<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40]]></title><description><![CDATA[<p dir="auto">here we go sir</p>
]]></description><link>https://www.axisandallies.org/forums/topic/32832/desert_admiral-20-allies-v-s-dawgoneit-axis-g-40</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 16:42:29 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/32832.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 20 Jan 2019 23:30:53 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Wed, 13 Feb 2019 19:42:40 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/11050">@Desert_Admiral</a> i hope all is good:+1:</p>
]]></description><link>https://www.axisandallies.org/forums/post/1257422</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1257422</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Wed, 13 Feb 2019 19:42:40 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Mon, 04 Feb 2019 15:24:12 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Russians round 7</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Purchase Units - Russians
        Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 

    Combat Move - Russians
        1 infantry moved from Tambov to Rostov
        17 infantry moved from Russia to Bryansk
        21 artilleries moved from Russia to Bryansk
        1 mech_infantry moved from Volgograd to Rostov
        1 armour moved from Tambov to Rostov
        1 armour and 1 mech_infantry moved from Egypt to Tobruk
        1 infantry moved from Russia to Smolensk
        1 mech_infantry moved from Archangel to Belarus
        1 fighter moved from Russia to Belarus
        1 tactical_bomber moved from Russia to Rostov
        1 fighter moved from Russia to Belarus
        1 infantry moved from Vologda to Archangel

    Combat - Russians
        Battle in Bryansk
            Russians attack with 21 artilleries and 17 infantry
            Germans defend with 3 infantry
                Russians roll dice for 21 artilleries and 17 infantry in Bryansk, round 2 : 15/38 hits, 12.67 expected hits
                Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
            Russians win, taking Bryansk from Germans with 21 artilleries and 16 infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 1 infantry
            Casualties for Germans: 3 infantry
        Battle in Rostov
            Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Rostov
                Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Belarus
            Russians attack with 2 fighters and 1 mech_infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 2 fighters and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits
                Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 2 fighters and 1 mech_infantry in Belarus, round 3 : 0/3 hits, 1.17 expected hits
                Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 2 fighters and 1 mech_infantry in Belarus, round 4 : 1/3 hits, 1.17 expected hits
                Germans roll dice for 1 mech_infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
            Russians win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
        2 armour moved from Finland to Norway
        1 armour moved from Vyborg to Norway
        2 fighters moved from Belarus to Russia
        1 tactical_bomber moved from Rostov to Russia
        1 armour and 1 mech_infantry moved from Volgograd to Bryansk
        4 aaGuns moved from Russia to Bryansk
        3 armour moved from Tambov to Bryansk
        1 armour moved from Tambov to Russia

    Place Units - Russians
        4 artilleries and 6 infantry placed in Russia
        1 infantry placed in Volgograd

    Turn Complete - Russians
        Russians collect 35 PUs; end with 35 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : 0.33
Russians : -2.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549293852363-triplea_32832_rus7.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254510</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254510</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Mon, 04 Feb 2019 15:24:12 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Mon, 04 Feb 2019 15:13:01 GMT]]></title><description><![CDATA[<h3>Testing Forum poster</h3>
<p dir="auto">Test summary from TripleA, engine version: 1.9, time: 7:13:00 AM<br />
<a href="/forums/assets/uploads/files/1549293181801-test.jpg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254508</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254508</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Mon, 04 Feb 2019 15:13:01 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Mon, 04 Feb 2019 12:38:04 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 7</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Research Technology - Germans

    Purchase Units - Germans
        Germans buy 7 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 

    Combat Move - Germans
        1 infantry moved from Ukraine to Rostov
              Germans take Rostov from Russians
        3 infantry moved from Western Ukraine to Bryansk
        1 bomber moved from Western Ukraine to Bryansk
        1 infantry moved from Ukraine to Bryansk
        5 armour, 1 infantry and 5 mech_infantrys moved from Novgorod to Karelia
        3 mech_infantrys moved from Eastern Poland to Belarus
        2 bombers moved from Western Ukraine to Belarus
        3 infantry moved from Germany to Poland
        10 infantry moved from Western Germany to Germany
        2 infantry moved from France to Northern Italy

    Combat - Germans
        Battle in Belarus
            Germans attack with 2 bombers and 3 mech_infantrys
            Russians defend with 1 armour and 1 mech_infantry
                Germans roll dice for 2 bombers and 3 mech_infantrys in Belarus, round 2 : 2/5 hits, 1.83 expected hits
                Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits
                1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
            Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
            Casualties for Germans: 2 mech_infantrys
            Casualties for Russians: 1 armour and 1 mech_infantry
        Battle in Karelia
            Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
            Russians defend with 1 artillery
                Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Karelia, round 2 : 4/11 hits, 3.50 expected hits
                Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
            Germans win, taking Karelia from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 1
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 artillery
        Battle in Bryansk
            Germans attack with 1 bomber and 4 infantry
            Russians defend with 2 artilleries
                Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.33 expected hits
                Russians roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 5
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
        1 bomber moved from Bryansk to Western Ukraine
        2 bombers moved from Belarus to Western Ukraine
        2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod

    Place Units - Germans
        1 armour and 2 mech_infantrys placed in Novgorod
        2 armour and 1 infantry placed in Ukraine
        4 armour placed in Germany

    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
        Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : 1.33
Russians : 2.17
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549283884523-triplea_32832_ger7.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254468</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254468</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Mon, 04 Feb 2019 12:38:04 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Mon, 04 Feb 2019 00:26:30 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: French round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 

    Combat Move - ANZAC
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
        Battle in Sumatra

    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
        1 infantry placed in Queensland
        1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Move - French
        1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1549239990373-triplea_32832_fre6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254382</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254382</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Mon, 04 Feb 2019 00:26:30 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Mon, 04 Feb 2019 00:24:37 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: ANZAC round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 

    Combat Move - ANZAC
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
        Battle in Sumatra

    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
        1 infantry placed in Queensland
        1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1549239877513-triplea_32832_anz6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254381</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254381</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Mon, 04 Feb 2019 00:24:37 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Mon, 04 Feb 2019 00:09:46 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Italians round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Italians
        Italians buy 5 infantry; Remaining resources: 0 PUs; 

    Combat Move - Italians

    Non Combat Move - Italians
        2 transports moved from 95 Sea Zone to 96 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
        1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy

    Place Units - Italians
        3 infantry placed in Southern Italy
        2 infantry placed in Southern France

    Turn Complete - Italians
        Italians collect 13 PUs; end with 13 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1549238986300-triplea_32832_ita6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254376</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254376</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Mon, 04 Feb 2019 00:09:46 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 23:38:47 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: UK_Pacific round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; 

    Combat Move - Americans
        1 destroyer moved from 25 Sea Zone to 16 Sea Zone
        1 bomber moved from Midway to Japan
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        1 infantry moved from Gibraltar to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Morocco
        1 infantry moved from Gibraltar to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Algeria
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Americans
        Strategic bombing raid in Japan
                AA fire in Japan : 0/1 hits, 0.17 expected hits
            Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
            Bombing raid in Japan causes 8 damage total. 
        Battle in Java
        Battle in Morocco
        Battle in Algeria
        Battle in 16 Sea Zone
            Americans attack with 1 destroyer
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win, taking Java from Japanese, taking Morocco from Italians, taking Algeria from Italians with 1 destroyer remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 55 Sea Zone
            Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Japanese defend with 1 cruiser
                Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
        3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        5 bombers moved from Western United States to Korea
        1 bomber moved from Japan to Korea
        3 fighters moved from Midway to Korea
        1 fighter moved from Western United States to Hawaiian Islands
        2 carriers and 3 fighters moved from 91 Sea Zone to 92 Sea Zone
        5 transports moved from 91 Sea Zone to 92 Sea Zone
        1 cruiser, 5 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
        1 artillery and 2 fighters placed in Western United States
        1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
        Americans collect 56 PUs; end with 56 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 

    Combat Move - Chinese

    Place Units - Chinese
        1 infantry placed in Kansu
        1 infantry placed in Kansu
        1 infantry placed in Tsinghai

    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
        British buy 3 destroyers and 2 submarines; Remaining resources: 1 PUs; 

    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 

    Combat Move - British
        1 destroyer moved from 109 Sea Zone to 125 Sea Zone
        1 fighter moved from United Kingdom to 125 Sea Zone

    Combat - British
        Battle in 125 Sea Zone
            British attack with 1 destroyer and 1 fighter
            Germans defend with 1 submarine
                British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 125 Sea Zone
            British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine

    Non Combat Move - British
        1 destroyer moved from 98 Sea Zone to 92 Sea Zone
        1 fighter moved from 125 Sea Zone to Scotland

    Place Units - British
        2 destroyers placed in 109 Sea Zone
        British undo move 1.
        1 destroyer and 1 submarine placed in 109 Sea Zone
        1 destroyer placed in 109 Sea Zone
        1 destroyer and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
        British collect 35 PUs; end with 36 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
        3 infantry placed in India

    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Some Units in India change ownership: 3 infantry
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : -0.17
British : 0.17
AA fire in Japan : : -0.17
Americans : -0.83
Japanese : -0.83
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549237127224-triplea_32832_uk_6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254367</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254367</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 23:38:47 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 23:30:48 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Chinese round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 

    Combat Move - Chinese

    Place Units - Chinese
        1 infantry placed in Kansu
        1 infantry placed in Kansu
        1 infantry placed in Tsinghai

    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1549236648430-triplea_32832_chi6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254362</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254362</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 23:30:48 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 23:29:29 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Americans round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; 

    Combat Move - Americans
        1 destroyer moved from 25 Sea Zone to 16 Sea Zone
        1 bomber moved from Midway to Japan
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        1 infantry moved from Gibraltar to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Morocco
        1 infantry moved from Gibraltar to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Algeria
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Americans
        Strategic bombing raid in Japan
                AA fire in Japan : 0/1 hits, 0.17 expected hits
            Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
            Bombing raid in Japan causes 8 damage total. 
        Battle in Java
        Battle in Morocco
        Battle in Algeria
        Battle in 16 Sea Zone
            Americans attack with 1 destroyer
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win, taking Java from Japanese, taking Morocco from Italians, taking Algeria from Italians with 1 destroyer remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 55 Sea Zone
            Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Japanese defend with 1 cruiser
                Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
        3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        5 bombers moved from Western United States to Korea
        1 bomber moved from Japan to Korea
        3 fighters moved from Midway to Korea
        1 fighter moved from Western United States to Hawaiian Islands
        2 carriers and 3 fighters moved from 91 Sea Zone to 92 Sea Zone
        5 transports moved from 91 Sea Zone to 92 Sea Zone
        1 cruiser, 5 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
        1 artillery and 2 fighters placed in Western United States
        1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
        Americans collect 56 PUs; end with 56 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>AA fire in Japan : : -0.17
Americans : -0.83
Japanese : -0.83
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549236568961-triplea_32832_ame6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254361</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254361</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 23:29:29 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 22:59:17 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Japanese
        Japanese buy 3 destroyers, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 

    Combat Move - Japanese
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
        1 submarine moved from 20 Sea Zone to 35 Sea Zone
        1 submarine moved from 20 Sea Zone to 45 Sea Zone
        1 artillery moved from Celebes to 44 Sea Zone
        1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
        1 artillery moved from 37 Sea Zone to Malaya
        2 infantry moved from Kwangsi to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
        1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
        1 armour, 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        1 cruiser moved from 44 Sea Zone to 55 Sea Zone
        1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
        1 battleship, 1 carrier, 2 fighters and 2 transports moved from 37 Sea Zone to 35 Sea Zone
        1 mech_infantry moved from Kwangtung to Yunnan
        2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Hopei
        1 artillery and 1 infantry moved from Anhwe to Hopei
        1 mech_infantry moved from Kwangtung to Yunnan
        1 infantry moved from Kwangtung to Kwangsi
        2 artilleries and 1 infantry moved from Kiangsu to Anhwe
        5 fighters moved from 35 Sea Zone to 34 Sea Zone

    Combat - Japanese
        Battle in 35 Sea Zone
            Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 1 submarine, 1 tactical_bomber and 6 transports
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Japanese win with 2 battleships, 4 carriers, 1 cruiser, 1 submarine, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Malaya
        Battle in 34 Sea Zone
            Japanese attack with 1 destroyer, 5 fighters and 1 submarine
            ANZAC defend with 1 destroyer and 1 submarine
                Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer and 5 fighters in 34 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 34 Sea Zone
            Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 14
            Casualties for ANZAC: 1 destroyer and 1 submarine
        Battle in 45 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 45 Sea Zone
            Japanese win with 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Hopei
            Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
            Chinese defend with 5 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Hopei, round 2 : 8/10 hits, 5.50 expected hits
                Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 1.67 expected hits
                5 infantry owned by the Chinese lost in Hopei
            Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
            Casualties for Chinese: 5 infantry
        Battle in Philippines
            Japanese attack with 1 armour, 1 artillery and 3 infantry
            Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Philippines, round 2 : 1/5 hits, 1.50 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits
                Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 4 : 1/4 hits, 1.33 expected hits
                Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
            Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
        3 fighters and 3 tactical_bombers moved from Hopei to Yunnan
        2 bombers moved from Hopei to Kiangsu
        5 fighters moved from 34 Sea Zone to 35 Sea Zone

    Place Units - Japanese
        3 mech_infantrys placed in Kiangsu
        Japanese undo move 1.
        1 infantry and 5 mech_infantrys placed in Japan
        2 destroyers and 1 submarine placed in 20 Sea Zone
        1 destroyer and 1 submarine placed in 19 Sea Zone

    Turn Complete - Japanese
        Japanese collect 54 PUs; end with 54 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>ANZAC : -0.50
Americans : 0.00
Chinese : -1.67
Japanese : 2.17
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549234756974-triplea_32832_jap6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254349</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254349</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Sun, 03 Feb 2019 22:59:17 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 22:48:35 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Russians round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Russians
        Russians buy 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 

    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Japanese
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
        1 infantry moved from Amur to Korea
              Russians take Korea from Japanese
        2 artilleries and 2 infantry moved from Russia to Bryansk
        1 armour moved from Russia to Belarus
        2 mech_infantrys moved from Russia to Belarus
        2 fighters and 1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
        Battle in Bryansk
            Russians attack with 2 artilleries and 2 infantry
            Germans defend with 2 infantry
                Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
            Russians win, taking Bryansk from Germans with 2 artilleries remaining. Battle score for attacker is 0
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 infantry
        Battle in Belarus
            Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
                Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 2 infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
        2 infantry moved from Russia to Vologda
        1 mech_infantry moved from Russia to Archangel
        2 fighters and 1 tactical_bomber moved from Belarus to Russia
        1 armour moved from Karelia to Vyborg
        2 armour moved from Karelia to Finland
        4 armour moved from Russia to Tambov
        1 armour moved from Volgograd to Tambov

    Place Units - Russians
        5 artilleries and 5 infantry placed in Russia
        1 armour and 2 mech_infantrys placed in Volgograd
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 17 infantry
        EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 17 infantry
        EDIT: Turning off Edit Mode

    Turn Complete - Russians
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,1
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
        Russians collect 31 PUs (6 lost to blockades); end with 31 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : 1.67
Russians : 0.17
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549234115118-triplea_32832_rus6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254348</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254348</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 22:48:35 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 22:17:23 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Research Technology - Germans

    Purchase Units - Germans
        Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 

    Combat Move - Germans
        1 infantry moved from Bessarabia to Ukraine
              Germans take Ukraine from Russians
        2 infantry moved from Western Ukraine to Bryansk
        1 bomber moved from Yugoslavia to Bryansk
        1 infantry moved from Eastern Poland to Belarus
        2 infantry moved from Baltic States to Belarus
        2 bombers moved from Yugoslavia to Belarus
        5 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
              Germans take Novgorod from Russians
        1 infantry moved from Baltic States to Belarus
        1 infantry moved from Baltic States to Novgorod
        2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
        5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
        1 submarine moved from 109 Sea Zone to 112 Sea Zone
        1 submarine moved from 123 Sea Zone to 125 Sea Zone
        1 submarine moved from 85 Sea Zone to 68 Sea Zone

    Combat - Germans
        Battle in Belarus
            Germans attack with 2 bombers and 4 infantry
            Russians defend with 2 infantry
                Germans roll dice for 2 bombers and 4 infantry in Belarus, round 2 : 1/6 hits, 2.00 expected hits
                Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 2 infantry
            Casualties for Russians: 2 infantry
        Battle in Bryansk
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bryansk
            Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry

    Non Combat Move - Germans
        1 bomber moved from Bryansk to Western Ukraine
        2 bombers moved from Belarus to Western Ukraine
        3 aaGuns moved from Eastern Poland to Western Ukraine
        3 infantry moved from Bessarabia to Ukraine

    Place Units - Germans
        1 artillery and 2 infantry placed in France
        10 infantry placed in Western Germany
        3 infantry placed in Germany

    Turn Complete - Germans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
        Germans collect 48 PUs; end with 48 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : -0.67
Russians : 0.67
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549232243633-triplea_32832_ger6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254343</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254343</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Sun, 03 Feb 2019 22:17:23 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 20:24:17 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: French round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 

    Combat Move - ANZAC
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone

    Combat - ANZAC
        Battle in Philippines
        Battle in 34 Sea Zone
            ANZAC attack with 1 destroyer and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            ANZAC win, taking Philippines from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
        2 infantry placed in Queensland
        1 transport placed in 54 Sea Zone
        1 destroyer placed in 62 Sea Zone
        1 infantry placed in New South Wales

    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
        1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>ANZAC : -0.67
Japanese : -1.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549225457354-triplea_32832_fre5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254316</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254316</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 20:24:17 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 20:23:43 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: French round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 

    Combat Move - ANZAC
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone

    Combat - ANZAC
        Battle in Philippines
        Battle in 34 Sea Zone
            ANZAC attack with 1 destroyer and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            ANZAC win, taking Philippines from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
        2 infantry placed in Queensland
        1 transport placed in 54 Sea Zone
        1 destroyer placed in 62 Sea Zone
        1 infantry placed in New South Wales

    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
        1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>ANZAC : -0.67
Japanese : -1.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549225422749-triplea_32832_fre5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254315</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254315</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 20:23:43 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 20:23:18 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: ANZAC round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 

    Combat Move - ANZAC
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone

    Combat - ANZAC
        Battle in Philippines
        Battle in 34 Sea Zone
            ANZAC attack with 1 destroyer and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            ANZAC win, taking Philippines from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
        2 infantry placed in Queensland
        1 transport placed in 54 Sea Zone
        1 destroyer placed in 62 Sea Zone
        1 infantry placed in New South Wales

    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>ANZAC : -0.67
Japanese : -1.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549225398597-triplea_32832_anz5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254313</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254313</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 20:23:18 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 20:00:00 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Italians round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Italians
        Italians buy 7 infantry; Remaining resources: 0 PUs; 

    Combat Move - Italians
        1 cruiser, 3 destroyers, 3 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
        1 transport moved from 95 Sea Zone to 94 Sea Zone
        1 artillery moved from Algeria to 94 Sea Zone
        1 infantry moved from Tunisia to 94 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
        1 transport moved from 95 Sea Zone to 94 Sea Zone
        1 armour moved from Tunisia to 94 Sea Zone
        1 infantry moved from Tunisia to 94 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya

    Non Combat Move - Italians
        1 armour moved from Southern Italy to Northern Italy
        1 armour moved from 95 Sea Zone to Northern Italy
        1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
        1 infantry moved from 95 Sea Zone to Northern Italy

    Place Units - Italians
        2 infantry placed in Southern Italy
        4 infantry placed in Northern Italy
        1 infantry placed in Southern Italy

    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1549224000353-triplea_32832_ita5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254301</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254301</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Sun, 03 Feb 2019 20:00:00 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 19:44:13 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: UK_Pacific round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Americans
        Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs; 

    Combat Move - Americans
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 bomber and 2 fighters moved from Hawaiian Islands to 25 Sea Zone
        1 fighter moved from Western United States to 25 Sea Zone
        1 destroyer moved from 46 Sea Zone to 45 Sea Zone
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        2 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
        6 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
        1 armour and 1 infantry moved from Central United States to 101 Sea Zone
        1 armour, 6 artilleries, 1 cruiser, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour, 6 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
        Battle in Gibraltar
            Americans attack with 1 armour, 6 artilleries and 7 infantry
            Italians defend with 1 harbour and 2 infantry
                Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                Americans roll dice for 1 armour, 6 artilleries and 7 infantry in Gibraltar, round 2 : 6/14 hits, 4.67 expected hits
                Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
            Americans win, taking Gibraltar from Italians with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Italians: 2 infantry
        Battle in 55 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Americans: 1 destroyer
            Casualties for Japanese: 1 destroyer
        Battle in 25 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 3 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 45 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
        2 fighters moved from 55 Sea Zone to 54 Sea Zone
        2 carriers, 5 destroyers, 3 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
        3 fighters moved from 25 Sea Zone to Midway
        1 bomber moved from 25 Sea Zone to Midway

    Place Units - Americans
        5 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 

    Combat Move - Chinese
        3 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
        4 infantry moved from Shensi to Hopei
        1 infantry moved from Shensi to Hopei

    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 armour and 1 mech_infantry
                Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits
                1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0.50 expected hits
                1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
            Chinese win with 1 fighter remaining. Battle score for attacker is 1
            Casualties for Chinese: 3 infantry
            Casualties for Japanese: 1 armour and 1 mech_infantry
        Battle in Hopei
            Chinese attack with 5 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 0.83 expected hits
                Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Tsinghai
        1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
        2 infantry placed in Tsinghai

    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
        British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 2 PUs; 

    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 

    Combat Move - British

    Non Combat Move - British
        2 infantry moved from Iraq to Trans-Jordan
        1 infantry moved from Tobruk to Alexandria

    Place Units - British
        1 destroyer placed in 109 Sea Zone
        1 fighter placed in United Kingdom
        3 submarines placed in 98 Sea Zone

    Turn Complete - British
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
        British collect 30 PUs (5 lost to blockades); end with 32 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
        1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,5,4,6
        UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
        Some Units in India change ownership: 1 armour and 1 mech_infantry
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Italians : 0.33
Americans : 0.50
Chinese : 1.50
Japanese : 1.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549223053737-triplea_32832_uk_5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254296</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254296</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 19:44:13 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 19:37:59 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Chinese round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 

    Combat Move - Chinese
        3 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
        4 infantry moved from Shensi to Hopei
        1 infantry moved from Shensi to Hopei

    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 armour and 1 mech_infantry
                Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits
                1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0.50 expected hits
                1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
            Chinese win with 1 fighter remaining. Battle score for attacker is 1
            Casualties for Chinese: 3 infantry
            Casualties for Japanese: 1 armour and 1 mech_infantry
        Battle in Hopei
            Chinese attack with 5 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 0.83 expected hits
                Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Tsinghai
        1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
        2 infantry placed in Tsinghai

    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 9 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Chinese : 1.50
Japanese : 1.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549222679815-triplea_32832_chi5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254294</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254294</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 19:37:59 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 19:35:12 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Americans round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Americans
        Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs; 

    Combat Move - Americans
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 bomber and 2 fighters moved from Hawaiian Islands to 25 Sea Zone
        1 fighter moved from Western United States to 25 Sea Zone
        1 destroyer moved from 46 Sea Zone to 45 Sea Zone
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        2 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
        6 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
        1 armour and 1 infantry moved from Central United States to 101 Sea Zone
        1 armour, 6 artilleries, 1 cruiser, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour, 6 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
        Battle in Gibraltar
            Americans attack with 1 armour, 6 artilleries and 7 infantry
            Italians defend with 1 harbour and 2 infantry
                Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                Americans roll dice for 1 armour, 6 artilleries and 7 infantry in Gibraltar, round 2 : 6/14 hits, 4.67 expected hits
                Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
            Americans win, taking Gibraltar from Italians with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Italians: 2 infantry
        Battle in 55 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Americans: 1 destroyer
            Casualties for Japanese: 1 destroyer
        Battle in 25 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 3 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 45 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
        2 fighters moved from 55 Sea Zone to 54 Sea Zone
        2 carriers, 5 destroyers, 3 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
        3 fighters moved from 25 Sea Zone to Midway
        1 bomber moved from 25 Sea Zone to Midway

    Place Units - Americans
        5 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Italians : 0.33
Americans : 0.50
Japanese : 0.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549222512257-triplea_32832_ame5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254293</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254293</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 19:35:12 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 19:25:47 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Japanese
        Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 

    Combat Move - Japanese
        1 destroyer moved from 44 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
        1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
        1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        2 fighters moved from 44 Sea Zone to Celebes
        1 fighter moved from 43 Sea Zone to 42 Sea Zone
        1 fighter moved from 43 Sea Zone to Java
        1 artillery moved from Sumatra to 41 Sea Zone
        1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
        1 infantry moved from Borneo to 43 Sea Zone
        1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
        2 fighters moved from 41 Sea Zone to Malaya
        2 infantry moved from Anhwe to Hopei
        1 armour moved from Kiangsu to Kweichow
        1 mech_infantry moved from Anhwe to Chahar
        1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
        1 artillery and 1 infantry moved from Kiangsu to Anhwe
        2 bombers moved from Yunnan to Suiyuyan
        1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
        2 tactical_bombers moved from Yunnan to Shan State
        1 tactical_bomber moved from Yunnan to Hopei
        1 fighter moved from Kweichow to Hopei
        1 tactical_bomber moved from Yunnan to Shan State

    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 fighter and 2 transports
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Malaya
            Japanese attack with 1 artillery, 2 fighters and 2 infantry
            British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Malaya, round 2 : 2/5 hits, 1.83 expected hits
                UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 3 : 1/4 hits, 1.67 expected hits
                UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
                Japanese roll dice for 2 fighters in Malaya, round 4 : 2/2 hits, 1.00 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Malaya
            Japanese win with 2 fighters remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 artillery and 2 infantry
            Casualties for ANZAC: 1 infantry
            Casualties for British: 3 infantry
        Battle in Shan State
            Japanese attack with 3 tactical_bombers
            British defend with 2 mech_infantrys
                Japanese roll dice for 3 tactical_bombers in Shan State, round 2 : 1/3 hits, 1.50 expected hits
                UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese roll dice for 2 tactical_bombers in Shan State, round 3 : 1/2 hits, 1.00 expected hits
                UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -14
            Casualties for Japanese: 2 tactical_bombers
            Casualties for British: 2 mech_infantrys
        Battle in Celebes
            Japanese attack with 1 artillery, 2 fighters and 1 infantry
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 3/4 hits, 1.67 expected hits
                ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in 55 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 55 Sea Zone
            Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Hopei
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hopei
            Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Suiyuyan
            Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Suiyuyan, round 2 : 2/4 hits, 2.00 expected hits
                Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
            Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Java
            Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 3/4 hits, 1.67 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
            Casualties for ANZAC: 2 infantry
        Battle in Kweichow
            Japanese attack with 1 armour and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
            Casualties for Japanese: 1 armour
            Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
        1 destroyer moved from 35 Sea Zone to 45 Sea Zone
        1 destroyer moved from 35 Sea Zone to 34 Sea Zone
        1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone
        1 fighter moved from 42 Sea Zone to 37 Sea Zone
        1 fighter moved from Java to 37 Sea Zone
        1 carrier and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
        2 fighters moved from Celebes to 42 Sea Zone
        2 fighters moved from Malaya to Yunnan
        1 tactical_bomber moved from Shan State to Yunnan
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        2 infantry moved from 36 Sea Zone to Kwangsi
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
        1 carrier moved from 35 Sea Zone to 42 Sea Zone
        1 battleship moved from 35 Sea Zone to 42 Sea Zone
        1 cruiser moved from 35 Sea Zone to 44 Sea Zone
        2 submarines moved from 6 Sea Zone to 20 Sea Zone
        1 destroyer moved from 6 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
        1 tactical_bomber moved from Kweichow to Yunnan
        2 bombers moved from Suiyuyan to Yunnan

    Place Units - Japanese
        1 infantry and 2 mech_infantrys placed in Kwangtung
        2 artilleries and 1 infantry placed in Kiangsu
        2 infantry placed in Japan
        2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
        Japanese collect 54 PUs; end with 54 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>ANZAC : 0.00
Americans : -0.17
Chinese : -0.33
UK_Pacific : 1.67
Japanese : 2.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549221947697-triplea_32832_jap5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254290</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254290</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Sun, 03 Feb 2019 19:25:47 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 18:23:17 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Russians round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Russians
        Russians buy 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 

    Combat Move - Russians
        1 armour moved from Finland to Norway
              Russians take Norway from Germans
        3 armour moved from Finland to Karelia
        1 artillery moved from Finland to Karelia
        1 armour moved from Norway to Finland
        2 infantry moved from Bryansk to Belarus
        2 fighters and 1 tactical_bomber moved from Archangel to Belarus

    Combat - Russians
        Battle in Belarus
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 artillery and 1 infantry
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 2.00 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
        2 fighters moved from Belarus to Russia
        1 tactical_bomber moved from Belarus to Russia
        1 mech_infantry moved from Volgograd to Russia
        1 infantry moved from Volgograd to Tambov
        5 armour moved from Bryansk to Russia
        8 artilleries moved from Bryansk to Russia
        2 mech_infantrys moved from Bryansk to Russia
        4 aaGuns moved from Bryansk to Russia
        7 infantry moved from Bryansk to Russia
        1 armour and 1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
        10 infantry placed in Russia
        3 mech_infantrys placed in Volgograd
        1 mech_infantry placed in Ukraine
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Russia: 10 infantry
        EDIT: Removing units owned by Russians from Volgograd: 3 mech_infantrys
        EDIT: Removing units owned by Russians from Ukraine: 1 mech_infantry
        EDIT: Adding units owned by Russians to Russia: 10 artilleries
        EDIT: Adding units owned by Russians to Volgograd: 1 armour
        EDIT: Turning off Edit Mode

    Turn Complete - Russians
        Russians collect 38 PUs; end with 38 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : -0.67
Russians : 2.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549218197169-triplea_32832_rus5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254264</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254264</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 18:23:17 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 17:56:29 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Research Technology - Germans

    Purchase Units - Germans
        Germans buy 5 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 

    Combat Move - Germans
        1 bomber moved from France to Bessarabia
        2 bombers moved from France to Baltic States
        4 infantry moved from Poland to Baltic States
        1 infantry moved from Poland to Baltic States
        4 infantry moved from Eastern Poland to Bessarabia
        4 infantry moved from Eastern Poland to Belarus
        1 artillery moved from Eastern Poland to Belarus
        15 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine

    Combat - Germans
        Battle in Belarus
            Germans attack with 1 artillery and 4 infantry
            Russians defend with 3 infantry
                Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1.17 expected hits
                Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits, 0.83 expected hits
                Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
            Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 3 infantry
            Casualties for Russians: 3 infantry
        Battle in Baltic States
            Germans attack with 2 bombers and 5 infantry
            Russians defend with 1 armour and 2 infantry
                Germans roll dice for 2 bombers and 5 infantry in Baltic States, round 2 : 3/7 hits, 2.17 expected hits
                Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
                2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
            Germans win, taking Baltic States from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 9
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 armour and 2 infantry
        Battle in Western Ukraine
            Germans attack with 15 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
            Russians defend with 3 infantry
                Germans roll dice for 15 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 12/40 hits, 13.33 expected hits
                Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 15 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Germans: 1 infantry
            Casualties for Russians: 3 infantry
        Battle in Bessarabia
            Germans attack with 1 bomber and 4 infantry
            Russians defend with 2 artilleries
                Germans roll dice for 1 bomber and 4 infantry in Bessarabia, round 2 : 1/5 hits, 1.33 expected hits
                Russians roll dice for 2 artilleries in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Russians lost in Bessarabia
                Germans roll dice for 1 bomber and 4 infantry in Bessarabia, round 3 : 3/5 hits, 1.33 expected hits
                Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Bessarabia
            Germans win, taking Bessarabia from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 8
            Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
        1 infantry moved from Poland to Eastern Poland
        5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
        1 bomber moved from Bessarabia to Yugoslavia
        2 bombers moved from Baltic States to Yugoslavia

    Place Units - Germans
        5 armour and 4 mech_infantrys placed in Germany
        1 infantry placed in France

    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
        Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : 1.83
Russians : 0.17
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1549216589122-triplea_32832_ger5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1254250</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254250</guid><dc:creator><![CDATA[dawgoneit]]></dc:creator><pubDate>Sun, 03 Feb 2019 17:56:29 GMT</pubDate></item><item><title><![CDATA[Reply to Desert_Admiral +20 Allies V-S Dawgoneit Axis G-40 on Sun, 03 Feb 2019 17:51:08 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/6935">@dawgoneit</a> That is the French!  Scroll to the bottom :eyes:</p>
]]></description><link>https://www.axisandallies.org/forums/post/1254243</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1254243</guid><dc:creator><![CDATA[Desert_Admiral]]></dc:creator><pubDate>Sun, 03 Feb 2019 17:51:08 GMT</pubDate></item></channel></rss>