TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 3,3 and gets 0 hits
Combat Move - Britain
1 infantry moved from Al-Dammam to Mesopotamia
1 infantry moved from Kuwait to Mesopotamia
1 cavalry, 1 colonial, 10 field_guns and 9 infantry moved from Basra to Mesopotamia
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden
2 field_guns and 2 infantry moved from Sea Zone 74 Gulf of Aden to Italian Somaliland
Italy take Italian Somaliland from Germany
1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa
1 field_gun and 1 infantry moved from Cape Town to Cape Colony
1 colonial, 2 field_guns, 1 heavy_gun and 1 infantry moved from Papua to German New Guinea
2 cavalrys moved from Queensland to Sea Zone 120 Arafura Sea
1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea
2 colonials and 1 infantry moved from Queensland to Sea Zone 120 Arafura Sea
3 cavalrys, 2 colonials, 1 infantry and 3 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
3 cavalrys, 2 colonials and 1 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea
1 colonial moved from New South Wales to Sea Zone 115 Tasman Sea
1 colonial and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea
1 infantry moved from New South Wales to Sea Zone 115 Tasman Sea
1 infantry and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
1 infantry moved from Queensland to Sea Zone 120 Arafura Sea
1 cavalry, 1 colonial, 2 infantry and 2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 cavalry, 1 colonial and 2 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea
1 colonial, 2 field_guns and 3 infantry moved from Burgundy to Champagne
2 infantry moved from Picardy to Champagne
2 field_guns and 1 heavy_gun moved from Paris to Champagne
2 infantry moved from Normandy to Picardy
6 field_guns and 4 infantry moved from Normandy to Paris
4 field_guns moved from London to Sea Zone 15 English Channel
1 infantry moved from London to Sea Zone 15 English Channel
3 infantry moved from England to Sea Zone 15 English Channel
4 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Normandy
3 field_guns moved from Nova Scotia to Sea Zone 22 Mid Atlantic
1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
1 colonial moved from St. John’s Island to Sea Zone 22 Mid Atlantic
2 colonials, 3 field_guns and 3 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 colonials and 3 field_guns moved from Sea Zone 25 Mid Atlantic to Brittany
2 battlecruisers, 1 battleship, 5 cruisers, 4 destroyers and 5 submarines moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 colonial, 1 field_gun and 1 infantry moved from Quebec to Nova Scotia
1 field_gun, 1 heavy_gun and 1 infantry moved from Ottawa-Montreal to Quebec
1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic
4 cruisers and 2 destroyers moved from Sea Zone 112 Pacific Ocean to Sea Zone 107 Pacific Ocean
2 destroyers and 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean
1 battlecruiser and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 battlecruiser and 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 76 Indian Ocean
1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic
Purchase Units - Britain
Britain buy 10 field_guns, 2 heavy_guns, 10 infantry and 1 transport; Remaining resources: 2 techTokens; 1 PUs;
Combat - Britain
Battle in German New Guinea
Britain attack with 4 cavalrys, 4 colonials, 2 field_guns, 1 heavy_gun and 4 infantry
Germany defend with 1 Factory, 1 field_gun, 7 infantry and 2 trenchs
Britain roll dice for 1 battlecruiser in German New Guinea, round 2 : 0/1 hits
Britain roll dice for 4 cavalrys, 4 colonials, 2 field_guns, 1 heavy_gun and 4 infantry in German New Guinea, round 2 : 4/15 hits
Germany roll dice for 1 field_gun, 7 infantry and 2 trenchs in German New Guinea, round 2 : 4/8 hits
2 trenchs owned by the Germany and 4 infantry owned by the Britain lost in German New Guinea
Britain roll dice for 4 cavalrys, 4 colonials, 2 field_guns and 1 heavy_gun in German New Guinea, round 3 : 3/11 hits
Germany roll dice for 1 field_gun and 7 infantry in German New Guinea, round 3 : 2/8 hits
3 infantry owned by the Germany and 2 cavalrys owned by the Britain lost in German New Guinea
Britain roll dice for 2 cavalrys, 4 colonials, 2 field_guns and 1 heavy_gun in German New Guinea, round 4 : 2/9 hits
Germany roll dice for 1 field_gun and 4 infantry in German New Guinea, round 4 : 4/5 hits
2 infantry owned by the Germany, 2 colonials owned by the Britain and 2 cavalrys owned by the Britain lost in German New Guinea
Britain roll dice for 2 colonials, 2 field_guns and 1 heavy_gun in German New Guinea, round 5 : 2/5 hits
Germany roll dice for 1 field_gun and 2 infantry in German New Guinea, round 5 : 2/3 hits
2 infantry owned by the Germany, 1 colonial owned by the Britain and 1 heavy_gun owned by the Britain lost in German New Guinea
Britain roll dice for 1 colonial and 2 field_guns in German New Guinea, round 6 : 2/3 hits
Germany roll dice for 1 field_gun in German New Guinea, round 6 : 0/1 hits
1 field_gun owned by the Germany lost in German New Guinea
Britain win, taking German New Guinea from Germany with 1 colonial and 2 field_guns remaining. Battle score for attacker is -11
Casualties for Britain: 4 cavalrys, 3 colonials, 1 heavy_gun and 4 infantry
Casualties for Germany: 1 field_gun, 7 infantry and 2 trenchs
Battle in Mesopotamia
Britain attack with 1 cavalry, 1 colonial, 10 field_guns and 11 infantry
Turkey defend with 4 field_guns, 3 fighters, 12 infantry and 6 trenchs
Britain roll dice for 1 cavalry, 1 colonial, 10 field_guns and 11 infantry in Mesopotamia, round 2 : 7/23 hits
Units damaged: 5 trenchs owned by the Turkey
Turkey roll dice for 4 field_guns, 3 fighters, 12 infantry and 6 trenchs in Mesopotamia, round 2 : 4/19 hits
4 infantry owned by the Britain and 1 trench owned by the Turkey lost in Mesopotamia
Britain roll dice for 1 cavalry, 1 colonial, 10 field_guns and 7 infantry in Mesopotamia, round 3 : 7/19 hits
Turkey roll dice for 4 field_guns, 3 fighters, 12 infantry and 5 trenchs in Mesopotamia, round 3 : 8/19 hits
2 infantry owned by the Turkey, 7 infantry owned by the Britain, 1 cavalry owned by the Britain and 5 trenchs owned by the Turkey lost in Mesopotamia
Britain roll dice for 1 colonial and 10 field_guns in Mesopotamia, round 4 : 3/11 hits
Turkey roll dice for 4 field_guns, 3 fighters and 10 infantry in Mesopotamia, round 4 : 8/17 hits
1 colonial owned by the Britain, 3 infantry owned by the Turkey and 7 field_guns owned by the Britain lost in Mesopotamia
Britain roll dice for 3 field_guns in Mesopotamia, round 5 : 1/3 hits
Turkey roll dice for 4 field_guns, 3 fighters and 7 infantry in Mesopotamia, round 5 : 6/14 hits
1 infantry owned by the Turkey and 3 field_guns owned by the Britain lost in Mesopotamia
Turkey win with 4 field_guns, 3 fighters and 6 infantry remaining. Battle score for attacker is -44
Casualties for Turkey: 6 infantry and 6 trenchs
Casualties for Britain: 1 cavalry, 1 colonial, 10 field_guns and 11 infantry
Non Combat Move - Britain
Place Units - Britain
2 heavy_guns placed in Cairo-Suez
4 field_guns and 4 infantry placed in London
3 field_guns and 3 infantry placed in England
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Cape Town
1 transport placed in Sea Zone 22 Mid Atlantic
Activate Technology - Britain
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Britain
Britain collect 89 PUs; end with 90 PUs
Britain collect 9 PUs from War Bonds; end with 99 PUs
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