TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 4 bombers, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 submarine moved from 25 Sea Zone to 16 Sea Zone
6 fighters moved from 25 Sea Zone to 16 Sea Zone
2 bombers moved from Korea to 16 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Western Germany rolls: 8,5,3 and causes: 16 damage to unit: factory_major
Bombing raid in Western Germany causes 16 damage total.
Battle in 16 Sea Zone
Americans attack with 2 bombers, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers and 6 fighters in 16 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers and 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
6 fighters moved from 16 Sea Zone to 25 Sea Zone
2 bombers moved from 16 Sea Zone to Midway
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
7 submarines moved from 101 Sea Zone to 91 Sea Zone
3 submarines moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
Place Units - Americans
1 aaGun and 1 infantry placed in Korea
1 destroyer placed in 6 Sea Zone
1 infantry placed in Western United States
4 bombers placed in Western United States
1 harbour placed in Midway
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,5,3,4,6,1,6,2,4,3,1,4,2,6,4,3,2,4,2,3,1
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kansu to Urals
Russians take Urals from Germans
1 armour and 1 infantry moved from Kansu to Suiyuyan
1 armour moved from Kansu to Hopei
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer and 1 submarine moved from 71 Sea Zone to 70 Sea Zone
Combat - British
Battle in Suiyuyan
British attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 70 Sea Zone
British attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
British roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 70 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 70 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 70 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 70 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 70 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 70 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 70 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 70 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 70 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 70 Sea Zone
British roll dice for 1 destroyer in 70 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 70 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British lost in 70 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -14
Casualties for British: 1 destroyer and 1 submarine
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Eastern Persia to India
2 armour moved from West India to India
3 mech_infantrys moved from West India to India
2 fighters moved from Egypt to Eastern Persia
1 aaGun moved from West India to Eastern Persia
3 mech_infantrys moved from Persia to West India
1 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Iraq to Egypt
Place Units - British
2 fighters and 1 infantry placed in Egypt
1 transport placed in 110 Sea Zone
2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
British : -2,17
Italians : 1,17
AA fire in Western Germany : : -0,50
Americans : -1,67
Japanese : 1,00
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