Oops, you did. I was looking at the history – lol
Farmboy (Axis +4) vs AD (Allies) BM
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Norway was a distraction to allow the Russians in.
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I think it’s a common mistake German players make when they go and sweep Norway, taking extremely valuable attention away from the Russian campaign (assuming Russians aren’t already pinned down and weak). I pretty much never see anything good come out of a Norway sweep (or normandy as well), unless it is when the allies have just barely taken it and it’s a relatively costless sweep.
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bsd recently did a normandy sweep on me and then promptly lost after that, even tho he scored well in that sweep.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens;
Japanese buy 6 artilleries, 1 destroyer, 6 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Midway to 31 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
2 tactical_bombers moved from Yunnan to Kweichow
2 bombers moved from French Indo China to KweichowCombat - Japanese
Battle in Aleutian Islands
Battle in 31 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Kweichow to India
2 bombers moved from Kweichow to India
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 infantry and 1 marine moved from Shan State to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 39 Sea Zone
4 infantry and 1 marine moved from 39 Sea Zone to India
2 infantry moved from Burma to India
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from French Indo China to Shan State
3 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 31 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from Philippines to 39 Sea Zone
2 tactical_bombers moved from French Indo China to 39 Sea Zone
2 fighters moved from French Indo China to India
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 artilleries placed in India
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 destroyer and 5 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 5 mech_infantrys
EDIT: Adding units owned by Japanese to Burma: 5 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.00 -
Missed an NCM and edited it in after.
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I think it’s a common mistake German players make when they go and sweep Norway, taking extremely valuable attention away from the Russian campaign (assuming Russians aren’t already pinned down and weak). I pretty much never see anything good come out of a Norway sweep (or normandy as well), unless it is when the allies have just barely taken it and it’s a relatively costless sweep.
I think I still have trouble with axis strategy at this level and perhaps with the need to be more singleminded about what the focus should be on early. I suspect here that I made the mistakes earlier in dividing German attention too much. I’ve found with more mid level players that holding Gibraltar has been quite effective. It makes Italy more dangerous and can mess with the atlantic threat against Germany, which then allows Germany to take Russia. But against both you and Karl it’s backfired, and I pay for not being more singleminded.
I knew that I if I took Norway, the Soviets would push in. But i felt that if I didn’t, I would only be able to delay the Soviets a turn or two and would have a more substantial problem on the atlantic side. Anyway, every game is good experience.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
13 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hopei to Shensi
2 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia -
b4 I do UK combat, letting u know gonna make the following US ncm adjustments:
1. not gonna place dd in 101, just all of them in 10 instead
2. one more US tac will land in London -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 5 destroyers, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Northern Italy
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from Central America to 89 Sea Zone
1 bomber moved from Western United States to 89 Sea Zone
1 bomber moved from Hawaiian Islands to 8 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits, 0.33 expected hits
Bombing raid in Northern Italy rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 105 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 89 Sea Zone
Americans attack with 1 bomber, 3 fighters and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 89 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 104 Sea Zone
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 bomber moved from Persia to Eastern Poland
1 bomber moved from Germany to Eastern Poland
2 bombers moved from Northern Italy to Eastern Poland
2 aaGuns and 1 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from 89 Sea Zone to Western United States
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 mech_infantry moved from Central America to 64 Sea Zone
2 infantry moved from Central America to 64 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 64 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 64 Sea Zone to 26 Sea Zone
1 infantry moved from Central America to Southeast Mexico
1 infantry moved from Central America to Southeast Mexico
3 fighters moved from 89 Sea Zone to 26 Sea Zone
1 bomber moved from 8 Sea Zone to Western United States
1 infantry moved from Queensland to South Australia
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from Queensland to Hawaiian IslandsPlace Units - Americans
1 airfield and 1 factory_minor placed in Iraq
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
13 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hopei to Shensi
2 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsPurchase Units - British
British buy 2 armour, 3 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern PersiaCombat - British
Battle in Normandy Bordeaux
British attack with 3 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 bomber moved from Eastern Persia to Eastern Poland
2 fighters and 3 tactical_bombers moved from Iraq to Eastern Poland
1 aaGun moved from Eastern Persia to Persia
1 mech_infantry moved from Syria to Persia
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Egypt to Iraq
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
1 destroyer moved from 77 Sea Zone to 78 Sea Zone
1 carrier, 2 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 destroyer placed in 81 Sea Zone
2 artilleries placed in Egypt
2 infantry placed in Union of South Africa
1 artillery placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 tactical_bomber
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 39 PUs; end with 39 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00
Italians : 1.33
British : -0.33
Americans : 1.17
AA fire in Northern Italy : : -0.33
Chinese : 0.17
Japanese : -0.33
AA fire in Germany : : -0.17 -
5 uk figs on US cvs
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians repair damage of 6x factory_major; Remaining resources: 24 PUs;
Italians buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 armour and 2 mech_infantrys moved from Baltic States to Belarus
1 bomber moved from Southern Italy to Belarus
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Baltic States to Belarus
1 bomber moved from Belarus to Karelia
1 armour, 3 artilleries, 3 infantry, 3 marines and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 3 marines, 1 mech_infantry, 2 submarines and 5 transports moved from 96 Sea Zone to 97 Sea Zone
4 artilleries and 3 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
3 marines moved from 97 Sea Zone to Southern Italy
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Italians
6 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : 0.67
British : -0.33
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 63 Sea Zone to New Zealand
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
4 mech_infantrys moved from South Australia to Queensland
1 armour moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 47 PUs;
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Baltic States to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Western Germany to Holland Belgium
6 fighters moved from Western Germany to Holland Belgium
4 tactical_bombers moved from Germany to Novgorod
5 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
3 bombers moved from Germany to NovgorodCombat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits, 3.33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 3 : 4/8 hits, 3.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Novgorod, round 2 : 6/15 hits, 8.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers, 5 fighters and 5 tactical_bombers moved from Novgorod to Belarus
3 armour and 3 mech_infantrys moved from Karelia to Belarus
2 aaGuns, 4 artilleries and 2 infantry moved from Norway to Finland
1 infantry, 1 marine and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
2 aaGuns, 10 artilleries and 46 infantry moved from Baltic States to Belarus
10 armour moved from Baltic States to Belarus
7 mech_infantrys moved from Baltic States to Germany
1 mech_infantry moved from Baltic States to Germany
6 fighters moved from Holland Belgium to Western Germany
6 fighters moved from Western Germany to Germany
1 mech_infantry moved from Baltic States to Germany
3 fighters moved from Germany to Western Germany
1 mech_infantry moved from Baltic States to Germany
1 mech_infantry moved from Baltic States to Germany
1 armour and 3 mech_infantrys moved from Baltic States to BelarusPlace Units - Germans
2 artilleries and 3 infantry placed in Germany
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2,3,1,6,6,3,6,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -3.83
British : -1.00
Russians : -0.33 -
probably too late now but I missed an NCM. tac in S Italy should be in belarus.
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probably too late now but I missed an NCM. tac in S Italy should be in belarus.
ok no prob
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 47 PUs;
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Baltic States to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Western Germany to Holland Belgium
6 fighters moved from Western Germany to Holland Belgium
4 tactical_bombers moved from Germany to Novgorod
5 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
3 bombers moved from Germany to NovgorodCombat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits, 3.33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 3 : 4/8 hits, 3.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Novgorod, round 2 : 6/15 hits, 8.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers, 5 fighters and 5 tactical_bombers moved from Novgorod to Belarus
3 armour and 3 mech_infantrys moved from Karelia to Belarus
2 aaGuns, 4 artilleries and 2 infantry moved from Norway to Finland
1 infantry, 1 marine and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
2 aaGuns, 10 artilleries and 46 infantry moved from Baltic States to Belarus
10 armour moved from Baltic States to Belarus
7 mech_infantrys moved from Baltic States to Germany
1 mech_infantry moved from Baltic States to Germany
6 fighters moved from Holland Belgium to Western Germany
6 fighters moved from Western Germany to Germany
1 mech_infantry moved from Baltic States to Germany
3 fighters moved from Germany to Western Germany
1 mech_infantry moved from Baltic States to Germany
1 mech_infantry moved from Baltic States to Germany
1 armour and 3 mech_infantrys moved from Baltic States to BelarusPlace Units - Germans
2 artilleries and 3 infantry placed in Germany
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2,3,1,6,6,3,6,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Belarus: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -3.83
British : -1.00
Russians : -0.33 -
wasn’t sure if you were waiting for me to repost. I changed my mind on the edit and put it in Germany. No worries if I am too late on this.
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no it’s ok, looks like I have to give this one some thought, and I was in the middle of my US turn with Zhukov, and then I have to take my kids to a bday party. so looks like this one will wait till night time or early morning.
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no problem. I think I’ve gone for a fairly desperate move here, but I figured it was better than trying to turtle.