Dawgoneit (axis) -vs- War Ghost (allies) BM


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 fighters moved from United Kingdom to 92 Sea Zone
                2 armour moved from Iraq to Egypt
                2 infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Egypt
                1 bomber moved from Union of South Africa to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Morocco
                Battle in 92 Sea Zone
                    British attack with 3 fighters
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win, taking Morocco from Italians with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Burma
                    British attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Burma, round 2 : 3/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Egypt
                    British attack with 4 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 7 bombers, 2 fighters and 1 tactical_bomber; Italians defend with 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits
                        British roll dice for 4 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/18 hits, 6.83 expected hits

    Combat Hit Differential Summary :

    British : -3.17
        Japanese : 0.33

    triplea_41560_Bri6.tsvg


  • I’ll need the order of losses for Egypt. First round the Allies scored 3 hits.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    2 men 1 bomber


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 bombers moved from Eastern United States to 91 Sea Zone
                3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                3 armour, 1 artillery, 4 cruisers, 4 destroyers, 8 infantry, 4 mech_infantrys and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 1 bomber in 34 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        1 bomber owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 bomber and 1 submarine
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 23 Sea Zone
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 4 cruisers, 4 destroyers and 8 transports
                    Italians defend with 2 destroyers
                        Americans roll dice for 2 bombers, 4 cruisers, 4 destroyers and 8 transports in 91 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
                        Italians roll dice for 2 destroyers in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        2 destroyers owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
                    Americans win with 2 bombers, 4 cruisers, 3 destroyers and 8 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys
                    Italians defend with 1 airfield, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 harbour and 3 infantry
                        Americans roll dice for 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Gibraltar, round 2 : 3/16 hits, 4.00 expected hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Gibraltar, round 2 : 2/10 hits, 4.33 expected hits
                        1 bomber owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 3 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Gibraltar, round 3 : 4/14 hits, 3.67 expected hits
                        Italians roll dice for 1 armour, 2 artilleries, 3 fighters and 1 infantry in Gibraltar, round 3 : 4/7 hits, 3.50 expected hits
                        4 infantry owned by the Americans, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
                        Americans roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Gibraltar, round 4 : 5/10 hits, 3.00 expected hits
                        Italians roll dice for 3 fighters in Gibraltar, round 4 : 2/3 hits, 2.00 expected hits
                        2 infantry owned by the Americans and 3 fighters owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 41
                    Casualties for Italians: 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
                    Casualties for Americans: 8 infantry

    Non Combat Move - Americans
                2 bombers moved from 91 Sea Zone to British Guiana
                2 fighters moved from 22 Sea Zone to 26 Sea Zone
                2 fighters moved from 23 Sea Zone to 26 Sea Zone
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                2 fighters placed in Central United States

    Turn Complete - Americans
                Americans collect 48 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                3 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 artilleries in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Japanese lost in Szechwan
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 fighters moved from United Kingdom to 92 Sea Zone
                2 armour moved from Iraq to Egypt
                2 infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Egypt
                1 bomber moved from Union of South Africa to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Morocco
                Battle in 92 Sea Zone
                    British attack with 3 fighters
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win, taking Morocco from Italians with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Burma
                    British attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Burma, round 2 : 3/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Egypt
                    British attack with 4 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 7 bombers, 2 fighters and 1 tactical_bomber; Italians defend with 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits
                        British roll dice for 4 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/18 hits, 6.83 expected hits
                        Italians roll dice for 4 armour, 1 artillery, 7 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 6/19 hits, 6.67 expected hits
                        1 mech_infantry owned by the British, 1 bomber owned by the Germans, 2 infantry owned by the Italians and 5 infantry owned by the British lost in Egypt
                    4 armour, 1 artillery and 2 mech_infantrys retreated to Trans-Jordan
                    Italians win with 4 armour, 1 artillery, 6 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 bomber
                    Casualties for British: 5 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Persia
                1 bomber moved from Egypt to Iraq
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Persia to Iraq
                3 fighters moved from 92 Sea Zone to Gibraltar

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                2 armour and 1 mech_infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Italians : -2.17
        British : -3.17
        Americans : -0.67
        Chinese : -0.33
        Japanese : 1.67

    triplea_41560_UK_6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 9 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Albania to Northern Italy

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                3 infantry placed in Southern France
                1 marine placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_41560_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 55 Sea Zone
                2 destroyers moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 42 Sea Zone to 61 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 2 destroyers and 3 fighters
                    Japanese defend with 2 destroyers
                        ANZAC roll dice for 2 destroyers and 3 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                        Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        2 destroyers owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.83
        Japanese : -0.67

    triplea_41560_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 55 Sea Zone
                2 destroyers moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 42 Sea Zone to 61 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 2 destroyers and 3 fighters
                    Japanese defend with 2 destroyers
                        ANZAC roll dice for 2 destroyers and 3 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                        Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        2 destroyers owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.83
        Japanese : -0.67

    triplea_41560_Fre6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                1 artillery moved from Eastern Poland to Belarus
                7 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                6 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 bomber moved from Western Germany to 81 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                3 infantry moved from Germany to Western Germany
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Baltic States to Novgorod

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 7 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                        Germans roll dice for 7 bombers, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 :  7/10 hits
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 81 Sea Zone, round 2 :  1/4 hits
                        1 battleship owned by the British, 1 fighter owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British and 2 destroyers owned by the British lost in 81 Sea Zone
                    Germans win with 7 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                Battle in Western Ukraine
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 7 infantry and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 armour, 7 infantry and 3 mech_infantrys in Novgorod, round 2 :  4/12 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  0/3 hits
                        1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode
                1 armour and 3 mech_infantrys moved from Baltic States to Eastern Poland
                2 armour and 4 mech_infantrys moved from Baltic States to Novgorod
                3 infantry moved from Poland to Baltic States
                1 aaGun moved from Eastern Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
                7 bombers moved from 81 Sea Zone to Egypt

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Egypt: 1 fighter
                EDIT: Turning off Edit Mode
                1 armour and 7 infantry placed in Western Germany
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                Germans undo move 2.
                Germans undo move 2.
                Germans undo move 1.
                1 artillery and 2 infantry placed in France
                2 armour, 2 infantry and 2 mech_infantrys placed in Western Germany
                4 infantry placed in Germany
                1 bomber placed in Western Germany
                Germans undo move 4.
                1 bomber placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_41560_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Central Mongolia to Suiyuyan
                4 infantry moved from Bryansk to Ukraine
                4 fighters moved from Bryansk to Ukraine
                8 armour, 6 artilleries, 42 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Suiyuyan, round 6 : 2/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 4 fighters and 4 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 4 fighters and 4 infantry in Ukraine, round 2 : 3/8 hits, 2.67 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 8 armour, 6 artilleries, 42 infantry and 4 mech_infantrys
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 8 armour, 6 artilleries, 42 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 21/60 hits, 14.67 expected hits
                        Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 8 armour, 6 artilleries, 42 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Western Ukraine
                4 fighters moved from Ukraine to Russia
                2 armour moved from Volgograd to Russia
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Vologda to Russia
                2 aaGuns moved from Vologda to Russia
                1 aaGun moved from Vologda to Russia
                1 infantry moved from Olgiy to Kansu
                2 infantry moved from Kansu to Tsinghai
                8 infantry moved from Tsinghai to Sikang

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia
                1 artillery placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : -0.83
        Russians : 6.17
        Japanese : -0.67

    triplea_41560_Rus7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 artillery moved from Alaska to 2 Sea Zone
                1 artillery and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Yakut S.S.R. to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery moved from Hopei to Suiyuyan
                2 infantry and 1 marine moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter moved from 42 Sea Zone to 61 Sea Zone
                1 destroyer moved from 46 Sea Zone to 30 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Kiangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kiangsi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 artillery moved from Kweichow to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                2 fighters and 3 tactical_bombers moved from Kiangsi to Szechwan
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Chahar to Hopei
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 46 Sea Zone to 55 Sea Zone
                1 destroyer moved from 34 Sea Zone to 55 Sea Zone
                1 fighter moved from Philippines to 55 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 armour moved from Yunnan to Anhwe

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 61 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Aleutian Islands
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 2 destroyers in 55 Sea Zone, round 2 :  0/2 hits
                        2 destroyers owned by the ANZAC lost in 55 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 2 destroyers
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                    British defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Burma, round 2 :  2/8 hits
                        UK_Pacific roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Burma, round 3 :  5/7 hits
                        UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Burma, round 3 :  1/2 hits
                        1 marine owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 1 marine
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 :  6/8 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  2/4 hits
                        4 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  4/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  5/5 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
                2 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
                2 artilleries moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                3 infantry and 1 marine moved from Japan to 6 Sea Zone
                3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry and 1 marine moved from 19 Sea Zone to Shantung
                1 fighter moved from Japan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from 61 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from Burma to Yunnan
                1 aaGun moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Chahar
                1 transport moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Malaya
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs

    triplea_41560_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 8 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 3 infantry moved from 1 Sea Zone to Alaska
                2 bombers moved from British Guiana to Western United States
                2 fighters moved from Central United States to Eastern United States
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                4 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Alaska
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win, taking Alaska from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 4 cruisers and 3 destroyers
                    Italians defend with 1 destroyer
                        Americans roll dice for 4 cruisers and 3 destroyers in 92 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 cruisers and 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 armour moved from Gibraltar to 91 Sea Zone
                3 armour and 3 transports moved from 91 Sea Zone to 86 Sea Zone
                3 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                5 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : 0.33
        Japanese : -0.67

    triplea_41560_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : 1.17
        Japanese : -0.33

    triplea_41560_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 8 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 3 infantry moved from 1 Sea Zone to Alaska
                2 bombers moved from British Guiana to Western United States
                2 fighters moved from Central United States to Eastern United States
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                4 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Alaska
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win, taking Alaska from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 4 cruisers and 3 destroyers
                    Italians defend with 1 destroyer
                        Americans roll dice for 4 cruisers and 3 destroyers in 92 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 cruisers and 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 armour moved from Gibraltar to 91 Sea Zone
                3 armour and 3 transports moved from 91 Sea Zone to 86 Sea Zone
                3 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                5 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Iraq to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                3 infantry moved from India to Burma
                1 bomber moved from Persia to Burma
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Burma
                    British attack with 1 bomber and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber and 3 infantry in Burma, round 2 : 1/4 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 1 bomber and 2 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Burma to India
                1 bomber moved from 97 Sea Zone to Malta
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 85 Sea Zone to 86 Sea Zone
                1 transport moved from 86 Sea Zone to 88 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                3 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                British collect 31 PUs (1 lost to blockades); end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Italians : -0.33
        British : -0.17
        Americans : 0.33
        Chinese : 1.17
        Japanese : -1.00

    triplea_41560_UK_7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 armour moved from Egypt to Belgian Congo
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 4 armour
                    British defend with 2 mech_infantrys
                        Italians roll dice for 4 armour in Belgian Congo, round 2 :  0/4 hits
                        British roll dice for 2 mech_infantrys in Belgian Congo, round 2 :  1/2 hits
                        1 armour owned by the Italians lost in Belgian Congo
                        Italians roll dice for 3 armour in Belgian Congo, round 3 :  2/3 hits
                        British roll dice for 2 mech_infantrys in Belgian Congo, round 3 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 armour
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                2 infantry placed in Egypt
                2 artilleries placed in Northern Italy
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_41560_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter and 2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_41560_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter and 2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41560_Fre7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Egypt to Malta
                3 bombers moved from Egypt to Union of South Africa
                2 infantry moved from Novgorod to Archangel
                2 fighters and 1 tactical_bomber moved from Egypt to Romania
                1 armour, 1 artillery and 1 infantry moved from Belarus to Eastern Poland
                4 armour and 7 mech_infantrys moved from Novgorod to Eastern Poland
                1 infantry moved from Novgorod to Belarus
                3 infantry moved from Baltic States to Eastern Poland
                3 armour, 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Germany to Archangel
                2 mech_infantrys moved from Western Germany to Poland
                2 armour moved from Western Germany to Poland
                4 infantry moved from Germany to Poland
                5 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Malta
                    Germans attack with 2 bombers
                    British defend with 1 bomber
                        Germans roll dice for 2 bombers in Malta, round 2 :  0/2 hits
                        British roll dice for 1 bomber in Malta, round 2 :  1/1 hits
                        1 bomber owned by the Germans lost in Malta
                        Germans roll dice for 1 bomber in Malta, round 3 :  1/1 hits
                        British roll dice for 1 bomber in Malta, round 3 :  0/1 hits
                        1 bomber owned by the British lost in Malta
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 bomber
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Union of South Africa
                    Germans attack with 3 bombers
                    British defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Germans roll dice for 3 bombers in Union of South Africa, round 2 :  1/3 hits
                        British roll dice for 2 mech_infantrys in Union of South Africa, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 bomber owned by the Germans lost in Union of South Africa
                        Germans roll dice for 2 bombers in Union of South Africa, round 3 :  2/2 hits
                        British roll dice for 1 mech_infantry in Union of South Africa, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Union of South Africa
                    Germans win with 2 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                2 bombers moved from Union of South Africa to Belgian Congo
                1 bomber moved from Malta to Southern Italy
                2 bombers moved from Egypt to Poland
                1 bomber moved from Archangel to Novgorod

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_41560_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi
                8 armour, 5 artilleries, 42 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Eastern Poland
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Eastern Poland
                2 fighters moved from Russia to Eastern Poland
                3 infantry moved from Vologda to Archangel
                2 armour moved from Russia to Belarus
                2 armour moved from Russia to Archangel

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 3 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 0.50 expected hits
                        Germans roll dice for 1 aaGun and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 aaGun owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 infantry in Bessarabia, round 3 : 1/3 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 armour and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 armour and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 2 armour and 6 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour and 6 infantry in Archangel, round 2 : 4/8 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shensi
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Eastern Poland
                    Russians attack with 8 armour, 6 artilleries, 5 fighters, 42 infantry and 4 mech_infantrys
                    Germans defend with 1 aaGun, 19 armour, 2 artilleries, 6 infantry and 18 mech_infantrys
                        AA fire in Eastern Poland : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 8 armour, 6 artilleries, 5 fighters, 42 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 14/65 hits, 17.17 expected hits
                        Germans roll dice for 1 aaGun, 19 armour, 2 artilleries, 6 infantry and 18 mech_infantrys in Eastern Poland, round 2 : 15/45 hits, 18.17 expected hits
                        15 infantry owned by the Russians, 1 aaGun owned by the Germans, 6 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 8 armour, 6 artilleries, 5 fighters, 27 infantry and 4 mech_infantrys in Eastern Poland, round 3 : 17/50 hits, 14.67 expected hits
                        Germans roll dice for 19 armour, 2 artilleries and 11 mech_infantrys in Eastern Poland, round 3 : 17/32 hits, 13.83 expected hits
                        17 infantry owned by the Russians, 2 artilleries owned by the Germans, 4 armour owned by the Germans and 11 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 8 armour, 6 artilleries, 5 fighters, 10 infantry and 4 mech_infantrys in Eastern Poland, round 4 : 14/33 hits, 11.83 expected hits
                        Germans roll dice for 15 armour in Eastern Poland, round 4 : 6/15 hits, 7.50 expected hits
                        6 infantry owned by the Russians and 14 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 8 armour, 6 artilleries, 5 fighters, 4 infantry and 4 mech_infantrys in Eastern Poland, round 5 : 12/27 hits, 10.83 expected hits
                        Germans roll dice for 1 armour in Eastern Poland, round 5 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 8 armour, 6 artilleries, 5 fighters, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 103
                    Casualties for Germans: 1 aaGun, 19 armour, 2 artilleries, 6 infantry and 18 mech_infantrys
                    Casualties for Russians: 38 infantry

    Non Combat Move - Russians
                5 fighters moved from Eastern Poland to Bryansk
                2 aaGuns moved from Western Ukraine to Eastern Poland
                1 infantry moved from Kansu to Novosibirsk
                7 infantry moved from Sikang to Kazakhstan
                4 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                2 aaGuns and 12 infantry moved from Russia to Bryansk
                1 artillery moved from Volgograd to Samara

    Place Units - Russians
                2 armour placed in Ukraine
                1 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Germans : -2.67
        AA fire in Eastern Poland : : -0.50
        Russians : 4.33
        Japanese : -0.33

    triplea_41560_Rus8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 5 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                      Japanese take Alberta Saskatchewan Manitoba from British
                1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone
                1 submarine moved from 55 Sea Zone to 41 Sea Zone
                3 infantry moved from Shan State to Burma
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Hopei to Shensi
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Chahar to Anhwe
                1 armour moved from Anhwe to Yunnan
                2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                2 bombers moved from Yunnan to Burma
                1 fighter moved from Kwangsi to Burma
                1 fighter moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                2 artilleries and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Hunan
                3 infantry and 1 marine moved from Shantung to 19 Sea Zone
                3 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 armour and 1 mech_infantry moved from Malaya to Yunnan
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 armour and 1 artillery moved from Shan State to Yunnan
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 1 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 1 Sea Zone
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine and 2 transports
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 8 Sea Zone
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Americans lost in 8 Sea Zone
                        1 transport owned by the Americans lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 :  1/1 hits
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 submarine and 2 transports
                Battle in Burma
                    Japanese attack with 2 bombers, 2 fighters and 3 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers, 2 fighters and 3 infantry in Burma, round 2 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Shensi
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Szechwan to Yunnan
                2 tactical_bombers moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 aaGun moved from Central Mongolia to Suiyuyan
                1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
                3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Java to Yunnan
                2 bombers and 2 fighters moved from Burma to Yunnan
                2 fighters moved from Philippines to Yunnan
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                5 destroyers and 2 submarines placed in 6 Sea Zone
                3 armour placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs

    triplea_41560_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Alaska to British Columbia
                      British take British Columbia from Japanese
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Eastern United States to Alberta Saskatchewan Manitoba
                1 bomber moved from Western United States to 1 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 6 destroyers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 4 fighters in 25 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 30 Sea Zone
                    Americans attack with 2 battleships, 2 carriers, 2 cruisers, 6 destroyers and 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 2 battleships, 2 carriers, 2 cruisers and 6 destroyers in 30 Sea Zone, round 2 : 4/10 hits, 4.33 expected hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 2 battleships, 2 carriers, 2 cruisers, 6 destroyers and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Alberta Saskatchewan Manitoba
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters in Alberta Saskatchewan Manitoba, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Alberta Saskatchewan Manitoba
                    Americans win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 8 Sea Zone to Western United States
                1 bomber moved from 1 Sea Zone to Western United States
                1 fighter moved from Alberta Saskatchewan Manitoba to Western United States
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island
                3 fighters moved from 25 Sea Zone to 30 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour and 3 infantry moved from Brazil to 86 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
                4 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                4 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Americans : -2.67
        Japanese : 1.50

    triplea_41560_Ame8.tsvg

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