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Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40

  • 19 17

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -1.67
    

    Savegame

  • 19 17

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -1.67
    

    Savegame

  • 19 17

    TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    

    Savegame


  • @Desert_Admiral Scramble sz97?


  • 19 17

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 111 Sea Zone
                    British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 18
                Casualties for Germans: 1 battleship and 1 submarine
                Casualties for British: 1 destroyer
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the British
                    1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 5 : 1/3 hits, 1.83 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
            Battle in Ethiopia
                British attack with 2 artilleries and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from 97 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Malta
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from India to Burma
            1 fighter moved from Burma to India
            2 infantry moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to French Guiana
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            2 fighters moved from 111 Sea Zone to United Kingdom
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 6 infantry
            EDIT: Adding units owned by British to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6,6,4
            British collect 29 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 infantry and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -3.17
    Italians : -0.83
    Chinese : 0.33
    Japanese : -1.67
    

    Savegame


  • @Desert_Admiral I edited UK’s buy because when i bought I didn’t have the extra IPC I should’ve. I also edited before the turn because you added my plane, but not sub and art.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            2 infantry moved from Albania to Yugoslavia
            1 armour moved from Albania to Romania
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 2/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber and 1 cruiser
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 transport moved from 95 Sea Zone to 93 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.67
    French : -1.17
    

    Savegame

  • 19 17

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 artillery moved from Queensland to New South Wales
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 artillery moved from Queensland to New South Wales
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            1 submarine moved from 91 Sea Zone to 88 Sea Zone
            3 artilleries and 4 infantry moved from France to Normandy Bordeaux
            6 armour and 4 mech_infantrys moved from France to Germany
            2 artilleries moved from Germany to Poland
            2 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
    
        Combat - Germans
            Battle in 88 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 88 Sea Zone
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries and 4 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 3 : 3/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 1 infantry moved from Norway to Finland
            1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to France
            1 aaGun moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 bomber placed in Western Germany
            2 artilleries and 8 infantry placed in Germany
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    French : 1.33
    Neutral_Allies : -1.00
    

    Savegame

  • 19 17

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            4 artilleries moved from Novgorod to Karelia
            1 armour moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Novgorod
            2 infantry moved from Belarus to Eastern Poland
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Rostov to Ukraine
            3 armour moved from Russia to Smolensk
            2 infantry moved from Belarus to Bryansk
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 armour and 1 mech_infantry moved from Volgograd to Rostov
            7 infantry moved from Novgorod to Belarus
            2 aaGuns moved from Novgorod to Belarus
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 artilleries placed in Ukraine
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Desert_Admiral How’ve you been lately Wayne?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            2 artilleries and 2 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kiangsi to Yunnan
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Chahar to Anhwe
            2 artilleries and 5 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsi to Hunan
            2 tactical_bombers moved from Caroline Islands to 36 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to Kwangsi
            2 fighters moved from Kwangsi to 33 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Caroline Islands
            1 fighter moved from 36 Sea Zone to 33 Sea Zone
            1 fighter moved from Kwangsi to 33 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 3 artilleries, 4 infantry and 1 mech_infantry
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 3/8 hits, 2.33 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 3 artilleries and 1 mech_infantry in Yunnan, round 4 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : 0.67
    

    Savegame

  • 19 17

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -1.33
    

    Savegame

  • 19 17

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Malta to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            3 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 3 artilleries and 1 mech_infantry
                    British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 3 artilleries and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 artilleries and 1 mech_infantry
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 5/7 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kwangtung: 1 infantry
                EDIT: Changing ownership of Kiangsi from Japanese to British
                EDIT: Adding units owned by British to Kiangsi: 1 infantry
                EDIT: Turning off Edit Mode
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Alexandria to Egypt
            1 bomber moved from Iraq to Egypt
            2 fighters moved from Malta to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 mech_infantry moved from Eire to United Kingdom
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            3 infantry moved from India to Burma
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Changing ownership of Brazil from Neutral_Allies to British
            EDIT: Adding units owned by British to Brazil: 4 infantry
            EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
            EDIT: Removing units owned by British from French Guiana: 1 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 71 Sea Zone
            1 airfield and 1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6,4,1
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 2.67
    Chinese : 0.67
    Neutral_Axis : -1.00
    Japanese : -1.33
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern France to 93 Sea Zone
            1 armour moved from Southern France to 93 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 destroyer and 1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Yugoslavia to Romania
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1.83 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern France
            1 bomber moved from Southern France to France
    
        Place Units - Italians
            1 submarine and 1 transport placed in 95 Sea Zone
            Italians undo move 1.
            1 transport placed in 93 Sea Zone
            1 submarine placed in 95 Sea Zone
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    French : -0.33
    

    Savegame

  • 19 17

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 8:31:42 PM
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