Farmboy (Axis) vs Marsh (Allies +22) 2nd Ed Global

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 123 Sea Zone to 124 Sea Zone
                2 fighters moved from Iceland to 124 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 30 Sea Zone to 46 Sea Zone
                1 destroyer moved from 30 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 124 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 124 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Central United States to Western United States
                2 fighters moved from 124 Sea Zone to United Kingdom
                1 bomber moved from 125 Sea Zone to United Kingdom
                1 fighter moved from Iceland to 89 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 armour moved from Central United States to Eastern United States

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                2 fighters placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 cruiser and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Americans : 1.50
        Japanese : 0.33

    triplea_41688_Ame5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    triplea_41688_Chi5.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from 98 Sea Zone to 96 Sea Zone
                2 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                      British take 99 Sea Zone from Italians
                2 fighters moved from United Kingdom to 97 Sea Zone
                2 fighters, 2 infantry and 1 tactical_bomber moved from West India to India
                1 transport moved from 68 Sea Zone to 86 Sea Zone

    triplea_41688_Bri5.tsvg

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    Assuming you do not want to scramble your three fighters from Southern Italy into sea zone 97, as I have a 100% battle with the scramble. If that’s not correct we’ll fix the battle.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 123 Sea Zone to 124 Sea Zone
                2 fighters moved from Iceland to 124 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 30 Sea Zone to 46 Sea Zone
                1 destroyer moved from 30 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 124 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 124 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Central United States to Western United States
                2 fighters moved from 124 Sea Zone to United Kingdom
                1 bomber moved from 125 Sea Zone to United Kingdom
                1 fighter moved from Iceland to 89 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 armour moved from Central United States to Eastern United States

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                2 fighters placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 cruiser and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from 98 Sea Zone to 96 Sea Zone
                2 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                      British take 99 Sea Zone from Italians
                2 fighters moved from United Kingdom to 97 Sea Zone
                2 fighters, 2 infantry and 1 tactical_bomber moved from West India to India
                1 transport moved from 68 Sea Zone to 86 Sea Zone

    Combat - British
                Battle in India
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits
                        Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                    British win, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 97 Sea Zone
                    British attack with 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Tambov
                1 fighter moved from Bryansk to Russia
                1 armour moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 3 infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from India to Persia
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                2 fighters moved from 96 Sea Zone to 97 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                1 destroyer and 1 submarine placed in 98 Sea Zone
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,3,4,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        British : 1.33
        Italians : -0.67
        Americans : 1.50
        Japanese : 1.00

    triplea_41688_UK_5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                      Italians take Archangel from Russians
                1 artillery and 2 infantry moved from Belarus to Bryansk
                1 bomber moved from Novgorod to Bryansk

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 tactical_bomber owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in Bryansk
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Western Germany
                3 fighters moved from 96 Sea Zone to Gibraltar
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tunisia to Algeria
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Tobruk to Libya
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,1,5,1,3,3,4,1,2,3,2,4,2
                Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Italians : -2.50
        British : 0.33
        Russians : -0.33

    Territory Summary for Italians :

    Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour and 10 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery and 1 mech_infantry
        Tunisia : 1 flag, 1 artillery
        Western Germany : 1 bomber
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Libya : 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag, 1 artillery
        Bryansk : 1 flag, 1 artillery and 2 infantry
        Archangel : 1 flag, 1 armour
        Smolensk : 1 flag
        96 Sea Zone : 1 destroyer
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 28 / 31
        Japanese : 62 / 82
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 33 / 33
        UK_Pacific : 5 / 2
        Italians : 18 / 13
        ANZAC : 12 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41688_Ita5.tsvg

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    @Marshmallow:

    Assuming you do not want to scramble your three fighters from Southern Italy into sea zone 97, as I have a 100% battle with the scramble. If that’s not correct we’ll fix the battle.

    Right choice. And glad to hear that the computer is fixed.

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    Yup, me too! And glad to NOT hear the fan :)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to Queensland
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Iraq
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    triplea_41688_ANZ5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to Queensland
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Iraq
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41688_Fre5.tsvg

  • 25 23 22 21 20 19 18 17

    I’m travelling over the next 10 days. I expect I will still be able to do my turns fairly regularly but in case you don’t hear from me, I’ll be back at it in 10 days.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to 125 Sea Zone
                1 bomber moved from Novgorod to 124 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 124 Sea Zone
                1 bomber moved from Novgorod to Vologda
                1 armour moved from Novgorod to Vologda
                1 armour moved from Belarus to Rostov
                      Germans take Rostov from Russians
                7 armour moved from Belarus to Ukraine
                6 armour moved from Belarus to Western Ukraine

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 124 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 124 Sea Zone
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Ukraine
                    Germans attack with 7 armour
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 7 armour in Ukraine, round 2 : 4/7 hits, 3.50 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 7 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 6 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour in Western Ukraine, round 2 : 1/6 hits, 3.00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 5 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 bomber in Vologda, round 2 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Germany
                1 bomber moved from 124 Sea Zone to Western Germany
                1 bomber moved from 125 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 battleship and 1 carrier moved from 95 Sea Zone to 93 Sea Zone
                2 artilleries and 3 infantry moved from Northern Italy to Southern France
                2 fighters moved from Western Germany to 93 Sea Zone
                1 tactical_bomber moved from Western Germany to Gibraltar
                1 fighter and 2 tactical_bombers moved from Belarus to Western Germany
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 armour moved from Novgorod to Karelia
                1 armour moved from Novgorod to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 93 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,1,5,6,5,4,2,3,1,1,6,1,6,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Americans : 0.33
        Russians : 0.00

    triplea_41688_Ger6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Shensi
                2 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                2 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Bryansk
                6 artilleries and 18 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Shensi
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry in Bryansk, round 2 : 13/41 hits, 11.17 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 armour, 11 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 mech_infantry moved from Tambov to Caucasus
                1 fighter moved from Rostov to Caucasus
                4 infantry moved from Samara to Russia
                2 infantry moved from Novosibirsk to Tsinghai
                2 aaGuns and 2 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Italians : 0.00
        Russians : 3.67
        Japanese : -0.67

    triplea_41688_Rus6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Shensi
                2 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                2 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Bryansk
                6 artilleries and 18 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Shensi
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry in Bryansk, round 2 : 13/41 hits, 11.17 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 armour, 11 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 mech_infantry moved from Tambov to Caucasus
                1 fighter moved from Rostov to Caucasus
                4 infantry moved from Samara to Russia
                2 infantry moved from Novosibirsk to Tsinghai
                2 aaGuns and 2 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 fighter
                EDIT: Removing units owned by Russians from Caucasus: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.50
        Italians : 0.00
        Russians : 3.67
        Japanese : -0.67

    triplea_41688_Rus6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Shensi
                2 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                2 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Bryansk
                6 artilleries and 18 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Shensi
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry in Bryansk, round 2 : 13/41 hits, 11.17 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 armour, 11 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 mech_infantry moved from Tambov to Caucasus
                1 fighter moved from Rostov to Caucasus
                4 infantry moved from Samara to Russia
                2 infantry moved from Novosibirsk to Tsinghai
                2 aaGuns and 2 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 fighter
                EDIT: Removing units owned by Russians from Caucasus: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 2 armour
                EDIT: Removing units owned by Russians from Russia: 4 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.50
        Italians : 0.00
        Russians : 3.67
        Japanese : -0.67

    triplea_41688_Rus6.tsvg

  • 21 20 19 18 17 16

    I adjusted the Russian build with my last edit – two tanks in, four infantry out.

  • 21 20 19 18 17 16

    With your permission, I’d like to make another Russian adjustment.

  • 25 23 22 21 20 19 18 17

    that is fine. Go ahead. Also, I’d normally be a bit hesitant to allow build changes after the combat round since combat outcomes can change what constitutes a good build, but I don’t think that applies in this case, so I’m also fine with changing the inf to tanks.

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Shensi
                2 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                2 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Bryansk
                6 artilleries and 18 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Shensi
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry in Bryansk, round 2 : 13/41 hits, 11.17 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 armour, 11 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 mech_infantry moved from Tambov to Caucasus
                1 fighter moved from Rostov to Caucasus
                4 infantry moved from Samara to Russia
                2 infantry moved from Novosibirsk to Tsinghai
                2 aaGuns and 2 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 fighter
                EDIT: Removing units owned by Russians from Caucasus: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 2 armour
                EDIT: Removing units owned by Russians from Russia: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Vologda: 4 infantry
                EDIT: Removing units owned by Russians from Russia: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 artillery and 2 infantry
                EDIT: Removing units owned by Russians from Russia: 2 infantry
                EDIT: Adding units owned by Russians to Russia: 2 armour and 1 artillery
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.50
        Italians : 0.00
        Russians : 3.67
        Japanese : -0.67

    triplea_41688_Rus6.tsvg

  • 21 20 19 18 17 16

    Thanks for your kind consideration :)

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