No scramble
JWW v Amon (allies)
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So some unofficial rule or standard would be that the defender in big battles does not give OOL earlier, but the attacker asks when attcking?
Good to know.
Yes, if you are attacking, your opponent is supposed to select casualties. Just as your opponent is to decide to intercept, scramble or Kamikaze. Most battles are quite simple so there isn’t a need to ask but in large battles, especially large naval battles, you should ask because it is very important. Choosing the wrong units to lose in a game can cost a great deal. I didn’t expect you, the Americans, to start a suicide attack on the stronger Jpn fleet, therefore I wouldn’t have said, if you are attacking my OOL is……
your 1st and 2nd round dice wouldn’t change… my first round doesn’t change, my second round would as I don’t have 2 subs but if I hit 9 again then your third round dice wouldn’t change either because you would only have the tipped BB & 1 fgt…
here is the new Jpn 2, NON LL, roll…
Jpn round two rolls on D would be for 2 tipped BB’s, 2 tipped and 2 undamaged CV’s, 1 cr, 2 dd, 5 fgt & 2 tac
Rolls: 6@2 3@3 7@4; Total Hits: 96@2: (4, 4, 6, 2, 1, 1)3@3: (4, 4, 3)7@4: (2, 4, 2, 5, 3, 1, 5) -
I got 9 hits again, you have a tipped BB and a fgt, your 3rd round attacking units don’t change, your dice doesn’t change, you have 1 hit, I would lose a tac.
My third round D is
Jpn round two rolls on D would be for 2 tipped BB’s, 2 tipped and 2 undamaged CV’s, 1 cr, 2 dd, 5 fgt & 1 tac
Rolls: 6@2 2@3 7@4; Total Hits: 86@2: (3, 2, 3, 5, 4, 3)2@3: (2, 1)7@4: (2, 1, 5, 3, 4, 1, 5) -
Nothing changes other than the JPN lost an extra unit, 1 TAC.
I will edit the file and send it over for your review and approval for me to continue. Let me know if you have any questions.
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I am moving to another house with my family so i m pretty busy. I ll try to play as soon as I can, i hope in a few days.
Congrats on the new move! I hope it is a wonderful new home. You are in the Adriatic region, correct?
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This is wrong, I am sorry.
@JWW:
I got 9 hits again, you have a tipped BB and a fgt, your 3rd round attacking units don’t change, your dice doesn’t change, you have 1 hit, I would lose a tac.
My third round D is
Jpn round two rolls on D would be for 2 tipped BB’s, 2 tipped and 2 undamaged CV’s, 1 cr, 2 dd, 5 fgt & 1 tac
Rolls: 6@2 2@3 7@4; Total Hits: 86@2: (3, 2, 3, 5, 4, 3)2@3: (2, 1)7@4: (2, 1, 5, 3, 4, 1, 5) -
again, sorry, your second round 2 hits cause jpn to lose two TAC so Jpn’s third rd D would have had two less tac’s……versus the american tipped BB & fgt.
USA’s 1 hit in rd three, jpn selects a fgt to lose.
here is jan’s third round D
Rolls: 6@2 1@3 7@4; Total Hits: 56@2: (1, 6, 6, 6, 6, 6)1@3: (4)7@4: (4, 6, 3, 2, 5, 3, 5) -
JPN loses an additional 2 tac’s & fgt. Keeps it’s dd’s and two undamaged cv’s….
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Chile to Argentina
1 infantry moved from Bolivia to Argentina
1 infantry moved from Uruguay to Argentina
1 armour moved from Brazil to Paraguay
Americans take Paraguay from Neutral_True
2 artilleries and 1 bomber moved from Brazil to Argentina
1 armour moved from Paraguay to Argentina
1 battleship, 2 carriers, 4 destroyers, 1 fighter and 9 submarines moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
3 bombers moved from United Kingdom to MoroccoCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Morocco
Americans attack with 3 bombers
Germans defend with 1 artillery
Americans roll dice for 3 bombers in Morocco, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Morocco, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Morocco
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Argentina
Americans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Neutral_True defend with 4 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Argentina, round 2 : 3/7 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits
3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 1 armour, 2 artilleries and 1 bomber in Argentina, round 3 : 3/4 hits
Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 4 infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 carriers, 4 destroyers, 1 fighter and 9 submarines
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
Americans roll dice for 9 submarines in 37 Sea Zone, round 2 : 2/9 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 2 carriers, 4 destroyers and 1 fighter in 37 Sea Zone, round 2 : 4/6 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 9/16 hits
Units damaged: 1 battleship owned by the Americans
4 submarines owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 37 Sea Zone
Americans roll dice for 5 submarines in 37 Sea Zone, round 3 : 1/5 hits
Americans roll dice for 1 battleship, 4 destroyers and 1 fighter in 37 Sea Zone, round 3 : 1/6 hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 9/16 hits
5 submarines owned by the Americans, 4 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship and 1 fighter in 37 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 4 : 10/16 hits
1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -122
Casualties for Americans: 1 battleship, 2 carriers, 4 destroyers, 1 fighter and 9 submarines
Casualties for Japanese: 1 destroyer and 3 submarines
2 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Shan StateNon Combat Move - Americans
1 transport moved from 50 Sea Zone to 54 Sea Zone
1 bomber moved from Argentina to Queensland
1 bomber moved from Western United States to United Kingdom
1 bomber moved from 91 Sea Zone to United Kingdom
3 bombers moved from Morocco to British Guiana
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 carriers and 2 destroyers moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 4 infantry and 2 mech_infantrys moved from Iceland to 123 Sea Zone
1 artillery, 5 carriers, 4 fighters, 4 infantry, 2 mech_infantrys and 5 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
1 artillery, 5 fighters and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery, 1 fighter and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hopei from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsPurchase Units - British
British buy 3 aaGuns, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from India to Persia
1 armour moved from Afghanistan to Persia
1 infantry moved from Iraq to Persia
2 tactical_bombers moved from Iraq to Persia
1 bomber and 1 fighter moved from Iraq to Persia
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - British
Battle in Persia
British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Persia, round 2 : 6/9 hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/3 hits
1 tactical_bomber owned by the British, 1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 1 infantry and 1 tactical_bomber
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 45 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber, 3 fighters and 2 tactical_bombers moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 armour and 4 mech_infantrys moved from Yunnan to IndiaPlace Units - British
3 aaGuns placed in Iraq
1 factory_minor placed in Saudi Arabia
3 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,4
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 carriers
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 carriers, 1 cruiser and 1 destroyer
EDIT: Removing units owned by Japanese from Shan State: 4 fighters
EDIT: Adding units owned by Japanese to 37 Sea Zone: 4 fighters
EDIT: Removing units owned by Japanese from Shan State: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
let me know if you are ok for italy to continue….
FYI…the IPC swing wasn’t -122 but -98, closer to what you thought it would be…
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:-(
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sorry ,i was finally able to get internet in a new house. i ll play tomorrow.
cheers
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sorry ,i was finally able to get internet in a new house. i ll play tomorrow.
cheers
congrats on the new home
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Thanks
Sorry for not playin so long i have not forgotten u , so busy lately. I ll play soon
Cheers
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@JWW:
let me know if you are ok for italy to continue….
FYI…the IPC swing wasn’t -122 but -98, closer to what you thought it would be…
its ok
u may procced with italy :) -
I have completely forgot what I was doing here……???
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 21 PUs;Combat Move - Italians
4 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Northwest Persia to Bulgaria
1 armour and 1 fighter moved from Northwest Persia to Persia -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 21 PUs;Combat Move - Italians
4 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Northwest Persia to Bulgaria
1 armour and 1 fighter moved from Northwest Persia to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 armour and 1 fighter
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 armour and 1 fighter in Persia, round 2 : 2/2 hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bulgaria
Italians attack with 1 fighter and 4 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 4 infantry in Bulgaria, round 2 : 2/5 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Yugoslavia
1 aaGun and 1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Turkey
1 aaGun, 2 artilleries and 9 infantry moved from Southern France to Spain
1 infantry moved from Portugal to Spain
1 aaGun and 2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Persia to Northwest PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5,1,1,2,6,2,5
Italians collect 6 PUs (14 lost to blockades); end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUsTerritory Summary for Italians :
Western Germany : 1 aaGun and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Ukraine : 1 flag, 1 factory_minor
Portugal : 1 flag
Turkey : 1 flag, 1 infantry
Bulgaria : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 aaGun, 1 artillery and 1 fighter
Persia : 1 flag, 1 armour and 1 factory_minor
Yugoslavia : 1 flag, 1 fighter
Spain : 1 flag, 1 aaGun, 2 artilleries and 10 infantryProduction/PUs Summary :
Germans : 76 / 102
Russians : 9 / 0
Japanese : 40 / 46
Americans : 63 / 90
Chinese : 5 / 8
British : 34 / 46
UK_Pacific : 15 / 17
Italians : 20 / 41
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
hope you are doing ok
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sorry, so busy time behind me.
we defeinitely have to finish this game this year. if not i ll surrender. we cant go to 2019. it would be a three year game :lol:
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wait, we ve started this game in august. i have an impresson like it was in last december :D





