No intercept
Farmboy (Axis) vs Marsh (Allies +22) 2nd Ed Global
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Definitely a good setup. Even with the retreat, I’m in trouble on the eastern front.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Bryansk to Tambov
1 aaGun, 2 artilleries and 6 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Vologda
2 infantry moved from Novosibirsk to Tsinghai
4 infantry moved from Novosibirsk to Samara
2 infantry moved from Timguska to Kansu
2 aaGuns and 6 infantry moved from Timguska to Novosibirsk
4 infantry moved from Amur to Sakha
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.50
Russians : -1.00 -
Apologies for the delay – I had plans for if you didn’t attack Bryansk and if you won Bryansk, but not for if you lost Bryansk. Had to figure out some stuff!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
3 artilleries, 3 fighters, 7 infantry and 2 tactical_bombers moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shensi
2 bombers moved from French Indo China to BurmaCombat - Japanese
Battle in Ceylon
Battle in Burma
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 7 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 artillery and 8 infantry
AA fire in Burma : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 4 tactical_bombers in Burma, round 2 : 6/19 hits, 8.00 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 8 infantry in Burma, round 2 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the British lost in Burma
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Burma, round 3 : 6/15 hits, 7.33 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 3 : 0/4 hits, 1.33 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for British: 1 aaGun, 1 artillery and 8 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/8 hits, 4.00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
4 infantry moved from Manchuria to Jehol
2 transports moved from 37 Sea Zone to 19 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
2 bombers moved from Burma to French Indo China
3 fighters and 1 tactical_bomber moved from Burma to 42 Sea Zone
3 tactical_bombers moved from Burma to Shan State
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Shantung
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 1 fighter placed in Japan
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
AA fire in Burma : : 0.50
Chinese : -1.00
UK_Pacific : 0.33
AA fire in India : : -0.33
Japanese : -2.83Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag, 4 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 2 fighters and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 3 tactical_bombers
Burma : 1 flag, 3 artilleries and 3 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag, 1 artillery, 4 bombers, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
41 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
36 Sea Zone : 3 transports
35 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
19 Sea Zone : 2 transports
6 Sea Zone : 1 carrier and 1 destroyer
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 61
Russians : 31 / 31
Japanese : 66 / 82
Americans : 50 / 70
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 15 / 22
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@Marshmallow:
Apologies for the delay – I had plans for if you didn’t attack Bryansk and if you won Bryansk, but not for if you lost Bryansk. Had to figure out some stuff!
No worries at all.
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Having a PC issue, fan dying quiet noisily. It’s like a mini auto crash every few minutes. Trying to get it repaired. Assume it’s going to be three days before I can post.
Sorry.
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no problem and sorry to hear you have to deal with that. Hope its an easy fix.
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Had to replace two out of three fans. All three were dead, and it was the last one dying. Just got it back today, will play asap.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 123 Sea Zone to 124 Sea Zone
2 fighters moved from Iceland to 124 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 124 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Central United States to Western United States
2 fighters moved from 124 Sea Zone to United Kingdom
1 bomber moved from 125 Sea Zone to United Kingdom
1 fighter moved from Iceland to 89 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 armour moved from Central United States to Eastern United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 cruiser and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -0.50
Americans : 1.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 99 Sea Zone from Italians
2 fighters moved from United Kingdom to 97 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber moved from West India to India
1 transport moved from 68 Sea Zone to 86 Sea Zone -
Assuming you do not want to scramble your three fighters from Southern Italy into sea zone 97, as I have a 100% battle with the scramble. If that’s not correct we’ll fix the battle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 123 Sea Zone to 124 Sea Zone
2 fighters moved from Iceland to 124 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 124 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Central United States to Western United States
2 fighters moved from 124 Sea Zone to United Kingdom
1 bomber moved from 125 Sea Zone to United Kingdom
1 fighter moved from Iceland to 89 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 armour moved from Central United States to Eastern United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 cruiser and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 99 Sea Zone from Italians
2 fighters moved from United Kingdom to 97 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber moved from West India to India
1 transport moved from 68 Sea Zone to 86 Sea ZoneCombat - British
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 97 Sea Zone
British attack with 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 98 Sea Zone to Tambov
1 fighter moved from Bryansk to Russia
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from India to Persia
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 fighters moved from 96 Sea Zone to 97 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
1 destroyer and 1 submarine placed in 98 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,3,4,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Germans : -0.50
British : 1.33
Italians : -0.67
Americans : 1.50
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Italians take Archangel from Russians
1 artillery and 2 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to BryanskCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Italians lost in 96 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Western Germany
3 fighters moved from 96 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Libya to Tunisia
1 infantry moved from Tobruk to Libya
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,1,5,1,3,3,4,1,2,3,2,4,2
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -2.50
British : 0.33
Russians : -0.33Territory Summary for Italians :
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour and 10 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 1 mech_infantry
Tunisia : 1 flag, 1 artillery
Western Germany : 1 bomber
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Libya : 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 artillery
Bryansk : 1 flag, 1 artillery and 2 infantry
Archangel : 1 flag, 1 armour
Smolensk : 1 flag
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 31
Japanese : 62 / 82
Americans : 50 / 70
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 5 / 2
Italians : 18 / 13
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@Marshmallow:
Assuming you do not want to scramble your three fighters from Southern Italy into sea zone 97, as I have a 100% battle with the scramble. If that’s not correct we’ll fix the battle.
Right choice. And glad to hear that the computer is fixed.
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Yup, me too! And glad to NOT hear the fan :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 artillery and 2 infantry placed in Iraq
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 artillery and 2 infantry placed in Iraq
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
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I’m travelling over the next 10 days. I expect I will still be able to do my turns fairly regularly but in case you don’t hear from me, I’ll be back at it in 10 days.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to 125 Sea Zone
1 bomber moved from Novgorod to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 bomber moved from Novgorod to Vologda
1 armour moved from Novgorod to Vologda
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
7 armour moved from Belarus to Ukraine
6 armour moved from Belarus to Western UkraineCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 124 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 124 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 7 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 armour in Ukraine, round 2 : 4/7 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour
Russians defend with 1 infantry
Germans roll dice for 6 armour in Western Ukraine, round 2 : 1/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Vologda, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Germany
1 bomber moved from 124 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 battleship and 1 carrier moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 3 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter and 2 tactical_bombers moved from Belarus to Western Germany
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
2 infantry moved from Romania to Bessarabia
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 93 Sea Zone
1 artillery and 2 infantry placed in Novgorod
5 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,1,5,6,5,4,2,3,1,1,6,1,6,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -1.00
Americans : 0.33
Russians : 0.00





