Farmboy (Axis +4) vs Giallo (Allies) BM

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    Woah, weird. I’ll post a message in the league discussion thread to see if anyone knows how this happens.

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    What version of triple a are you using? that difference might also explain it.

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    1.9

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    Mine is the 1.9009687. I’m not sure if you mean that too since there are a few 1.9s. Posted a message in the league thread so maybe someone there has an idea.

  • 19 17 16

    @Giallo:

    1.9

    I think you should upgrade your Triple-A. There have been a couple of bugs with the calculator. There is no way that this battle should be >80%. I get 56% on build 8281, which I think is about right. 35% on build 9687. Looks like there’s a bug which has been reintroduced in the most recent build.

  • 19 17 16

    Actually, maybe 35% is about right! Just put in something similar into the website calculator

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    Thanks Simon.  I think 35% is probably close to the right odds. It was just strange to have two calculators giving such different numbers.

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    I have 7398, I will upgrade

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                21 artilleries moved from Russia to Tambov
                32 infantry moved from Russia to Tambov
                2 armour and 2 infantry moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                2 mech_infantrys moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 armour, 21 artilleries, 44 infantry and 2 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 armour, 21 artilleries, 44 infantry and 2 mech_infantrys in Tambov, round 2 :  23/69 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 2 armour, 21 artilleries, 43 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Tambov
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Vologda to Russia
                2 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_42164_Rus8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 marine, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Anhwe to Hopei
                1 armour and 1 mech_infantry moved from Shantung to Kweichow
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Hunan to Hopei
                1 tactical_bomber moved from Hunan to Kweichow
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                2 bombers moved from French Indo China to Burma
                2 fighters moved from Hunan to Burma
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Caroline Islands
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Caroline Islands from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 8/12 hits, 6.50 expected hits
                        UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 artilleries and 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kweichow to Yunnan
                1 tactical_bomber moved from Hopei to Yunnan
                1 fighter moved from French Indo China to 33 Sea Zone
                3 carriers, 1 destroyer and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Anhwe to Yunnan
                1 infantry moved from Shantung to Anhwe
                1 artillery, 1 infantry and 1 marine moved from Manchuria to 19 Sea Zone
                1 artillery, 1 battleship, 1 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
                1 battleship moved from 38 Sea Zone to 36 Sea Zone
                2 carriers moved from 38 Sea Zone to 36 Sea Zone
                1 destroyer and 1 transport moved from 38 Sea Zone to 36 Sea Zone
                4 fighters moved from Burma to Yunnan
                1 fighter and 2 tactical_bombers moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to Yunnan
                2 bombers moved from Burma to French Indo China

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 submarine placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 artillery, 1 infantry and 1 marine placed in French Indo China
                2 artilleries and 1 infantry placed in Queensland
                2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Chinese : -1.00
        UK_Pacific : 0.00
        Japanese : 1.00

    triplea_42164_Jap8.tsvg

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    I need some more time, important round

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    No problem

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                4 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Suriname to French Guiana
                1 submarine moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier and 1 cruiser moved from 26 Sea Zone to 10 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from French Guiana to Eastern United States

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                3 fighters placed in Western United States
                1 carrier placed in 10 Sea Zone
                2 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 infantry
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_42164_Ame8.tsvg

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    changed 2 inf for a sub

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    triplea_42164_Chi8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                4 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Suriname to French Guiana
                1 submarine moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier and 1 cruiser moved from 26 Sea Zone to 10 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from French Guiana to Eastern United States

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                3 fighters placed in Western United States
                1 carrier placed in 10 Sea Zone
                2 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 infantry
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
                British buy 3 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to Greece
                1 infantry moved from India to Burma
                3 fighters moved from India to Burma
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 carrier moved from 26 Sea Zone to 10 Sea Zone

    Combat - British
                Battle in Greece
                    British attack with 1 bomber
                    Italians defend with 1 bomber
                        British roll dice for 1 bomber in Greece, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber in Greece, round 2 :  0/1 hits
                        1 bomber owned by the Italians lost in Greece
                    British win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in Burma
                    British attack with 3 fighters and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 3 fighters and 1 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                3 fighters moved from Burma to India
                1 bomber moved from Greece to Syria
                2 artilleries moved from Northwest Persia to Iraq
                3 infantry moved from Persia to Iraq
                3 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 armour moved from Tobruk to Egypt
                3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Syria to Egypt
                1 fighter and 2 tactical_bombers moved from Persia to India
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 armour placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_42164_UK_8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                2 marines moved from Northern Italy to 95 Sea Zone
                2 cruisers and 2 marines moved from 95 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Tobruk
                1 marine moved from 96 Sea Zone to Libya

    Combat - Italians
                Battle in Tobruk
                Battle in Libya

    Non Combat Move - Italians
                1 battleship and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                3 transports moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                3 fighters moved from Southern Italy to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    triplea_42164_Ita8.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                2 marines moved from Northern Italy to 95 Sea Zone
                2 cruisers and 2 marines moved from 95 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Tobruk
                1 marine moved from 96 Sea Zone to Libya

    Combat - Italians
                Battle in Tobruk
                Battle in Libya

    Non Combat Move - Italians
                1 battleship and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                3 transports moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                3 fighters moved from Southern Italy to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 battleship
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42164_Ita8.tsvg

  • 25 23 22 21 20 19 18 17

    reposted with an NCM edit

  • 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Combat Move - French

    triplea_42164_Fre8.tsvg

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