@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40 BM JWW (allies) v Bobbarosa Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 14 infantry and 6 submarines; Remaining resources: 3 PUs;Combat Move - Americans
8 fighters moved from West India to Kazakhstan
2 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Americans attack with 8 fighters
Japanese defend with 7 mech_infantrys
Americans roll dice for 8 fighters in Kazakhstan, round 2 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 7 mech_infantrys in Kazakhstan, round 2 : 2/7 hits, 2.33 expected hits
4 mech_infantrys owned by the Japanese and 2 fighters owned by the Americans lost in Kazakhstan
Americans roll dice for 6 fighters in Kazakhstan, round 3 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 3 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Japanese lost in Kazakhstan
Americans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 2 fighters
Casualties for Japanese: 7 mech_infantrys
Battle in 34 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 34 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 22 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
6 fighters moved from 34 Sea Zone to 33 Sea Zone
6 fighters moved from 22 Sea Zone to 33 Sea Zone
6 fighters moved from 23 Sea Zone to 33 Sea Zone
4 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 46 Sea Zone to 26 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline Islands
6 fighters moved from Kazakhstan to Rostov
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from United Kingdom to Western United States
1 bomber moved from Eastern United States to Hawaiian Islands
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
7 transports moved from 107 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 fighter moved from 71 Sea Zone to West IndiaPlace Units - Americans
2 infantry placed in West India
10 infantry placed in Eastern United States
2 infantry placed in Central United States
6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 107 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
British buy 2 aaGuns, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
British take 72 Sea Zone from Japanese
1 bomber moved from Union of South Africa to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery and 2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - British
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 transport
Japanese defend with 1 submarine and 1 transport
British roll dice for 1 bomber, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber, 1 destroyer and 1 transport in 80 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber, 1 destroyer and 1 transport in 80 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
1 transport owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Persia
Battle in Eastern Persia
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Persia from Germans, taking Eastern Persia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from 80 Sea Zone to West India
1 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
2 armour moved from Volgograd to Rostov
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer moved from 70 Sea Zone to 71 Sea Zone
3 infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United KingdomPlace Units - British
1 aaGun and 1 fighter placed in United Kingdom
1 fighter placed in United Kingdom
1 aaGun and 1 infantry placed in ScotlandTurn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
British : -2.67
Americans : 1.33
Japanese : -2.83Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 1 marine
Marshall Islands : 1 flag
Queensland : 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber and 1 harbour
Midway : 1 airfield
Kazakhstan : 1 armour and 2 mech_infantrys
Dutch New Guinea : 1 flag, 1 infantry
46 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 11 carriers, 2 cruisers, 6 destroyers, 21 fighters, 6 submarines and 3 transports
34 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 6 submarines
54 Sea Zone : 1 flag
Central United States : 1 aaGun, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
West India : 5 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 28 infantry and 2 mech_infantrys
Belgian Congo : 7 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
Rhodesia : 1 infantry
Morocco : 7 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 2 armour and 6 fighters
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 destroyer and 1 transport
70 Sea Zone : 1 flag
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Crete : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 artillery and 2 infantry
72 Sea Zone : 1 flag
101 Sea Zone : 7 transports
71 Sea Zone : 1 carrier and 1 destroyer
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 3 transports
107 Sea Zone : 3 transports
110 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry and 7 transportsProduction/PUs Summary :
Germans : 44 / 82
Russians : 23 / 34
Japanese : 79 / 93
Americans : 59 / 92
Chinese : 0 / 2
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 destroyer moved from 99 Sea Zone to 93 Sea Zone
Italians take 99 Sea Zone from British
2 fighters moved from Greece to 93 Sea Zone
2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 fighter moved from Germany to Normandy Bordeaux
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea ZoneCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 2 artilleries and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries and 4 infantry in Romania, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to France
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 2.50
Americans : -0.67
Russians : -0.67 -
Dang, that was a really ballsy move in Kazakh. Could’ve easily gone haywire. Nice job.
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Dang, that was a really ballsy move in Kazakh. Could’ve easily gone haywire. Nice job.
had to be done
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to Midway
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 2 artilleries and 1 infantry
Marianas : 1 flag
Queensland : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Midway : 1 fighter
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
33 Sea Zone : 1 carrier, 1 destroyer, 3 fighters and 1 transport
62 Sea Zone : 1 transport
Libya : 1 flagProduction/PUs Summary :
Germans : 47 / 82
Russians : 20 / 34
Japanese : 75 / 93
Americans : 57 / 92
Chinese : 0 / 2
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 16 / 22
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Holland Belgium
3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
4 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Poland to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Slovakia Hungary to Bessarabia
Germans take Bessarabia from Russians
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
24 armour and 4 mech_infantrys moved from Caucasus to Kazakhstan
6 armour and 1 mech_infantry moved from Iraq to Persia
1 armour moved from Tobruk to Tunisia
Italians take Libya from French
Germans take Tunisia from French
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Eastern Poland
2 bombers moved from Slovakia Hungary to Archangel
1 bomber moved from Slovakia Hungary to Holland Belgium
2 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 3 infantry
Germans roll dice for 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/13 hits, 6.33 expected hits
Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Persia
Germans attack with 6 armour and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 armour and 1 mech_infantry in Persia, round 2 : 4/7 hits, 3.17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 6 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 24 armour and 4 mech_infantrys
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 24 armour and 4 mech_infantrys in Kazakhstan, round 2 : 13/28 hits, 12.67 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 24 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 6/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Archangel to Novgorod
2 bombers moved from Belarus to Novgorod
1 bomber moved from Eastern Poland to Southern Italy
2 bombers moved from Holland Belgium to Southern Italy
5 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Baltic States
11 mech_infantrys moved from Poland to Baltic States
1 mech_infantry moved from Egypt to IraqPlace Units - Germans
3 infantry placed in France
3 infantry placed in Novgorod
3 mech_infantrys placed in Iraq
4 mech_infantrys placed in Western Germany
4 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 4.00
British : 0.67
Americans : 0.00
Russians : 1.50 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Rostov to Volgograd
2 fighters moved from Rostov to Volgograd
1 armour moved from Vologda to Tsinghai
Russians take Novosibirsk from Japanese
1 armour moved from Russia to Urals
2 infantry moved from Bryansk to Belarus
1 bomber moved from Ukraine to Urals
1 armour moved from Rostov to Northwest Persia
Russians take Northwest Persia from Germans
1 tactical_bomber moved from Rostov to Bessarabia
2 fighters moved from Rostov to Belarus
1 fighter moved from Rostov to Volgograd
1 fighter moved from Rostov to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Rostov to Volgograd
2 fighters moved from Rostov to Volgograd
1 armour moved from Vologda to Tsinghai
Russians take Novosibirsk from Japanese
1 armour moved from Russia to Urals
2 infantry moved from Bryansk to Belarus
1 bomber moved from Ukraine to Urals
1 armour moved from Rostov to Northwest Persia
Russians take Northwest Persia from Germans
1 tactical_bomber moved from Rostov to Bessarabia
2 fighters moved from Rostov to Belarus
1 fighter moved from Rostov to Volgograd
1 fighter moved from Rostov to BelarusCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Russians attack with 1 armour and 1 bomber
Japanese defend with 1 armour
Russians roll dice for 1 armour and 1 bomber in Urals, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Urals
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 bomber moved from Urals to Russia
2 infantry moved from Tambov to Samara
1 fighter moved from Volgograd to Samara
2 fighters moved from Volgograd to Tambov
1 aaGun, 2 artilleries and 13 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Bessarabia to Ukraine
1 aaGun, 2 artilleries and 1 infantry moved from Bryansk to Tambov
1 aaGun, 12 artilleries, 6 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
3 fighters moved from Belarus to Tambov
1 armour and 1 mech_infantry moved from Russia to Tambov
4 mech_infantrys moved from Rostov to Samara
2 mech_infantrys moved from Rostov to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to TambovPlace Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
10 infantry placed in Russia
Russians undo move 1.
9 infantry and 1 mech_infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : 2.50
Japanese : 0.17Territory Summary for Russians :
Tsinghai : 1 armour
Olgiy : 1 flag
Belarus : 2 infantry
Bryansk : 1 aaGun, 12 artilleries, 6 infantry and 1 tactical_bomber
Bessarabia : 1 artillery
Russia : 1 airfield, 1 bomber, 1 factory_major, 9 infantry and 1 mech_infantry
Tambov : 2 aaGuns, 2 armour, 4 artilleries, 5 fighters, 14 infantry and 5 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Samara : 1 fighter, 2 infantry and 4 mech_infantrys
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 54 / 89
Russians : 20 / 20
Japanese : 73 / 93
Americans : 54 / 92
Chinese : 1 / 2
British : 26 / 34
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
5 armour, 2 bombers and 1 mech_infantry moved from Sikang to Samara
1 bomber moved from Kwangsi to Samara
1 mech_infantry moved from Timguska to Tsinghai
1 mech_infantry moved from Tsagaan Olom to Tsinghai
1 armour moved from Hopei to Tsinghai
2 submarines moved from 39 Sea Zone to 80 Sea Zone
3 fighters moved from India to 80 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 bomber moved from Japan to 22 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 80 Sea Zone
Japanese attack with 3 fighters and 2 submarines
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 fighters in 80 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese win, taking 80 Sea Zone from British with 3 fighters and 1 submarine remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Samara
Japanese attack with 5 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 fighter, 2 infantry and 4 mech_infantrys
Japanese roll dice for 5 armour, 3 bombers and 1 mech_infantry in Samara, round 2 : 4/9 hits, 4.67 expected hits
Russians roll dice for 1 fighter, 2 infantry and 4 mech_infantrys in Samara, round 2 : 1/7 hits, 2.67 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
Japanese roll dice for 5 armour and 3 bombers in Samara, round 3 : 3/8 hits, 4.50 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Samara, round 3 : 2/3 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians, 1 fighter owned by the Russians and 2 armour owned by the Japanese lost in Samara
Japanese win, taking Samara from Russians with 3 armour and 3 bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 1 fighter, 2 infantry and 4 mech_infantrys
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from India to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Shantung to Hopei
1 armour and 1 mech_infantry moved from Shantung to Manchuria
2 mech_infantrys moved from Amur to Manchuria
2 bombers moved from Samara to Persia
3 fighters moved from 80 Sea Zone to Persia
1 bomber moved from Samara to SikangPlace Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in Shantung
1 destroyer and 1 transport placed in 37 Sea Zone
1 artillery placed in Malaya
3 destroyers placed in 36 Sea Zone
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 79 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
British : 0.67
ANZAC : 0.67
Americans : 1.17
Chinese : -1.00
Russians : -1.00
Japanese : -4.83 -
had hoped for another hit or two in Samara
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters moved from Rostov to Samara
6 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
5 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone -
normandy still only recognizes 1 fgt attacking! I attacked with two…here is the 2nd roll,
Rolls: 1@3; Total Hits: 11@3: (1) -
you hit two on D, I will edit the results if needed.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters moved from Rostov to Samara
6 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
5 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Samara
Americans attack with 6 fighters
Japanese defend with 3 armour
Americans roll dice for 6 fighters in Samara, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 3 armour in Samara, round 2 : 1/3 hits, 1.50 expected hits
3 armour owned by the Japanese and 1 fighter owned by the Americans lost in Samara
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 armour
Battle in 34 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 4 fighters in 23 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters in 46 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 4 infantry
Casualties for Italians: 2 infantryNon Combat Move - Americans
10 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 13 infantry and 7 transports moved from 101 Sea Zone to 107 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 aaGun, 13 infantry and 7 transports moved from 107 Sea Zone to 108 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 infantry moved from Morocco to Algeria
5 fighters moved from Samara to Russia
7 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
5 fighters moved from 34 Sea Zone to 33 Sea Zone
4 fighters moved from 23 Sea Zone to 33 Sea Zone
5 fighters moved from 22 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 23 Sea Zone to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Italians to Americans
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
1 armour and 2 fighters placed in West India
6 infantry placed in Eastern United States
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 0.33
Italians : 2.67
Americans : -0.67
Japanese : 0.17Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 fighter, 1 harbour, 6 infantry and 1 marine
Marshall Islands : 1 flag
Queensland : 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 22 fighters, 4 submarines and 4 transports
34 Sea Zone : 1 submarine
26 Sea Zone : 6 submarines
22 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
West India : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 3 fighters, 17 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 infantry
Holland Belgium : 1 flag, 1 infantry
Russia : 5 fighters
125 Sea Zone : 1 flag
108 Sea Zone : 1 aaGun, 13 infantry and 7 transports
101 Sea Zone : 3 transports
71 Sea Zone : 1 carrier
Brazil : 1 flag
107 Sea Zone : 1 transport
110 Sea Zone : 3 carriers, 2 destroyers, 5 fighters and 5 transportsProduction/PUs Summary :
Germans : 51 / 89
Russians : 19 / 20
Japanese : 79 / 93
Americans : 59 / 84
Chinese : 0 / 2
British : 26 / 34
UK_Pacific : 0 / 0
Italians : 15 / 22
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Rostov to Samara
Russians take Samara from Japanese
1 bomber moved from West India to 42 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters moved from Rostov to Samara
6 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
5 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Samara
Americans attack with 6 fighters
Japanese defend with 3 armour
Americans roll dice for 6 fighters in Samara, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 3 armour in Samara, round 2 : 1/3 hits, 1.50 expected hits
3 armour owned by the Japanese and 1 fighter owned by the Americans lost in Samara
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 armour
Battle in 34 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 4 fighters in 23 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters in 46 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 4 infantry
Casualties for Italians: 2 infantryNon Combat Move - Americans
10 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 13 infantry and 7 transports moved from 101 Sea Zone to 107 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 aaGun, 13 infantry and 7 transports moved from 107 Sea Zone to 108 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 infantry moved from Morocco to Algeria
5 fighters moved from Samara to Russia
7 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
5 fighters moved from 34 Sea Zone to 33 Sea Zone
4 fighters moved from 23 Sea Zone to 33 Sea Zone
5 fighters moved from 22 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 23 Sea Zone to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Italians to Americans
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
1 armour and 2 fighters placed in West India
6 infantry placed in Eastern United States
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Rostov to Samara
Russians take Samara from Japanese
1 bomber moved from West India to 42 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea ZoneCombat - British
Battle in 42 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 artillery moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Rostov to Russia
8 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 fighter moved from 93 Sea Zone to Gibraltar
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from 42 Sea Zone to QueenslandPlace Units - British
3 infantry placed in United Kingdom
2 fighters and 1 infantry placed in ScotlandTurn Complete - British
British collect 26 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
Italians : 3.33
British : 0.17
Americans : -0.67
Japanese : -0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 fighter, 1 harbour, 6 infantry and 1 marine
Marshall Islands : 1 flag
Queensland : 1 bomber and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 22 fighters, 4 submarines and 4 transports
34 Sea Zone : 1 submarine
26 Sea Zone : 6 submarines
22 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
West India : 5 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_minor, 3 fighters, 28 infantry and 2 mech_infantrys
Belgian Congo : 8 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 factory_minor, 2 fighters and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 armour and 5 fighters
Turkmenistan : 1 infantry
Samara : 1 armour
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
108 Sea Zone : 1 aaGun, 13 infantry and 7 transports
70 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Crete : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 flag
101 Sea Zone : 3 transports
71 Sea Zone : 1 carrier
Brazil : 1 flag
107 Sea Zone : 1 transport
110 Sea Zone : 1 aaGun, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 12 infantry and 9 transportsProduction/PUs Summary :
Germans : 51 / 89
Russians : 20 / 20
Japanese : 78 / 93
Americans : 59 / 84
Chinese : 0 / 2
British : 26 / 34
UK_Pacific : 0 / 0
Italians : 15 / 22
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from France to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to Bessarabia
2 infantry moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 artillery and 2 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Crete
Battle in Bessarabia
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Crete from British, taking Bessarabia from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern France
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Holland Belgium to Greece
1 fighter moved from Bessarabia to Romania
4 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 submarine placed in 95 Sea Zone
2 infantry and 1 mech_infantry placed in Southern France
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 mech_infantry
EDIT: Adding units owned by Italians to Southern France: 1 artillery
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -1.00
British : 0.67
Americans : -0.33
Russians : -0.33 -
Sorry about the unit swap. Didn’t realize I’d clicked the wrong button until placement :|.
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Sorry about the unit swap. Didn’t realize I’d clicked the wrong button until placement :|.
no problem
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Germans
Combat Hit Differential Summary :





