : -2,33
AA fire in Japan : : -0,50
Chinese : -2,17
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
Combat Hit Differential Summary :
scramble tokens?
No scramble, no Tokens.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
Combat - ANZAC
Battle in Japan
ANZAC attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
ANZAC roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Japan, round 2 : 3/7 hits, 3,33 expected hits
Japanese roll dice for 3 fighters in Japan, round 2 : 3/3 hits, 2,00 expected hits
3 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Japan
ANZAC captures 69PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Japanese: 3 fighters
triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Hopei
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 88 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 91 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 94 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
Combat - ANZAC
Battle in Japan
ANZAC attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
ANZAC roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Japan, round 2 : 3/7 hits, 3,33 expected hits
Japanese roll dice for 3 fighters in Japan, round 2 : 3/3 hits, 2,00 expected hits
3 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Japan
ANZAC captures 69PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Japanese: 3 fighters
triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Hopei
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 88 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 91 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 94 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 1,00
Good Job in Japan Giallo.
@aequitas-et-veritas said in 19L BM3 Giallo (L) vs AetV (X):
Good Job in Japan Giallo.
Thanks, curious what will happen in this game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 81 PUs;
Germans buy 3 armour, 6 artilleries, 1 bomber and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 123 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
3 bombers moved from Western Germany to 104 Sea Zone
3 bombers moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Bessarabia to Rostov
1 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
3 fighters and 3 tactical_bombers moved from Volgograd to Northwest Persia
1 bomber moved from Western Germany to 123 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
2 bombers moved from Western Germany to Scotland
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 5 bombers and 1 fighter
Americans defend with 1 carrier
Germans roll dice for 5 bombers and 1 fighter in 104 Sea Zone, round 2 : 5/6 hits, 3,83 expected hits
Americans roll dice for 1 carrier in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 104 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier
Battle in 123 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 carrier
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber in 123 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 carrier in 123 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
Germans roll dice for 1 bomber in 123 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 123 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Germans lost in 123 Sea Zone
Americans win with 1 carrier remaining. Battle score for attacker is -18
Casualties for Germans: 1 bomber and 1 submarine
Battle in Scotland
Germans attack with 5 artilleries, 2 bombers and 5 infantry
British defend with 1 airfield; Americans defend with 1 artillery
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 5 artilleries, 2 bombers and 5 infantry in Scotland, round 2 : 5/12 hits, 4,67 expected hits
British roll dice for 1 artillery in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Scotland
Germans win, taking Scotland from British with 5 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 112 Sea Zone
Germans attack with 3 bombers and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 3 bombers and 1 destroyer in 112 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 112 Sea Zone
Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Rostov
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Rostov
Germans win, taking Rostov from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 3 fighters and 3 tactical_bombers in Northwest Persia, round 2 : 6/6 hits, 3,50 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northwest Persia
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber could not land in 109 Sea Zone and were removed
3 fighters and 3 tactical_bombers moved from Northwest Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 bombers moved from 109 Sea Zone to Western Germany
3 bombers moved from 112 Sea Zone to Western Germany
2 bombers moved from Scotland to Western Germany
5 bombers moved from 104 Sea Zone to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
3 infantry placed in Volgograd
3 armour placed in Ukraine
4 artilleries and 4 infantry placed in Western Germany
1 artillery and 2 infantry placed in Yugoslavia
1 artillery placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Adding units owned by Germans to 111 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 6,00
British : -0,33
Americans : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 26 artilleries and 76 infantry moved from Caucasus to Northwest Persia
1 aaGun and 1 infantry moved from Shensi to Hopei
1 aaGun moved from Shensi to Hopei
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Japanese
1 armour moved from West India to Persia
Japanese take Eastern Persia from British
Japanese take Persia from British
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Hunan to Kweichow
3 bombers moved from India to Kweichow
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in British Somaliland
Battle in Iraq
Battle in Kweichow
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Kweichow, round 2 : 2/4 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking British Somaliland from British, taking Iraq from British, taking Kweichow from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Kweichow to India
2 artilleries and 6 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to India
1 mech_infantry moved from French Indo China to Yunnan
2 armour, 2 artilleries and 1 mech_infantry moved from West India to Eastern Persia
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea Zone
4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 76 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
3 destroyers and 6 submarines moved from 39 Sea Zone to 76 Sea Zone
1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
4 infantry moved from Manchuria to Jehol
1 artillery moved from Anhwe to Jehol
Turn Complete - Japanese
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : -0,17