TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 54 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 123 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Java
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
4 bombers moved from Western United States to Queensland
1 bomber moved from British Columbia to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from British Columbia to Alaska
1 aaGun moved from British Columbia to Alaska
1 aaGun moved from British Columbia to Alaska
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
Americans undo move 2.
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Kansu to Shensi
3 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Tunisia
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 battleship and 1 transport moved from 76 Sea Zone to 98 Sea Zone
4 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Syria to Trans-Jordan
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Burma: 1 aaGun
EDIT: Turning off Edit Mode
triplea_41567_UK_5.tsvg