nice swing there for ya
18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)
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scramble?
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 marine moved from Algeria to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 3 carriers moved from 94 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to 91 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_AxisCombat Hit Differential Summary :
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No scramble to SZ 95.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 marine moved from Algeria to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 3 carriers moved from 94 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to 91 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 96 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 95 Sea Zone Americans attack with 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer Americans roll dice for 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone Americans win with 3 carriers, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Battle in Northern Italy Americans converts factory_major into different units Battle in Sicily Battle in Sardinia Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to Egypt 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to Algeria 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 infantry moved from Brazil to French Guiana 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa Place Units - Americans 1 infantry placed in Western United States 3 carriers placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Americans collect 59 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : 0,83 Italians : 0,33 Americans : 1,00 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33 -
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from United Kingdom to 97 Sea Zone 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat Hit Differential Summary :
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scramble?
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No scramble to SZ 97.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 marine moved from Algeria to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 3 carriers moved from 94 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to 91 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 96 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 95 Sea Zone Americans attack with 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer Americans roll dice for 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone Americans win with 3 carriers, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Battle in Northern Italy Americans converts factory_major into different units Battle in Sicily Battle in Sardinia Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to Egypt 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to Algeria 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 infantry moved from Brazil to French Guiana 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa Place Units - Americans 1 infantry placed in Western United States 3 carriers placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Americans collect 59 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 35 PUs; British buy 1 airfield, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from United Kingdom to 97 Sea Zone 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in 97 Sea Zone British attack with 1 cruiser, 3 fighters and 3 tactical_bombers Italians defend with 1 carrier, 1 cruiser and 1 transport British roll dice for 1 cruiser, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits Italians roll dice for 1 carrier, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 carrier, 1 cruiser and 1 transport Battle in 98 Sea Zone British attack with 1 destroyer Italians defend with 1 submarine British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Syria from Neutral_Axis to British EDIT: Turning off Edit Mode 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 carrier moved from 94 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Sardinia 1 fighter moved from 95 Sea Zone to Sardinia 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from Tunisia to 94 Sea Zone 1 armour, 2 artilleries, 4 infantry, 1 marine and 4 transports moved from 94 Sea Zone to 95 Sea Zone 1 armour, 2 infantry and 1 marine moved from 95 Sea Zone to Sardinia 3 fighters moved from India to Iraq 1 armour moved from Egypt to Syria 3 aaGuns, 6 artilleries and 15 infantry moved from India to West India 2 infantry moved from Alexandria to Egypt Place Units - British 1 fighter placed in United Kingdom 1 airfield, 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 British collect 30 PUs (4 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : 0,83 Italians : 0,00 British : -1,00 Americans : 1,00 Chinese : 0,33 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 marine moved from Algeria to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 3 carriers moved from 94 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to 91 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 96 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 95 Sea Zone Americans attack with 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer Americans roll dice for 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone Americans win with 3 carriers, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Battle in Northern Italy Americans converts factory_major into different units Battle in Sicily Battle in Sardinia Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to Egypt 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to Algeria 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 infantry moved from Brazil to French Guiana 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa Place Units - Americans 1 infantry placed in Western United States 3 carriers placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Americans collect 59 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 35 PUs; British buy 1 airfield, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from United Kingdom to 97 Sea Zone 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in 97 Sea Zone British attack with 1 cruiser, 3 fighters and 3 tactical_bombers Italians defend with 1 carrier, 1 cruiser and 1 transport British roll dice for 1 cruiser, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits Italians roll dice for 1 carrier, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 carrier, 1 cruiser and 1 transport Battle in 98 Sea Zone British attack with 1 destroyer Italians defend with 1 submarine British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Syria from Neutral_Axis to British EDIT: Turning off Edit Mode 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 carrier moved from 94 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Sardinia 1 fighter moved from 95 Sea Zone to Sardinia 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from Tunisia to 94 Sea Zone 1 armour, 2 artilleries, 4 infantry, 1 marine and 4 transports moved from 94 Sea Zone to 95 Sea Zone 1 armour, 2 infantry and 1 marine moved from 95 Sea Zone to Sardinia 3 fighters moved from India to Iraq 1 armour moved from Egypt to Syria 3 aaGuns, 6 artilleries and 15 infantry moved from India to West India 2 infantry moved from Alexandria to Egypt Place Units - British 1 fighter placed in United Kingdom 1 airfield, 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 British collect 30 PUs (4 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 94 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 95 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,83 Italians : 0,00 British : -1,00 Americans : 1,00 Chinese : 0,33 Japanese : -0,33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - Italians 6 fighters and 2 infantry moved from Southern Italy to Northern Italy 1 armour and 1 infantry moved from Bryansk to Tambov 1 bomber moved from Southern Italy to Tambov Combat - Italians Battle in Northern Italy Italians attack with 6 fighters and 2 infantry Americans defend with 1 factory_minor and 1 marine Italians roll dice for 6 fighters and 2 infantry in Northern Italy, round 2 : 4/8 hits, 3.33 expected hits Americans roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Tambov Italians attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 infantry in Tambov, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 6 fighters moved from Northern Italy to Southern Italy 1 bomber moved from Tambov to Bryansk Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 1 mech_infantry EDIT: Adding units owned by Italians to Libya: 1 artillery and 1 mech_infantry EDIT: Changing ownership of Libya from Americans to Italians EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Italians collect 12 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians : 0.00 Americans : -0.33 Russians : 0.33 -
I some how moved a tank as well as the infantry and bomber into the battle in Tambov. If okay, I’d like to redo the battle as intended (with a infantry and the bomber only) and risk not getting the IPC for Tambov or losing the infantry unit in vain.
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@ArtofWar1947 said in 18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies):
I some how moved a tank as well as the infantry and bomber into the battle in Tambov. If okay, I’d like to redo the battle as intended (with a infantry and the bomber only) and risk not getting the IPC for Tambov or losing the infantry unit in vain.
You finished the battle and I had one hit. That would mean that you can keep the armor and I keep Tambov
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@ArtofWar1947 So I would be ok with you keeping the armor and leave the result as it is
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Thanks. Do you to deduct the 1 IPC from the Italian total and move the tank (on the ANZAC turn) or would you like me to edit and repost?
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@ArtofWar1947 ill do it
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 14 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 14 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 4 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 2 bombers moved from Western Germany to 98 Sea Zone 1 bomber and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd Combat - Germans Battle in 97 Sea Zone Germans attack with 1 bomber, 1 fighter and 4 tactical_bombers British defend with 1 cruiser Germans roll dice for 1 bomber, 1 fighter and 4 tactical_bombers in 97 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Germans win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 98 Sea Zone Germans attack with 3 bombers British defend with 1 destroyer Germans roll dice for 3 bombers in 98 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Karelia to Novgorod 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to France 1 bomber moved from 104 Sea Zone to Western Germany 2 fighters moved from 104 Sea Zone to 110 Sea Zone 3 bombers moved from 98 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Western Germany 2 mech_infantrys moved from Yugoslavia to Bulgaria 8 mech_infantrys moved from Western Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Northern Italy 1 fighter and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 97 Sea Zone to Western Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Volgograd 1 fighter and 9 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Caucasus: 1 aaGun and 3 infantry EDIT: Removing units owned by Germans from Volgograd: 1 aaGun and 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67 British : -0.83 Americans : -0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 5 infantry moved from Vologda to Russia Combat - Russians Non Combat Move - Russians 1 aaGun and 1 infantry moved from Vologda to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :





