@Amon-Sul said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
No scramble
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 cruiser, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Ethiopia
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Belgian Congo
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Belgian Congo, round 2 : 1/3 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking 97 Sea Zone from Americans with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Ethiopia
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians win, taking Ethiopia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Trans-Jordan to Southern Italy
1 fighter moved from Rostov to Southern Italy
1 fighter moved from Northwest Persia to Rostov
1 fighter moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 aaGun moved from Iraq to Persia
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Belgian Congo to Egypt
1 bomber moved from Ethiopia to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 cruiser and 1 submarine placed in 81 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - Italians
Italians collect 33 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Celebes to India
2 fighters moved from West India to India
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Celebes to India
2 fighters moved from West India to India
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from West India to India
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 78 PUs;
Germans buy 1 armour, 1 artillery, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Eastern Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from French Central Africa to Gold Coast
Germans take French West Africa from British
Germans take Gold Coast from British
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Novgorod to Bryansk
1 bomber moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 4 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 3 bombers, 4 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 fighter; Russians defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Bryansk : 0/3 hits
Germans roll dice for 3 bombers, 4 fighters, 4 infantry and 3 tactical_bombers in Bryansk, round 2 : 5/14 hits
Russians roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 3/4 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 3 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 fighter owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Germans
3 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 armour and 7 mech_infantrys moved from Karelia to Belarus
1 mech_infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Poland to Belarus
4 armour and 17 mech_infantrys moved from Rostov to Belarus
1 aaGun moved from Rostov to Ukraine
1 infantry moved from Volgograd to Samara
3 armour and 5 mech_infantrys moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Tsinghai
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Southern Italy to Egypt
2 bombers moved from Bryansk to Western Germany
1 bomber moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Northwest Persia
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
1 armour moved from Rostov to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 bomber moved from Japan to Guam
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour and 9 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Suiyuyan to Kweichow
1 armour and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Smolensk to Vologda
1 artillery moved from Smolensk to Vologda
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Kweichow
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Samara
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour moved from Hopei to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
2 fighters moved from West India to India
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 aaGun, 4 armour, 4 artilleries, 8 infantry and 3 mech_infantrys moved from Smolensk to Russia
1 aaGun and 4 infantry moved from Amur to Buryatia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Shan State to 37 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 bomber moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
2 fighters moved from Kiangsu to Yunnan
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to Midway
1 infantry moved from Shan State to Yunnan
Scramble 25?
I’m also taking Amur with 1 inf.
And sending another marine to Midway.
I’ll scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
Turning on Edit Mode
EDIT: Changing ownership of Amur from Russians to Japanese
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 marine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Shan State to 37 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 bomber moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
2 fighters moved from Kiangsu to Yunnan
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to Midway
1 infantry moved from Shan State to Yunnan
Combat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines and 2 transports
Americans defend with 2 destroyers and 1 fighter
Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 25 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 2 destroyers and 1 fighter in 25 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines and 2 transports remaining. Battle score for attacker is 26
Casualties for Americans: 2 destroyers and 1 fighter
Battle in Midway
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
Americans defend with 1 airfield
Battle in Yunnan
Japanese attack with 1 bomber, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 4 infantry; Russians defend with 1 armour and 1 tactical_bomber
Japanese roll dice for 1 bomber, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 5/12 hits
Chinese roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Russians and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 5/8 hits
Chinese roll dice for 1 tactical_bomber in Yunnan, round 3 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese winJapanese win, taking Midway from Americans with 1 artillery, 2 fighters, 3 infantry and 1 marine remaining with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 4 infantry
Casualties for Russians: 1 armour and 1 tactical_bomber
Casualties for Japanese: 2 infantry and 3 mech_infantrys
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 armour and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits
Chinese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kweichow, round 4 : 2/3 hits
Chinese roll dice for 1 armour in Kweichow, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Midway: 1 marine
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Yunnan to Hunan
1 bomber moved from Yunnan to Hunan
1 bomber moved from Kweichow to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
4 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 4 infantry moved from 25 Sea Zone to Midway
1 aaGun and 1 artillery moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Korea to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Malaya
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Shensi to Volgograd
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Greece
Non Combat Move - Americans
1 bomber moved from Volgograd to Russia
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 carriers and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from Malta to Cyprus
1 fighter and 1 tactical_bomber moved from Gibraltar to Crete
1 fighter moved from Gibraltar to Crete
1 armour moved from Morocco to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 2 armour, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun, 1 armour and 3 infantry moved from 99 Sea Zone to Greece
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Tunisia to Libya
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from Western United States to 26 Sea Zone
1 carrier and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 26 Sea Zone
1 submarine moved from 46 Sea Zone to 30 Sea Zone
1 destroyer moved from 46 Sea Zone to 50 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from 10 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
Place Units - Americans
1 airfield placed in Crete
1 destroyer and 4 submarines placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 78 to 83
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Shensi to Volgograd
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Greece
Non Combat Move - Americans
1 bomber moved from Volgograd to Russia
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 carriers and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from Malta to Cyprus
1 fighter and 1 tactical_bomber moved from Gibraltar to Crete
1 fighter moved from Gibraltar to Crete
1 armour moved from Morocco to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 2 armour, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun, 1 armour and 3 infantry moved from 99 Sea Zone to Greece
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Tunisia to Libya
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from Western United States to 26 Sea Zone
1 carrier and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 26 Sea Zone
1 submarine moved from 46 Sea Zone to 30 Sea Zone
1 destroyer moved from 46 Sea Zone to 50 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from 10 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
Place Units - Americans
1 airfield placed in Crete
1 destroyer and 4 submarines placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 78 to 83
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to Yunnan
1 bomber moved from Russia to Ukraine
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Non Combat Move - British
1 bomber moved from Ukraine to Cyprus
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Cyprus to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Crete
1 fighter moved from Gibraltar to 99 Sea Zone
1 fighter moved from Russia to 99 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to 99 Sea Zone
1 fighter moved from Russia to Greece
4 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
1 tactical_bomber moved from West India to Yunnan
1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
Place Units - British
2 infantry and 1 tactical_bomber placed in Union of South Africa
1 airfield placed in Cyprus
Turn Complete - British
British collect 22 PUs; end with 22 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
Chinese : 1.17
AA fire in Ukraine : : -0.17
Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Yunnan : 2 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Kweichow : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
50 Sea Zone : 1 destroyer
30 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer, 4 submarines and 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Cyprus : 1 airfield, 1 bomber and 3 fighters
Scotland : 1 airfield
Malta : 1 aaGun and 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour and 4 infantry
Morocco : 1 flag, 2 infantry
French Madagascar : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 2 mech_infantrys
Italian Somaliland : 1 flag
Russia : 1 bomber and 5 fighters
75 Sea Zone : 1 destroyer
Eire : 1 flag
Crete : 1 flag, 1 airfield, 3 fighters, 1 infantry and 1 tactical_bomber
109 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
99 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 infantry and 5 transports
97 Sea Zone : 1 submarine
92 Sea Zone : 2 destroyers and 1 transport
Brazil : 1 flag
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 58 / 90
Russians : 16 / 17
Japanese : 56 / 66
Americans : 58 / 83
Chinese : 7 / 7
British : 22 / 25
UK_Pacific : 6 / 6
Italians : 32 / 44
ANZAC : 10 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
note that I edited a US NCM that gave me back the North Africa NO.
About the early India grab,you also bought an AA instead of inf/art which made the stacking of Burma significantly easier. Declaring with UK and leaving that stack in Burma was a mistake in my opinion.
Yeah. I think I underestimated how much you could land in Burma and assumed I still had enough to take it. The AA seemed to make sense since it was a better defensive unit against your air.
Hey farmboy, I have followed this game and you showed great fighting spirit. I guess you meanwhile have realized that it is too late to turn the tide but as long as you enjoy the game, keep going :-)
Regarding the unprovoked DOW in round 2. I guess this has cost you the game. Frankly, unprovoked with Anzac in round 2 is a horrible idea, unless you either prevent Japan from loading units with that trick (move UK DD in NCM into Japanese fleet and declare war with Anzac then) or if you KILL Japanese units during the DOW. Just collecting some bucks is definitely not worth it.
In your case, IF you want to do unprovoked you need to do it with UK and attack Yunnan then PLUS you need to stack Burma so that Japan cannot take it (Bring Anzac ground and air to Burma). If you can accomplish this, you can do unprovoked with UK, if not, do not do unprovoked.
Your Chinese dudes also partly played into Japan hands. It is usually not a good idea to offer few units in Sze exposing them to rather cheap airstrikes.
Either stack Sze full or leave the units in Shensi. You added Chinese units to Sikang after Chi 1. This does not make any sense. Either put them to Sze, and if not, put everything to Shenshi.
I hope this helps and best regards,
Tobias
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Southern Italy to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 armour and 3 mech_infantrys moved from Persia to West India
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Southern Italy
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Nigeria to French Equatorial Africa
1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Romania to Slovakia Hungary
1 fighter moved from Rostov to Persia
1 fighter moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Egypt
3 mech_infantrys placed in Persia
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,4,5,1,1,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,6
Italians collect 32 PUs (3 lost to blockades); end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
About the early India grab,you also bought an AA instead of inf/art which made the stacking of Burma significantly easier. Declaring with UK and leaving that stack in Burma was a mistake in my opinion.
Yeah. I think I underestimated how much you could land in Burma and assumed I still had enough to take it. The AA seemed to make sense since it was a better defensive unit against your air.
Hey farmboy, I have followed this game and you showed great fighting spirit. I guess you meanwhile have realized that it is too late to turn the tide but as long as you enjoy the game, keep going :-)
Regarding the unprovoked DOW in round 2. I guess this has cost you the game. Frankly, unprovoked with Anzac in round 2 is a horrible idea, unless you either prevent Japan from loading units with that trick (move UK DD in NCM into Japanese fleet and declare war with Anzac then) or if you KILL Japanese units during the DOW. Just collecting some bucks is definitely not worth it.
In your case, IF you want to do unprovoked you need to do it with UK and attack Yunnan then PLUS you need to stack Burma so that Japan cannot take it (Bring Anzac ground and air to Burma). If you can accomplish this, you can do unprovoked with UK, if not, do not do unprovoked.
Your Chinese dudes also partly played into Japan hands. It is usually not a good idea to offer few units in Sze exposing them to rather cheap airstrikes.
Either stack Sze full or leave the units in Shensi. You added Chinese units to Sikang after Chi 1. This does not make any sense. Either put them to Sze, and if not, put everything to Shenshi.I hope this helps and best regards,
Tobias
thanks for the feedback Tobias. I’ll have to go back and look at those moments again. On the ANZAC DOW Probably I was expecting a J3 DOW and figured I should get the jump on it to get the money. Will rethink that next time.
One thing I’d be interested in feedback on (from you or Adam or others) as well is on the G4/J4 Dows. I’m curious how much of that was planned and how much of that was a reaction to how the game played to that point. I also expected the later Dows to favour me (especially in the Pacific). That clearly didn’t pan out. Was that a function of me failing to capitalize on it (and especially messing up my India/ANZAC/China play) or are there other advantages to the later DOWs or other mistakes I made that were more consequential.
And I tend to enjoy games that I am losing more in so far as I find desperate playing more fun. Although its even more fun when that desperate playing can turn a game around.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
5 armour, 2 infantry and 5 mech_infantrys moved from Queensland to Northern Territory
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - French