Weddingsinger allies -vs- dawgoneit axis +6 BM3


  • @dawgoneit:

    scramble ?

    Max scramble


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 armour moved from Yugoslavia to Greece
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                2 bombers moved from Norway to 110 Sea Zone
                4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 :  8/12 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  2/6 hits
                        1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British and 3 fighters owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber; Italians loiter and taunt
                    British defend with 1 cruiser
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 97 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Greece
                    Germans attack with 2 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 2 armour and 5 infantry in Greece, round 2 :  2/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 2 armour and 4 infantry in Greece, round 3 :  1/6 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 2 armour and 4 infantry in Greece, round 4 :  3/6 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 2 armour and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
                2 bombers, 4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
                6 armour and 3 mech_infantrys moved from France to Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Western Germany
                3 aaGuns moved from Western Germany to Germany
                1 artillery moved from Germany to Slovakia Hungary
                9 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Poland
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                1 submarine placed in 112 Sea Zone
                9 artilleries placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_42725_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Jehol

    Combat - Russians
                Battle in Jehol
                    Russians attack with 2 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Jehol
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Dzavhan
                1 infantry moved from Ulaanbaatar to Buryatia
                3 mech_infantrys moved from Ukraine to Belarus
                2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Baltic States
                1 fighter, 4 infantry and 3 mech_infantrys moved from Novgorod to Belarus
                3 mech_infantrys moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Eastern Poland to Belarus

    Place Units - Russians
                3 armour placed in Novgorod
                3 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs

    triplea_42725_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Amur to Central Mongolia
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Amur to Buryatia
                1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 artillery moved from Manchuria to Jehol
                1 artillery moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 battleships, 1 cruiser and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 battleships, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 destroyers and 2 submarines moved from 19 Sea Zone to 20 Sea Zone
                2 destroyers and 2 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Anhwe
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Soviet Far East from Russians, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
                    Chinese defend with 1 artillery, 1 fighter and 1 infantry
                        Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Suiyuyan, round 2 :  4/7 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 :  2/3 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Buryatia
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Buryatia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Central Mongolia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Central Mongolia, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Jehol
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Anhwe to Kiangsi
                1 fighter moved from Anhwe to Kiangsi
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from Buryatia to Amur
                1 bomber, 2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
                1 bomber moved from Chahar to Kiangsu

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    triplea_42725_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                3 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 8 Sea Zone
                1 destroyer and 1 submarine moved from 48 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 bomber and 2 fighters placed in Western United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_42725_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_42725_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                3 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 8 Sea Zone
                1 destroyer and 1 submarine moved from 48 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 bomber and 2 fighters placed in Western United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 armour moved from Egypt to Ethiopia
                1 bomber moved from Malta to Ethiopia
                1 cruiser moved from 80 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 1 bomber and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 bomber and 2 infantry in Ethiopia, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 armour, 1 bomber and 1 infantry in Ethiopia, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from French Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 fighter and 1 tactical_bomber moved from Syria to West India
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from Shan State to Burma
                4 mech_infantrys moved from India to Burma
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from Malta to Morocco
                1 fighter moved from Malta to Morocco
                1 tactical_bomber moved from Malta to Egypt

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
                British collect 27 PUs (6 lost to blockades); end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    triplea_42725_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                2 infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Northern Italy to Romania
                2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_42725_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from Java to Burma
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 21 PUs

    Combat Move - French
                3 infantry moved from Algeria to Tunisia
                1 fighter moved from Algeria to Tunisia

    Combat - French
                Battle in Tunisia
                    French attack with 1 fighter and 3 infantry
                    Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        French roll dice for 1 fighter and 3 infantry in Tunisia, round 2 :  1/4 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  1/4 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                        French roll dice for 1 fighter and 2 infantry in Tunisia, round 3 :  1/3 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 :  1/3 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Tunisia
                        French roll dice for 1 fighter and 1 infantry in Tunisia, round 4 :  1/2 hits
                        Italians roll dice for 1 armour and 1 artillery in Tunisia, round 4 :  2/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the French and 1 fighter owned by the French lost in Tunisia
                    Italians win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for French: 1 fighter and 3 infantry

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    triplea_42725_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Western Germany to Morocco
                6 armour, 9 artilleries and 3 mech_infantrys moved from Germany to Poland
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 armour moved from Greece to Romania
                4 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from Western Germany to Poland
                2 fighters and 2 tactical_bombers moved from Western Germany to Greece

    Combat - Germans
                Battle in Morocco
                    Germans attack with 4 bombers
                    British defend with 2 fighters
                        Germans roll dice for 4 bombers in Morocco, round 2 :  2/4 hits
                        French roll dice for 2 fighters in Morocco, round 2 :  2/2 hits
                        2 bombers owned by the Germans and 2 fighters owned by the British lost in Morocco
                    Germans win with 2 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 bombers
                    Casualties for British: 2 fighters

    Non Combat Move - Germans
                2 bombers moved from Morocco to Gibraltar
                3 artilleries and 3 infantry moved from France to Western Germany
                1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 bomber and 1 tactical_bomber placed in Western Germany
                2 armour, 2 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_42725_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 armour and 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 mech_infantrys moved from Russia to Novosibirsk
                2 infantry moved from Dzavhan to Yenisey
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                3 mech_infantrys moved from Ukraine to Belarus
                3 armour moved from Novgorod to Belarus
                2 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 armour placed in Ukraine
                3 artilleries placed in Novgorod
                Russians undo move 2.
                Russians undo move 1.
                3 armour placed in Novgorod
                1 armour and 2 artilleries placed in Ukraine
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs

    triplea_42725_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour and 1 mech_infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour and 1 mech_infantry moved from Tsagaan Olom to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 bomber and 1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 submarines moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries moved from Kwangsi to 36 Sea Zone
                2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
                1 carrier and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 artillery moved from Siberia to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Amur to 36 Sea Zone
                1 fighter moved from Amur to Hunan
                1 fighter, 1 infantry and 1 tactical_bomber moved from Kiangsi to Hunan
                1 bomber moved from Kiangsu to Hunan
                2 artilleries moved from Anhwe to Hunan
                2 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
                2 fighters and 2 tactical_bombers moved from Chahar to Hunan
                1 bomber moved from Hunan to Yunnan
                3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                1 infantry moved from Sakha to Buryatia

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 :  7/12 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs

    triplea_42725_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 bomber moved from Western United States to Wake Island
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Midway
                1 fighter moved from Western United States to Midway
                2 bombers moved from Eastern United States to Wake Island

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_42725_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 7 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 8 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 8 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 infantry in Shensi, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 10 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 11 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 11 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_42725_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 bomber moved from Western United States to Wake Island
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Midway
                1 fighter moved from Western United States to Midway
                2 bombers moved from Eastern United States to Wake Island

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 7 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 8 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 8 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 infantry in Shensi, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 10 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 11 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 11 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 artillery, 2 bombers and 1 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
                4 mech_infantrys moved from Burma to Hunan
                1 fighter moved from Burma to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter and 4 mech_infantrys
                    Japanese defend with 2 artilleries, 1 fighter and 1 infantry
                        British roll dice for 1 fighter and 4 mech_infantrys in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 2 :  3/4 hits
                        1 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Hunan
                        British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 2 artilleries and 1 fighter in Hunan, round 3 :  2/3 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the British lost in Hunan
                    Japanese win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -23
                    Casualties for British: 1 fighter and 4 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        British roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 3 :  2/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 33
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in Iraq
                    British attack with 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 2 :  0/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 3 :  0/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 4 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Kenya
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Kenya
                        British roll dice for 1 armour and 1 artillery in Kenya, round 3 :  2/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
                1 fighter and 1 tactical_bomber moved from West India to India
                1 armour and 4 mech_infantrys moved from India to Yunnan
                1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from 97 Sea Zone to Malta
                3 aaGuns, 1 artillery and 10 infantry moved from Burma to Yunnan

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                2 bombers placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2,2
                British collect 27 PUs (8 lost to blockades); end with 30 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 7 infantry

    triplea_42725_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Tunisia to Morocco
                      Italians take Algeria from French
                      Italians take Morocco from French
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Romania to Bessarabia
                1 armour, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Northern Italy to Romania
                2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Bessarabia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Bessarabia
                        Italians roll dice for 1 armour in Bessarabia, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Bessarabia
                    Russians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_42725_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Burma to Yunnan
                1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 cruiser moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,3,5,3,3,3,5,6,5,4,1,5,5,3
                ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_42725_ANZ3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    triplea_42725_Fre3.tsvg


  • Italy has 1 fighter it can scramble.

    France is attacking their sub with 1 destroyer


  • scramble

Suggested Topics

  • 20
  • 218
  • 279
  • 64
  • 76
  • 156
  • 244
  • 171
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.8k

Users

40.5k

Topics

1.8m

Posts