@fasthard dice didn’t cooperate ^^
gg probably, but let’s see Japanese turn
(I had to reload and edited your dd back because my sub had missed first time)
18L axis-dominion (+3) vs karl8 (allies) bm3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from Tunisia to Libya
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Tambov
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from France to Holland Belgium
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Novgorod to Tambov
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
8 artilleries and 18 infantry moved from Rostov to Volgograd
1 bomber moved from Western Germany to Belarus
1 fighter moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 8 artilleries and 18 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 8 artilleries and 18 infantry in Volgograd, round 2 : 6/26 hits, 7.00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
1 artillery owned by the Germans retreated to Novgorod
Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Caucasus
1 bomber moved from Tambov to Romania
12 armour and 15 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 aaGuns moved from Rostov to Volgograd
1 fighter moved from Archangel to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Romania to Baltic States
4 mech_infantrys moved from Germany to Baltic States
2 fighters and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
1 aaGun, 1 artillery and 4 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy BordeauxPlace Units - Germans
1 fighter placed in Western Germany
1 mech_infantry placed in Romania
2 artilleries and 1 infantry placed in Novgorod
2 infantry placed in Romania
4 infantry placed in Western Germany
10 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 bombers
EDIT: Adding units owned by Germans to Romania: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kweichow: 1 bomber
EDIT: Adding units owned by Germans to Romania: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,2,6,2,2,5
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -1.83
British : 0.33
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Rostov
1 infantry and 1 mech_infantry moved from Archangel to Belarus
20 infantry moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Belarus
5 armour moved from Bryansk to Belarus
3 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
3 artilleries and 25 infantry moved from Samara to Tambov
4 infantry moved from Vologda to Urals
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 6 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 6 armour, 3 artilleries, 21 infantry and 4 mech_infantrys in Belarus, round 2 : 9/34 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 6 armour, 3 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 artilleries and 25 infantry
Germans defend with 2 infantry
Russians roll dice for 3 artilleries and 25 infantry in Tambov, round 2 : 5/28 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 25 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 4/6 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns moved from Samara to Tambov
10 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Russia
2 infantry moved from Bryansk to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
This will not happen!

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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 battleship moved from 20 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
2 submarines moved from 20 Sea Zone to 19 Sea Zone
2 destroyers moved from 20 Sea Zone to 19 Sea Zone
3 cruisers moved from 20 Sea Zone to 19 Sea Zone
4 fighters and 4 tactical_bombers moved from Japan to 18 Sea Zone
6 fighters moved from 20 Sea Zone to 18 Sea Zone
4 fighters moved from 36 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from Anhwe to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea ZoneCombat - Japanese
Battle in 18 Sea Zone
Japanese attack with 10 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 10 fighters and 4 tactical_bombers in 18 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits
Americans roll dice for 2 destroyers in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Americans lost in 18 Sea Zone
Japanese win with 10 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 3 cruisers, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 2 destroyers
Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 3 cruisers, 2 destroyers, 5 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 8/15 hits, 8.00 expected hits
Americans roll dice for 2 destroyers in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Americans lost in 19 Sea Zone
Japanese win with 2 battleships, 3 cruisers, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyersNon Combat Move - Japanese
3 carriers moved from 20 Sea Zone to 19 Sea Zone
2 carriers moved from 36 Sea Zone to 19 Sea Zone
4 tactical_bombers moved from 18 Sea Zone to Japan
1 fighter moved from Kweichow to Manchuria
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 tactical_bomber moved from Kwangsi to Manchuria
2 fighters and 1 tactical_bomber moved from French Indo China to Manchuria
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Kweichow to Jehol
1 artillery moved from Kweichow to Anhwe
3 tactical_bombers moved from 19 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Manchuria
7 fighters moved from 18 Sea Zone to 19 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from 18 Sea Zone to Japan
1 bomber moved from French Indo China to Manchuria
2 bombers moved from Borneo to PhilippinesPlace Units - Japanese
1 airfield placed in Manchuria
1 artillery and 2 tactical_bombers placed in Japan
3 submarines placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,5,3,3,2,2,5,1,2,5,3,5,2,3,5,3,3,2,1,4,4,1,1,4,6,1,4,5,3,5,5,5,2,3,2,2,4,6,5,3,6,5,4,3,3
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans : -1.33
Japanese : 0.33 -
OK, let’s see if you’ll change your mind about Korea after all :evil: :lol:
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YOU will experience the FULL RAGE of the IJN
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honestly tho, all that maneuvering got you some convoys perhaps, but how many dds did you lose in the process?
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While I agree that sz6 convoying is partly overrated combined with green korea and disrupting naval buys in sz6 it has its merits.
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I’m just glad I scared that German bomber away! :lol:
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I’m just glad I scared that German bomber away! :lol:
haha, nah he wasn’t needed anymore. Japan decided to get intimate :wink:
and he was needed elsewhere anyway
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This game is going to be a test of my grand Allied theory….

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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 bomber moved from India to French Indo China
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
3 fighters moved from Korea to 18 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
6 fighters moved from 6 Sea Zone to MarianasCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Marianas
Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry and 1 marine
Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Marianas, round 2 : 1/8 hits
Japanese roll dice for 1 infantry and 1 marine in Marianas, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas
Americans roll dice for 6 fighters and 1 mech_infantry in Marianas, round 3 : 5/7 hits
Japanese roll dice for 1 marine in Marianas, round 3 : 1/1 hits
1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Marianas
Americans win, taking Marianas from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry and 1 marine
Battle in Holland Belgium
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 1 fighter, 6 submarines and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 18 Sea Zone to Caroline Islands
1 fighter moved from 18 Sea Zone to 22 Sea Zone
5 fighters moved from Marianas to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Iwo Jima to 22 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from French Indo China to India
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Midway
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 carrier and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Alexandria to Egypt
1 bomber moved from Holland Belgium to United Kingdom
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British buy 4 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
3 armour moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 aaGuns, 3 artilleries and 22 infantry moved from Burma to Shan State
1 aaGun and 7 infantry moved from India to Burma
5 armour and 2 mech_infantrys moved from West India to Burma
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Caroline Islands: 2 fighters
EDIT: Adding units owned by Americans to Wake Island: 2 fighters
EDIT: Turning off Edit Mode
3 armour placed in Egypt
1 armour and 1 fighter placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
British undo move 2.
1 fighter placed in United Kingdom
1 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Removing units owned by British from Algeria: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Morocco: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
hey, sorry for all the edits, didn’t see you were set up for strike on 110… :-P
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thought hard about stacking 6… you would have won, but I was hoping I could get good reduction… alas, if it went to odd, you’d still have 14ish units left…
also, the BatCalc is pretty bad at sea battles I find… if the first round goes bad for you, then you’ll get crushed way out of proportion
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 mech_infantry moved from Northwest Persia to Eastern Persia
Italians take Eastern Persia from British
1 mech_infantry moved from Caucasus to Turkmenistan
Italians take Turkmenistan from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 aaGun and 3 infantry moved from Denmark to Western Germany
1 aaGun, 1 armour and 2 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
3 armour moved from Northwest Persia to Trans-Jordan
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
3 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,4,6,5,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : -1.33
Americans : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser and 3 submarines moved from 6 Sea Zone to 22 Sea Zone
ANZAC take 17 Sea Zone from Japanese
ANZAC take 22 Sea Zone from Japanese
2 fighters moved from Korea to MarianasCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 22 Sea Zone: 1 battleship
EDIT: Removing units owned by Americans from 22 Sea Zone: 2 aaGuns and 1 transport
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Marianas: 1 aaGun
EDIT: Turning off Edit ModeCombat Move - French
2 infantry moved from Libya to Tobruk
1 fighter moved from Gibraltar to EgyptNon Combat Move - French
Turn Complete - French
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Egypt went really bad, despite 94% odds.
GG
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Egypt went really bad, despite 94% odds.
GG
I thought I had the odds there… oops…
GG
Up for another? Switch sides? I’d take axis for +6?





