Max D, tip BB, lose DD, CA and 1 fig
Surfer Axis +10 vs Dawgoneit Allies BM3
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french is done
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
4 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 bomber moved from France to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
2 bombers moved from Novgorod to Russia
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Archangel
1 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Romania
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Romania, round 2 : 2/7 hits
Russians roll dice for 4 infantry in Romania, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 3 : 1/6 hits
Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Romania
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 4 : 0/6 hits
Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 5 : 2/6 hits
Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to United Kingdom
1 bomber moved from 104 Sea Zone to France
1 fighter moved from 112 Sea Zone to Western Germany
10 infantry moved from Western Germany to 112 Sea Zone
10 infantry and 5 transports moved from 112 Sea Zone to 114 Sea Zone
10 infantry moved from 114 Sea Zone to Poland
1 bomber moved from Archangel to Novgorod
1 fighter moved from Romania to Germany
1 tactical_bomber moved from Romania to Germany
1 infantry moved from Germany to Slovakia Hungary
2 armour moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
4 infantry moved from Karelia to Novgorod
2 armour moved from Western Germany to Poland
2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from Russia to NovgorodPlace Units - Germans
2 armour and 1 artillery placed in Novgorod
3 infantry placed in United Kingdom
8 infantry placed in Western Germany
1 infantry placed in France
2 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 34 PUs;
Russians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bessarabia to Romania
2 infantry moved from Smolensk to Archangel
3 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Romania
2 fighters moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Romania
1 fighter moved from Belarus to Archangel
2 fighters moved from Belarus to Romania
1 fighter moved from Belarus to Romania
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
2 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
3 infantry moved from Ulaanbaatar to BuryatiaCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Romania, round 2 : 4/8 hits
Germans roll dice for 4 infantry in Romania, round 2 : 1/4 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Romania to Belarus
2 fighters moved from Eastern Poland to Belarus
2 fighters moved from Baltic States to Belarus
1 fighter moved from Archangel to Belarus
1 artillery and 2 infantry moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Ukraine to BessarabiaPlace Units - Russians
1 fighter placed in Ukraine
2 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
4 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 bomber moved from France to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
2 bombers moved from Novgorod to Russia
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Archangel
1 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Romania
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Romania, round 2 : 2/7 hits
Russians roll dice for 4 infantry in Romania, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 3 : 1/6 hits
Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Romania
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 4 : 0/6 hits
Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 5 : 2/6 hits
Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to United Kingdom
1 bomber moved from 104 Sea Zone to France
1 fighter moved from 112 Sea Zone to Western Germany
10 infantry moved from Western Germany to 112 Sea Zone
10 infantry and 5 transports moved from 112 Sea Zone to 114 Sea Zone
10 infantry moved from 114 Sea Zone to Poland
1 bomber moved from Archangel to Novgorod
1 fighter moved from Romania to Germany
1 tactical_bomber moved from Romania to Germany
1 infantry moved from Germany to Slovakia Hungary
2 armour moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
4 infantry moved from Karelia to Novgorod
2 armour moved from Western Germany to Poland
2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from Russia to NovgorodPlace Units - Germans
2 armour and 1 artillery placed in Novgorod
3 infantry placed in United Kingdom
8 infantry placed in Western Germany
1 infantry placed in France
2 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 5 transports
EDIT: Adding units owned by Germans to 115 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 5 transports
EDIT: Removing units owned by Germans from Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Removing units owned by Germans from United Kingdom: 1 fighter
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 carriers, 1 cruiser and 2 destroyers
EDIT: Removing units owned by Germans from Poland: 10 infantry
EDIT: Adding units owned by Germans to Novgorod: 10 infantry -
Ok, I had second thoughts about non-combat move.
I placed 10inf in Novogorod (vice Poland) and moved fleet to cover.
Ftr + tac bomber in Novogorod lands on CV
Ftr from UK lands on CV
Ftr that was with the CV stays with it. -
it wasn’t germans turn. i all ready took over some properties with russia before your edits
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
5 armour moved from Shensi to Kansu
2 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
2 armour moved from Hopei to Kansu
1 armour and 2 mech_infantrys moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
2 infantry moved from Shan State to Burma
3 fighters and 4 tactical_bombers moved from Yunnan to Burma
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from Caroline Islands to 62 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in New Britain
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 7 armour and 3 mech_infantrys
Chinese defend with 1 fighter and 4 infantry; Russians defend with 1 aaGun
Japanese roll dice for 7 armour and 3 mech_infantrys in Kansu, round 2 : 4/10 hits
Chinese roll dice for 1 aaGun, 1 fighter and 4 infantry in Kansu, round 2 : 3/5 hits
3 mech_infantrys owned by the Japanese, 1 aaGun owned by the Russians and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 7 armour in Kansu, round 3 : 2/7 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 6 armour remaining. Battle score for attacker is 9
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 5 fighters
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters in 16 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 4/9 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
3 fighters moved from Burma to Yunnan
4 tactical_bombers moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour and 1 artillery moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from 62 Sea Zone to New Guinea
2 fighters moved from Caroline Islands to New Guinea
1 armour and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 3 infantry moved from 5 Sea Zone to Amur
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 5 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
2 submarines moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 artilleries, 2 fighters and 4 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
No worries. I didn’t see that you had already moved. You were quick on that one.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 47 Sea ZoneCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 cruiser, 5 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Caucasus to PersiaPlace Units - Americans
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
Americans undo move 2.
2 destroyers placed in 101 Sea Zone
4 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 47 Sea ZoneCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 cruiser, 5 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Caucasus to PersiaPlace Units - Americans
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
Americans undo move 2.
2 destroyers placed in 101 Sea Zone
4 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from West India to India
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
2 transports moved from 70 Sea Zone to 83 Sea ZoneCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery -
No worries. I didn’t see that you had already moved. You were quick on that one.
if you want to edit in places that weren’t effected by my moves i’m cool with that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Western Germany to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Greater Southern Germany: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs -
It’s fine. There is no way to make my move without affecting your final positions.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to French Equatorial AfricaPlace Units - ANZAC
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to French Equatorial AfricaPlace Units - ANZAC
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUsCombat Move - French
Turn Complete - French
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Ok, This is going to be a pain. My computer crashed after German turn was done and attempted to post results. I attempted to save the game, but even though the dialog came up with “game saved”, the resulting file was zero bytes.
I have the dice rolls, and had 15 tanks left in Belarus, and 1 inf + art in Romania, 7 + 2 tanks in Baltic. However, I can’t completely prove that.
The Romania and Baltic states fight are easy since only one unit type is fighting. And reviewing the dice rolls will convince you.The Belarus fight ended in two rounds, and your final roll was
4,6,3,3,1,2,6,1,3,5,4,5,4,3,2
For 3 armour, 1 artillery, 9 fighters and 2 tactical_bombers in Belarus, round 3
Which I think would be
4, 6,3 : tanks = 1 hit
3: artillery = 0 hit
1,2,6,1,3,5,4,5,4: fighter = 6 hits
3,2: tac_bomber = 2 hits
9 Hits totalI had 16 armour, 3 artilleries, 4 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Belarus, round 3.
Thus killing 3 art, 5 mech, 1 tank and leaving me with 15 tanks.Of course, the problem is the interpretation of which rolls go with which units. I think this is right,
My plan will be to redo the move, edit the game after the combat to yield these results, and continue.
Alternatively, I could just replay everything.Your thoughts?
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its up to you ultimately. i say do it over.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Belarus
4 armour moved from Poland to Belarus
10 armour, 3 artilleries, 3 bombers, 1 fighter, 19 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
1 bomber moved from France to Belarus
1 fighter and 1 tactical_bomber moved from Germany to Belarus
2 armour moved from Germany to Baltic States
8 infantry moved from Western Germany to 113 Sea Zone
8 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
8 infantry moved from 115 Sea Zone to Baltic States
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Western Germany to RomaniaCombat - Germans
Battle in Romania
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Romania, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Romania, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 3 : 0/4 hits
Russians roll dice for 3 infantry in Romania, round 3 : 3/3 hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Romania
Germans roll dice for 1 fighter in Romania, round 4 : 1/1 hits
Russians roll dice for 3 infantry in Romania, round 4 : 0/3 hits
1 infantry owned by the Russians lost in Romania
retreated to Romania
Russians win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 16 armour, 3 artilleries, 4 bombers, 2 fighters, 19 infantry, 5 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour, 7 artilleries, 8 fighters, 16 infantry and 1 tactical_bomber
AA fire in Belarus : 1/3 hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 16 armour, 3 artilleries, 4 bombers, 1 fighter, 19 infantry, 5 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 14/50 hits
Russians roll dice for 1 aaGun, 3 armour, 7 artilleries, 9 fighters, 16 infantry and 2 tactical_bombers in Belarus, round 2 : 17/37 hits
13 infantry owned by the Russians, 17 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 16 armour, 3 artilleries, 4 bombers, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 14/33 hits
Russians roll dice for 3 armour, 7 artilleries, 9 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 12/24 hits
3 infantry owned by the Russians, 3 armour owned by the Russians, 1 tactical_bomber owned by the British, 7 artilleries owned by the Russians, 3 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 14 armour, 4 bombers, 1 fighter and 2 tactical_bombers in Belarus, round 4 : 10/21 hits
Russians roll dice for 9 fighters and 1 tactical_bomber in Belarus, round 4 : 6/10 hits
1 tactical_bomber owned by the Russians, 8 fighters owned by the Russians, 6 armour owned by the Germans and 1 fighter owned by the British lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Germans: 8 armour, 3 artilleries, 1 fighter, 19 infantry and 5 mech_infantrys
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 3 armour, 7 artilleries, 8 fighters, 16 infantry and 1 tactical_bomber
Battle in Baltic States
Germans attack with 2 armour and 8 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour and 8 infantry in Baltic States, round 2 : 2/10 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour and 7 infantry in Baltic States, round 3 : 0/9 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Germans roll dice for 2 armour and 7 infantry in Baltic States, round 4 : 2/9 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Romania to Eastern Poland
1 aaGun, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
10 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Western Germany
3 bombers moved from Belarus to Western Germany
1 bomber moved from Belarus to Novgorod
5 transports moved from 114 Sea Zone to 113 Sea ZonePlace Units - Germans
2 armour and 1 artillery placed in Novgorod
Germans undo move 1.
2 armour and 1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 aaGuns
EDIT: Adding units owned by Germans to Belarus: 2 aaGuns
EDIT: Turning off Edit Mode
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
1 artillery, 1 fighter and 8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
Well, I just re did the move, and considerably sucky for me…But since I did get rid of a large section of the Russians, I can’t cry too much.





