18L Giallo (x+6) vs AetV (l) BM3

  • '21 '20 '19 '18 '17 '16

    intercept?


  • @Giallo:

    intercept?

    Yes please.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour and 16 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                15 artilleries and 21 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                3 artilleries moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Finland to Novgorod
                2 artilleries moved from Eastern Poland to Belarus
                9 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                2 bombers moved from Novgorod to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/1 hits
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  2/6 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                2 aaGuns moved from Belarus to Bryansk
                2 aaGuns moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                2 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Southern Italy to Greater Southern Germany

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                3 infantry placed in Novgorod
                5 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_41625_Ger6.tsvg


  • Fair trade over Mosqwa but i have the pieces and debris  :oops: :lol:

  • '21 '20 '19 '18 '17 '16

    @aequitas:

    Fair trade over Mosqwa but i have the pieces and debris  :oops: :lol:

    Japan looks vulnerable…. Axis not in the best condition


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians retreated to Russia
                Battle in Vologda
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda
                    Russians winGermans win with 1 mech_infantry remaining with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                2 infantry moved from Timguska to Kansu

    Place Units - Russians
                7 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        Italians : 0,50
        Russians : -0,33

    triplea_41625_Rus6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 battleship, 1 destroyer and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 fighter moved from 36 Sea Zone to Kwangtung
                2 bombers moved from Kiangsu to Kwangtung
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                3 fighters and 2 tactical_bombers moved from Japan to Soviet Far East
                1 fighter moved from 19 Sea Zone to 5 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 fighter moved from 19 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/8 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Americans defend with 2 fighters and 1 mech_infantry
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Soviet Far East, round 2 :  3/5 hits
                        Russians roll dice for 2 fighters and 1 mech_infantry in Soviet Far East, round 2 :  3/3 hits
                        1 fighter owned by the Japanese, 1 mech_infantry owned by the Americans, 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in Soviet Far East
                    Japanese win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Americans: 2 fighters and 1 mech_infantry
                    Casualties for Japanese: 1 fighter and 2 tactical_bombers

    Non Combat Move - Japanese
                2 fighters moved from Soviet Far East to 6 Sea Zone
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                2 carriers moved from 35 Sea Zone to 6 Sea Zone
                2 artilleries and 6 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Dzavhan to Yenisey
                2 artilleries and 2 infantry moved from Dzavhan to Central Mongolia
                1 tactical_bomber moved from Central Mongolia to 6 Sea Zone
                1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Suiyuyan to Chahar
                2 fighters moved from Kwangtung to 36 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                2 carriers moved from 37 Sea Zone to 35 Sea Zone
                2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from Shantung to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
                1 aaGun moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 battleship and 1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 46 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs

    triplea_41625_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                4 fighters moved from 91 Sea Zone to Spain
                2 bombers moved from Morocco to Spain
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 14 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 16 Sea Zone
                4 fighters moved from Midway to 16 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                1 artillery and 1 infantry moved from Amur to Buryatia
                      Russians take Buryatia from Japanese

    Combat - Americans
                Battle in Spain
                    Americans attack with 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 1 mech_infantry in Spain, round 2 : 4/14 hits, 5,33 expected hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                        2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 mech_infantry in Spain, round 3 : 5/12 hits, 5,00 expected hits
                        Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 transport moved from 14 Sea Zone to 10 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 14 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                4 fighters moved from Spain to 91 Sea Zone
                2 bombers moved from Spain to Gibraltar

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 marine placed in Central United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Yunnan to Hopei
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Hunan
                1 infantry moved from Hunan to Kwangsi

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kansu
                1 infantry placed in Shensi
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 artillery and 2 infantry moved from Syria to Turkey
                1 infantry and 2 mech_infantrys moved from Northwest Persia to Turkey
                3 mech_infantrys moved from Iraq to Turkey
                1 armour and 2 fighters moved from Persia to Turkey
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Alexandria to 98 Sea Zone
                1 mech_infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour moved from Egypt to Saudi Arabia
                1 artillery, 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Saudi Arabia
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                2 fighters moved from 91 Sea Zone to Portugal
                1 bomber moved from Morocco to Portugal
                1 infantry moved from Morocco to Rio de Oro
                      British take Rio de Oro from Neutral_True

    Combat - British
                Battle in Saudi Arabia
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/4 hits, 1,33 expected hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                        British roll dice for 1 armour and 1 artillery in Saudi Arabia, round 3 : 1/2 hits, 0,83 expected hits
                        Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_True lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 5 mech_infantrys
                    Neutral_True defend with 8 infantry
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 5 mech_infantrys in Turkey, round 2 : 1/12 hits, 3,33 expected hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits
                        1 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                        British roll dice for 1 armour, 1 artillery, 2 fighters and 5 mech_infantrys in Turkey, round 3 : 1/9 hits, 2,83 expected hits
                        Neutral_True roll dice for 7 infantry in Turkey, round 3 : 3/7 hits, 2,33 expected hits
                        3 mech_infantrys owned by the British and 1 infantry owned by the Neutral_True lost in Turkey
                        British roll dice for 1 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Turkey, round 4 : 1/6 hits, 2,33 expected hits
                        Neutral_True roll dice for 6 infantry in Turkey, round 4 : 3/6 hits, 2,00 expected hits
                        2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the Neutral_True lost in Turkey
                    1 armour owned by the British retreated to Northwest Persia
                    Neutral_True win with 5 infantry remaining. Battle score for attacker is -24
                    Casualties for British: 1 artillery, 3 infantry and 5 mech_infantrys
                    Casualties for Neutral_True: 3 infantry
                Battle in Portugal
                    British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Portugal, round 2 : 4/7 hits, 2,67 expected hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Neutral_True lost in Portugal
                    British win, taking Portugal from Neutral_True with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                1 bomber moved from Portugal to Spain
                2 fighters moved from Portugal to 91 Sea Zone
                1 armour moved from Tunisia to Morocco
                2 infantry moved from Tunisia to Algeria
                2 fighters moved from Turkey to Northwest Persia
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 aaGun, 1 armour and 1 mech_infantry moved from Shan State to Yunnan
                5 infantry moved from Burma to Yunnan
                1 infantry moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Hunan
                2 mech_infantrys moved from Sikang to Kazakhstan
                1 battleship moved from 62 Sea Zone to 54 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                1 mech_infantry placed in Persia
                1 destroyer placed in 110 Sea Zone
                2 infantry placed in United Kingdom
                1 fighter placed in Persia

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,5,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Combat Hit Differential Summary :

    British : -4,33
        Americans : -2,67
        Neutral_True : 1,67
        Chinese : 0,67
        Japanese : -0,33

    triplea_41625_UK_6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 mech_infantry moved from Archangel to Urals
                      Italians take Urals from Russians
                1 bomber moved from Novgorod to Russia

    Combat - Italians
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 bomber moved from Russia to Novgorod
                1 armour moved from Archangel to Belarus
                1 aaGun moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                1 mech_infantry moved from Southern Italy to Western Germany
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 infantry moved from Northern Italy to Switzerland
                      Italians take Switzerland from Neutral_True

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery placed in Northern Italy
                1 artillery and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_41625_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Yunnan to Hunan
                2 fighters moved from Queensland to 54 Sea Zone
                1 cruiser, 2 destroyers, 4 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41625_Fre6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 bomber moved from Novgorod to Russia
                5 artilleries moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Tambov to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                2 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Volgograd
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany
                5 armour moved from Germany to Eastern Poland
                1 armour moved from Greater Southern Germany to Eastern Poland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Bryansk to Rostov
                2 aaGuns moved from Belarus to Bryansk
                1 tactical_bomber moved from Southern Italy to Bryansk
                1 bomber moved from Russia to Eastern Poland
                1 aaGun and 3 infantry moved from Novgorod to Belarus
                1 infantry moved from Smolensk to Vologda
                2 infantry moved from Northern Italy to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier and 3 submarines placed in 112 Sea Zone
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41625_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 15 PUs;
                Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    retreated to Samara
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                2 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Russians : -1,33

    triplea_41625_Rus7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 6 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Yenisey to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Buyant-Uhaa to Amur
                      Japanese take Amur from Russians
                2 artilleries and 6 infantry moved from Suiyuyan to Kansu
                1 armour moved from Chahar to Kansu
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangtung to Kwangsi
                1 bomber moved from Kiangsu to Kwangsi
                1 bomber moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 armour, 2 artilleries and 6 infantry
                    Russians defend with 2 infantry; Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Kansu, round 2 :  1/9 hits
                        Chinese roll dice for 1 artillery and 5 infantry in Kansu, round 2 :  3/6 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Kansu, round 3 :  2/6 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Kansu, round 3 :  3/5 hits
                        3 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the Russians lost in Kansu
                        Japanese roll dice for 1 armour and 2 artilleries in Kansu, round 4 :  2/3 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 4 :  0/3 hits
                        1 infantry owned by the Chinese and 1 infantry owned by the Russians lost in Kansu
                        Japanese roll dice for 1 armour and 2 artilleries in Kansu, round 5 :  0/3 hits
                        Chinese roll dice for 1 artillery in Kansu, round 5 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 armour and 1 artillery in Kansu, round 6 :  1/2 hits
                        Chinese roll dice for 1 artillery in Kansu, round 6 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 artillery and 6 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    retreated to Kwangsi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 bomber moved from Kwangsi to Shantung
                1 bomber moved from Kiangsi to Shantung
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone
                1 artillery moved from Central Mongolia to Chahar
                1 infantry moved from Central Mongolia to Suiyuyan
                1 artillery moved from Central Mongolia to Suiyuyan
                1 infantry moved from Central Mongolia to Chahar

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 42 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs

    triplea_41625_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 factory_minor, 12 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 infantry moved from Spain to Southern France
                4 fighters moved from 91 Sea Zone to Southern France
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to Malta
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta

    Combat - Americans
                Battle in Malta
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits
                        Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans lost in Malta
                        Americans roll dice for 1 armour and 1 bomber in Malta, round 3 : 2/2 hits, 1,17 expected hits
                        Italians roll dice for 2 infantry in Malta, round 3 : 1/2 hits, 0,67 expected hits
                        1 armour owned by the Americans and 2 infantry owned by the Italians lost in Malta
                    Americans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Southern France
                    Americans attack with 4 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2,33 expected hits
                        Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Southern France to 91 Sea Zone
                1 bomber moved from Gibraltar to United Kingdom
                1 bomber moved from Malta to Libya
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 marine moved from Central United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 marine moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Spain
                1 fighter moved from Western United States to Midway
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Sakha to Buryatia

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                10 infantry placed in Central United States
                1 factory_minor placed in Spain
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Midway: 2 fighters
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 infantry moved from Hunan to Anhwe
                1 fighter moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Kweichow
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi

    Place Units - Chinese
                1 infantry placed in Hopei
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Purchase Units - British
                British buy 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from India to Afghanistan
                1 fighter moved from India to Afghanistan
                1 armour moved from Northwest Persia to Turkey
                2 artilleries and 1 infantry moved from Iraq to Turkey
                1 armour moved from Saudi Arabia to Turkey
                2 fighters moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Turkey
                1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Rio de Oro to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from Spain to Turkey
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Kazakhstan to Afghanistan

    Combat - British
                Battle in Greece
                Battle in French West Africa
                Battle in Malta
                Battle in 80 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking Greece from Germans, taking French West Africa from Neutral_Axis, taking Malta from Italians, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Afghanistan
                    British attack with 1 fighter and 3 mech_infantrys
                    Neutral_True defend with 4 infantry
                        British roll dice for 1 fighter and 3 mech_infantrys in Afghanistan, round 2 : 0/4 hits, 1,00 expected hits
                        Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits
                        1 mech_infantry owned by the British lost in Afghanistan
                        British roll dice for 1 fighter and 2 mech_infantrys in Afghanistan, round 3 : 0/3 hits, 0,83 expected hits
                        Neutral_True roll dice for 4 infantry in Afghanistan, round 3 : 1/4 hits, 1,33 expected hits
                        1 mech_infantry owned by the British lost in Afghanistan
                    1 mech_infantry owned by the British retreated to Kazakhstan
                    Neutral_True win with 4 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys
                Battle in Turkey
                    British attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                    Neutral_True defend with 5 infantry
                        British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Turkey, round 2 : 2/7 hits, 3,17 expected hits
                        Neutral_True roll dice for 5 infantry in Turkey, round 2 : 2/5 hits, 1,67 expected hits
                        1 artillery owned by the British, 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                        British roll dice for 2 armour, 1 artillery, 1 bomber and 1 fighter in Turkey, round 3 : 2/5 hits, 2,50 expected hits
                        Neutral_True roll dice for 3 infantry in Turkey, round 3 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Neutral_True lost in Turkey
                        British roll dice for 2 armour, 1 artillery, 1 bomber and 1 fighter in Turkey, round 4 : 2/5 hits, 2,50 expected hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 2 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Neutral_True: 5 infantry
                Battle in Caucasus
                    British attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Caucasus to Russia
                1 bomber moved from Turkey to Iraq
                1 fighter moved from Turkey to Iraq
                1 fighter moved from Afghanistan to Northwest Persia
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Yunnan to Hunan
                1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 mech_infantry moved from Yunnan to Kweichow
                1 infantry moved from India to West India
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from Saudi Arabia to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Eastern Persia
                1 carrier moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Portugal to Spain
                1 infantry moved from Algeria to Morocco
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 mech_infantrys placed in Persia
                1 factory_minor placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 47 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : 0,33
        British : -4,00
        Americans : 0,17
        Neutral_True : -1,67
        Chinese : 0,50
        Japanese : -0,33

    triplea_41625_UK_7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Urals to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 armour moved from Belarus to Rostov
                1 artillery moved from Belarus to Bryansk
                1 bomber moved from Novgorod to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Southern Italy to Southern France
                3 infantry moved from Switzerland to France
                1 mech_infantry moved from Western Germany to Southern France
                1 mech_infantry moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery and 1 bomber
                    British defend with 2 mech_infantrys
                        Italians roll dice for 1 artillery and 1 bomber in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Caucasus
                        Italians roll dice for 1 bomber in Caucasus, round 3 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                    Casualties for British: 2 mech_infantrys
                Battle in Southern France
                    Italians attack with 1 artillery, 1 infantry and 3 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Southern France, round 2 :  0/5 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 3 mech_infantrys in Southern France, round 3 :  1/4 hits
                        Americans roll dice for 2 infantry in Southern France, round 3 :  2/2 hits
                        2 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Southern France
                        Italians roll dice for 1 artillery and 1 mech_infantry in Southern France, round 4 :  1/2 hits
                        Americans roll dice for 1 infantry in Southern France, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Ukraine
                1 aaGun moved from Rostov to Ukraine
                1 aaGun moved from Belarus to Bryansk

    Place Units - Italians
                1 bomber placed in Southern Italy
                3 mech_infantrys placed in Ukraine
                1 artillery placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun, 1 artillery and 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Italians collect 26 PUs; end with 26 PUs

    triplea_41625_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Hawaiian Islands
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41625_Fre7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 6 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Samara to Kazakhstan
                2 armour and 2 mech_infantrys moved from Volgograd to Turkey
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Bryansk to Kazakhstan
                6 armour moved from Eastern Poland to Bryansk
                3 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Western Germany to 99 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 bomber moved from Eastern Poland to Turkey

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Turkey
                    Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                    British defend with 2 armour and 1 artillery
                        Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Turkey, round 2 :  2/5 hits
                        British roll dice for 2 armour and 1 artillery in Turkey, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the British lost in Turkey
                        Germans roll dice for 2 armour and 1 bomber in Turkey, round 3 :  1/3 hits
                        British roll dice for 1 armour in Turkey, round 3 :  0/1 hits
                        1 armour owned by the British lost in Turkey
                    Germans win, taking Turkey from British with 2 armour and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 armour and 1 artillery
                Battle in Kazakhstan
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 fighter
                        Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        British roll dice for 1 fighter in Northwest Persia, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Turkey to Bryansk
                1 tactical_bomber moved from Kazakhstan to Volgograd
                4 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Yugoslavia
                2 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41625_Ger8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 6 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Samara to Kazakhstan
                2 armour and 2 mech_infantrys moved from Volgograd to Turkey
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Bryansk to Kazakhstan
                6 armour moved from Eastern Poland to Bryansk
                3 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Western Germany to 99 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 bomber moved from Eastern Poland to Turkey

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Turkey
                    Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                    British defend with 2 armour and 1 artillery
                        Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Turkey, round 2 :  2/5 hits
                        British roll dice for 2 armour and 1 artillery in Turkey, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the British lost in Turkey
                        Germans roll dice for 2 armour and 1 bomber in Turkey, round 3 :  1/3 hits
                        British roll dice for 1 armour in Turkey, round 3 :  0/1 hits
                        1 armour owned by the British lost in Turkey
                    Germans win, taking Turkey from British with 2 armour and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 armour and 1 artillery
                Battle in Kazakhstan
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 fighter
                        Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        British roll dice for 1 fighter in Northwest Persia, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Turkey to Bryansk
                1 tactical_bomber moved from Kazakhstan to Volgograd
                4 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Yugoslavia
                2 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Rostov: 2 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Rostov: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_41625_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : 0,33

    triplea_41625_Rus8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Shantung to 43 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Olgiy to Kansu
                1 armour and 1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Shensi
                1 bomber moved from Shantung to Shensi
                2 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Guam
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 6 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Guam from Americans with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 :  3/11 hits
                        Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 bomber moved from Shensi to Kiangsu
                1 artillery moved from Chahar to Jehol
                1 bomber moved from 43 Sea Zone to Hainan
                6 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu

    Place Units - Japanese
                1 artillery and 2 mech_infantrys placed in Shantung
                3 infantry placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
                Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs

    triplea_41625_Jap8.tsvg

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