TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 bombers moved from Eastern United States to 91 Sea Zone
3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 armour, 1 artillery, 4 cruisers, 4 destroyers, 8 infantry, 4 mech_infantrys and 8 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 bomber in 34 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 1 submarine
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 2 bombers, 4 cruisers, 4 destroyers and 8 transports
Italians defend with 2 destroyers
Americans roll dice for 2 bombers, 4 cruisers, 4 destroyers and 8 transports in 91 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
Italians roll dice for 2 destroyers in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans win with 2 bombers, 4 cruisers, 3 destroyers and 8 transports remaining. Battle score for attacker is 8
Casualties for Italians: 2 destroyers
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys
Italians defend with 1 airfield, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Americans roll dice for 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Gibraltar, round 2 : 3/16 hits, 4.00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Gibraltar, round 2 : 2/10 hits, 4.33 expected hits
1 bomber owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Gibraltar, round 3 : 4/14 hits, 3.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 fighters and 1 infantry in Gibraltar, round 3 : 4/7 hits, 3.50 expected hits
4 infantry owned by the Americans, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
Americans roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Gibraltar, round 4 : 5/10 hits, 3.00 expected hits
Italians roll dice for 3 fighters in Gibraltar, round 4 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Americans and 3 fighters owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 41
Casualties for Italians: 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
Casualties for Americans: 8 infantry
Non Combat Move - Americans
2 bombers moved from 91 Sea Zone to British Guiana
2 fighters moved from 22 Sea Zone to 26 Sea Zone
2 fighters moved from 23 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 fighters placed in Central United States
Turn Complete - Americans
Americans collect 48 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
2 armour moved from Iraq to Egypt
2 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Egypt
1 bomber moved from Union of South Africa to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Morocco
Battle in 92 Sea Zone
British attack with 3 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win, taking Morocco from Italians with 3 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Burma, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Egypt
British attack with 4 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 7 bombers, 2 fighters and 1 tactical_bomber; Italians defend with 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 4 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/18 hits, 6.83 expected hits
Italians roll dice for 4 armour, 1 artillery, 7 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 6/19 hits, 6.67 expected hits
1 mech_infantry owned by the British, 1 bomber owned by the Germans, 2 infantry owned by the Italians and 5 infantry owned by the British lost in Egypt
4 armour, 1 artillery and 2 mech_infantrys retreated to Trans-Jordan
Italians win with 4 armour, 1 artillery, 6 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for British: 5 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Persia
1 bomber moved from Egypt to Iraq
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
3 fighters moved from 92 Sea Zone to Gibraltar
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -2.17
British : -3.17
Americans : -0.67
Chinese : -0.33
Japanese : 1.67
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