@zlefin just a note that the US land are on a UK transport in 110. The Uk land are on a UStransport in 110. and 4 us air are on UK carriers in 110.
Farmboy (Axis) vs Marsh (Allies +22) 2nd Ed Global
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 99 Sea Zone from Italians
2 fighters moved from United Kingdom to 97 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber moved from West India to India
1 transport moved from 68 Sea Zone to 86 Sea Zone -
Assuming you do not want to scramble your three fighters from Southern Italy into sea zone 97, as I have a 100% battle with the scramble. If that’s not correct we’ll fix the battle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 123 Sea Zone to 124 Sea Zone
2 fighters moved from Iceland to 124 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 124 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Central United States to Western United States
2 fighters moved from 124 Sea Zone to United Kingdom
1 bomber moved from 125 Sea Zone to United Kingdom
1 fighter moved from Iceland to 89 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 armour moved from Central United States to Eastern United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 cruiser and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 99 Sea Zone from Italians
2 fighters moved from United Kingdom to 97 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber moved from West India to India
1 transport moved from 68 Sea Zone to 86 Sea ZoneCombat - British
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 97 Sea Zone
British attack with 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 98 Sea Zone to Tambov
1 fighter moved from Bryansk to Russia
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from India to Persia
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 fighters moved from 96 Sea Zone to 97 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
1 destroyer and 1 submarine placed in 98 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,3,4,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Germans : -0.50
British : 1.33
Italians : -0.67
Americans : 1.50
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Italians take Archangel from Russians
1 artillery and 2 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to BryanskCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Italians lost in 96 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Western Germany
3 fighters moved from 96 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Libya to Tunisia
1 infantry moved from Tobruk to Libya
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,1,5,1,3,3,4,1,2,3,2,4,2
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -2.50
British : 0.33
Russians : -0.33Territory Summary for Italians :
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour and 10 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 1 mech_infantry
Tunisia : 1 flag, 1 artillery
Western Germany : 1 bomber
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Libya : 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 artillery
Bryansk : 1 flag, 1 artillery and 2 infantry
Archangel : 1 flag, 1 armour
Smolensk : 1 flag
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 31
Japanese : 62 / 82
Americans : 50 / 70
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 5 / 2
Italians : 18 / 13
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@Marshmallow:
Assuming you do not want to scramble your three fighters from Southern Italy into sea zone 97, as I have a 100% battle with the scramble. If that’s not correct we’ll fix the battle.
Right choice. And glad to hear that the computer is fixed.
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Yup, me too! And glad to NOT hear the fan :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 artillery and 2 infantry placed in Iraq
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 artillery and 2 infantry placed in Iraq
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
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I’m travelling over the next 10 days. I expect I will still be able to do my turns fairly regularly but in case you don’t hear from me, I’ll be back at it in 10 days.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to 125 Sea Zone
1 bomber moved from Novgorod to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 bomber moved from Novgorod to Vologda
1 armour moved from Novgorod to Vologda
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
7 armour moved from Belarus to Ukraine
6 armour moved from Belarus to Western UkraineCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 124 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 124 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 7 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 armour in Ukraine, round 2 : 4/7 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour
Russians defend with 1 infantry
Germans roll dice for 6 armour in Western Ukraine, round 2 : 1/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Vologda, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Germany
1 bomber moved from 124 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 battleship and 1 carrier moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 3 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter and 2 tactical_bombers moved from Belarus to Western Germany
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
2 infantry moved from Romania to Bessarabia
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 93 Sea Zone
1 artillery and 2 infantry placed in Novgorod
5 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,1,5,6,5,4,2,3,1,1,6,1,6,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -1.00
Americans : 0.33
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to Shensi
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
2 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Bryansk
6 artilleries and 18 infantry moved from Russia to BryanskCombat - Russians
Battle in Shensi
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry in Bryansk, round 2 : 13/41 hits, 11.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 armour, 11 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 mech_infantry moved from Tambov to Caucasus
1 fighter moved from Rostov to Caucasus
4 infantry moved from Samara to Russia
2 infantry moved from Novosibirsk to Tsinghai
2 aaGuns and 2 infantry moved from Novosibirsk to Samara
1 aaGun moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.50
Italians : 0.00
Russians : 3.67
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to Shensi
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
2 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Bryansk
6 artilleries and 18 infantry moved from Russia to BryanskCombat - Russians
Battle in Shensi
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry in Bryansk, round 2 : 13/41 hits, 11.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 armour, 11 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 mech_infantry moved from Tambov to Caucasus
1 fighter moved from Rostov to Caucasus
4 infantry moved from Samara to Russia
2 infantry moved from Novosibirsk to Tsinghai
2 aaGuns and 2 infantry moved from Novosibirsk to Samara
1 aaGun moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Removing units owned by Russians from Caucasus: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.50
Italians : 0.00
Russians : 3.67
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to Shensi
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
2 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Bryansk
6 artilleries and 18 infantry moved from Russia to BryanskCombat - Russians
Battle in Shensi
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry in Bryansk, round 2 : 13/41 hits, 11.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 armour, 11 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 mech_infantry moved from Tambov to Caucasus
1 fighter moved from Rostov to Caucasus
4 infantry moved from Samara to Russia
2 infantry moved from Novosibirsk to Tsinghai
2 aaGuns and 2 infantry moved from Novosibirsk to Samara
1 aaGun moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Removing units owned by Russians from Caucasus: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 2 armour
EDIT: Removing units owned by Russians from Russia: 4 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.50
Italians : 0.00
Russians : 3.67
Japanese : -0.67 -
I adjusted the Russian build with my last edit – two tanks in, four infantry out.
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With your permission, I’d like to make another Russian adjustment.
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that is fine. Go ahead. Also, I’d normally be a bit hesitant to allow build changes after the combat round since combat outcomes can change what constitutes a good build, but I don’t think that applies in this case, so I’m also fine with changing the inf to tanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to Shensi
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
2 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Bryansk
6 artilleries and 18 infantry moved from Russia to BryanskCombat - Russians
Battle in Shensi
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry in Bryansk, round 2 : 13/41 hits, 11.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 armour, 11 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 mech_infantry moved from Tambov to Caucasus
1 fighter moved from Rostov to Caucasus
4 infantry moved from Samara to Russia
2 infantry moved from Novosibirsk to Tsinghai
2 aaGuns and 2 infantry moved from Novosibirsk to Samara
1 aaGun moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Removing units owned by Russians from Caucasus: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 2 armour
EDIT: Removing units owned by Russians from Russia: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Vologda: 4 infantry
EDIT: Removing units owned by Russians from Russia: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 artillery and 2 infantry
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 armour and 1 artillery
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.50
Italians : 0.00
Russians : 3.67
Japanese : -0.67 -
Thanks for your kind consideration :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from French Indo China to 79 Sea Zone
1 artillery and 1 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
2 tactical_bombers moved from Shan State to India
1 tactical_bomber moved from Shan State to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from Philippines to Celebes
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/8 hits, 4.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers in India, round 2 : 3/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
3 fighters moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
3 infantry moved from Jehol to Chahar
2 fighters and 4 tactical_bombers moved from India to Shan State
1 bomber moved from 79 Sea Zone to CeylonPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : 0.33
ANZAC : 0.33
UK_Pacific : -0.33
Japanese : -0.83





