@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
StuckTojo Allies +20 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 4 PUs;Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 36 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Scotland to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Norway
1 cruiser moved from 109 Sea Zone to 112 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 3 : 4/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Norway
Americans attack with 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 2/10 hits
Germans roll dice for 2 armour and 2 infantry in Norway, round 2 : 1/4 hits
1 infantry owned by the Americans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Norway
Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 4/9 hits
Germans roll dice for 1 armour in Norway, round 3 : 0/1 hits
1 armour owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 fighters moved from Eastern United States to Gibraltar
2 aaGuns moved from British Columbia to Alaska
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 bomber moved from 36 Sea Zone to SiamPlace Units - Americans
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers, 1 submarine and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers, 1 submarine and 1 transport
EDIT: Turning off Edit Mode
2 destroyers and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to SikangCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - British
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Eastern Persia to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Caucasus: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Persia: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Caucasus: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Iraq: 2 mech_infantrys
EDIT: Adding units owned by British to Caucasus: 2 mech_infantrys
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Norway: 1 fighter
EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 98 Sea Zone
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,5,3,1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
Sorry about the edits. I had the g’damn cat crawling all over me, and I accidentally clicked before I did any of my non-combat moves.
I swear, one day that damn thing is going off the balcony! :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs -
Sorry about the edits. I had the g’damn cat crawling all over me, and I accidentally clicked before I did any of my non-combat moves.
I swear, one day that damn thing is going off the balcony! :-P
all good on the edits. been there done that.
sorry for the delay. i had a dinner party in my yard last night and i took most of the week setting up for it.
it was a great surf & turf party. i will be quicker this week.i have 4 big dogs and they love kitty cats.
Wayne
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 39 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 39 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneTurn Complete - French
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Sorry about the edits. I had the g’damn cat crawling all over me, and I accidentally clicked before I did any of my non-combat moves.
I swear, one day that damn thing is going off the balcony! :-P
all good on the edits. been there done that.
sorry for the delay. i had a dinner party in my yard last night and i took most of the week setting up for it.
it was a great surf & turf party. i will be quicker this week.i have 4 big dogs and they love kitty cats.
Wayne
Surf & turf sounds delicious! :-)
I have to go out of town for a couple days to visit my mom. She’s getting up there in age.
Hopefully I’ll be back playing Monday evening. Have a great weekend.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Karelia to Finland
1 armour, 1 artillery and 1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Bryansk to VologdaCombat - Germans
Battle in Vologda
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Archangel, round 3 : 2/3 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 artilleries and 2 mech_infantrys moved from Ukraine to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
3 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Southern France
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Germany to PolandPlace Units - Germans
3 armour, 4 infantry and 3 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Southern France
1 artillery and 1 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
Germans undo move 1.
3 armour and 3 mech_infantrys placed in Germany
3 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 5.
2 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
3 fighters moved from Russia to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Vologda
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/7 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Tambov, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Tambov to Russia
3 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
1 armour, 1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 mech_infantry moved from Hopei to Suiyuyan
2 infantry moved from Shan State to Burma
1 bomber and 1 tactical_bomber moved from Kwangsi to Burma
2 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 44 Sea ZoneCombat - Japanese
Japanese creates battle in territory 43 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour and 2 tactical_bombers in Yunnan, round 3 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour and 1 tactical_bomber in Yunnan, round 4 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits
1 armour owned by the Japanese lost in Yunnan
Japanese roll dice for 1 tactical_bomber in Yunnan, round 5 : 0/1 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in Yunnan, round 6 : 0/1 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in Yunnan, round 7 : 0/1 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 7 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in Yunnan, round 8 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 8 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 bomber
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/4 hits
UK_Pacific roll dice for 1 bomber in Siam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 carrier and 1 cruiser
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC SubmergedNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier and 1 cruiser
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 35 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
2 battleships, 1 carrier, 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 bomber and 1 tactical_bomber moved from Burma to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to HopeiPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 55 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from United Kingdom to Germany
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to FinlandCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Java
Battle in Novgorod
Battle in 16 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 tactical_bomber in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 16 Sea Zone
Japanese win, taking Java from Japanese, taking Novgorod from Germans with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Finland
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western United States to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Germany to Norway
2 fighters moved from Gibraltar to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Norway
1 submarine moved from 93 Sea Zone to 92 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 3.
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Eastern United States
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 55 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from United Kingdom to Germany
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to FinlandCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Java
Battle in Novgorod
Battle in 16 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 tactical_bomber in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 16 Sea Zone
Japanese win, taking Java from Japanese, taking Novgorod from Germans with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Finland
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western United States to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Germany to Norway
2 fighters moved from Gibraltar to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Norway
1 submarine moved from 93 Sea Zone to 92 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 3.
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Eastern United States
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 1 airfield, 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Shensi
1 armour moved from Sikang to Shensi
3 infantry moved from Caucasus to Rostov
1 armour moved from Samara to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Caucasus to RostovCombat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shensi
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 fighter in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
British roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 3/4 hits
Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 armour and 1 artillery in Archangel, round 2 : 0/2 hits
1 artillery owned by the Germans lost in Archangel
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 armour in Archangel, round 4 : 0/1 hits
1 armour owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 armour moved from Samara to Kansu
1 fighter moved from Shensi to Kansu
2 armour and 4 mech_infantrys moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 airfield placed in Trans-Jordan
1 armour and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in IraqTurn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to Java
1 artillery and 1 infantry moved from South Australia to Queensland
1 armour moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
french?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to Java
1 artillery and 1 infantry moved from South Australia to Queensland
1 armour moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Turn Complete - French
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 58 PUs;
Germans buy 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Vyborg to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour and 1 infantry moved from Germany to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Eastern Poland to Archangel
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Archangel
Germans attack with 1 infantry and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 5 : 0/2 hits
Russians roll dice for 1 armour in Archangel, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 mech_infantry in Archangel, round 6 : 0/1 hits
Russians roll dice for 1 armour in Archangel, round 6 : 0/1 hits
Germans roll dice for 1 mech_infantry in Archangel, round 7 : 0/1 hits
Russians roll dice for 1 armour in Archangel, round 7 : 1/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Finland
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 3 : 0/4 hits
Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 4 : 1/3 hits
Americans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
2 armour, 1 infantry and 3 mech_infantrys moved from Germany to Poland
2 armour and 3 mech_infantrys moved from Poland to Eastern Poland
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 infantry moved from France to Southern France
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Greece to BryanskPlace Units - Germans
2 armour and 1 infantry placed in Ukraine
4 infantry placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in France
1 infantry placed in Western Germany
2 artilleries, 2 infantry and 2 mech_infantrys placed in Germany
Germans undo move 5.
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Smolensk
6 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 6/9 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 armour and 2 mech_infantrys moved from Russia to VologdaPlace Units - Russians
1 armour, 1 artillery and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs





