Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Italians
                1 Infantry moved from Kufra to New Valley
                1 Artillery moved from Mersa Matruh to New Valley
                1 Artillery moved from Mersa Matruh to Kufra
                1 Infantry moved from Greece to 51 Sea Zone
                1 Infantry moved from 51 Sea Zone to Mersa Matruh
                2 Artillerys moved from Crete to 51 Sea Zone
                3 Infantrys moved from Greece to 51 Sea Zone
                2 Artillerys moved from 51 Sea Zone to Tobruk
                1 Infantry moved from 51 Sea Zone to Tobruk
                1 Infantry moved from 51 Sea Zone to Tobruk
                1 Infantry moved from 51 Sea Zone to Tobruk
                2 Infantrys moved from Rome to 46 Sea Zone
                2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
                2 Infantrys moved from 51 Sea Zone to Tobruk
                2 Artillerys, 1 Elite and 1 Infantry moved from E.Morocco to 41 Sea Zone
                2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
                2 Artillerys, 1 Elite and 1 Infantry moved from 31 Sea Zone to Rio de Oro
                3 Infantrys moved from E.Morocco to 41 Sea Zone
                3 Infantrys, 1 S.Submarine and 1 Transport moved from 41 Sea Zone to 31 Sea Zone
                3 Infantrys moved from 31 Sea Zone to Canarians
                1 Elite, 2 Infantrys and 2 Tanks moved from W.Morocco to Mauritania
                3 Infantrys moved from E.Morocco to W.Morocco
                1 Bomber moved from W.Morocco to Canarians
                2 Fighters moved from W.Morocco to Rio de Oro
                1 Battleship, 2 Destroyers and 1 Submarine moved from 41 Sea Zone to 31 Sea Zone
                1 Destroyer moved from 31 Sea Zone to 34 Sea Zone
                1 Artillery moved from N.Algeria to E.Morocco
                3 Infantrys moved from Tunis to S.Tunisia
                1 Infantry and 1 Tank moved from Bulgaria to Greece

    Purchase Units - Italians
                Italians buy 3 Bunkers, 1 Factory and 17 Infantrys; Remaining resources: 8 PUs;

    Combat - Italians
                Battle in Canarians
                    Italians attack with 1 Bomber and 3 Infantrys
                    Neutral defend with 1 Infantry
                        Italians roll dice for 1 Bomber and 3 Infantrys in Canarians, round 2 : 1/4 hits, 1.17 expected hits
                        Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Canarians
                    Italians loses 0 PUs for violating Canarianss neutrality.
                    Italians win, taking Canarians from Neutral with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Mauritania
                    Italians attack with 1 Elite, 2 Infantrys and 2 Tanks
                    Americans defend with 1 Infantry
                        Italians roll dice for 1 Elite, 2 Infantrys and 2 Tanks in Mauritania, round 2 : 4/5 hits, 1.67 expected hits
                        French roll dice for 1 Infantry in Mauritania, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Mauritania
                    Italians win, taking Mauritania from French with 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in New Valley
                    Italians attack with 1 Artillery and 1 Infantry
                    French defend with 1 Infantry
                        Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 3 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 4 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in New Valley, round 4 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 5 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in New Valley, round 5 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians lost in New Valley
                        Italians roll dice for 1 Artillery in New Valley, round 6 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Infantry in New Valley, round 6 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 Artillery in New Valley, round 7 : 1/1 hits, 0.33 expected hits
                        British roll dice for 1 Infantry in New Valley, round 7 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the French and 1 Artillery owned by the Italians lost in New Valley
                    British win with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 Artillery and 1 Infantry
                    Casualties for French: 1 Infantry
                Battle in Rio de Oro
                    Italians attack with 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry
                    Neutral defend with 3 Infantrys
                        Italians roll dice for 1 Battleship in Rio de Oro, round 2 : 1/1 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in Rio de Oro
                        Italians roll dice for 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry in Rio de Oro, round 2 : 3/6 hits, 2.17 expected hits
                        Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral lost in Rio de Oro
                    Italians loses 0 PUs for violating Rio de Oros neutrality.
                    Italians win, taking Rio de Oro from Neutral with 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral: 3 Infantrys

    Non Combat Move - Italians
                3 Tanks moved from Hun to Kufra
                2 Fighters moved from Rio de Oro to W.Morocco
                1 Bomber moved from Canarians to W.Morocco

    Place Units - Italians
                1 Bunker and 2 Infantrys placed in Kufra
                1 Bunker placed in Tobruk
                1 Bunker and 1 Factory placed in W.Morocco
                4 Infantrys placed in E.Morocco
                3 Infantrys placed in Hun
                4 Infantrys placed in Tunis
                4 Infantrys placed in Greece

    Turn Complete - Italians
                Italians collect 76 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Neutral : -1.00
        Italians : 1.00
        British : 0.00
        French : 0.67

    triplea_42388_Ita7.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - French
                1 Submarine moved from 57 Sea Zone to 56 Sea Zone
                1 Adv.Fighter moved from Lower Egypt to 56 Sea Zone
                4 Infantrys and 5 Tanks moved from French Equatorial Africa to Darfur
                2 Tanks moved from Lower Egypt to Darfur

    Purchase Units - French
                French buy 2 Elites, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - French
                Battle in 56 Sea Zone
                    French attack with 1 Adv.Fighter and 1 Submarine
                    Germans defend with 1 Destroyer; Italians defend with 1 Destroyer
                        French roll dice for 1 Submarine in 56 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 Adv.Fighter in 56 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 2 Destroyers in 56 Sea Zone, round 2 :  1/2 hits
                        1 Destroyer owned by the Germans and 1 Submarine owned by the French lost in 56 Sea Zone
                        French roll dice for 1 Adv.Fighter in 56 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 Destroyer in 56 Sea Zone, round 3 :  0/1 hits
                        1 Destroyer owned by the Italians lost in 56 Sea Zone
                    French win with 1 Adv.Fighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 Destroyer
                    Casualties for Italians: 1 Destroyer
                    Casualties for French: 1 Submarine

    Non Combat Move - French
                1 Adv.Fighter moved from 56 Sea Zone to Darfur

    Place Units - French
                2 Elites and 1 Tank placed in French Equatorial Africa
                2 Infantrys placed in Syria

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs

    triplea_42388_Fre7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Yamamoto
                5 Infantrys moved from N.Buryat Mongolia to Irkutsk
                2 Infantrys moved from Chita to N.Buryat Mongolia
                1 Tank moved from S.Buryat Mongolia to Irkutsk
                1 ArmoredCar moved from Okhotsk to Kolyma
                      Yamamoto take Kolyma from Russians
                1 Mech.Inf moved from Okhotsk to Kolyma
                2 Battleships, 1 Destroyer and 1 Transport moved from 93 Sea Zone to 67 Sea Zone
                2 S.Bombers moved from N.Buryat Mongolia to 67 Sea Zone
                2 Infantrys moved from N.Buryat Mongolia to Olyokminsk
                5 Transports moved from 75 Sea Zone to 85 Sea Zone
                5 Infantrys moved from Tokyo to 85 Sea Zone
                2 Infantrys moved from Chubu to 85 Sea Zone
                1 Infantry moved from Tokyo to 85 Sea Zone
                2 Infantrys moved from Tokyo to 85 Sea Zone
                10 Infantrys and 5 Transports moved from 85 Sea Zone to 75 Sea Zone
                10 Infantrys moved from 75 Sea Zone to Koryakia
                1 Adv.Fighter moved from 75 Sea Zone to Koryakia
                1 Mech.Inf moved from Okhotsk to Koryakia
                2 Infantrys moved from Ayan to Yakutsk
                2 Infantrys moved from Ayan to Okhotsk
                1 ArmoredCar and 1 Mech.Inf moved from Kolyma to Koryakia
                2 Fighters moved from 85 Sea Zone to Koryakia
                1 Tank moved from Irkutsk to Olyokminsk
                1 ArmoredCar moved from Okhotsk to Koryakia

    Purchase Units - Yamamoto
                Yamamoto buy 1 AAGun, 2 Bunkers, 1 Destroyer, 1 Elite, 10 Infantrys and 1 S.Bomber; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Olyokminsk
                    Yamamoto attack with 2 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 2 Infantrys and 1 Tank in Olyokminsk, round 2 : 3/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Olyokminsk
                    Yamamoto win, taking Olyokminsk from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in 67 Sea Zone
                    Yamamoto attack with 2 Battleships, 1 Destroyer, 2 S.Bombers and 1 Transport
                    Anzac defend with 2 Adv.Fighters, 1 Carrier and 2 Transports
                        Yamamoto roll dice for 2 Battleships, 1 Destroyer, 2 S.Bombers and 1 Transport in 67 Sea Zone, round 2 : 3/5 hits, 3.33 expected hits
                        Anzac roll dice for 2 Adv.Fighters, 1 Carrier and 2 Transports in 67 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
                    Units damaged: 2 Battleships owned by the Yamamoto
                        2 Transports owned by the Anzac, 1 Carrier owned by the Anzac, 1 Destroyer owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 67 Sea Zone
                        Yamamoto roll dice for 2 Battleships and 2 S.Bombers in 67 Sea Zone, round 3 : 3/4 hits, 3.00 expected hits
                        Anzac roll dice for 2 Adv.Fighters in 67 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                        1 Battleship owned by the Yamamoto and 2 Adv.Fighters owned by the Anzac lost in 67 Sea Zone
                    Yamamoto win with 1 Battleship and 2 S.Bombers remaining. Battle score for attacker is 12
                    Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 1 Transport
                    Casualties for Anzac: 2 Adv.Fighters, 1 Carrier and 2 Transports
                Battle in Koryakia
                    Yamamoto attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Fighters, 10 Infantrys and 2 Mech.Infs
                    British defend with 1 Fighter and 4 Infantrys; Americans defend with 1 Artillery and 7 Infantrys
                        Yamamoto roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Fighters, 10 Infantrys and 2 Mech.Infs in Koryakia, round 2 : 3/17 hits, 4.50 expected hits
                        Russians roll dice for 1 Artillery, 1 Fighter and 11 Infantrys in Koryakia, round 2 : 5/13 hits, 4.50 expected hits
                        5 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 2 Infantrys owned by the British lost in Koryakia
                        Yamamoto roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Fighters, 5 Infantrys and 2 Mech.Infs in Koryakia, round 3 : 5/12 hits, 3.67 expected hits
                        Russians roll dice for 1 Artillery, 1 Fighter and 8 Infantrys in Koryakia, round 3 : 4/10 hits, 3.50 expected hits
                        4 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Americans and 2 Infantrys owned by the British lost in Koryakia
                        Yamamoto roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Fighters, 1 Infantry and 2 Mech.Infs in Koryakia, round 4 : 1/8 hits, 2.83 expected hits
                        Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Koryakia, round 4 : 3/5 hits, 1.83 expected hits
                        1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 2 ArmoredCars owned by the Yamamoto lost in Koryakia
                        Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 2 Mech.Infs in Koryakia, round 5 : 1/5 hits, 1.83 expected hits
                        Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Koryakia, round 5 : 0/4 hits, 1.50 expected hits
                        1 Infantry owned by the Americans lost in Koryakia
                        Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 2 Mech.Infs in Koryakia, round 6 : 2/5 hits, 1.83 expected hits
                        Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Koryakia, round 6 : 1/3 hits, 1.17 expected hits
                        1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 1 Mech.Inf owned by the Yamamoto lost in Koryakia
                        Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 1 Mech.Inf in Koryakia, round 7 : 0/4 hits, 1.50 expected hits
                        Russians roll dice for 1 Fighter in Koryakia, round 7 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 1 Mech.Inf in Koryakia, round 8 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 Fighter in Koryakia, round 8 : 0/1 hits, 0.50 expected hits
                        1 Fighter owned by the British lost in Koryakia
                    Yamamoto win, taking Koryakia from Russians with 1 Adv.Fighter, 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 2 ArmoredCars, 10 Infantrys and 1 Mech.Inf
                    Casualties for Americans: 1 Artillery and 7 Infantrys
                    Casualties for British: 1 Fighter and 4 Infantrys

    Non Combat Move - Yamamoto
                1 Adv.Fighter and 1 Fighter moved from Koryakia to 75 Sea Zone
                1 Fighter moved from Koryakia to 85 Sea Zone
                1 Submarine moved from 75 Sea Zone to 85 Sea Zone
                1 AAGun moved from N.Buryat Mongolia to Irkutsk
                2 S.Bombers moved from 67 Sea Zone to Mindanao

    Place Units - Yamamoto
                1 AAGun, 1 Bunker and 1 Elite placed in N.Buryat Mongolia
                1 Bunker placed in Irkutsk
                8 Infantrys placed in Tokyo
                2 Infantrys and 1 S.Bomber placed in Chubu
                1 Destroyer placed in 85 Sea Zone

    Turn Complete - Yamamoto
                Yamamoto collect 66 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    Yamamoto : -2.83
        Anzac : 1.50
        Russians : -0.83

    triplea_42388_Yam7.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Chinese
                2 Artillerys and 3 Infantrys moved from South Gobi to Gobi Altai
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                1 Infantry moved from Hupeh to Hunan
                      Chinese take Hunan from Hisaichi
                1 Infantry moved from Shensi to Hupeh
                1 Infantry and 1 Marine moved from Lanchow to Shensi
                4 Infantrys and 1 Marine moved from E.Qinghai to Gobi Altai
                3 Adv.Fighters moved from Shensi to Gobi Altai
                1 Tank moved from Suiyuan to Gobi Altai
                2 Tanks moved from Hsining to Gobi Altai
                2 ArmoredCars moved from Hsining to Gobi Altai
                2 Infantrys moved from Hsining to E.Qinghai
                2 Infantrys moved from Ningsia to Shensi
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Hsining
                1 Artillery and 3 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 32 PUs; end with 32 PUs

    triplea_42388_Chi7.tsvg


  • do you want to play a 1914 game?

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Hisaichi
                1 Elite, 6 Infantrys and 3 Marines moved from S.French Indochina to S.Thailand
                4 Infantrys moved from Chahar to Suiyuan
                      Hisaichi take Suiyuan from Chinese
                2 Infantrys moved from Anhwei to Hupeh
                1 Infantry moved from Shansi to Hupeh
                4 Infantrys moved from Shantung to Shansi
                2 Marines moved from Kwangtung to 92 Sea Zone
                1 B.Transport and 2 Marines moved from 92 Sea Zone to 106 Sea Zone
                1 Infantry moved from West Borneo to 106 Sea Zone
                1 Infantry moved from British Borneo to 106 Sea Zone
                1 B.Transport, 2 Infantrys and 2 Marines moved from 106 Sea Zone to 105 Sea Zone
                2 Infantrys and 2 Marines moved from 105 Sea Zone to S.Thailand
                2 Elites and 1 Infantry moved from Hong Kong to 92 Sea Zone
                1 B.Transport, 2 Elites and 1 Infantry moved from 92 Sea Zone to 106 Sea Zone
                1 Elite moved from Palawan to 106 Sea Zone
                1 B.Transport, 3 Elites and 1 Infantry moved from 106 Sea Zone to 105 Sea Zone
                3 Elites and 1 Infantry moved from 105 Sea Zone to S.Thailand
                1 Infantry and 1 Marine moved from N.French Indochina to Yunnan
                1 ArmoredCar moved from Kwangsi to Kweichow
                1 Infantry moved from N.French Indochina to Kweichow
                1 Infantry moved from N.French Indochina to Hunan
                1 Artillery and 3 Elites moved from Banjarmasin to West Borneo
                2 Infantrys moved from Hong Kong to 92 Sea Zone
                2 Infantrys and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
                2 Infantrys moved from 105 Sea Zone to S.Thailand
                1 Fighter moved from 92 Sea Zone to Hunan
                1 Fighter moved from 92 Sea Zone to Kweichow
                1 ArmoredCar moved from Anhwei to Hupeh
                1 ArmoredCar moved from Kwangsi to Hunan
                4 Infantrys moved from Davao to Mindanao
                1 Destroyer moved from 93 Sea Zone to 105 Sea Zone
                1 Carrier moved from 92 Sea Zone to 105 Sea Zone
                3 Destroyers moved from 92 Sea Zone to 105 Sea Zone
                1 Artillery and 4 Infantrys moved from Peking to Chahar
                1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Artillery and 3 Infantrys moved from 84 Sea Zone to Shantung
                2 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys moved from 84 Sea Zone to Shantung
                1 Transport moved from 92 Sea Zone to 105 Sea Zone
                1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Infantry moved from 84 Sea Zone to Shantung
                3 ArmoredCars moved from Kwangsi to N.Thailand

    Purchase Units - Hisaichi
                Hisaichi buy 6 ArmoredCars, 12 Infantrys and 7 Marines; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Kweichow
                    Hisaichi attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                        Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Kweichow
                    Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in S.Thailand
                    Hisaichi attack with 4 Elites, 11 Infantrys and 5 Marines
                    Anzac defend with 2 Infantrys
                        Hisaichi roll dice for 4 Elites, 11 Infantrys and 5 Marines in S.Thailand, round 2 : 6/20 hits, 5.67 expected hits
                        Anzac roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in S.Thailand
                    Hisaichi win, taking S.Thailand from Anzac with 4 Elites, 9 Infantrys and 5 Marines remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Anzac: 2 Infantrys
                Battle in Yunnan
                    Hisaichi attack with 1 Infantry and 1 Marine
                    British defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry and 1 Marine in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Yunnan
                    Hisaichi win, taking Yunnan from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Hunan
                    Hisaichi attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
                    Hisaichi win, taking Hunan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Chinese: 1 Infantry
                Battle in Hupeh
                    Hisaichi attack with 1 ArmoredCar and 3 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Hupeh, round 2 : 0/4 hits, 0.83 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Hupeh
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Hupeh, round 3 : 0/3 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Hupeh
                        Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.50 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                1 Fighter moved from Kweichow to N.Thailand
                1 Fighter moved from Hunan to N.Thailand
                1 AAGun moved from Panay to Mindanao

    Place Units - Hisaichi
                4 Marines placed in Banjarmasin
                3 Marines placed in Manila
                8 Infantrys placed in Changchun
                4 Infantrys placed in Davao
                6 ArmoredCars placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 81 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.33
        Anzac : 1.33
        Chinese : 1.00

    triplea_42388_His7.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - British
                2 Infantrys moved from Lower Egypt to Mersa Matruh
                2 Fighters moved from Lower Egypt to Mersa Matruh
                3 Transports moved from 63 Sea Zone to 60 Sea Zone
                1 Artillery and 2 Infantrys moved from Assam to Yunnan
                1 ArmoredCar moved from Burma to Assam
                1 Infantry moved from Burma to Assam
                1 Artillery and 4 Infantrys moved from Calcutta to Assam
                4 ArmoredCars and 1 Tank moved from Delhi to Assam
                1 Artillery moved from Madras to 60 Sea Zone
                1 Infantry moved from Madras to 60 Sea Zone
                4 Infantrys moved from Hyderabad to 60 Sea Zone
                1 Artillery and 5 Infantrys moved from 60 Sea Zone to Assam
                1 Cruiser and 1 Submarine moved from 63 Sea Zone to 67 Sea Zone
                1 Cruiser moved from 63 Sea Zone to 60 Sea Zone
                1 Infantry moved from Hyderabad to 60 Sea Zone
                1 Infantry moved from 60 Sea Zone to Assam
                2 Infantrys and 2 Mech.Infs moved from Belgian Congo to French Equatorial Africa
                2 Mech.Infs moved from French Equatorial Africa to Darfur
                2 Mech.Infs moved from Cape Town to Belgian Congo
                1 Infantry moved from Lower Egypt to New Valley
                1 Bomber moved from Manchester to Leningrad
                1 Infantry moved from Amazon to 32 Sea Zone
                2 ArmoredCars, 3 Artillerys and 2 Infantrys moved from Palestine to Lower Egypt
                1 Tank moved from Cairo to Lower Egypt
                2 Infantrys moved from Cairo to Lower Egypt
                2 ArmoredCars moved from Cairo to Lower Egypt
                2 Artillerys moved from Cairo to Lower Egypt
                1 Infantry moved from Cairo to Lower Egypt
                2 ArmoredCars moved from S.Saudi Arabia to N.Saudi Arabia
                1 Fighter moved from Alaska to Koryakia

    Purchase Units - British
                British buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 13 Infantrys, 7 Mech.Infs, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;

    Combat - British
                Battle in Yunnan
                    British attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Infantry and 1 Marine
                        British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry and 1 Marine in Yunnan, round 2 :  0/2 hits
                        1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Infantry and 1 Marine
                Battle in Mersa Matruh
                    British attack with 2 Fighters and 2 Infantrys
                    Italians defend with 1 Infantry
                        British roll dice for 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 :  2/4 hits
                        Germans roll dice for 1 Infantry in Mersa Matruh, round 2 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                    British win, taking Mersa Matruh from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Italians: 1 Infantry
                Battle in Koryakia
                    British attack with 1 Fighter
                    Yamamoto defend with 1 Mech.Inf
                        British roll dice for 1 Fighter in Koryakia, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Mech.Inf in Koryakia, round 2 :  0/1 hits
                        British roll dice for 1 Fighter in Koryakia, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Mech.Inf in Koryakia, round 3 :  0/1 hits
                        British roll dice for 1 Fighter in Koryakia, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 Mech.Inf in Koryakia, round 4 :  1/1 hits
                        1 Fighter owned by the British lost in Koryakia
                    Yamamoto win with 1 Mech.Inf remaining. Battle score for attacker is -8
                    Casualties for British: 1 Fighter
                Battle in 67 Sea Zone
                    British attack with 1 Cruiser and 1 Submarine
                    Yamamoto defend with 1 Battleship
                        British roll dice for 1 Submarine in 67 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 Cruiser in 67 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Battleship in 67 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 Submarine in 67 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 Cruiser in 67 Sea Zone, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 Battleship in 67 Sea Zone, round 3 :  1/1 hits
                        1 Submarine owned by the British and 1 Battleship owned by the Yamamoto lost in 67 Sea Zone
                    British win with 1 Cruiser remaining. Battle score for attacker is 13
                    Casualties for British: 1 Submarine
                    Casualties for Yamamoto: 1 Battleship

    Non Combat Move - British
                2 Fighters moved from Mersa Matruh to Lower Egypt
                2 Fighters moved from Lower Egypt to Cairo

    Place Units - British
                6 Infantrys placed in Malaya
                5 Mech.Infs placed in Delhi
                2 ArmoredCars placed in S.Saudi Arabia
                1 Artillery and 1 Infantry placed in N.Saudi Arabia
                2 Mech.Infs placed in Cape Town
                1 Artillery and 2 Infantrys placed in Cairo
                4 Infantrys placed in Madras
                1 Destroyer, 1 S.Submarine and 1 Submarine placed in 21 Sea Zone

    Turn Complete - British
                British collect 108 PUs; end with 108 PUs

    triplea_42388_Bri7.tsvg


  • TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Anzac
                3 Adv.Fighters and 2 Fighters moved from Malaya to 105 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Battleship and 3 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 105 Sea Zone
                    Anzac attack with 3 Adv.Fighters and 2 Fighters
                    Hisaichi defend with 2 B.Transports, 1 Carrier, 4 Destroyers and 2 Transports
                        Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 105 Sea Zone, round 2 :  3/5 hits

    triplea_42388_Anz7.tsvg


  • 3 hits in sz105.
    ool please

  • '20 '18 '17 '15

    max defense, please


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Anzac
                3 Adv.Fighters and 2 Fighters moved from Malaya to 105 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Battleship and 3 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 105 Sea Zone
                    Anzac attack with 3 Adv.Fighters and 2 Fighters
                    Hisaichi defend with 2 B.Transports, 1 Carrier, 4 Destroyers and 2 Transports
                        Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 105 Sea Zone, round 2 :  3/5 hits
                        Hisaichi roll dice for 2 B.Transports, 1 Carrier, 4 Destroyers and 2 Transports in 105 Sea Zone, round 2 :  3/9 hits
                        2 Transports owned by the Hisaichi, 1 B.Transport owned by the Hisaichi, 2 Fighters owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 105 Sea Zone
                        Anzac roll dice for 2 Adv.Fighters in 105 Sea Zone, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 B.Transport, 1 Carrier and 4 Destroyers in 105 Sea Zone, round 3 :  2/6 hits
                    2 Adv.Fighters owned by the Anzac lost in 105 Sea Zone
                    Hisaichi win with 1 B.Transport, 1 Carrier and 4 Destroyers remaining. Battle score for attacker is -26
                    Casualties for Hisaichi: 1 B.Transport and 2 Transports
                    Casualties for Anzac: 3 Adv.Fighters and 2 Fighters

    Non Combat Move - Anzac
                1 Infantry moved from New South Wales to South Australia
                1 Destroyer moved from 113 Sea Zone to 67 Sea Zone

    Place Units - Anzac
                1 Battleship and 2 Transports placed in 67 Sea Zone
                1 Transport placed in 122 Sea Zone

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    triplea_42388_Anz7.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Dutch
                2 ArmoredCars and 1 Tank moved from Suriname to Rio De Janeiro
                1 Tank moved from Bolivia to Rio De Janeiro
                3 Mech.Infs and 1 Tank moved from N.Chile to Rio De Janeiro

    Purchase Units - Dutch
                Dutch buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 3 PUs;

    Combat - Dutch
                Battle in Rio De Janeiro
                    Dutch attack with 2 ArmoredCars, 3 Mech.Infs and 3 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Dutch roll dice for 2 ArmoredCars, 3 Mech.Infs and 3 Tanks in Rio De Janeiro, round 2 :  6/8 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 :  1/3 hits
                        1 ArmoredCar owned by the Dutch, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                    Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                    Dutch win, taking Rio De Janeiro from Neutral with 1 ArmoredCar, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                    Casualties for Dutch: 1 ArmoredCar

    Non Combat Move - Dutch

    Place Units - Dutch
                2 ArmoredCars and 1 Mech.Inf placed in Suriname

    Turn Complete - Dutch
                Dutch collect 17 PUs; end with 20 PUs

    triplea_42388_Dut7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Finns
                1 Elite, 1 Infantry and 1 Mot.Inf moved from Oulu to Vyborg
                1 Fighter moved from Helsinki to Vyborg
                1 Elite and 3 Infantrys moved from Tampere to Kotka
                2 Artillerys, 1 Elite and 1 Infantry moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Vyborg
                    Finns attack with 1 Elite, 1 Fighter, 1 Infantry and 1 Mot.Inf
                    Russians defend with 1 ArmoredCar and 1 Infantry
                        Finns roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Mot.Inf in Vyborg, round 2 : 0/4 hits, 1.00 expected hits
                        Russians roll dice for 1 ArmoredCar and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.50 expected hits
                        Finns roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Mot.Inf in Vyborg, round 3 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 ArmoredCar and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Russians lost in Vyborg
                        Finns roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Mot.Inf in Vyborg, round 4 : 2/4 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Vyborg
                    Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter, 1 Infantry and 1 Mot.Inf remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 ArmoredCar and 1 Infantry

    Non Combat Move - Finns
                1 Fighter moved from Vyborg to Helsinki

    Place Units - Finns
                2 Artillerys and 2 Elites placed in Helsinki

    Turn Complete - Finns
                Finns collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Finns : 0.00
        Russians : -1.33

    triplea_42388_Fin7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Romanians
                2 Artillerys and 2 Elites moved from Odessa to Donetsk
                2 Artillerys and 2 Elites moved from Vinnytsia to Donetsk
                2 Artillerys and 2 Elites moved from E.Romania to Odessa
                2 Artillerys and 2 Elites moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 2 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 4 Artillerys and 4 Elites
                    Russians defend with 1 Artillery
                        Romanians roll dice for 4 Artillerys and 4 Elites in Donetsk, round 2 : 0/8 hits, 3.33 expected hits
                        Russians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                        Romanians roll dice for 4 Artillerys and 4 Elites in Donetsk, round 3 : 5/8 hits, 3.33 expected hits
                        Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians lost in Donetsk
                    Romanians win, taking Donetsk from Russians with 4 Artillerys and 4 Elites remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Artillery

    Non Combat Move - Romanians

    Place Units - Romanians
                2 Artillerys and 2 Elites placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 15 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Romanians : -1.67
        Russians : -0.67

    triplea_42388_Rom7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Thai
                11 Artillerys, 1 Elite, 1 Fighter and 14 Infantrys moved from Bangkok to Malaya

    Purchase Units - Thai
                Thai buy 3 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 11 Artillerys, 1 Elite, 1 Fighter and 14 Infantrys
                    British defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 22 Infantrys and 3 Tanks; Americans defend with 1 Adv.Fighter, 2 Bombers and 2 Fighters
                        AA fire in Malaya : 0/1 hits, 0.17 expected hits
                        Thai roll dice for 11 Artillerys, 1 Elite, 1 Fighter and 14 Infantrys in Malaya, round 2 : 12/27 hits, 8.50 expected hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Bombers, 1 Bunker, 2 Fighters, 22 Infantrys and 3 Tanks in Malaya, round 2 : 14/32 hits, 11.67 expected hits
                        2 Bombers owned by the Americans, 14 Infantrys owned by the Thai and 9 Infantrys owned by the British lost in Malaya
                        Thai roll dice for 11 Artillerys, 1 Elite and 1 Fighter in Malaya, round 3 : 6/13 hits, 4.50 expected hits
                        British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 2 Fighters, 13 Infantrys and 3 Tanks in Malaya, round 3 : 5/21 hits, 8.33 expected hits
                        1 Elite owned by the Thai, 6 Infantrys owned by the British and 4 Artillerys owned by the Thai lost in Malaya
                        Thai roll dice for 7 Artillerys and 1 Fighter in Malaya, round 4 : 3/8 hits, 2.67 expected hits
                        British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 2 Fighters, 7 Infantrys and 3 Tanks in Malaya, round 4 : 8/15 hits, 6.33 expected hits
                        3 Infantrys owned by the British, 1 Fighter owned by the Thai and 7 Artillerys owned by the Thai lost in Malaya
                    British win with 1 Adv.Fighter, 1 Artillery, 1 Bunker, 2 Fighters, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is -19
                    Casualties for British: 18 Infantrys
                    Casualties for Americans: 2 Bombers
                    Casualties for Thai: 11 Artillerys, 1 Elite, 1 Fighter and 14 Infantrys

    Non Combat Move - Thai

    Place Units - Thai
                1 Bunker placed in Lombok
                1 Bunker placed in Flores
                1 Bunker placed in Sumatra
                1 Elite and 1 Infantry placed in Bangkok

    Turn Complete - Thai
                Thai collect 23 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    British : 0.67
        AA fire in Malaya : : -0.17
        Thai : 5.33

    triplea_42388_Tha7.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Americans
                1 Infantry moved from Bahia to 35 Sea Zone
                1 Cruiser, 1 Destroyer and 1 Infantry moved from 35 Sea Zone to 34 Sea Zone
                2 Tanks moved from Liberia to 36 Sea Zone
                1 Infantry moved from Liberia to 36 Sea Zone
                1 B.Transport, 1 Infantry and 2 Tanks moved from 36 Sea Zone to 34 Sea Zone
                1 Elite and 1 Infantry moved from French Sudan to 36 Sea Zone
                2 Cruisers, 5 Destroyers, 1 Elite, 1 Infantry and 4 Submarines moved from 36 Sea Zone to 34 Sea Zone
                1 Elite, 3 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro
                1 Fighter moved from French Sudan to Rio de Oro
                4 Infantrys and 2 Tanks moved from French Sudan to Mauritania
                1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
                2 ArmoredCars moved from Bahia to 35 Sea Zone
                2 Infantrys moved from Bahia to 35 Sea Zone
                2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from 36 Sea Zone to Mauritania
                2 Infantrys moved from South Central USA to 25 Sea Zone
                1 Artillery moved from Cuba to 25 Sea Zone
                1 Artillery, 1 B.Transport and 2 Infantrys moved from 25 Sea Zone to 26 Sea Zone
                1 Artillery and 2 Infantrys moved from 26 Sea Zone to Jamaica
                2 ArmoredCars moved from Colombia to Amazon
                1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
                1 Infantry moved from Bahia to 32 Sea Zone
                2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
                1 Infantry moved from 34 Sea Zone to Rio de Oro
                1 Submarine moved from 13 Sea Zone to 32 Sea Zone
                2 ArmoredCars moved from Cuba to 26 Sea Zone
                2 Infantrys moved from South Atlantic USA to 26 Sea Zone
                2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from 32 Sea Zone to Bahia
                1 Infantry moved from South Central USA to South Atlantic USA
                2 ArmoredCars moved from Amazon to Bahia
                1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
                2 Adv.Fighters, 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
                1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
                1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
                2 Bombers moved from Sibirsky to Koryakia
                1 Infantry moved from Wake to 88 Sea Zone
                1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 88 Sea Zone to 72 Sea Zone
                1 Infantry moved from 72 Sea Zone to Koryakia
                1 Infantry moved from Pearl Harbor to 98 Sea Zone
                1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 103 Sea Zone
                1 Transport moved from 103 Sea Zone to 97 Sea Zone
                1 B.Transport moved from 88 Sea Zone to 98 Sea Zone
                1 Artillery moved from Rongelap to 103 Sea Zone
                1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
                2 Adv.Fighters and 1 Fighter moved from 103 Sea Zone to Kusaie
                1 Fighter moved from Pearl Harbor to 103 Sea Zone
                1 Bomber moved from West Papua to 105 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from Malaya to 105 Sea Zone
                1 S.Bomber moved from Pearl Harbor to Kusaie

    Purchase Units - Americans
                Americans buy 4 ArmoredCars, 4 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 4 Infantrys, 1 S.Bomber and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 34 Sea Zone
                    British loiter and taunt; Americans attack with 1 B.Transport, 3 Cruisers, 6 Destroyers, 4 Submarines and 1 Transport
                    Italians defend with 1 Destroyer
                        Americans roll dice for 4 Submarines in 34 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 Destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 Destroyer owned by the Italians lost in 34 Sea Zone
                    Americans win with 1 B.Transport, 3 Cruisers, 6 Destroyers, 4 Submarines and 1 Transport remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 Destroyer
                Battle in Jamaica
                    Americans attack with 1 Artillery and 2 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Artillery and 2 Infantrys in Jamaica, round 2 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 2 :  1/1 hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
                    Americans loses 0 PUs for violating Jamaicas neutrality.
                    Americans win, taking Jamaica from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in 105 Sea Zone
                    Americans attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
                    Hisaichi defend with 1 B.Transport, 1 Carrier and 4 Destroyers
                        Americans roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 105 Sea Zone, round 2 :  1/4 hits
                        Hisaichi roll dice for 1 B.Transport, 1 Carrier and 4 Destroyers in 105 Sea Zone, round 2 :  3/6 hits
                        2 Fighters owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 105 Sea Zone
                        Americans roll dice for 1 Bomber in 105 Sea Zone, round 3 :  1/1 hits
                        Hisaichi roll dice for 1 B.Transport, 1 Carrier and 3 Destroyers in 105 Sea Zone, round 3 :  3/5 hits
                        1 Bomber owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 105 Sea Zone
                    Hisaichi win with 1 B.Transport, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is -24
                    Casualties for Hisaichi: 2 Destroyers
                    Casualties for Americans: 1 Adv.Fighter, 1 Bomber and 2 Fighters
                Battle in Koryakia
                    Americans attack with 1 Artillery, 2 Bombers and 2 Infantrys
                    Yamamoto defend with 1 Mech.Inf
                        Americans roll dice for 1 Battleship and 2 Cruisers in Koryakia, round 2 :  1/3 hits
                    1 Mech.Inf owned by the Yamamoto lost in Koryakia
                    Americans win, taking Koryakia from Yamamoto with 1 Artillery, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Mech.Inf
                Battle in Kusaie
                    Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter, 1 Infantry and 1 S.Bomber
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter, 1 Infantry and 1 S.Bomber in Kusaie, round 2 :  3/6 hits
                        Yamamoto roll dice for 1 Infantry in Kusaie, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Kusaie
                    Americans win, taking Kusaie from Yamamoto with 2 Adv.Fighters, 1 Artillery, 1 Fighter, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Mauritania
                    Americans attack with 2 ArmoredCars, 6 Infantrys and 2 Tanks
                    Italians defend with 1 Elite, 1 Infantry and 2 Tanks
                        Americans roll dice for 2 ArmoredCars, 6 Infantrys and 2 Tanks in Mauritania, round 2 :  2/10 hits
                        Italians roll dice for 1 Elite, 1 Infantry and 2 Tanks in Mauritania, round 2 :  3/4 hits
                        1 Elite owned by the Italians, 3 Infantrys owned by the Americans and 1 Infantry owned by the Italians lost in Mauritania
                        Americans roll dice for 2 ArmoredCars, 3 Infantrys and 2 Tanks in Mauritania, round 3 :  3/7 hits
                        Italians roll dice for 2 Tanks in Mauritania, round 3 :  2/2 hits
                        2 Tanks owned by the Italians and 2 Infantrys owned by the Americans lost in Mauritania
                    Americans win, taking Mauritania from Italians with 2 ArmoredCars, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 Elite, 1 Infantry and 2 Tanks
                    Casualties for Americans: 5 Infantrys
                Battle in Rio de Oro
                    Americans attack with 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks
                    Italians defend with 2 Artillerys, 1 Elite and 1 Infantry
                        Americans roll dice for 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks in Rio de Oro, round 2 :  1/8 hits
                        Italians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Rio de Oro, round 2 :  1/4 hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Rio de Oro
                        Americans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 2 Tanks in Rio de Oro, round 3 :  3/7 hits
                        Italians roll dice for 2 Artillerys and 1 Elite in Rio de Oro, round 3 :  1/3 hits
                        1 Elite owned by the Italians, 1 Infantry owned by the Americans and 2 Artillerys owned by the Italians lost in Rio de Oro
                    Americans win, taking Rio de Oro from Italians with 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 9
                    Casualties for Italians: 2 Artillerys, 1 Elite and 1 Infantry
                    Casualties for Americans: 2 Infantrys

    Non Combat Move - Americans
                1 Fighter moved from Rio de Oro to French Sudan
                2 Bombers moved from Koryakia to Attu
                2 Adv.Fighters and 1 Fighter moved from Kusaie to 103 Sea Zone
                1 S.Bomber moved from Kusaie to Eniwetok

    Place Units - Americans
                1 Cruiser and 1 Destroyer placed in 35 Sea Zone
                1 Submarine placed in 71 Sea Zone
                2 ArmoredCars placed in Alaska
                1 Artillery, 1 Infantry and 1 S.Bomber placed in Pearl Harbor
                2 ArmoredCars placed in Colombia
                1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
                2 Artillerys and 1 Infantry placed in South Atlantic USA
                1 Artillery and 2 Infantrys placed in Washington

    Turn Complete - Americans
                Americans collect 109 PUs; end with 109 PUs

    triplea_42388_Ame7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Germans
                2 ArmoredCars moved from Brest to Latvia
                1 Elite moved from Lithuania to Latvia
                1 ArmoredCar moved from Lithuania to Minsk
                4 Infantrys moved from Brest to Minsk
                1 ArmoredCar moved from Brest to Minsk
                1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Brest to Kursk
                4 Mech.Infs moved from Warsaw to Kursk
                3 Mech.Infs moved from Krakow to Kursk
                10 Artillerys, 6 Elites, 3 HeavyTanks, 9 Infantrys, 2 Stukas and 1 Tank moved from Kiev to Kursk
                2 Infantrys and 2 Tanks moved from Netherlands to 22 Sea Zone
                2 Infantrys and 2 Tanks moved from 22 Sea Zone to Oslo
                1 Artillery and 6 Infantrys moved from Oslo to Nordland
                4 HeavyTanks moved from Vinnytsia to Kursk
                1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 5 Sea Zone
                1 Stuka moved from Netherlands to 5 Sea Zone
                1 Tank moved from Finnmark to Lapland
                1 Artillery and 1 Infantry moved from Finnmark to Lapland
                1 HeavyTank moved from Lapland to Murmansk
                      Germans take Murmansk from Russians
                1 HeavyTank moved from Murmansk to Lapland
                3 Submarines moved from 41 Sea Zone to 31 Sea Zone

    Purchase Units - Germans
                Germans buy 5 Destroyers, 3 HeavyTanks, 2 Infantrys, 3 JetFighters and 4 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Minsk
                    Germans attack with 2 ArmoredCars and 4 Infantrys
                    Russians defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 2 ArmoredCars and 4 Infantrys in Minsk, round 2 : 2/6 hits, 1.33 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
                        Germans roll dice for 2 ArmoredCars and 2 Infantrys in Minsk, round 3 : 2/4 hits, 1.00 expected hits
                        Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Germans win, taking Minsk from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 1 Artillery and 2 Infantrys
                Battle in Kursk
                    Germans attack with 1 ArmoredCar, 10 Artillerys, 6 Elites, 8 HeavyTanks, 9 Infantrys, 7 Mech.Infs, 2 Stukas and 2 Tanks
                    Russians defend with 1 AAGun, 2 ArmoredCars, 2 Artillerys, 2 Elites, 31 Infantrys, 1 Mech.Inf and 4 Tanks
                        AA fire in Kursk : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 ArmoredCar, 10 Artillerys, 6 Elites, 8 HeavyTanks, 9 Infantrys, 7 Mech.Infs, 2 Stukas and 2 Tanks in Kursk, round 2 : 18/45 hits, 19.33 expected hits
                        Russians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites, 31 Infantrys, 1 Mech.Inf and 4 Tanks in Kursk, round 2 : 17/42 hits, 14.33 expected hits
                        1 ArmoredCar owned by the Germans, 2 ArmoredCars owned by the Russians, 16 Infantrys owned by the Russians, 7 Artillerys owned by the Germans and 9 Infantrys owned by the Germans lost in Kursk
                        Germans roll dice for 3 Artillerys, 6 Elites, 8 HeavyTanks, 7 Mech.Infs, 2 Stukas and 2 Tanks in Kursk, round 3 : 20/28 hits, 13.67 expected hits
                        Russians roll dice for 2 Artillerys, 2 Elites, 15 Infantrys, 1 Mech.Inf and 4 Tanks in Kursk, round 3 : 12/24 hits, 8.67 expected hits
                        2 Elites owned by the Russians, 15 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 2 Elites owned by the Germans, 1 Mech.Inf owned by the Russians, 3 Artillerys owned by the Germans and 7 Mech.Infs owned by the Germans lost in Kursk
                        Germans roll dice for 4 Elites, 8 HeavyTanks, 2 Stukas and 2 Tanks in Kursk, round 4 : 9/16 hits, 9.00 expected hits
                        Russians roll dice for 4 Tanks in Kursk, round 4 : 3/4 hits, 2.00 expected hits
                        3 Elites owned by the Germans and 4 Tanks owned by the Russians lost in Kursk
                    Germans win, taking Kursk from Russians with 1 Elite, 8 HeavyTanks, 2 Stukas and 2 Tanks remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 ArmoredCar, 10 Artillerys, 5 Elites, 9 Infantrys and 7 Mech.Infs
                    Casualties for Russians: 2 ArmoredCars, 2 Artillerys, 2 Elites, 31 Infantrys, 1 Mech.Inf and 4 Tanks
                Battle in 5 Sea Zone
                    Germans attack with 1 Adv.Fighter, 1 Fighter and 1 Stuka
                    Russians defend with 1 Destroyer
                        Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Stuka in 5 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 Destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Stuka owned by the Germans and 1 Destroyer owned by the Russians lost in 5 Sea Zone
                    Germans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Stuka
                    Casualties for Russians: 1 Destroyer
                Battle in Latvia
                    Germans attack with 2 ArmoredCars and 1 Elite
                    Russians defend with 1 Artillery
                        Germans roll dice for 2 ArmoredCars and 1 Elite in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians lost in Latvia
                    Germans win, taking Latvia from Russians with 2 ArmoredCars and 1 Elite remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Artillery

    Non Combat Move - Germans
                1 Adv.Fighter and 1 Fighter moved from 5 Sea Zone to 22 Sea Zone
                1 ArmoredCar moved from Picardy to Netherlands
                1 Infantry moved from Normandy to Picardy
                1 Infantry moved from Normandy to Picardy
                2 Stukas moved from Kursk to Kiev
                1 AAGun moved from Brest to Vinnytsia
                1 AAGun moved from Brest to Minsk

    Place Units - Germans
                3 HeavyTanks placed in Kiev
                4 Mech.Infs placed in Vinnytsia
                3 JetFighters placed in Krakow
                5 Destroyers placed in 22 Sea Zone
                2 Infantrys placed in Netherlands

    Turn Complete - Germans
                Germans collect 125 PUs; end with 125 PUs

    Combat Hit Differential Summary :

    Germans : 6.33
        Russians : 9.00
        AA fire in Kursk : : -0.33

    triplea_42388_Ger8.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Russians
                1 ArmoredCar, 1 Elite and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
                1 ArmoredCar, 1 Elite and 2 Infantrys moved from 6 Sea Zone to Lapland
                1 Infantry moved from N.Karelia to Murmansk
                      Russians take Murmansk from Germans
                1 Infantry and 1 Tank moved from N.Karelia to Oulu
                2 HeavyTanks and 3 Infantrys moved from N.Karelia to Lapland
                1 ArmoredCar and 3 Infantrys moved from Leningrad to Vyborg
                7 Infantrys moved from Yaroslavl to Kursk
                1 Artillery, 1 Bomber and 5 Infantrys moved from Rostov to Kursk
                1 Infantry moved from Stalingrad to Rostov
                5 Infantrys moved from Georgia to Rostov
                1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
                1 Infantry moved from Astrakhan to Georgia
                1 ArmoredCar, 8 Infantrys and 3 Tanks moved from Adana to Ankara
                2 Artillerys and 4 Infantrys moved from W.Iran to Erzurum
                2 Infantrys moved from Uzbekistan to 126 Sea Zone
                2 Infantrys moved from 126 Sea Zone to Azerbaijan
                2 Infantrys moved from Tashkent to Uzbekistan
                1 Infantry moved from Zhigansk to Kolyma
                      Russians take Kolyma from Yamamoto
                1 Infantry moved from Evenkia to Bratsk
                1 Artillery and 3 Infantrys moved from Khatanga to Zhigansk
                1 Mech.Inf moved from Sibirsky to Krasnoyarsk
                1 Tank moved from Sibirsky to Krasnoyarsk
                1 Artillery, 1 Elite and 2 Infantrys moved from Sibirsky to Evenkia
                2 Adv.Fighters and 2 Fighters moved from Krasnoyarsk to Olyokminsk
                5 Infantrys moved from Novosibirsk to Krasnoyarsk
                3 Infantrys moved from Evenkia to Olyokminsk
                1 ArmoredCar moved from Bratsk to Krasnoyarsk
                1 Infantry moved from Evenkia to Olyokminsk

    Purchase Units - Russians
                Russians buy 1 Elite, 1 Fighter, 1 HeavyTank, 38 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Vyborg
                    Russians attack with 1 ArmoredCar and 3 Infantrys
                    Finns defend with 1 Elite, 1 Infantry and 1 Mot.Inf
                        Russians roll dice for 1 ArmoredCar and 3 Infantrys in Vyborg, round 2 :  0/4 hits
                        Finns roll dice for 1 Elite, 1 Infantry and 1 Mot.Inf in Vyborg, round 2 :  2/3 hits
                        2 Infantrys owned by the Russians lost in Vyborg
                    1 ArmoredCar and 1 Infantry retreated to Leningrad
                    Finns win with 1 Elite, 1 Infantry and 1 Mot.Inf remaining. Battle score for attacker is -4
                    Casualties for Russians: 2 Infantrys
                Battle in Oulu
                    Russians attack with 1 Infantry and 1 Tank
                    Finns defend with 1 Infantry
                        Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 :  0/2 hits
                        Finns roll dice for 1 Infantry in Oulu, round 2 :  0/1 hits
                        Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 3 :  1/2 hits
                        Finns roll dice for 1 Infantry in Oulu, round 3 :  1/1 hits
                        1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                    Russians win, taking Oulu from Finns with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Lapland
                    Russians attack with 1 ArmoredCar, 1 Elite, 2 HeavyTanks and 5 Infantrys
                    Germans defend with 1 Artillery, 1 Elite, 1 HeavyTank, 5 Infantrys and 1 Tank
                        Russians roll dice for 1 ArmoredCar, 1 Elite, 2 HeavyTanks and 5 Infantrys in Lapland, round 2 :  2/9 hits
                        Finns roll dice for 1 Artillery, 1 Elite, 1 HeavyTank, 5 Infantrys and 1 Tank in Lapland, round 2 :  3/9 hits
                        3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland
                        Russians roll dice for 1 ArmoredCar, 1 Elite, 2 HeavyTanks and 2 Infantrys in Lapland, round 3 :  1/6 hits
                        Finns roll dice for 1 Artillery, 1 Elite, 1 HeavyTank, 3 Infantrys and 1 Tank in Lapland, round 3 :  4/7 hits
                        1 Elite owned by the Russians, 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                        Russians roll dice for 2 HeavyTanks in Lapland, round 4 :  1/2 hits
                        Finns roll dice for 1 Artillery, 1 Elite, 1 HeavyTank, 2 Infantrys and 1 Tank in Lapland, round 4 :  1/6 hits
                        1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Lapland
                        Russians roll dice for 1 HeavyTank in Lapland, round 5 :  1/1 hits
                        Finns roll dice for 1 Artillery, 1 Elite, 1 HeavyTank, 1 Infantry and 1 Tank in Lapland, round 5 :  2/5 hits
                        1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Lapland
                    Finns win with 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -21
                    Casualties for Germans: 5 Infantrys
                    Casualties for Russians: 1 ArmoredCar, 1 Elite, 2 HeavyTanks and 5 Infantrys
                Battle in Ankara
                    Russians attack with 1 ArmoredCar, 8 Infantrys and 3 Tanks
                    Neutral defend with 2 Artillerys and 2 Infantrys
                        Russians roll dice for 1 ArmoredCar, 8 Infantrys and 3 Tanks in Ankara, round 2 :  3/12 hits
                        Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 :  0/4 hits
                        2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Ankara
                        Russians roll dice for 1 ArmoredCar, 8 Infantrys and 3 Tanks in Ankara, round 3 :  1/12 hits
                        Neutral roll dice for 1 Artillery in Ankara, round 3 :  0/1 hits
                        1 Artillery owned by the Neutral lost in Ankara
                    Russians loses 0 PUs for violating Ankaras neutrality.
                    Russians win, taking Ankara from Neutral with 1 ArmoredCar, 8 Infantrys and 3 Tanks remaining. Battle score for attacker is 12
                    Casualties for Neutral: 2 Artillerys and 2 Infantrys
                Battle in Kursk
                    Russians attack with 1 Artillery, 1 Bomber and 12 Infantrys
                    Germans defend with 1 AAGun, 1 Elite, 8 HeavyTanks and 2 Tanks
                        AA fire in Kursk :  0/1 hits
                        Russians roll dice for 1 Artillery, 1 Bomber and 12 Infantrys in Kursk, round 2 :  4/14 hits
                        Germans roll dice for 1 Elite, 8 HeavyTanks and 2 Tanks in Kursk, round 2 :  8/11 hits
                        1 HeavyTank owned by the Germans, 8 Infantrys owned by the Russians, 1 Elite owned by the Germans and 2 Tanks owned by the Germans lost in Kursk
                        Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Kursk, round 3 :  0/6 hits
                        Germans roll dice for 7 HeavyTanks in Kursk, round 3 :  5/7 hits
                        4 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kursk
                    retreated to Kursk
                    Germans win with 7 HeavyTanks remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 Elite, 1 HeavyTank and 2 Tanks
                    Casualties for Russians: 1 Artillery and 12 Infantrys
                Battle in Olyokminsk
                    Russians attack with 2 Adv.Fighters, 2 Fighters and 4 Infantrys
                    Yamamoto defend with 2 Infantrys and 1 Tank
                        Russians roll dice for 2 Adv.Fighters, 2 Fighters and 4 Infantrys in Olyokminsk, round 2 :  1/8 hits
                        Yamamoto roll dice for 2 Infantrys and 1 Tank in Olyokminsk, round 2 :  1/3 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Olyokminsk
                        Russians roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Olyokminsk, round 3 :  4/7 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Olyokminsk, round 3 :  0/2 hits
                        1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Olyokminsk
                    Russians win, taking Olyokminsk from Yamamoto with 2 Adv.Fighters, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 2 Infantrys and 1 Tank
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                2 Adv.Fighters and 2 Fighters moved from Olyokminsk to Krasnoyarsk
                1 Infantry moved from Moscow to Tula
                1 Infantry moved from Moscow to Yaroslavl
                1 HeavyTank moved from Leningrad to N.Karelia
                1 Bomber moved from Kursk to Moscow

    Place Units - Russians
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                1 HeavyTank, 2 Infantrys and 1 Tank placed in Leningrad
                10 Infantrys placed in Moscow
                4 Infantrys placed in Arkhangelsk
                3 Infantrys placed in W.Iran
                2 Infantrys placed in Tashkent
                5 Infantrys placed in Sverdlovsk
                1 Elite, 1 Fighter and 4 Infantrys placed in Sibirsky

    Turn Complete - Russians
                Russians collect 92 PUs; end with 92 PUs

    triplea_42388_Rus8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Italians
                1 Bomber moved from W.Morocco to 36 Sea Zone
                1 Artillery and 4 Infantrys moved from E.Morocco to W.Morocco
                3 Infantrys moved from Hun to Kufra
                1 Artillery and 5 Infantrys moved from Tobruk to Mersa Matruh
                5 Infantrys and 1 Tank moved from Greece to 51 Sea Zone
                5 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
                1 Artillery moved from Tobruk to Mersa Matruh
                3 Infantrys moved from S.Tunisia to Tripoli
                4 Infantrys moved from Tunis to S.Tunisia

    Purchase Units - Italians
                Italians buy 1 Battleship, 3 Bunkers, 1 Carrier, 11 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 36 Sea Zone
                    Italians attack with 1 Bomber
                    Americans defend with 1 B.Transport
                        Italians roll dice for 1 Bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 1 B.Transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 B.Transport owned by the Americans lost in 36 Sea Zone
                    Italians win with 1 Bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 B.Transport
                Battle in Mersa Matruh
                    Italians attack with 2 Artillerys, 10 Infantrys and 1 Tank
                    British defend with 1 Infantry
                        Italians roll dice for 1 Cruiser in Mersa Matruh, round 2 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 2 Artillerys, 10 Infantrys and 1 Tank in Mersa Matruh, round 2 : 4/13 hits, 3.17 expected hits
                        British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Mersa Matruh
                    Italians win, taking Mersa Matruh from British with 2 Artillerys, 10 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Italians
                1 Bomber moved from 36 Sea Zone to W.Morocco
                3 Infantrys moved from Canarians to 31 Sea Zone
                3 Infantrys moved from 31 Sea Zone to W.Morocco

    Place Units - Italians
                1 Battleship and 1 Carrier placed in 31 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from W.Morocco: 2 Fighters
                EDIT: Adding units owned by Italians to 31 Sea Zone: 2 Fighters
                EDIT: Turning off Edit Mode
                1 S.Submarine placed in 43 Sea Zone
                1 Bunker placed in W.Morocco
                4 Infantrys placed in E.Morocco
                1 Bunker and 2 Infantrys placed in Kufra
                1 Bunker placed in Tobruk
                4 Infantrys placed in Greece
                1 Infantry placed in Hun

    Turn Complete - Italians
                Italians collect 73 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        British : -0.33
        Americans : -0.17

    triplea_42388_Ita8.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - French
                1 Artillery moved from Azores to 16 Sea Zone
                1 Infantry moved from Azores to 16 Sea Zone
                1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 16 Sea Zone to 34 Sea Zone
                1 Artillery and 1 Infantry moved from 34 Sea Zone to Canarians
                      French take Canarians from Italians
                1 Infantry moved from Colombia to Central America
                2 Infantrys moved from Syria to Palestine
                2 Elites and 1 Tank moved from French Equatorial Africa to Darfur

    Purchase Units - French
                French buy 2 Elites, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - French

    Non Combat Move - French

    Place Units - French
                1 Elite, 1 Infantry and 1 Tank placed in French Equatorial Africa
                1 Elite and 1 Infantry placed in Syria

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs

    triplea_42388_Fre8.tsvg

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