@simon33 SZ 99 was close! Italians getting that hit round 1 almost clinched it
18L BM3.2 ArtofWar1947 (Axis+3) vs. Axis Dominion (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 4 fighters
EDIT: Adding units owned by British to 97 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from Hopei to Burma
1 fighter moved from Eastern Persia to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
1 infantry moved from Caucasus to Kazakhstan
2 fighters moved from Greece to Kazakhstan
2 fighters moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Greece to Romania
British take Romania from GermansCombat - British
Battle in Burma
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 infantry
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 6/9 hits, 3.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kazakhstan
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Kazakhstan, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Kazakhstan to Eastern Persia
1 infantry moved from West India to India
2 fighters and 2 tactical_bombers moved from Burma to Eastern Persia
2 fighters moved from Burma to India
3 infantry moved from Egypt to 81 Sea Zone
3 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Greece
2 transports moved from 96 Sea Zone to 81 Sea Zone
1 transport moved from 96 Sea Zone to 81 Sea Zone
1 transport moved from 96 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Iraq to Persia
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 2 fighters and 4 transports moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Caucasus
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to GreecePlace Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 artilleries placed in India
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to New South Wales: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from South Australia: 1 aaGun
EDIT: Adding units owned by Americans to New South Wales: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : -0.33
British : 2.00
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 4 fighters
EDIT: Adding units owned by British to 97 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from Hopei to Burma
1 fighter moved from Eastern Persia to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
1 infantry moved from Caucasus to Kazakhstan
2 fighters moved from Greece to Kazakhstan
2 fighters moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Greece to Romania
British take Romania from GermansCombat - British
Battle in Burma
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 infantry
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 6/9 hits, 3.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kazakhstan
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Kazakhstan, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Kazakhstan to Eastern Persia
1 infantry moved from West India to India
2 fighters and 2 tactical_bombers moved from Burma to Eastern Persia
2 fighters moved from Burma to India
3 infantry moved from Egypt to 81 Sea Zone
3 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Greece
2 transports moved from 96 Sea Zone to 81 Sea Zone
1 transport moved from 96 Sea Zone to 81 Sea Zone
1 transport moved from 96 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Iraq to Persia
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 2 fighters and 4 transports moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Caucasus
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to GreecePlace Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 artilleries placed in India
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to New South Wales: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from South Australia: 1 aaGun
EDIT: Adding units owned by Americans to New South Wales: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33
British : 2.00
Japanese : 1.00 -
6 uK figs on US cvs in 97
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Volgograd to Kazakhstan
2 fighters moved from Volgograd to Kazakhstan
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
2 fighters and 2 infantry moved from Southern Italy to Northern Italy
7 fighters moved from Western Germany to Northern ItalyCombat - Italians
Battle in Bulgaria
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kazakhstan
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Northern Italy
Italians attack with 9 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 9 fighters and 2 infantry in Northern Italy, round 2 : 4/11 hits, 4.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 9 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Volgograd
2 fighters moved from Kazakhstan to Volgograd
1 bomber moved from Bulgaria to Southern Italy
9 fighters moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Eastern Poland to BryanskPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,1,2,6,4,2,1,6,4,1,4,4,2,5,1,4,2,2,3,3,1,5,1,6,2,4,6,1,5,5,5,3,6,5,2,2,1,4,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Italians collect 7 PUs (11 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : -2.17
British : 0.33
Americans : -0.67 -
Please move one of the Italian AA guns from Volgograd to Rostov. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 3 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Slovakia Hungary to Romania
5 mech_infantrys moved from Germany to Romania
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from British
4 fighters moved from Yugoslavia to Romania
4 bombers moved from Southern Italy to RomaniaCombat - Germans
Battle in Romania
Germans attack with 4 bombers, 4 fighters, 3 infantry and 5 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 4 bombers, 4 fighters, 3 infantry and 5 mech_infantrys in Romania, round 2 : 6/16 hits, 6.00 expected hits
British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Romania
Germans win, taking Romania from British with 4 bombers, 4 fighters, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 submarine moved from 124 Sea Zone to 123 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Rostov to Bryansk
7 infantry and 47 mech_infantrys moved from Yugoslavia to Bulgaria
4 fighters moved from Romania to Bulgaria
2 fighters moved from Western Germany to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
4 bombers moved from Romania to Southern Italy
3 mech_infantrys moved from Western Germany to Slovakia Hungary
5 infantry moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
5 artilleries and 10 infantry moved from Normandy Bordeaux to France
4 fighters moved from Southern Italy to VolgogradPlace Units - Germans
3 artilleries placed in Volgograd
3 bombers, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,1,2,6,4
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Rostov: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry, 5 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 fighter moved from Shantung to Chahar
1 fighter moved from Kiangsu to Chahar
1 bomber moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Kweichow
2 bombers moved from Philippines to Hunan
2 infantry moved from Shan State to Burma
1 fighter and 2 tactical_bombers moved from Malaya to Burma
2 fighters moved from 37 Sea Zone to Dutch New Guinea
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
4 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Japanese take 22 Sea Zone from Americans
1 submarine moved from 33 Sea Zone to 21 Sea Zone
7 fighters and 7 tactical_bombers moved from 33 Sea Zone to 21 Sea ZoneCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Dutch New Guinea
Japanese attack with 2 fighters, 4 infantry and 1 marine
Americans defend with 1 artillery
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win, taking 37 Sea Zone from ANZAC, taking Dutch New Guinea from Americans with 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 7 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 : 10/15 hits, 8.50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 1 destroyer, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hunan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Chahar to Shantung
1 fighter moved from Chahar to Kiangsu
2 infantry moved from Shantung to Anhwe
1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Kweichow to Japan
2 bombers moved from Hunan to Malaya
1 fighter and 2 tactical_bombers moved from Burma to Malaya
3 mech_infantrys moved from Malaya to Shan State
7 fighters and 7 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from Dutch New Guinea to 45 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from Philippines to Guam
1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Guam to 35 Sea ZonePlace Units - Japanese
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 mech_infantrys placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 2 marines
EDIT: Adding units owned by Japanese to Japan: 2 marines
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans : 1.50
Chinese : 0.00
UK_Pacific : -0.33
Japanese : 2.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in ChaharCombat - Chinese
Chinese creates battle in territory ChaharNon Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kansu to ShensiPlace Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
2 fighters moved from India to Burma
2 fighters and 2 tactical_bombers moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
1 infantry moved from Caucasus to Kazakhstan
3 fighters moved from Eastern Persia to Kazakhstan
1 fighter moved from Greece to KazakhstanCombat - British
British creates battle in territory 125 Sea Zone
Battle in Burma
British attack with 5 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 5/10 hits, 4.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kazakhstan
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Kazakhstan, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - British
5 fighters and 2 tactical_bombers moved from Burma to India
3 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
6 fighters moved from 97 Sea Zone to Greece
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 destroyers and 5 transports moved from 97 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to Greece
3 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Kazakhstan to Caucasus
1 fighter moved from Greece to Caucasus
1 fighter moved from Kazakhstan to Caucasus
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 fighter moved from Iraq to GreecePlace Units - British
3 infantry placed in Egypt
British undo move 1.
2 armour placed in Iraq
1 destroyer placed in 80 Sea Zone
2 artilleries and 1 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Germans : 0.67
British : -0.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Bryansk to VolgogradPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,3,5,1,1,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 7 PUs (11 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 123 Sea Zone
3 bombers moved from Western Germany to 123 Sea ZoneCombat - Germans
Battle in 123 Sea Zone
Germans attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 123 Sea Zone
Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
3 bombers moved from 123 Sea Zone to Norway
5 infantry moved from Finland to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Southern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
3 mech_infantrys moved from Slovakia Hungary to Bulgaria
3 infantry and 5 mech_infantrys moved from Romania to Bulgaria
6 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Bryansk to RostovPlace Units - Germans
2 fighters, 3 infantry and 5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
3 artilleries placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,1,1
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 0.67
Americans : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Malaya to Burma
1 bomber moved from Malaya to Burma
1 infantry moved from Hunan to Kweichow
1 bomber moved from Malaya to Kweichow
3 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 45 Sea Zone to New Guinea
2 infantry and 2 marines moved from Japan to 6 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 infantry, 2 marines, 5 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry and 2 marines moved from 22 Sea Zone to Marianas
3 fighters moved from Guam to 23 Sea Zone
1 destroyer, 5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Anhwe to Chahar
2 bombers moved from Japan to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in New Guinea
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 fighter and 3 infantry in New Guinea, round 2 : 0/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 3 infantry in New Guinea, round 3 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 22 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 4 fighters, 5 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 22 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 4 fighters, 5 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 23 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in MarianasNon Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 23 Sea Zone
8 fighters and 4 tactical_bombers moved from 23 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports moved from 45 Sea Zone to 22 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from New Guinea to Dutch New Guinea
1 fighter moved from Kiangsu to Philippines
1 fighter moved from Shantung to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 bombers moved from Chahar to Kiangsu
2 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 bomber moved from Kweichow to Malaya
1 bomber moved from Burma to Malaya
1 fighter and 2 tactical_bombers moved from Burma to Malaya
3 mech_infantrys moved from Malaya to Shan State
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 1 mech_infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
2 fighters placed in Japan
6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.33
Chinese : -0.67
UK_Pacific : 0.33
Japanese : 0.33 -
Japanese SS in SZ 37 should have been moved from SZ 37 to SZ 74 during the NCM. Thanks.
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Japanese SS in SZ 37 should have been moved from SZ 37 to SZ 74 during the NCM. Thanks.
go ahead and adjust as needed. I won’t get to it for at least half hr.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Malaya to Burma
1 bomber moved from Malaya to Burma
1 infantry moved from Hunan to Kweichow
1 bomber moved from Malaya to Kweichow
3 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 45 Sea Zone to New Guinea
2 infantry and 2 marines moved from Japan to 6 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 infantry, 2 marines, 5 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry and 2 marines moved from 22 Sea Zone to Marianas
3 fighters moved from Guam to 23 Sea Zone
1 destroyer, 5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Anhwe to Chahar
2 bombers moved from Japan to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in New Guinea
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 fighter and 3 infantry in New Guinea, round 2 : 0/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 3 infantry in New Guinea, round 3 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 22 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 4 fighters, 5 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 22 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 4 fighters, 5 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 23 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in MarianasNon Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 23 Sea Zone
8 fighters and 4 tactical_bombers moved from 23 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports moved from 45 Sea Zone to 22 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from New Guinea to Dutch New Guinea
1 fighter moved from Kiangsu to Philippines
1 fighter moved from Shantung to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 bombers moved from Chahar to Kiangsu
2 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 bomber moved from Kweichow to Malaya
1 bomber moved from Burma to Malaya
1 fighter and 2 tactical_bombers moved from Burma to Malaya
3 mech_infantrys moved from Malaya to Shan State
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 1 mech_infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
2 fighters placed in Japan
6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.33
Chinese : -0.67
UK_Pacific : 0.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Malaya to Burma
1 bomber moved from Malaya to Burma
1 infantry moved from Hunan to Kweichow
1 bomber moved from Malaya to Kweichow
3 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 45 Sea Zone to New Guinea
2 infantry and 2 marines moved from Japan to 6 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 infantry, 2 marines, 5 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry and 2 marines moved from 22 Sea Zone to Marianas
3 fighters moved from Guam to 23 Sea Zone
1 destroyer, 5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Anhwe to Chahar
2 bombers moved from Japan to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in New Guinea
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 fighter and 3 infantry in New Guinea, round 2 : 0/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 3 infantry in New Guinea, round 3 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 22 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 4 fighters, 5 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 22 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 4 fighters, 5 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 23 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in MarianasNon Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 23 Sea Zone
8 fighters and 4 tactical_bombers moved from 23 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports moved from 45 Sea Zone to 22 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from New Guinea to Dutch New Guinea
1 fighter moved from Kiangsu to Philippines
1 fighter moved from Shantung to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 bombers moved from Chahar to Kiangsu
2 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 bomber moved from Kweichow to Malaya
1 bomber moved from Burma to Malaya
1 fighter and 2 tactical_bombers moved from Burma to Malaya
3 mech_infantrys moved from Malaya to Shan State
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 1 mech_infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
2 fighters placed in Japan
6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.33
Chinese : -0.67
UK_Pacific : 0.33
Japanese : 0.33