thanks for the game GL HF
18L BM3.2 ArtofWar1947 (Axis+3) vs. Axis Dominion (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 12 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
6 fighters moved from 46 Sea Zone to 42 Sea Zone
1 bomber moved from New Guinea to 42 Sea Zone
1 bomber moved from India to Kweichow
1 bomber moved from Greece to Kweichow
1 bomber moved from Greece to Kweichow
1 infantry moved from Greece to Bulgaria
3 tactical_bombers moved from Caucasus to Bulgaria
3 fighters moved from Caucasus to Bulgaria
1 infantry moved from Greece to Albania
1 tactical_bomber moved from Greece to Albania
2 fighters moved from Caucasus to Albania
1 transport moved from 46 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in Kweichow
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Kweichow, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 6 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Bulgaria, round 2 : 3/7 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Albania
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Albania, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Bulgaria to Caucasus
1 tactical_bomber moved from Albania to Caucasus
2 fighters moved from Albania to Greece
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters and 7 transports moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to Greece
5 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
2 artilleries, 2 infantry and 2 marines moved from New Guinea to 46 Sea Zone
2 artilleries, 7 carriers, 4 destroyers, 7 fighters, 2 infantry, 2 marines, 2 submarines and 3 transports moved from 46 Sea Zone to 54 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 54 Sea Zone to Queensland
2 carriers, 3 destroyers, 1 fighter and 6 submarines moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
6 fighters moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from Kweichow to India
2 bombers moved from Kweichow to Hopei
3 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 carrier moved from 91 Sea Zone to 64 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 63 Sea Zone to 27 Sea ZonePlace Units - Americans
3 infantry placed in Greece
Americans undo move 1.
1 artillery and 2 infantry placed in Greece
10 infantry placed in Central United States
2 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Americans : 1.33
Japanese : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
2 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to ChaharCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to HopeiPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22
Purchase Units - British
British buy 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Caucasus to Kazakhstan
8 fighters moved from Caucasus to Kazakhstan
2 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
1 submarine moved from 39 Sea Zone to 41 Sea Zone
4 fighters moved from India to 41 Sea ZoneCombat - British
British creates battle in territory 125 Sea Zone
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 fighters in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 41 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kazakhstan
British attack with 8 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 8 fighters and 1 infantry in Kazakhstan, round 2 : 5/9 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
6 fighters moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to Greece
1 fighter moved from Morocco to Greece
3 armour and 2 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from West India to India
1 armour moved from Persia to West India
2 fighters and 2 tactical_bombers moved from Burma to India
1 fighter moved from Kazakhstan to West India
7 fighters moved from Kazakhstan to Caucasus
4 fighters moved from 41 Sea Zone to India
1 destroyer moved from 99 Sea Zone to 76 Sea Zone
1 destroyer moved from 99 Sea Zone to 76 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 4 transports moved from 99 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea ZonePlace Units - British
3 mech_infantrys placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : -0.33
British : 1.83
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 bomber and 1 fighter moved from Southern Italy to Bulgaria
5 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Bulgaria
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Albania
Italians attack with 5 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 5 fighters and 1 infantry in Albania, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
5 fighters moved from Albania to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
1 fighter moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Yugoslavia to Western GermanyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,3,4,4,3,4,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1,1,1
Italians collect 6 PUs (12 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : -1.00
Americans : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 bomber and 12 fighters moved from Volgograd to KazakhstanCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Kazakhstan
Germans attack with 1 bomber, 12 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 12 fighters and 1 infantry in Kazakhstan, round 2 : 7/14 hits, 6.83 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber, 12 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber and 12 fighters moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Russia to Volgograd
3 infantry moved from Russia to Bryansk
9 mech_infantrys moved from Smolensk to Russia
6 mech_infantrys moved from Eastern Poland to Smolensk
3 mech_infantrys moved from Novgorod to Smolensk
1 aaGun moved from Rostov to Bryansk
1 fighter moved from Russia to Volgograd
2 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
3 artilleries placed in Volgograd
2 mech_infantrys placed in Novgorod
1 destroyer placed in 127 Sea Zone
3 infantry placed in Russia
1 bomber, 2 fighters, 1 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,3,2
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 0.17
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 23
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Guam to 34 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Malaya to Burma
1 infantry moved from Anhwe to Chahar
1 fighter moved from Anhwe to Chahar
1 fighter moved from Shantung to Chahar
1 fighter moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Kweichow
2 bombers moved from Malaya to Kweichow
1 bomber moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to Celebes
1 bomber moved from Philippines to 42 Sea Zone
6 fighters and 4 tactical_bombers moved from 35 Sea Zone to CelebesCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 8/13 hits, 6.67 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Chahar
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Chahar, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 4 submarines moved from 35 Sea Zone to 44 Sea Zone
6 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
2 carriers, 3 destroyers, 2 fighters, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 bomber moved from Celebes to Philippines
1 fighter moved from 34 Sea Zone to Guam
5 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to Java
2 bombers moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Burma to Malaya
2 bombers moved from Kweichow to Malaya
1 fighter moved from Chahar to Shantung
1 fighter moved from Chahar to Anhwe
1 fighter moved from Chahar to Kiangsu
1 artillery and 2 mech_infantrys moved from Malaya to Shan State
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Anhwe to Yunnan
1 submarine moved from 74 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 infantry placed in Japan
2 destroyers, 3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.50
ANZAC : -0.33
Chinese : -0.67
UK_Pacific : 0.33
Japanese : 6.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
3 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to ChaharCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Chahar
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 4 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to HopeiPlace Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -1.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 23
Purchase Units - British
British buy 3 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters and 2 tactical_bombers moved from India to Burma
3 fighters moved from India to Burma
1 infantry moved from Caucasus to Kazakhstan
7 fighters moved from Caucasus to Kazakhstan
1 armour moved from Greece to Bulgaria
British take Bulgaria from Italians
1 armour moved from Bulgaria to Greece
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Albania
8 fighters moved from Greece to AlbaniaCombat - British
British creates battle in territory 125 Sea Zone
Battle in Burma
British attack with 6 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/10 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 7 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 7 fighters and 1 infantry in Kazakhstan, round 2 : 2/8 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
British win with 7 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Albania
British attack with 8 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 8 fighters and 2 infantry in Albania, round 2 : 4/10 hits, 4.33 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
7 fighters moved from Kazakhstan to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
6 fighters and 2 tactical_bombers moved from Burma to India
1 fighter moved from West India to India
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Albania to Caucasus
7 fighters moved from Albania to GreecePlace Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
3 artilleries placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67
British : -5.67
Italians : -0.33
Japanese : 0.67 -
us figs are on us cvs in 110. anz are on uk cvs
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Albania
1 fighter moved from Yugoslavia to Albania
1 bomber and 5 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 bomber, 6 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 6 fighters and 2 infantry in Albania, round 2 : 2/9 hits, 4.00 expected hits
British roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 6 fighters moved from Albania to Southern Italy
1 mech_infantry moved from Bryansk to NovgorodPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,3,5,6,1,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,2,6
Italians collect 5 PUs (12 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Italians : -2.00
British : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 23
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 22 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from BritishCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 mech_infantrys moved from Novgorod to Belarus
9 mech_infantrys moved from Smolensk to Belarus
6 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Rostov to Volgograd
2 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
5 fighters and 4 infantry moved from Western Germany to Germany
1 aaGun and 6 infantry moved from Northern Italy to Western Germany
5 infantry moved from Southern Italy to Northern Italy
3 bombers, 9 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany
2 infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
1 bomber moved from Volgograd to Southern ItalyPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
10 infantry placed in Germany
6 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,5
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 24
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 8 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Anhwe to Chahar
1 fighter moved from Anhwe to Chahar
1 fighter moved from Kiangsu to Chahar
2 bombers moved from Philippines to Chahar
1 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Malaya to Burma
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
7 fighters and 3 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/12 hits, 6.50 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 2 bombers, 2 fighters and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 2 fighters and 3 infantry in Chahar, round 2 : 5/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 fighter moved from Shantung to Philippines
1 fighter moved from Philippines to Java
8 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
7 fighters and 3 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 5 carriers, 3 destroyers, 5 submarines and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry and 1 marine moved from 37 Sea Zone to Malaya
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Chahar to Kiangsu
2 bombers moved from Chahar to Kiangsu
1 artillery and 2 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Malaya
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 infantry placed in Japan
3 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
ANZAC : 0.83
Americans : -0.33
Chinese : 2.00
UK_Pacific : -0.33
Japanese : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 24
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 armour moved from Caucasus to Kazakhstan
Americans take Kazakhstan from Germans
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from 110 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Greece to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 battleship and 3 cruisers moved from 110 Sea Zone to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Caucasus to Bulgaria
1 bomber moved from Caucasus to Albania
2 fighters moved from Greece to Albania
1 infantry moved from Greece to Albania
1 bomber moved from Caucasus to Albania
3 fighters moved from Caucasus to Bulgaria
1 fighter moved from Caucasus to Bulgaria
1 fighter moved from Caucasus to Bulgaria
1 bomber moved from Greece to AlbaniaCombat - Americans
Battle in Norway
Battle in Denmark
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 7 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 7 fighters and 1 infantry in Bulgaria, round 2 : 4/8 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Albania
Americans attack with 3 bombers, 2 fighters and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 3 bombers, 2 fighters and 2 infantry in Albania, round 2 : 3/7 hits, 3.33 expected hits
Italians roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Greece to 112 Sea Zone
7 fighters moved from Bulgaria to Caucasus
3 bombers moved from Albania to Greece
2 fighters moved from Albania to Greece
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
2 fighters moved from Eastern United States to 110 Sea Zone
2 infantry and 1 marine moved from Queensland to 54 Sea Zone
2 artilleries and 1 marine moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry, 2 marines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
9 carriers, 6 destroyers, 6 fighters and 7 submarines moved from 54 Sea Zone to 33 Sea Zone
5 fighters moved from 55 Sea Zone to 33 Sea Zone
5 fighters moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 bomber moved from 55 Sea Zone to Caroline Islands
1 aaGun moved from Queensland to South Australia
1 carrier and 1 destroyer moved from 50 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 3 destroyers and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 carrier moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
4 infantry placed in Central United States
3 artilleries placed in Greece
1 artillery and 1 infantry placed in Western United States
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
Americans : -0.83
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 24
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 24
Purchase Units - British
British buy 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Novosibirsk
British take Novosibirsk from Germans
1 mech_infantry moved from Caucasus to Samara
British take Samara from Germans
2 infantry moved from India to Burma
8 fighters and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 8 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 7/12 hits, 5.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
8 fighters and 2 tactical_bombers moved from Burma to India
3 mech_infantrys moved from Persia to West India
3 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Persia to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
4 fighters moved from Caucasus to India
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Greece to 112 Sea Zone
1 infantry moved from Caucasus to KazakhstanPlace Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
2 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
British : 1.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Volgograd to Samara
6 fighters moved from Volgograd to Samara
2 infantry moved from Yugoslavia to Albania
1 bomber and 6 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Samara
Italians attack with 1 artillery and 6 fighters
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 6 fighters in Samara, round 2 : 1/7 hits, 3.33 expected hits
British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Samara
Italians win, taking Samara from British with 1 artillery and 6 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Albania
Italians attack with 1 bomber, 6 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 6 fighters and 2 infantry in Albania, round 2 : 4/9 hits, 4.00 expected hits
Americans roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 6 fighters moved from Albania to Southern Italy
6 fighters moved from Samara to Volgograd
1 mech_infantry moved from Novgorod to VologdaPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2,3,5,3,5,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,4,3
Italians collect 6 PUs (12 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians : -2.33
British : -0.33
Americans : -0.67





